Eso werewolf skills

Eso werewolf skills DEFAULT

Description

Belongs to the World Skills category.

The Werewolf Skill-line is an optional route a player can take by becoming a Werewolf.

Werewolf unlike Vampire offers an active skill-line that you can use only by transforming into a Werewolf.

The Werewolf skill-line cannot coexist with the Vampire skill-line on the same character. You can either be a Vampire or a Werewolf in ESO.

For more details about Werewolves in The Elder Scrolls Online you can read my Vampire vs Werewolf Guide.

Werewolf Skills

Sours: https://arzyelarmory.com/werewolf-skills-eso/

How do you unlock the Werewolf skill-line?

Ultimate abilities Werewolf Transformation Werewolf Transformation
Transform into a beast, fearing nearby enemies for 3 seconds. While Transformed your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. arrow Pack Leader Pack Leader
arrow Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby allies Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%.

Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. arrow Werewolf Berserker Werewolf Berserker
arrow Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3716 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%.

Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. Active abilities Pounce Pounce
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1296 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. arrow Brutal Pounce Brutal Pounce
arrow Pounce on an enemy with primal fury, dealing 1799 Bleed Damage to them and to other nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes the enemies to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Increases your Weapon and Spell Damage by 100 for each enemy hit, up to a maximum of 6 times.

Deals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon and Spell Damage every time you apply it to an enemy. arrow Feral Pounce Feral Pounce
arrow Pounce on an enemy with primal fury, dealing 1742 Bleed Damage. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1296 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 100 Stamina and extends your Werewolf Transformation by 1 second.

Pounce and Carnage now restore Stamina and extend your Werewolf Transformation whenever they deal damage. Hircine's Bounty Hircine's Bounty
Invoke the Huntsman's blessing, healing you for 6198 Health. This ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality, increasing your Weapon Damage by 20%. arrow Hircine's Fortitude Hircine's Fortitude
arrow Invoke the Huntsman's blessing, healing you for 8002 Health and increasing your Health and Stamina Recovery by 5% of the healing caused for 6 seconds, up to a maximum of 333. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality, increasing your Weapon Damage by 20%.

Increases the healing done and increases your Health and Stamina Recovery by a small amount of the healing caused. arrow Hircine's Rage Hircine's Rage
arrow Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 6 seconds, but you also take 5% more damage. While slotted you gain Major Brutality, increasing your Weapon Damage by 20%.

If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. Roar Roar
Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629. arrow Deafening Roar Deafening Roar
arrow Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by 5948 and damage done by 5% for 10 seconds. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629.

Applies Major Breach and Minor Maim to enemies, reducing their Resistances and damage done. arrow Ferocious Roar Ferocious Roar
arrow Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 10 seconds after casting. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629.

Increases the speed of your Heavy Attacks after casting. Piercing Howl Piercing Howl
Crush enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack. arrow Howl of Agony Howl of Agony
arrow Crush enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 25% more damage from this attack.

Bonus damage to targets facing you increases, and also works on feared enemies. arrow Howl of Despair Howl of Despair
arrow Crush enemy with a deafening howl, dealing 2999 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Allies targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower for 5 seconds, increasing their damage done with Light and Heavy Attacks by 40%.

Grants a synergy to allies that grants them Empower. Infectious Claws Infectious Claws
Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 2170 Disease Damage over 10 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. arrow Claws of Anguish Claws of Anguish
arrow Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 2175 Disease Damage over 10 seconds. Afflicts enemies with Major Defile for 4 seconds, reducing their healing received by 16% and Health Recovery by 16%. Enemies hit by the initial hit are afflicted with the Diseased status effect.

Afflicts enemies with Major Defile. arrow Claws of Life Claws of Life
arrow Shred enemies in front of you with your tainted claws, dealing 2249 Disease Damage and an additional 2245 Disease Damage over 10 seconds. You are healed for 100% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect.

The damage over time heals you for its damage caused. Passive abilities
Sours: https://eso-hub.com/en/skills/world/werewolf
  1. Holosun 512c green
  2. Aldi grocery pickup
  3. Hanging keyboard tray

werewolf_transformation
Werewolf Transformation

Ultimate
  • Transform into a beast, fearing nearby enemies for 3 seconds.

  • While transformed your Max Stamina is increased by 30%.

  • While slotted, your Stamina Recovery is increased by 15%.

  • Criminal Act
Werewolf Rank 1325
Ultimate1s
(30s)(Self)Icon_arrow.png
Pack Leader.png
Pack Leader
(Morph)
  • Transform into a beast, fearing nearby enemies for 3 seconds.

  • While transformed, your Max Stamina is increased by 30%. You take 10% less damage.

