Night 6 fnaf 1

Night 6 fnaf 1 DEFAULT

Guide for FNAF 1

Five Nights At Freddy's 1
Night 1: This is the first night on the job, thus the easiest. Most players are very nervous, but the way to win is to be the opposite. The only animatronic that should move is Bonnie ( The purple bunny) tonight. All you need to do is keep your camera on Bonnie. If you can't find him, check the light on the door to your left, and if he is staring at you through the window or door, quickly close the door and wait for him to leave. If you turn on the door light while the door is closed and see a shadow of a pair of ears, he is still there, if not, you can open your door. NOTE: Keep your eyes on the camera at least every 20 seconds or foxy will kill you.

Night 2: Now it is getting a bit harder. On this night, Chica (The yellow chicken), Bonnie, and foxy (The pirate fox) can come after you. Do the same strategy to avoid bonnie, and also do the same light trick on the other door to make sure chica doesn't get you. Foxy is one of the most dangerous animatronics. He runs down the hall at camera 2-A. If you are quick, you can avoid death by quickly closing the left door, but just try not to let him down your hallway at all. Keep your cams on Pirate Cove, AKA cam 1-C. After this night, it gets extreme

Night 3: Now you need skill to survive. This time, every animatronic is out for your booty. You do not need to keep your eye on the animatronics that much this time. Just check cams 4-B and 1-C. After every cam check, check the door lights before looking at the cameras again. If you see freddy peering up at the camera at cam 4-B AKA the east hall, Quickly close your right door and wait for him to leave before opening the door again. Make sure to conserve as much power as you can by only checking the cams for a few seconds at a time and only flash your light for a millisecond and listen for the noise that indicates that someone is out there. On this night, there is a rare chance of encountering a yellow version of freddy slumped down in your office. if this happens, quickly pull up your camera and he will disappear. WARNING: If you fail to put up the camera when Golden Freddy is in your office, his jumpscare will crash the game

Night 4: You are doing good if you are on night 4. Stick with the only check cam 1-C and 4-B strategy and always check the door lights before putting up your camera. Conserve power and watch out for foxy, he is very active tonight. Golden freddy does not appear on this night, phew. The animatronics will move a little faster and will be more aggressive. If you beat this night, you are on to your last day on the job maybe.

Night 5: Good job making it here. This night is extremely hard. stick with the strategies that we used for the other nights. All animatronics are extremely active on this night and your power runs out fast. Glance at the cameras for a very short amount of time and use your lights after every camera check. Watch for freddy and foxy and I wish you good luck. OH GOODIE! YOU BEAT THE GAME: wait NIGHT 6???!?!?!?!?!?!? FFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Overtime (Night 6): This night is the hardest aside from 20/20 mode. CONSERVE POWER and only check on the two came I specified earlier. Only look at the cams for 2 seconds at a time and always check your door lights before looking back at the camera. Im just telling you, one does not simply beat this night on thou first try, so good luck.
Night 7 (WHY ARE THERE 7 NIGHTS?): Ok, this night you can create your own. You can change the difficulty of certain robots. if you put the numbers , easy, , med, and , extreme. There are different presets that I can not name because I CANT FIND THE FREAKING NAMES OF THEM ON THE WEB. Sorry about that. Well anyway, stick with our strategies and you might beat the game. Good luck :)
Sours: https://sites.google.com/site/fivenightsatfreddystheoriescom/home/example-page

Night 6 is the last working night in Five Nights at Freddy's 2, In addition, this is also the day you get your check, revealing the name of the guard is Jeremy Fitzgerald. The animatronics this night are extremely active and the check is made out for Dollars and overtime of $ In the background is a newspaper article stating that the pizzeria would be closing after its few weeks of service and the new animatronics would be scrapped, though the older ones would be saved in hopes of someday being restored.

Active Animatronics

  • Toy Freddy will move times this night depending on how active he is.
  • Toy Bonnie will move times this night depending on how active he is.
  • Toy Chica will move times this night depending on how active she is.
  • Mangle will move times this night depending on how active Mangle is.
  • Withered Freddy will move times this night depending on how active he is.
  • Withered Bonnie will move times this night depending on how active he is.
  • Withered Chica will move times this night depending on how active she is.
  • Withered Foxy will always be in your office hallway.
  • Withered Golden Freddy will move times this night depending on how active he is.
  • Balloon Boy will move times this night depending on how active he is.

Trivia

  • The date on the check for this night is the 13th of November, , which was a Friday. This means Night 6 is Friday the 13th, which is considered an unlucky day in Western superstition. It is unknown whether this was intentional or not.
  • It's theorised that after this night, the Bite of '87 happened.

Nightmare (Night 6) is the sixth and last playable night of Five Nights at Freddy's 3. This is an extremely difficult night to pass, and if the player manages to pass the night, the player will be rewarded with a second star on the title screen, along with access to the Jumpscare on the Extra menu.

Upon completing Nightmare, the player receives the newspaper that says that Fazbear's Frightburned down overnight because of the faulty wiring in the building, although foul play was suspected. It was also stated on the newspaper that the items that remained were sold for public auction. Brightening this newspaper reveals that Springtrapsurvived the fire, as he is seen in the background of the Freddy Fazbear figurine.

Night 6 is a bonus night for Five Nights at Freddy's 4. It is unlocked after completion of Night 5. . After completing this night, the player is awarded with a second star, along with more options in the Extra menu, including Nightmare.

Active Animatronics

All animatronics are incredibly active.

  • Nightmare Fredbear replaces the other animatronics at 4 AM

Ending Sequence

After completing Night 6, the player will be taken to a screen with the Crying Childand Fredbear plush in a spotlight, accompanied by piano music. The other plushes from the boy's room will be in the back. The brothersays, "Can you hear me? I don't know if you can hear me. I'm sorry." An unknown character will reply, "You're broken." After this, the headless Foxy plush will fade out. "We are still your friends." Then Chica will disappear. "Do you still believe that?" Bonnie will then fade out. "I'm still here." Finally, Freddy's plush will fade from view. Then, the same unknown character will say, "I will put you back together." After this, Fredbear will fade from view, in which the boy will cry even harder. Shortly after he begins crying, the boy begins to fade as well, accompanied by the sound similar to that of a heart monitor flatlining. After this, the player will be taken back to the title screen and awarded a second star.
Sours: https://fivenightsatfreddys.fandom.com/wiki/Night_6
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In Five Nights at Freddy's 2, an hour is shortened to 68 seconds in length, so a night would be 6 minutes and 48 seconds long.


Click to see full answer


Similarly, you may ask, how long does a night last in FNaF 3?

In the third game, each hour is exactly 60 seconds long, making each night 6 minutes long.

Also Know, how many nights are in five nights at Freddy's? The customizable night contains a total of over fifty animatronics from the six main Five Nights at Freddy's games and the spin-off FNaF World, most of which allow the player to determine how aggressive they are during the night (similar to the "custom nights" in earlier games).

Also know, how long does a FNaF 1 night last?

In FNaF 1, each in-game hour on PC lasts 86 seconds, making the entire night 8 minutes and 36 seconds long. On mobile, however, each hour lasts 45 seconds, making the entire night last 4 minutes and 30 seconds.

Who killed the phone guy in five nights at Freddy's?

Okay, so most people say "It's Freddy that killed him" but I found that that's not true, it was in fact CHICA that killed him, if you listen to the Night 4 Phone call, it has a banging noise which only Foxy makes (Which means that the left door is shut, and Bonnie and Foxy didn't kill him) Then you can hear Freddy's

Sours: https://findanyanswer.com/how-long-does-a-fnafnight-last
Five Nights at Freddy's Full playthrough Nights 1-6 All nights + No Deaths (No Commentary) (OLD)

Fnaf 2 Night 6 Call

Listing Results Fnaf 2 Night 6 Call

Phone Guy – Five nights at freddys 2 phone calls Genius

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1 hours agoNight 6 is the last working night in Five Nights at Freddy's 2, In addition, this is also the day you get your check, revealing the name of the guard is Jeremy Fitzgerald.The animatronics this night are extremely active and the check is made out for Dollars and overtime of $ In the background is a newspaper article stating that the pizzeria would be closing after its few weeks of

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FNAF 2 Night 6 phone call : fivenightsatfreddys

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Just Now This strongly hints that Five Nights at Freddy's 2 is a prequel. Strangely, this phone call contains many slight nods to the first game. Phone Guy specifically states that The Office has no doors, and that its counterpart, the Freddy Fazbear Head, can be left on as long as the player wants.

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7 hours ago Five Nights at Freddy's 2 Night 1 "Uh, hello? Hello, hello? Uh, hello and welcome to your new summer job at the new and improved Freddy Fazbear's Pizza. Uh, I'm here to talk you through some of the things you can expect to see during your first week here and to …

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7 hours ago 1 Night 1. Jasper (FNaF1) 1.2 Jasper(FNaF 2) Aaron; Michael; The Incinerator; 1.6 The Incinerator (FNAF2) Kaine (FNaF1) GoldenFreddy (FNAF2) 2 Pencil the Penguinhen you hear this just lock both doors immediantly. You wouldn't want her to come in would you? Anyways good night!"

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6 hours agoPhone calls belong to their original creators and doesn’t belong to me. There might be some other things I deem important in this book. Pictures don't belong to me. FNAF 2 Night 6. FNAF 3 Night 1. FNAF 3 Night 2. FNAF 3 Night 3. FNAF 3 Night 4. FNAF 3 Night 5. FNAF 3 Night 6. FNAF Pizzeria Simulator Transmissions -Intro.

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9 hours ago The AI levels for Chica in each night are as following: 0, 1, 5, 4, 7, Her AI will increase by 1 when the clock hits 3AM and 4AM. The AI levels for Bonnie in each night are as following: 0, 3, 0, 2, 5, (Bonnie's AI on night 3 is likely 0 to prevent Freddy from leaving Show Stage until at least 2AM.)

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FNaF phone guy's dialogue Pastebin.com

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Proof that Fnaf 2's Night 1 Phone call is from by …

3 hours ago This has thrown some people off because Fnaf 2 takes place in November, as stated on Jeremy Fitzgerald's Paycheck at the end of Night 6. This Phone call also never mentions the Toys by name, only that the place is "The New and improved Freddy Fazbear's Pizza," and a set of "New" animatronics.

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Phone Guy Triple A Fazbear Wiki Fandom

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Audio Files Super FNaF Wiki Fandom

6 hours ago These files are found in the "sounds" folder. A warning to those who want to look through the game's files before actually finishing the game. Not used in-game. Amanda crying. Used on Night 2 at 3 AM. Amanda screaming. Used on Night 2 at 3 AM. Animatronic is in the door noise from FNAF 1, played backwards. Used on Night 3 during Golden's birthday party. Short clip of Foxy's FNAF 4 jumpscare

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4 hours agoNight 5 Phone Call FNaF 1. (Phone Guy doesn't actually speak for this phone call. What is spoken is a reversed, and distorted paragraph from the Biography of Yogi. Here it is:) (Omitted: Sir,) it is lamentable that mass agricultural development is (omitted: not) speeded by fuller use of your marvelous mechanisms.

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FNaFLore.com FNaF 1 Phone Transcripts

5 hours agoFNaF 1 Phone Transcripts Night 1. Hello? Hello hello? Night 5. With this phone call, it is important to note that Phone Guy does not actually speak. Instead, a garbled voice speaks that is assumed to be an animatronic. When the phone call is reversed and touched up, words can be heard against a backdrop of garbled interference.

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Five Nights at Freddy's 2 Play Free Online Games

13 9 hours ago Played 13 times. Adventure Games. If you didn't die of a heart attack after playing the first episode, be aware that FNAF 2 is even more terrifying and that it will be more difficult to survive your 5 nights as a nightguard. This time you'll have no security doors to protect you against the animatronics but will have to put on a Freddy

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Night 2 Fnafapedia Wikia Fandom

2 hours agoNight 2 is the second playable night of Five Nights at Freddy's 3.In this night, Springtrap, Phantom BB and Phantom Mangle become active for the first time. Phone Call. Template:Second Call FNaF3. Strategies. Due to there not being an active antagonist in Night 1, the player should have used the night to learn the basic mechanics of both the Monitor and the Maintenance Panel as they both will

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Freddy Phone Call Five Night Prank for Android APK …

5 hours ago The description of Freddy Phone Call Five Night Prank App. Call FRom Five Night At freddy is a Free Call from FNAF and Call from Freddy is a free android Application that create a simulated Call for Freddy to prank your friends and have a good time with them, Don’t waste your time Get your Free version of Call From Freddy.

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Stream FNAF 2 night 1 phone call by Wipperbeats …

7 hours ago Stream FNAF 2 night 1 phone call by Wipperbeats on desktop and mobile. Play over million tracks for free on SoundCloud.

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Five Nights at Freddy's 2 Wikipedia

6 hours ago Five Nights at Freddy's 2 is an indie survival horror video game developed and published by Scott Cawthon.It is the second installment in the Five Nights at Freddy's series. Similar to its predecessor, the game takes place in a fictional pizza restaurant, where the player acts as a security guard who must defend themselves from hostile animatronic characters that roam within.

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Fnaf 2: Beginners Guide Wiki Five Nights At Freddy's …

6 hours ago About. Here’s the beginners guide for fnaf 2, just like in the previous chapter i will talk about the animatronics and their attack methodes, the phone calls, the easter eggs and rare screens and the minigames will be talked about too. In five nights at Freddy’s 2 you are also a security guard working the nightshifts in a pizzeria.

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Nights FNaF games Wikia Fandom

1 hours agoFNaF 1 Night 1. night 1 is one of the easiest nights on FNaF 1. bonnie and chica are very active, as their AI levels are 3. Foxy and Freddy are very passive as their AI levels are 0. (0/3/3/0) Golden Freddy can be spawned on this night. Here is the night one phone call. Night 2. Night 2 is a little bit harder as Bonnie and Chica's AI level is 6.

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FNAF FAN GAMES : Reunited by Joshs6 Productions …

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Free Fnaf Ringtones Download for iPhone & Android

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Phone Calls For FNaF Fan Game Discuss Scratch

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[FNAF 13] Phone Guy's Calls Transcripted! Story

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Sounds The Return to Freddy's Wiki Fandom

3 hours ago The sound that is heard upon unlocking the cage door. The sound heard upon exiting Floor 1 and entering Floor 2 . Floor 2's ambiance. Floor 3's ambiance. Tortured Lockjaw's growls that can be heard when he pops up on a floor. The footsteps that can be heard …

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How long does a FNAF 2 night last? …

9 hours ago Asked By: Iris Krogmann Last Updated: 7th February, Category: video gaming music and party video games. /5 ( Views . 23 Votes) In Five Nights at Freddy's 2, an hour is shortened to 68 seconds in length, so a night would be 6 minutes and …

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Frequently Asked Questions

Who is Nightmare in FNaF 4?

Nightmare Fredbear is a character in Five Nights at Freddy's 4 who appears in Night 5, replacing the other 4 enemies you have to face off against in earlier nights, Nightmare Fredbear is the most vicious animatronic imagined by the Child you play as in FNaF 4, because of a freak accident where the child read more. Not surprised.

What is the Kid's name in FNaF 4?

Chris Afton is the youngest kid of William Afton and is also the maybe name of the Crying Child. After the Bite of 83, he was in a coma and while in the coma experiences nightmares. The nightmares are what the player experiences in FNAF 4. He died ultimately due to Nightmare causing a heart attack.

What is five nights at Freddy 4?

Five Nights at Freddy's 4. Five Nights at Freddy's 4 (often abbreviated to FNaF4) is an indie point-and-click survival horror video game developed and published by Scott Cawthon. It is the fourth installment of the Five Nights at Freddy's series as well as a prequel to the second game.

Is five nighhts at Freddys 4 out?

Five Nights at Freddy's 4 is the fourth in the Five Nights at Freddy's horror-themed strategy game franchise by Scott Cawthon. The game was released on July 23rd,

Sours: https://www.webcontactus.com/fnafnightcall/

Fnaf night 1 6

Freddy Fazbear's Pizzeria Simulator Guide: How to Survive Each Night in FNAF 6

Freddy Fazbear’s Pizzeria Simulator (FNAF 6) is a pizzeria tycoon game that involves surviving the night by fending off attacks from creepy animatronics.  It’s still a Five Nights at Freddy’s game at its core, so survival depends on using the right strategy. This guide offers several tips for surviving each night in Freddy Fazbear’s Pizzeria Simulator for those who are struggling or who do not want to deal with jump scares. 

If you are able to survive each night and complete your pizzeria tasks for the week, you will have completed the game with one of FNAF 6’s multiple endings.  If there’s an ending certificate you’re missing, head to our guide on how to unlock all endings in Freddy Fazbear’s Pizzeria Simulator for details. 

Freddy Fazbear’s Pizzeria Simulator - Survival Tips

  • Do Not Buy Lefty - Regardless of the price or liability rating, you should avoid purchasing Lefty at all costs if you want to ensure you survive the night in FNAF 6. Lefty seems to greatly increase your chances of getting attacked in Freddy Fazbear’s Pizzeria Simulator, so it’s best to simply avoid buying Lefty at all.
  • Keep the Fan Off - In Freddy Fazbear’s Pizzeria Simulator, the animatronics are attracted to various noises. This is why you’ll want to keep your fan off for as long as possible, since the fan noise can lure an unwanted guest. Watch the temperature in the lower right corner and turn on the fan only if it gets too hot. If you must turn on the fan, do so while you have a task running to drown out the noise.
  • Avoid Sponsorships - If you accept a sponsorship deal, loud advertisements will play on your computer screen, running the risk of attracting an animatronic toward you. Although ads can help you earn more cash, it may not be worth the risk if you want to ensure your survival in FNAF 6.
  • Buy Upgrades - Upgrading your computer and printer will allow them to complete activities faster. The sooner a task is finished, the less noise it makes, which will improve your chances of surviving the night.