  • Summon two direwolves while transformed. You also grants yourself and nearby allies Minor Courage, increasing their Weapon and Spell Damage by 215.

  • While slotted, your Stamina Recovery is increased by 15%.

  • Reduces your damage Taken, grants you and your group Minor Courage. Summons two direwolves to fight by your side.

  • Criminal Act
Werewolf Transformation Rank IV300
Ultimate1s
(30s)SelfIcon_arrow.png
Werewolf Berserker.png
Werewolf Berserker
(Morph)
  • Transform into a beast, fearing nearby enemies for 3 seconds.

  • While transformed, your Light Attacks apply a bleed for 1456 Physical Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%.

  • While slotted, your Stamina Recovery is increased by 15%.

  • Augments your Light Attack to gain a  bleed. And your Heavy attacks deal damage in a cone in front of you.

  • Criminal Act
Werewolf Transformation Rank IV300
Ultimate1s
(30s)Self

Pounce.png

Pounce

Active
  • Pounce on an enemy with primal fury, dealing 615 Physical Damage.
  • Activating the ability again within the next 5 seconds causes you to cast Carnage.
  • Carnage causes the enemy to bleed for 456 Physical Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health.
  • Criminal Act
Werewolf Rank 24050 StaminaInstant5-22m range
(Enemy)Icon_arrow.png
Brutal Pounce.png
Brutal Pounce
(Morph)
  • Pounce on an enemy with primal fury, dealing 636 Physical Damage to them and to other nearby enemies.

  • Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage.

  • Brutal Carnage causes the enemies to bleed for 444 Physical Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Increases your Weapon Damage by 100 for each enemy hit, up to a maximum of 6 times.

  • Criminal Act

  • Deals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon Damage every time you apply it to an enemy.

Pounce Rank IV4050 StaminaInstant

5-22m range/
5m radius
(Enemy)

Icon_arrow.png
Feral Pounce.png
Feral Pounce
(Morph)
  • Pounce on an enemy with primal fury, dealing 616 Physical Damage. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage.

  • Feral Carnage causes the enemy to bleed for 456 Physical Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 100 Stamina and extends your Werewolf Transformation by 1 second.

  • Criminal Act

  • Pounce and Carnage now restore Stamina and extend your Werewolf Transformation whenever they deal damage.

Pounce Rank IV4050 StaminaInstant5-22m range
(Enemy)

hircines_bounty.png

Hircine's Bounty

Active
  • Invoke the Huntsman's blessing, healing you for 6198 Health. This portion of the ability scales off of your Max Health. If you are at full Health you instead restore 3000 Stamina.

  • While slotted you gain Major Brutality, increasing your Weapon Damage by 20%.
  • Criminal Act
Werewolf Rank 35737
MagickaInstantSelfIcon_arrow.png
hircines_rage.png
Hircine's Rage
(Morph)
  • Invoke the Huntsman's blessing, healing you for 6198 Health. This portion of the ability scales off of your Max Health. 

  • If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 6 seconds, but you also take 5% more damage.

  • While slotted you gain Major Brutality, increasing your Weapon Damage by 20%.

  • If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken.
  • Criminal Act
Hircine's Bounty Rank IV5737
MagickaInstantSelfIcon_arrow.png
hircines_fortitude.png
Hiricine's Fortitude
(Morph)
  • Invoke the Huntsman's blessing, healing you for 8002 Health.

  • Increasing your Health and Stamina Recovery by 5% of the healing caused for 6 seconds, up to a maximum of 333. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina.

  • While slotted you gain Major Brutality, increasing your Weapon Damage by 20%.

  • Increases the healing done and increases your Health and Stamina Recovery by a small amount of the healing caused.
  • Criminal Act
Hircine's Bounty Rank IV5737
MagickaInstantSelf

Roar.png

Roar

Active
  • Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds.
  • While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629.
  • Criminal Act
Werewolf Rank 54303 StaminaInstant
(4s)6m radius (Area)Icon_arrow.png
Ferocious Roar.png
Ferocious Roar
(Morph)
  • Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds.
  • Your Heavy Attacks also are 33% faster for 7 seconds after casting.
  • While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629.
  • Increases the speed of your Heavy Attacks after casting.
  • Criminal Act
Roar Rank IV4034 StaminaInstant
(4s)6m radius (Area)Icon_arrow.png
Rousing Roar.png
Deafening Roar
(Morph)
  • Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them off balance for 7 seconds.
  • Your roar also leaves enemies dazed, applying Major Fracture and Minor Maim, reducing their Physical Resistance by 5280 and damage done 5% for 10 seconds.
  • While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629.
  • Reduces enemies Physical Resistance and damage done.
  • Criminal Act
Roar Rank IV4304 StaminaInstant
(4s)6m radius (Area)