How to Defend Against Animatronics 

In Freddy Fazbear’s Pizzeria Simulator (FNAF 6), one of the most stressful parts of the game is trying to complete your pizzeria tasks during the night without getting attacked or jump-scared by one of the animatronics. Here are a few tips and strategies you can use to defend against animatronics and survive each night in Freddy Fazbear’s Pizzeria Simulator.

Bait Them with Sound 

One way to defend against animatronics while completing pizzeria tasks at night is to essentially stay one step ahead of them. You have various tools at your disposal on your work computer that you can use to distract animatronics and monitor their movements during the night. However, keep in mind that activating one thing can counteract the effects of another, so you’ll have to find a way to strike a balance.

  • Start by selecting the Motion Detector tab on the display and activating the motion scanner to see where an animatronic might be in the vents.
  • Once an animatronic has been detected in one of the rooms, switch over to the Audio tab and select the adjacent room farthest from your office to distract it with music and lure it away from you.
  • If more than one animatronic is detected, play the audio on the side where most of them have accumulated and just keep watching the opposite air vent to avoid being surprised from the other side.
  • While the audio is on, switch back and complete the next task on your list. Tasks can be noisy too, but if you distract the creatures enough with other audio, you may delay them from hunting you down directly. Repeatedly check the air vents and listen for any odd sounds.
  • If you hear an animatronic get too close, power down everything and wait for it to go away. Once you feel the coast is clear, continue this process until all tasks are complete and you can log off.

Keep Animatronics Out

Another way to avoid being ambushed by an animatronic throughout the night is to simply prevent them from entering the pizzeria at all. For a better chance at survival, you can choose to throw out every animatronic instead of salvaging them, which prevents them from attacking you in the pizzeria. However, this tactic not only bars you from earning more money from salvages, but it also prevents you from achieving the good ending in FNAF 6.

Additionally, you should avoid purchasing items that are marked down. These items run the risk of having an animatronic hidden inside them, trying to Trojan-horse their way into your pizzeria. If you want to go for a no jump-scare run in Freddy Fazbear’s Pizzeria Simulator, then this preventative tactic is your best bet for defending against animatronics in FNAF 6.  

There you have it. If you follow the tips in this guide, you should be able to survive each night in Freddy Fazbear’s Pizzeria Simulator. In between shifts, make sure you know how to complete all the lore mini-games in FNAF 6 as well to ensure you earn the Lorekeeper certificate.

Larryn is a full-time editor who has written guides and editorial features for various gaming websites. She is obsessed with Witcher 3 and is known to put hot sauce on everything.

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Five Nights at Freddy's - Custom Night - 20/20/20/20(4/20) Mode (No Commentary)

Five Nights at Freddy's

Media franchise created by Scott Cawthon

This article is about the video game franchise. For the first game in the series, see Five Nights at Freddy's (video game).

Video game series

Five Nights at Freddy's (FNaF) is an American media franchise created by Scott Cawthon, which began with the eponymous video game and has since gained worldwide popularity.

The main video game series consists of nine survival horror games taking place in locations somehow connected to family pizzarestaurant Freddy Fazbear’s Pizza. In most games, the player takes on the role of a night-time employee, who must utilise tools such as security cameras, lights, doors, and vents to defend themselves against hostile animatronic characters that inhabit the locations. The series' canon is revealed through voice recordings, minigames, and easter eggs featured throughout the games.

The franchise also includes spin-off games and other media, including a noveltrilogy and an anthology series, comprising an all-encompassing fictional universe. A film adaptation is also planned. Merchandise for the games has been produced, and a horror attraction based on the series was featured in the Adventuredome for Halloween The series also appeared in the Guinness Book of Records: Gamer's Edition, setting a record for the largest number of sequels released in a year.

History and development

The idea for Five Nights at Freddy's stemmed from negative reaction to Scott Cawthon's previous game, the family-friendly Chipper & Sons Lumber Co. Players said that the main character (a young beaver) looked like "a scary animatronic animal", and reviewer Jim Sterling called the game "unintentionally terrifying".[1][2] Initially discouraged by the criticism, Cawthon (who had previously primarily developed Christian-oriented games) eventually used the feedback to make something intentionally scarier.[1]

Five Nights at Freddy's was released via Desura on August 8, On August 20, after it was approved by the service's crowdsourcing platform Greenlight, Five Nights at Freddy's was also released on Steam.[3] The sequels were released on November 10, , March 2, , July 23, , October 7, , December 4, , June 27, , May 28, , and November 25, , respectively. A spin-off from the series, FNaF World, was announced in a Steam post by Cawthon in September ,[4] and was released in January Cawthon releases teasers for his games on his website,[5][6] and trailers on his YouTube channel.[7]

He used Clickteam Fusion to create the Five Nights at Freddy's games and Autodesk 3ds Max to model and render the games' 3D graphics.[8] To enhance Sister Location, Freddy Fazbear's Pizzeria Simulator, Ultimate Custom Night, Help Wanted, and Special Delivery, Cawthon used professional voice actors and original soundtracks.[9] In May , he announced that all titles would be remade by third-party companies for release on consoles.[10]

Cawthon posted on his website in that he planned to publish his first novel (The Silver Eyes) in the near future, with its stories separate from that of the games.[11] On June 20, , Scholastic announced that it would collaborate with Cawthon on a multi-book deal.[12]The Silver Eyes was released on December 17, on Amazon Kindle,[13] and the paperback version was published on September 27, , slightly earlier than its originally planned October publication date.[14] A second novel, The Twisted Ones, was published on June 27, ,[15] followed by The Fourth Closet on June 26, [16]

Gameplay

The Five Nights at Freddy's series consists of horror-themed video games in which the player is usually a night-time employee at a location connected with Freddy Fazbear's Pizza, a fictional children's restaurant that takes inspiration from family pizza chains like Chuck E. Cheese's and ShowBiz Pizza Place.[17] The restaurant has life-size animatronic characters that perform at children's parties. The animatronics wander the restaurant at night and the guard is instructed to watch over them. To progress through the games, the player must guard theirself against animatronics with a variety of tools. In Five Nights at Freddy's, the player can control the two security doors connecting their office to the adjacent hallways as a barrier against animatronics in the vicinity. Each night, the player has a power supply that depletes faster when a tool is used.[18] If the power goes out, the player can no longer use any tools, and is defenseless against the animatronics. Five Nights at Freddy's 2 has different tools; there are no protective doors, and the player must instead use an empty animatronic head and flashlight to defend theirself against the animatronics.[19] The game introduced a music box which must be remotely wound up on a regular basis to prevent an attack from a particular animatronic.[19]8-bitminigames were introduced, which are played randomly after death.[19]

Five Nights at Freddy's 3 uses a monitor panel, which contains audio, camera, and ventilation.[20] The player must keep certain systems from malfunctioning. These malfunctions can be triggered randomly or by the hallucinations of the animatronics from the first and second games.[21] The ability to seal vents is also added, and must be used to prevent the sole tangible animatronic from entering the office.[21] The player can use an audio-based function on the cameras, which triggers a childlike voice to lure the animatronic away from the office.[21] The 8-bit minigames return and are activated by completing side tasks such as clicking on a poster or inputting a code into a wall. If the player completes the minigames, they unlock a secret ending.[22] In Five Nights at Freddy's 4, the gameplay occurs in a bedroom setting, and instead of being a night guard, the player takes the role of a small child.[23] The player also no longer has access to a camera system.[24][25] The player has four areas in the bedroom to monitor: two hallway doors on both sides of the room, the closet directly in front of them, and the bed behind them.[23] At the doors, the player must listen for animatronics' breathing, which can determine whether they are they near.[24] If the player hears breathing at the side doors, they close the door and wait for the animatronics to walk away.[24] If they open the doors too early, however, the animatronics jump scare the player.[24] The player must also prevent small animatronics from accumulating on their bed, and prevent an animatronic from entering their closet. Five Nights at Freddy's 4 also introduces a minigame involving a new animatronic, which offers the player a two-hour skip in the next night for completing the minigame.[23]

An elevated control pad is introduced for Sister Location, which can light a room or shock the animatronics.[26] Other mechanics include a second control pad in a breaker room, which controls power to the facility and a flash beacon, which allows the player to see in the dark Funtime Auditorium (a party room) and avoid its animatronic.[26]Sister Location is the only game where the player can move between rooms.[26]Freddy Fazbear's Pizzeria Simulator has business-style gameplay, and the player must spend in-game money to buy features for their pizzeria.[27] A series of minigames can be played by testing the establishment's attractions.[27] After the player has completed this portion of the game, they complete tasks in a room and fend off hostile, previously-salvaged animatronics.[28] The gameplay of Freddy Fazbear's Pizzeria Simulator shares a number of elements with Five Nights at Freddy's 3, including the importance of ventilation and the ability to distract animatronics with sound.[29]Ultimate Custom Night is a customizable night, in which fifty animatronics are present and have a maximum AI level of twenty.[30] The game includes many mechanics from the previous games, such as the heater, fan, music box, and power generator.[30] The player can choose which characters they want active for a night, and how active the characters will be.

Help Wanted combines the gameplay of every other game, and turns into a virtual experience for the player.[31] It also introduces several other minigames, in which the gameplay is variant, and also at times has free-roam.[32]Special Delivery features location-based augmented reality gameplay.[33] The player can switch on their camera, and the footage itself is the game's background. The animatronics will try to attack corresponding to the environment.[33] The animatronics generally have cloaking, which leads them to being invisible.[33]

Common elements

Security cameras

In the first, second, third, seventh, and eighth games, the player has a security-camera system, which observes the animatronic characters. One location can be viewed at a time, and some areas are not visible on the cameras.[34] Most camera feeds are dull, sometimes almost black and white in color, and full of video noise. In the third game, the cameras stop working if their associated system fails.[35] Cameras are used in the fifth game as a mechanic in the fake ending and custom night update, but not in the main game.

Lights

In the first, second, fourth, fifth, sixth, eighth, and ninth games, lights are used to ward off animatronics or warn the player. Lights in the first, second, fifth, seventh, eighth games are activated with buttons on the walls and illuminate the player's blind spots: the doorway or vent exit, respectively.[34] The lights are similar in the fifth game, but are mounted on a control pad and illuminate the animatronics' rooms. The flashlight in the second and ninth games has a finite battery life, but is infinite in the fourth and seventh games, and must be switched on or off.[36] Battery life varies in the eighth game. The flash beacon, introduced in the fifth game, is used to orient the player in the third and fifth nights' pitch-black rooms.[37] The flashlight is also used in the sixth game, but it is automatically turned on when the player looks at the vents, and has unlimited power.

Doors and vents

In the first, fourth, seventh, and eighth games, doors to be closed when an animatronic is near. Doors are also present in the fake ending and custom night update of the fifth game with the same function. Vents are featured in the second, third, sixth, seventh, and eighth games, as a medium through which animatronics can get to the player. They are also present in the fifth game as the primary means of transport for the player.

Jump scares

Every game in the main series contains jump scares, which end a game in defeat as the animatronics are implied to attack the player off-screen.[38] In most jump scares, an animatronic character suddenly appears in the player's view, followed by a loud screaming or roaring noise. Some jump scares, including those by Golden Freddy (in the first game), Nightmare, and Nightmarionne (in the fourth game), consist of a single screen with shrill, distorted audio; these jump scares usually crash (or restart) the game. The player must use various tools to prevent being attacked via jump scares and advance through each game.[39]

Minigames

"Happiest Day" minigame from Five Nights at Freddy's 3

In the second, third, fourth, fifth, sixth, and eighth games, the player gains access to a series of (predominantly eight-bit) minigames randomly after death, or after completing a specific task.[40] The minigames usually relate to a story or event relevant to the game, in a cryptic manner.[41] The minigames in the second game portray homicides mentioned by another worker of the restaurant, and the reason of the animatronics gaining life.[42] The minigames in the third game show the story behind Springtrap's creation. Minigames in the fourth game tell the story of a character who dies in a tragic accident.[41] There is only one minigame in the fifth game, which depicts the death of animatronic engineer William Afton's daughter. The minigames in the sixth game depict various events in the series, all connected to Afton. In the mobile version of the eighth game, the player can access a minigame called "Princess Quest", which depicts the origins of a character called Vanny.

Phone calls

In the first, second, third, seventh, and eighth games, the player receives a telephone voice message from a previous worker of the location, commonly referred to as "Phone Guy". The messages are a tutorial for the player, describing several gameplay mechanics and outlining the location's backstory.[43] Phone calls from the first game can be heard in the fourth game as ambience.[44] The fifth, sixth, eight, and ninth games have AI voices which tutor the player. The sixth game also contains a tape recorder that guides the player through some gameplay mechanics.

Easter eggs

Every game in the series contains easter eggs and rare screens, some of which add to the story. They are often presented as hallucinations, with some examples including a character named Golden Freddy in the first game, eight-bit minigames in the second and third games, various random items appearing near the bed in the fourth, blueprints in the fifth and sixth, a character named Fredbear in the seventh, and a minigame called Princess Quest in the eighth.

Closings

In the first, second, third, and sixth games, the player's location closes shortly after the game ends. In the first game, the location is said to close by the year's end due to a "tragedy that took place there many years ago".[43] In the second game, the location closes due to malfunctioning animatronics.[43] In the third and sixth games, the locations close after a fire.[45] The fifth game is unique, however, in that the restaurant in which the game takes place, Circus Baby's Pizza World, closes before the events of the game due to a supposed gas leak.[46]

Characters

Humans

The protagonist of Five Nights at Freddy's is named Mike Schmidt.[47] The protagonists of Five Nights at Freddy's 2 are Jeremy Fitzgerald and Fritz Smith. The protagonist of Five Nights at Freddy's 3 is an unnamed security guard. The protagonist of Five Nights at Freddy's 4 is presumed to be the Crying Child, Michael Afton, or both, both of which are children of William Afton.[23] The protagonist of Sister Location and Freddy Fazbear's Pizzeria Simulator is Michael Afton again. The protagonist of Ultimate Custom Night is heavily implied to be William Afton himself. The protagonist of Help Wanted is named Vanny. The protagonist of Special Delivery is unknown. The protagonist of Security Breach is presumed to be a child named Gregory.

In the first two games, a man known as Phone Guy leaves a recording at the beginning of each night which advises the player how to play the game. Phone Guy is replaced in the third, fifth, and sixth games by other people called Phone Dude, HandUnit, and Tutorial Unit respectively. HandUnit returns in the eighth game and Tutorial Unit returns for the ninth. The sixth game also introduces Cassette Man, later revealed to be Henry Emily, William Afton's former business partner.

The series' main antagonist and central character is William Afton (aka "The Purple Guy"), the founder of in-universe company Afton Robotics, LLC and co-founder of in-universe company Fazbear Entertainment, Inc. He was, directly and indirectly, responsible for numerous incidents and tragedies throughout the series. As revealed in various minigames, Afton is a child murderer, who killed at least six children before the events of the series. Sometime before the events of the third game, he becomes aware that the children's vengeful spirits have possessed his animatronics and attempts to destroy them, but ends up dying in the old Spring Bonnie suit (which he used to lure children in the back areas of his restaurant before killing them). Afton's soul then possesses the animatronic and becomes Springtrap, who is eventually killed in a fire at the end of Freddy Fazbear's Pizzeria Simulator. However, Afton is implied to still be alive in digital form, appearing as the virus Glitchtrap in Help Wanted, as well as possessing a woman named Ness (implied to be Vanny) in Special Delivery.[48]

Many of the animatronics featured in the games are possessed by the souls of children murdered by William Afton. The children possessing the animatronics from the first game are called Gabriel, Jeremy, Susie, Fritz, and Cassidy, evident from both the novel series as well as a secret ending in the sixth game. The child possessing the Puppet is Charlotte "Charlie" Emily, the daughter of Henry Emily, who is implied to be Afton's first victim. The child possessing Circus Baby is Elizabeth Afton, Afton's daughter, who was killed by the animatronic. The children's deaths are shown in detail in various minigames.

Animatronics

The first game has four main animatronics: Freddy, Bonnie, Chica, and Foxy. A secret fifth animatronic named Golden Freddy occasionally appears.[49] In the second game, decrepit versions of the animatronics are present and referred to as "withered"; along with their remade counterparts, referred to as "toys". Two new characters are also introduced: Balloon Boy and the Puppet. Two secret characters, Shadow Freddy and Shadow Bonnie, rarely appear, and, when stared at for too long, they crash the game. A female version of Balloon Boy called JJ can also rarely be seen under the office table, posing no threat.[50]

The only true animatronic present in the third game is Springtrap, who is a decayed version of an animatronic called Spring Bonnie from an old restaurant known as Fredbear's Family Diner; the animatronic is possessed by William Afton, whose corpse is inside the suit. Some of the animatronics from the previous two games, including Freddy, Chica, Foxy, Toy Foxy (also known as The Mangle), Balloon Boy, and the Puppet, return as hallucinatory "phantoms", disturbing the gameplay and giving Springtrap opportunities to kill the player. Shadow Freddy and Shadow Bonnie appear in secret minigames with minor roles.[51] In the fourth game, "nightmare" versions of the animatronics are present, and new characters are introduced, including Nightmare Fredbear, Nightmare, and Plushtrap. In the fourth game's Halloween edition, characters called Jack-O-Bonnie, Jack-O-Chica, Nightmare Mangle, Nightmare Balloon Boy, and Nightmarionne are present.

In Sister Location, "funtime" versions of Freddy and Foxy are present. Two new characters are also introduced: Circus Baby and Ballora; alongside their small assistants called Bidybabs and Minireenas. Baby, Ballora, Freddy, and Foxy amalgamate into an animatronic called Ennard at the end of the game. Springtrap appears in the final cutscene as well. In the non-canon custom night, three characters called Bonnet, Lolbit, and Electrobab are present. In Freddy Fazbear's Pizzeria Simulator, only four animatronics are a threat to the player: Molten Freddy, Scraptrap, Scrap Baby, and Lefty. There are other animatronic characters, but only for decorating.[52] These include "rockstar" versions of game one's animatronic cast, a group of animatronics called the Mediocre Melodies, which consists of Happy Frog, Mr. Hippo, Pigpatch, Nedd Bear, and Orville Elephant, and a group called the Posh Pizzeria, which consists of Funtime Chica, Music Man, and El Chip. Ultimate Custom Night introduces two characters called Dee Dee and Shadow Dee Dee.

In Help Wanted, "blacklight" versions of the first game's animatronics, alongside Shadow Foxy, Shadow Mangle, and Party Freddy are present in the Blacklight levels. A character called Beacon Bonnie appears as an easter egg. Two characters called Dreadbear and Grimm Foxy debut in Curse of Dreadbear. In Special Delivery, several characters called Holiday, Chocolate, Arcade, Wasteland, Heatwave, Circus, Forest, Winter, and Aztec are present, as well as "Scary Tale" versions of the first game's animatronics. In Security Breach, "glamrock" versions of Freddy and Chica are present. Four new animatronic characters are introduced as well, called Montgomery Gator, Roxanne Wolf, Moondrop, and an unnamed sun animatronic.

Games

Main series

Five Nights at Freddy's ()

Main article: Five Nights at Freddy's (video game)

Five Nights at Freddy's was released for Microsoft Windows on August 8, , followed by ports for Android and iOS on August 27 and September 11, respectively. A Windows Phone version was also released,[53] but was soon withdrawn due to its downscaled graphics.[54] Ports for the PlayStation 4, Xbox One and Nintendo Switch were released on November 29, , alongside separate releases for Five Nights at Freddy's 2, 3 and 4.[55]

The first game revolves around a character called Mike Schmidt, who begins working as a night security guard at Freddy Fazbear's Pizza, where the animatronics move at night and supposedly kill anyone they see by stuffing them into a spare animatronic suit. Animatronic movement is explained to the player as a purposely-programmed "free-roaming" mode, to prevent the animatronic's servomotors from locking up. The player must survive from 12 a.m. to 6 a.m. They cannot leave the room and must use a camera system and two doors with lights to defend theirself from the animatronics, with limited power to use their tools. The hostility of the animatronics appears to result from the possession by the vengeful souls of children who were killed at the restaurant.[56] The player is guided by an entity known as Phone Guy, who assists them in their defense against the animatronics.[56] Mike is fired from his job after the seventh night for "tampering with the animatronics, body odor and general un-professionalism".

Five Nights at Freddy's 2 ()

Main article: Five Nights at Freddy's 2

Shortly after the release of the first game, Cawthon confirmed rumors about a sequel.[57] He posted a teaser of the sequel on his website one month after the original game's release and continued to post teasers until the sequel's release.[58] A trailer was released on October 21, , introducing new animatronic characters and the absence of doors.[59]Five Nights at Freddy's 2 was released for Microsoft Windows on November 10, , earlier than its planned release of December Ports for Android and iOS were released on November 13 and 20 of respectively. A Windows Phone port was also released, but was withdrawn for substandard graphics.[54] PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, [55]

The gameplay is largely similar to its predecessor. Players must survive a night shift at the "new and improved" Freddy Fazbear's Pizza restaurant from 12 a.m. to 6 a.m., without being attacked by any of the animatronics that wander from room to room. In addition to the animatronics from the first game (which are depicted in a deteriorated state), the game features several new antagonists, who can be fended off using different tactics. The explanation given for the animatronics' behavior during the game is similar to the one from the first Five Nights at Freddy's. The protagonist is a new character, Jeremy Fitzgerald, who is promoted to daytime security after the sixth night, being replaced by Fritz Smith in the "custom night". During the game, an unknown employee calls Jeremy to give him hints on how to survive each night while talking about the restaurant's history (similarly to Phone Guy in the first game). During these calls, it is revealed that the restaurant has become the subject of a police investigation due to various rumors. It is also possible to access hidden Atari-styled minigames that provide further insight on the restaurant's troubled past, showing a purple figure killing multiple children. On the fifth night, the location is put on lockdown due to an unspecified event. At the end of the game, Jeremy receives a paycheck dated (thus revealing that the events of the game take place before the first Five Nights at Freddy's), and the restaurant is closed, with a new location set to be opened elsewhere.

Five Nights at Freddy's 3 ()

Main article: Five Nights at Freddy's 3

On January 3, , an image was uploaded to Cawthon's website teasing a third entry in the series.[60] Other images followed[61] before a trailer was released on January 26, On February 15, Cawthon posted on Steam that Five Nights at Freddy's 3 was cancelled after a hacker allegedly leaked the game.[62] This was later revealed as a hoax; the "leaked" download linked to a humorous clone of a previous game of Cawthon's, There is No Pause Button!, in which the main character is depicted wearing the Freddy animatronic head.[63]Five Nights at Freddy's 3 was released for Microsoft Windows on March 3, , with Android and iOS ports following on March 7 and 12, respectively. PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, [55]

Set thirty years after the events of the first game, its main character works at Fazbear's Fright: a horror attraction based on the long-gone Freddy Fazbear's Pizza.[64] The player must defend themselves from the deteriorated animatronic-costume hybrid named Springtrap.[64] Burnt and tattered hallucinations of some of the animatronics from the previous two games appear; and although they cannot kill the player, they can hinder ventilation, sound, and camera systems.[64] Failure to maintain the systems can create many issues for the player, including dysfunctional cameras and the inability to play audio to lure away the animatronic.[64] The player receives guidance from a founder of the horror attraction for the first two nights, and listens to old tape recordings which were found by the attraction's workers for the rest of the nights.[64] The game has two endings: a "good" ending and a "bad" ending.[22] The bad ending reveals that the souls of the murdered children still haunt the animatronics.[22] The good ending is reached by completing secret minigames in which animatronic characters bring a cake to what seems to be a sorrowful child's soul.[22] After completing the secret minigames, the souls of the children are freed.[22]

Five Nights at Freddy's 4 ()

Main article: Five Nights at Freddy's 4

On April 27, , Cawthon began posting images on his website teasing another game in the series, which was originally titled Five Nights at Freddy's: The Final Chapter.[65] A trailer was released on July 13, , hinting that the game was set in the main character's house.[66][67]Five Nights at Freddy's 4 was announced with a release date of October 31, It was pushed forward to August 8 and again to July 23, when the game was unexpectedly released on Microsoft Windows through Steam. Android and iOS ports were released on July 25 and August 3, , respectively. PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, [55]

The player character is an unnamed young boy who has delusions of being attacked by nightmarish versions of the first game's animatronic characters.[41] The player must defend theirself with a flashlight and doors. The game's story is told through minigames, in which the protagonist is bullied because of his irrational fear of a restaurant with a yellow animatronic bear and rabbit called Fredbear and Spring Bonnie, respectively. He is guided by an animatronic plush toy, who speaks to the character when he is alone. The child is eventually killed by Fredbear in a freak accident.[44] The game had a Halloween update with "nightmare" versions of animatronics from Five Nights at Freddy's 2 and Halloween-themed reskins for Nightmare Bonnie and Nightmare Chica.[68]

Five Nights at Freddy's: Sister Location ()

Main article: Five Nights at Freddy's: Sister Location

Cawthon posted a teaser image on his website on April 23, of a clown-like animatronic named Baby from an upcoming game titled Sister Location.[69] Several teaser images of different characters and hints at their origins followed.[70] The trailer for the game was released on Cawthon's YouTube channel, with new animatronics and a new location. The release date was announced as October 7, Cawthon made a prank release of the game on October 5, apparently releasing a "mature" edition after a decision to delay the game to make it more kid-friendly. The download link led to a clone of Cawthon's previous game, Sit 'N Survive.[71]Sister Location was released for Microsoft Windows on October 7, , followed by ports for Android on December 22, and iOS on January 3, , respectively. It was also released on Nintendo Switch in North America on June 18, , and on Xbox One on July 10, The PlayStation 4 port was released in Europe and North America on July 21 and July 22, , respectively.

The player character named Mike (jokingly called Eggs Benedict),[72] is a new employee of Circus Baby's Rentals and Entertainment (a sister company of Fazbear Entertainment that rents animatronics for children's parties). The animatronics were originally intended for Circus Baby's Pizza World, which never opened due to a gas leak.[46] Mike is guided by HandUnit, an AI character similar to the Phone Guy of previous games. HandUnit instructs him about his job, often telling him to disregard safety; the animatronic Baby often gives instructions that contradict HandUnit's, and are vital to survival.

The game also has a "custom night",[73] in which the player can use mechanics reminiscent of the first game (such as interactive doors and a camera system) which were absent from the main game. New minigames are also available, describing the fate of Mike after the events of Sister Location.[74] A cutscene is shown after the "Golden Freddy" custom-night preset, in which a character named "Michael" speaks to his father (Springtrap) in a foreboding way.[75]

Freddy Fazbear's Pizzeria Simulator ()

Main article: Freddy Fazbear's Pizzeria Simulator

In June , Cawthon hinted at the development of a sixth main game in the series. On July 2, , he announced his decision to cancel the game and said that he had been "neglecting other things in [his] life for the sake of trying to keep up with mounting expectations".[76]

On December 4, , after teasing the game several days earlier, Cawthon released Freddy Fazbear's Pizzeria Simulator on Steam.[77] The game is a business-simulation game in which the player plans and runs a pizzeria, but frequently shifts into the survival-horror vein of the series' other games. The player may accept a corporate sponsor for the restaurant, but doing so causes loud video ads from the sponsor to play during the game's night shifts (making it difficult to hear approaching animatronics).[78] The player has the option of salvaging damaged animatronics from the previous games, increasing revenue and the possibility of being attacked during the night shifts.

Ultimate Custom Night ()

Main article: Ultimate Custom Night

Ultimate Custom Night was released on June 27, [79][80] The customizable night contains a total of fifty animatronics from previous games, which allows the player to determine how aggressive they are during the night (similar to the custom nights in earlier games). The player can select the office to play in, and has 16 themed game modes available.[81][82]

Five Nights at Freddy's: Help Wanted ()

Main article: Five Nights at Freddy's: Help Wanted

On August 18, , Cawthon confirmed on his Steam thread that the next main installment in the Five Nights at Freddy's series would be available as a virtual reality game.[83] On March 25, , during Sony Interactive Entertainment's State of Play live stream announcing several new games for the PlayStation 4, a trailer announcing the game was shown.[84] In the game, the player is a technician repairing a pizzeria's animatronics. From a first-person perspective, they fix the animatronics, solve puzzles and navigate dark hallways while avoiding malfunctioning and hostile animatronics.[85] The game was released on May 28, A non-VR version of the game was released on December 17, , for Microsoft Windows and PlayStation 4.

Five Nights at Freddy's: Special Delivery ()

Main article: Five Nights at Freddy's: Special Delivery

An augmented reality game, Five Nights at Freddy's: Special Delivery, was announced on September 13, [86] The game was released for free on iOS and Android on November 25,

Five Nights at Freddy's: Security Breach ()

On August 8, , on the first game's fifth anniversary, Cawthon posted a new image on his website, teasing the tenth installment for the series. It shows a "Mega Pizza Plex" containing a laser tag arena, an arcade, a large cinema and a Freddy Fazbear's Pizza restaurant; in the main square, '80s-style versions of Freddy, Chica, and four completely new animatronics can be seen playing for an excited crowd. On September 29, , Cawthon's website was updated with a new teaser featuring "Glamrock Freddy" and was followed by an updated teaser featuring the character Vanny from Help Wanted as a shadow. On March 24, , another teaser featuring a brand new alligator-like character was posted, later revealed to be called Montgomery Gator. On June 12, , another teaser was released, featuring the game's protagonist, an unnamed female security guard. On August 7, , a teaser of Vanny was released. One day later, Scott revealed the characters Glamrock Chica and Roxanne Wolf via Reddit.

On April 21, , the characters' names were leaked from Funko's list of upcoming products, and the title was revealed as Five Nights at Freddy's: Pizza Plex. A few hours later, on April 22, , Scott Cawthon confirmed the leaks via Reddit and revealed that the title was not official, and that the title was only for Funko's product line. The game was initially scheduled for an early release,[87] but has been delayed to late [88]

On September 16, , during a PlayStation 5 Showcase, it was revealed that Security Breach would come to PlayStation 5 featuring real time ray-tracing.[89] Its initial release will be on PlayStation 5, PlayStation 4, and PC and will come to other platforms three months later.

Spin-offs

FNaF World ()

Main article: FNaF World

Cawthon announced a spin-off from his series, FNaF World, on September 15, [90] Unlike the main series, the game is a role-playing video game using the first four games' animatronic characters. The game is set in a fanciful world where the characters must fight enemies and progress by unlocking perks and items. Originally planned for release on February 2, , Cawthon rescheduled the release for January 22 and released it on January 1.[91]

Players and critics criticized the game for missing key features and being unstable and unfinished, for which Cawthon apologized: "I got too eager to show the things that were finished that I neglected to pay attention to the things that weren't." He decided to remove it from Steam, saying that the game would be improved and later re-released free of charge.[92] Cawthon announced that he asked Valve to refund all purchasers the price of the game.

He released a free version of the game, featuring a 3D overworld and an updated character-selection screen, in February Cawthon posted a new teaser the following month, with characters such as the main series' Purple Guy and most of the characters from the Halloween update of Five Nights at Freddy's 4. He created minigames for the game's second update, including Foxy Fighters, FOXY.exe, Chica's Magic Rainbow, and FNaF Freddy In Space.[93]

Freddy in Space 2 ()

Freddy in Space 2 is a side-scrollingplatformshooter game and a sequel to the FNaF Freddy in Space minigame from FNaF World.[94] It was released for free on December 3, on Game Jolt.[94] The game was made to promote a "#CancelCancer" charity livestream on YouTube, which was hosted by Matthew Patrick of Game Theory for St. Jude Children's Research Hospital in Memphis, Tennessee.

Security Breach: Fury's Rage ()

Security Breach: Fury's Rage is a side-scrollingbeat 'em up game featuring the main cast of Five Nights at Freddy's: Security Breach.[95] It was released for free on April 28, on Game Jolt.[95] The game was made to compensate for Security Breach being delayed for a second time.

Music

Ambient music for the first four Five Nights at Freddy's games is primarily stock music adapted by Cawthon.[8] Songs includes the "Toreador Song" when the player runs out of power in Five Nights at Freddy's and "My Grandfather's Clock", played by the Puppet's music box as it winds down in Five Nights at Freddy's 2. Sister Location, Freddy Fazbear's Pizzeria Simulator, Ultimate Custom Night, Help Wanted, and Special Delivery have original soundtracks composed by Leon Riskin.[96]

Other media

Five Nights at Freddy's: The Silver Eyes
Five Nights at Freddy's: The Twisted Ones
Five Nights at Freddy's: The Fourth Closet
Five Nights at Freddy's: Fazbear Frights #1: Into the Pit
Five Nights at Freddy's: Fazbear Frights #2: Fetch
Five Nights at Freddy's: Fazbear Frights #3: AM
Five Nights at Freddy's: Fazbear Frights #4: Step Closer
Five Nights at Freddy's: Fazbear Frights #5: Bunny Call
Five Nights at Freddy's: Fazbear Frights #6: Blackbird
Five Nights at Freddy's: Fazbear Frights #7: The Cliffs
Five Nights at Freddy's: Fazbear Frights #8: Gumdrop Angel
Five Nights at Freddy's: Fazbear Frights #9: The Puppet Carver
Five Nights at Freddy's: Fazbear Frights # Friendly Face
Five Nights at Freddy's: Fazbear Frights # Prankster
Five Nights at Freddy's: Fazbear Frights # Felix the Shark

Novel trilogy

Five Nights at Freddy's: The Silver Eyes ()

Main article: Five Nights at Freddy's: The Silver Eyes

Five Nights at Freddy's: The Silver Eyes is the first novel by Scott Cawthon and Kira Breed-Wrisley. It was published ahead of schedule on Kindle on December 27, , and a paperback release followed on September 27, The novel follows a group of childhood friends who meet in their hometown and discover unnerving secrets about the once-beloved Freddy Fazbear's Pizza.[97] According to Cawthon, the novel "expands the mythos and reveals a human element never before seen in the games". Although the novel inhabits the Five Nights at Freddy's universe, the book and the games are not "intended to fit together like two puzzle pieces".[98][99]

Five Nights at Freddy's: The Twisted Ones ()

Five Nights at Freddy's: The Twisted Ones, the second novel by Cawthon and Breed-Wrisley,[] is a sequel to Five Nights at Freddy's: The Silver Eyes which was discovered on Amazon under Cawthon's name on January 8, [] Although the discovery sparked controversy about the book's legitimacy,[] Cawthon soon confirmed that it was an official publication.[][] The novel, published on June 27, , involves Charlie, the main character from The Silver Eyes, who is "drawn back into the world of her father's frightening creations" while trying to move on.[]

Five Nights at Freddy's: The Fourth Closet ()

Five Nights at Freddy's: The Fourth Closet, the third novel by Cawthon and Breed-Wrisley, was published on June 26, [] The novel focuses on Charlie's friends, who are searching for the truth behind what happened to Charlie in The Twisted Ones while mysterious events unfold after a new restaurant opens.[]

Anthology series

Five Nights at Freddy's: Fazbear Frights #1: Into the Pit ()

Fazbear Frights #1: Into the Pit is the first book in the Fazbear Frights series. It was released on December 26, , and contains three short stories: "Into the Pit", "To Be Beautiful", and "Count the Ways". "Into the Pit" is about a child named Oswald. He has no friends and finds himself being bored during the summer. He soon discovers something at a nearby pizzeria. "To Be Beautiful" is about a kid named Sarah, who wishes to be beautiful and finds an animatronic who can help her with that. "Count the Ways" is about a teenager named Millie, who accidentally gets trapped inside Funtime Freddy's body, and wishes to disappear off the earth.[]

Five Nights at Freddy's: Fazbear Frights #2: Fetch ()

Fazbear Frights #2: Fetch is the second book in the Fazbear Frights series. It was released on March 3, , and contains three short stories: "Fetch", "Lonely Freddy", and "Out of Stock". "Fetch" tells about a high schooler named Greg, who finds a strange animatronic, Fetch, in an abandoned Freddy Fazbear's Pizza, and decides to test some science he's been studying. "Lonely Freddy" shows a teenager named Alec trying to expose his sister as a brat while celebrating her birthday at Freddy Fazbear's Pizza. "Out of Stock" is about a high schooler named Oscar, who gets a Plushtrap toy, but later understands its true colors.[]

Five Nights at Freddy's: Fazbear Frights #3: AM ()

Fazbear Frights #3: AM is the third book in the Fazbear Frights series. It was released on May 5, , and contains three short stories: " AM", "Room for One More", and "The New Kid". " AM" shows a recently divorced woman Delilah buying an Ella doll and using her as an alarm, but later throws her out, but is still tormented by the alarm. "Room for One More" is about a young man Stanley, working at Circus Baby's Entertainment and Rental. "The New Kid" is about Devon and his friend Mick, trying to teach the new kid a lesson as he tries to take his popularity.[]

Five Nights at Freddy's: Fazbear Frights #4: Step Closer ()

Fazbear Frights #4: Step Closer is the fourth book in the Fazbear Frights series. It was released on July 7, , and contains three short stories: "Step Closer", "Dance with Me", and "Coming Home". "Step Closer" follows Pete, trying to scare his younger brother with Foxy. "Dance with Me" shows Kasey, a thief, who, after stealing a pair of cardboard goggles, starts seeing Ballora. "Coming Home" is about Samantha, trying to help her dead sister, Susie.[]

Five Nights at Freddy's: Fazbear Frights #5: Bunny Call ()

Fazbear Frights #5: Bunny Call is the fifth volume of the Fazbear Frights series. It was released on September 1, , and contains three short stories: "Bunny Call", "In the Flesh", and "The Man in Room ". "Bunny Call" includes a man named Bob, who orders for a Bunny Call to prank his family. "In the Flesh" follows a game developer named Matt, whose character he programmed starts to act strangely. "The Man in Room " is about a priest named Arthur who visits a man in a hospital who is supposed to be dead, but lives.[]

Five Nights at Freddy's: Fazbear Frights #6: Blackbird ()

Fazbear Frights #6: Blackbird is the sixth volume of the Fazbear Frights series. It was released on December 29, , and contains three short stories: "Blackbird", "The Real Jake", and "Hide and Seek". "Blackbird" features a man named Nole, who is tormented for his actions in the past. "The Real Jake" centers around the titular Jake, a dying child who finds solace in an animatronic made by his parents. "Hide and Seek" follows Toby, who accidentally unleashes a malevolent entity from an arcade game.

Five Nights at Freddy's: Fazbear Frights #7: The Cliffs ()

Fazbear Frights #7: The Cliffs is the seventh volume of the Fazbear Frights series. It was released on March 2, , and contains three short stories: "The Cliffs", "The Breaking Wheel", and "He Told Me Everything". "The Cliffs" is about a single father named Robert. "The Breaking Wheel" is about a boy named Reed trying to stand up to his school's bully. "He Told Me Everything" is about a child named Chris joining the school's science club.

Five Nights at Freddy's: Fazbear Frights #8: Gumdrop Angel ()

Fazbear Frights #8: Gumdrop Angel is the eighth volume of the Fazbear Frights series. It was released on May 4, , and contains three short stories: "Gumdrop Angel", "Sergio's Lucky Day", and "What We Found". "Gumdrop Angel" is about a girl named Angel taking revenge on her spoiled sister. "Sergio's Lucky Day" is about a man named Sergio getting a new toy. "What We Found" is about a man named Hudson getting a new security job.

Five Nights at Freddy's: Fazbear Frights #9: The Puppet Carver ()

Fazbear Frights #9: The Puppet Carver is the ninth volume of the Fazbear Frights series. It was released on July 6, , and contains three short stories: "The Puppet Carver", "Jump for Tickets", and "Pizza Kit". "The Puppet Carver" is about a man named Jack trying to run a pizzeria. "Jump for Tickets" is about a boy named Colton rewiring a machine. "Pizza Kit" is about a girl named Payton grieving the loss of her friend.

Five Nights at Freddy's: Fazbear Frights # Friendly Face ()

Fazbear Frights # Friendly Face is the tenth volume of the Fazbear Frights series. It was released on September 7, , and contains three short stories: "Friendly Face", "Sea Bonnies", and "Together Forever". "Friendly Face" is about a boy named Edward getting an animatronic based on his deceased cat. "Sea Bonnies" is about a boy named Mott who flushes his brother's new pets down the toilet. "Together Forever" is about a girl named Jessica reprogramming a defunct animatronic.

Five Nights at Freddy's: Fazbear Frights # Prankster ()

Fazbear Frights # Prankster is the upcoming eleventh and final volume of the Fazbear Frights series. It will be released on November 2,

Five Nights at Freddy's: Fazbear Frights # Felix the Shark ()

Fazbear Frights # Felix the Shark is the upcoming twelfth and bonus volume of the Fazbear Frights series. It will be released on December 7,

Film adaptation

Warner Bros. Pictures announced in April that it had acquired the series' film rights, with Roy Lee, David Katzenberg, and Seth Grahame-Smith scheduled to produce. Grahame-Smith said that they would collaborate with Cawthon "to make an insane, terrifying and weirdly adorable movie".[] In July , Gil Kenan signed to direct the adaptation and co-write it with Tyler Burton Smith.[]

In January , Cawthon said that due to "problems within the movie industry as a whole", the film "was met with several delays and roadblocks" and was "back at square one". He promised "to be involved with the movie from day one this time, and that's something extremely important to me. I want this movie to be something that I'm excited for the fanbase to see."[][] Cawthon tweeted a picture of Blumhouse Productions in March of that year, implying that the film had a new production company.[][] Producer Jason Blum confirmed the news two months later, saying that he was excited about working closely with Cawthon on the adaptation.[] In June , Kenan said that he was no longer directing the film after Warner Bros. Pictures' turnaround.[] It was announced in February that Chris Columbus would direct and write the film, also producing it with Blum and Cawthon.[] In August , Cawthon announced that the script's first draft (involving the events of the first game) was completed and a second and third film were possible.[] Later that month, Blum tweeted that the film was planned for a release.[] However, a few months later, in November , Cawthon announced that the film's script had been scrapped and it would be further delayed.[] After almost two years without any subsequent announcements, Blum confirmed in June that the movie was still in active development,[] which he reiterated in November []

On November 20, , Cawthon announced in a Reddit post discussing the many scrapped screenplays for the film that filming for the movie, referring to its script as the "Mike" screenplay, would begin in spring [] However, Blum revealed in September that the film still had script issues and that Columbus was no longer attached to the project as director.[]

Reception

The original Five Nights at Freddy's was well received, with review aggregator website Metacritic assigning the PC version a score of 78 out of []Indie Game Magazine praised the game for its simple take on the horror genre, labeling the game a "fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying". They noted that its artistic direction and gameplay mechanics contributed to a feeling of "brutal tension", but criticized it for taking too long to load when launched.[] Omri Petitte for PC Gamer gave Five Nights at Freddy's a score of 80 out of , commenting that the game took a "less-is-more" approach to its design, and praising the overall atmosphere for emphasizing the fear and suspense of an approaching threat, rather than the arrival of the threat itself as in other horror-oriented games. However, the gameplay was criticized for becoming repetitive once a player masters it, noting players have "not much more to expect beyond managing battery life and careful timing of slamming doors shut."[] Ryan Bates of Game Revolution gave the game a out of 5, commending the game's minimalistic presentation (particularly its audio design and lack of music) for contributing to the terror of the game, along with its repetitive gameplay that would "[reach] almost OCD-type levels, adding to the tense environment." He opined that the game was "horror done right", but felt it was too short.[] Shaun Musgrave of Touch Arcade gave a rating of out of 5, noting the game's reliance on atmosphere to induce fear, opining that "if the atmosphere doesn't get to you, all that's left is a very simple game of red light-green light."[75]Eurogamer's Jeffrey Matulef called the game "wonderfully creative", and compared the animatronic animals in the game to Weeping Angels due to their ability to only move when they are not being observed.[]

Five Nights at Freddy's 2 was met with mixed reviews from critics; the Microsoft Windows version holds an aggregate score of 62 out of on Metacritic.[] Omri Petitte for PC Gamer gave Five Nights at Freddy's 2 a score of 70 out of , commenting that what he wanted in the sequel "was more mind games and more uncertainty. I wanted the plodding animatronic suits to find me and rip my face off in new and interesting ways. I wanted working legs. What I got was a horror game dipping heavily into deception and subtlety, a wonderfully cruel cocktail of supernatural mystery and jolts of panicked adrenaline. Enjoying the good parts, though, comes with a cost of a frustratingly steep difficulty."[]Destructoid also gave the game a positive review, saying that "It's absolutely terrifying to know that you could be attacked at any moment from multiple avenues", praising the introduction of new animatronics and mechanics, but also criticizing the jumpscares and called the game "too hard for its own good".[19] In a review for the Switch version of the game in Mitch Vogal of Nintendo Life said "Five Nights at Freddy's 2 may not necessarily reinvent the wheel, but it still does a fine job of keeping you on the edge of your seat."

Five Nights at Freddy's 3 received mixed to positive reviews. Metacritic's aggregate reviews for Five Nights at Freddy's 3 has received an average score of 68 out of [] Omri Petitte from PC Gamer gave Five Nights at Freddy's 3 a score of 77 out of , praising the reworked camera system, but commented on how the jumpscares from the other animatronics "felt a little stale by the third night." In a more critical review, Nic Rowen from Destructoid gave the game a out of 10, saying that even though the game is "by far the most technically proficient and mechanically satisfying installment yet," he criticized Springtrap and Fazbear's Fright for lacking the "charm of the original cast and locations."

Five Nights at Freddy's 4 received mixed to positive reviews. The PC version of the game received an aggregate score of 51 out of on Metacritic based on 6 reviews.[]Destructoid criticized the gameplay as being too confusing, and gave the game a review score of 4 out of []The Escapist gave the game a positive review score of 4 out of 5 stars saying that they liked the reworked mechanics, darker and emotional storyline, scary jumpscares, and sad ending but noted the game's bugs and glitches.[] Nadia Oxford of Gamezebo gave it 4 out of 5 stars in her review praising it for its intense environment, creepy sounds and graphics, and jumpscares. She criticised the game for being difficult to survive in certain environments when relying on audio cues and the Android version not containing the story-centric minigames.[]

Five Nights at Freddy's: Sister Location received mixed reviews from critics. Metacritic aggregated a score of 60 out of for the game.[]Destructoid rated the game 6/10,[] while GameCrate rated it /[] Shelby Watson of The All State gave the game a positive review, citing it to be comparable to the first game's quality, but unlike the first game, never allowing the player to operate the mechanics on muscle memory alone. She writes, "[E]ach night is so different, it is impossible to get comfortable with the mechanics enough that it feels like second nature. The game changes so much, you are forced to adapt and are always on the edge of your seat, waiting for what is to come."[]TechRaptor rated the game 9/10, calling it "Genuinely terrifying" with a "great storytelling" and praised the voice acting.[] Andrew Middlemas from Metro praised the graphics and the sound design, saying "I came away very impressed with this game. It's one I've tended to respect more than I've actually liked, but I really feel that is the strongest entry yet, certainly in terms of gameplay".[]

Freddy Fazbear's Pizzeria Simulator received mostly positive reviews. GameCrate called it the "best value in gaming right now",[] with Rock Paper Shotgun calling it "spooky as hell".[]The Ball State Daily News also gave a positive review, calling it "an interesting evolution of the Five Nights [at Freddy's] formula".[]IGN listed Freddy Fazbear's Pizzeria Simulator in their top 18 Best Horror Games of []

Ultimate Custom Night received mostly positive reviews. Rock, Paper, Shotgun deemed the game "an intriguing mess",[] with PC Gamer calling it "a neat, customisable take on the classic survival horror formula".[]

Five Nights at Freddy's: Help Wanted was met with positive reviews from critics, holding a score of 80 out of on Metacritic.[] Reviewers praised the game for its effective use of virtual reality and its success in introducing new mechanics while preserving the series' feel and atmosphere, while being accessible for players new to the series. However, the game's frequent use of jump scares could make it less scary and more obnoxious over time for some players.[][][] The game is listed as one of PlayStation's "Favorite Horror Games of "[] and is one of the top 30 best selling VR games on Steam.[] The game was nominated for the Coney Island Dreamland Award for Best AR/VR Game at the New York Game Awards.[]

Cultural impact

Fandom

Since the release of the first game, the games have become a popular topic of discussion by fans on social media platforms such as Reddit,[] and are regularly featured on Let's Play videos. Popular video creators, such as PewDiePie, Markiplier, and Jacksepticeye helped the games receive additional attention with their playthroughs.[2][] In May , YouTube reported that playthroughs of the Five Nights at Freddy's series were the platform's eighth-most-watched playthroughs.[] Channels such as The Game Theorists occasionally feature Five Nights at Freddy's-related videos emphasizing game discussion as well.[]

A number of fan games have been inspired by the game mechanics of Five Nights at Freddy's.[]

Although the Five Nights at Freddy's fandom has been criticized for immaturity,[] Cawthon defended them on Steam and criticized the broader community for what he called an unfair generalization.[]

In September , a video featuring Jack Black dancing to a Five Nights at Freddy's fan song went viral on the social media platform TikTok.[] Black previously appeared on an episode of Jimmy Kimmel Live! in April wearing a mask headpiece modeled after William Afton, where he revealed that he is a fan of the Five Nights at Freddy's series.[]

Fazbear Fanverse

In August , Cawthon announced his plan to help fund and publish Five Nights at Freddy's fan games, bundled with previous installments in their respective series. He will not be involved in any of the creative elements, but will help with marketing and publishing support, as well as appropriate licensing. The games included will be most of the Five Nights at Candy's series (including Five Nights at Candy's 4 (working title), but excluding the original Five Nights at Candy's, instead replacing it with its remaster), The Joy of Creation: Ignited Collection (consisting of the original The Joy of Creation, The Joy of Creation: Reborn and The Joy of Creation: Story Mode), Popgoes Evergreen (including the prologue game Popgoes Arcade), the entirety of the One Night at Flumpty's series (including the upcoming One Night at Flumpty's 3), and Five Nights at Freddy's Plus, a remake/re-imagining of the original game. Cawthon also stated that these games will come to mobile and consoles, and may even have merchandise created for them. The first game to be released under this initiative was a port of One Night at Flumpty's for Android and iOS on October 31 and November 18, , respectively. The second game to be released was a port of its sequel One Night at Flumpty's 2 on January 20, , again for Android and iOS.

Merchandise

Five Nights at Freddy's merchandise is primarily produced by two companies: Sanshee and Funko.[] Products include stuffed toys, action figures, posters, clothing, keychains, and stationery, among other things.[][]McFarlane Toys also has a line of Five Nights at Freddy's merchandise, consisting mainly of construction sets;[]Todd McFarlane called the line "the single largest selling product, bar none, by a lot that [he's] done in plus years."[] The merchandise, available internationally, has been a factor in the franchise's success.[]

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First of all, the 2 main animatronics you should worry about is Bonnie and Chica. They come to your door very frequently if you use this guide. Usually its bonnie that comes to your door first but chica can be first sometimes. you want to check on foxy and freddy very frequently. Heres what you should do: Check both lights, open the camera, Pirates cove > Backstage, Check lights etc. Finally heres how you want to conserve power: 1 AM > 80%+, 2 AM > 60%+, 3 AM > 40%+, 4 AM > 25%+, 5 AM > 15+. Also relax on the strategy dont go too fast, it will drain your power. When your at 5 AM and you have 5% Dont do anything and hope foxy doesnt get you. In conclusion that is how you can beat Night 6 on FNAF
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