piercing_howl.png

Piercing Howl

Active
  • Crush enemy with a deafening howl, dealing 3874 Physical Damage.
  • Enemies who are facing you take 10% more damage from this attack.
  • Criminal Act
Werewolf Rank 62869
StaminaInstant10m range
(Enemy)Icon_arrow.png
howl_of_despair.png
Howl of Despair
(Morph)
  • Crush enemy with a deafening howl, dealing 4002 Physical Damage.
  • Enemies who are facing you take 10% more damage from this attack.
  • Allies targeting the enemy can activate the Feeding Frenzy synergy, which grants them unlimited uses of Empower for 5 seconds, increasing their damage done with Light and Heavy Attacks by 40%
  • Grants a synergy to allies that grants them Empower.
  • Criminal Act
Piercing Howl Rank IV2869
StaminaInstant10m range
(Enemy)Icon_arrow.png
howl_of_agony.png
Howl of Agony
(Morph)
  • Crush enemy with a deafening howl, dealing 3874 Physical Damage.
  • Enemies who are feared or facing you take 25% more damage from this attack.
  • Bonus damage to targets facing you increases, and also works on feared enemies.
  • Criminal Act
Piercing Howl Rank IV
2869 StaminaInstant10m range
(Enemy)

infectiuos_claws.png

Infectious Claws

Active
  • Shred enemies in front of you with your tainted claws, dealing 2908 Physical Damage and an additional 2873 Disease Damage over 10 seconds.
  • Enemies hit by the initial hit are afflicted with the Diseased status effect.
  • Criminal Act
Werewolf Rank 93442
StaminaInstant7m radius
(Cone)Icon_arrow.png
claws_of_anguish.png
Claws of Anguish
(Morph)
  • Shred enemies in front of you with your tainted claws, dealing 2899 Physical Damage and an additional 2915 Disease Damage over 10 seconds.

  • Afflicts enemies with Major Defile for 4 seconds, reducing their healing received by 16% and Health Recovery by 16%.

  • Enemies hit by the initial hit are afflicted with the Diseased status effect.

  • Afflicts enemies with Major Defile.
  • Criminal Act
Infectious Claws Rank IV3442
StaminaInstant7m radius
(Cone)Icon_arrow.png
claws_of_life.png
Claws of Life
(Morph)
  • Maul enemies in front of you with your tainted claws, dealing 2996 Physical Damage and an additional 3002 Disease Damage over 10 seconds. You are healed for 100% of the damage over time caused.

  • Enemies hit by the initial hit are afflicted with the Diseased status effect.

  • The damage over time heals you for its damage caused.
  • Criminal Act
Infectious Claws Rank IV3442
StaminaInstant7m radius
(Cone)

Pursuit.png

Pursuit

PassiveRank IWHILE YOU ARE IN WEREWOLF FORM:
  • Increases your Movement Speed by 15%.
  • Increases Heavy Attack Stamina return by 25%.
Werewolf Rank 3------Rank IIWHILE YOU ARE IN WEREWOLF FORM:
  • Increases your Movement Speed by 30%
  • Increases Heavy Attack Stamina return by 50%.
Werewolf Rank 7------

Devour.png

Devour

PassiveWHILE YOU ARE IN WEREWOLF FORM:
  • Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
  • Every second you spend devouring a corpse adds 3 seconds to the duration of your Werewolf Transformation and restores 8% of your Max Health. Each corpse can be devoured for up to 4 seconds.
Werewolf Rank 1------

Blood Rage.png

Blood Rage

PassiveRank IWHILE YOU ARE IN WEREWOLF FORM:
  • When you deal damage, the duration of your Werewolf Transformation is increased by 2 seconds. This effect can occur every 5 seconds.
Werewolf Rank 4------Rank IIWHILE YOU ARE IN WEREWOLF FORM:
  • When you deal damage, the duration of your Werewolf Transformation is increased by 4 seconds. This effect can occur every 5 seconds.
Werewolf Rank 8------

Bloodmoon.png

Blood Moon

Passive
  • Allows you to infect another player with Lycanthropy once every 7 days by returning to the Werewolf ritual site.
  • Players infected with Sanguinare Vampiris cannot be infected with Lycanthropy.
Werewolf Rank 6------

Savage Strength.png

Savage Strength

PassiveRank IWHILE YOU ARE IN WEREWOLF FORM:
  • Increases Weapon Damage by 9%.
  • Grants you Major Resolve, increasing your Physical and Spell Resistance by 5948.
Werewolf Rank 6------Rank IIWHILE YOU ARE IN WEREWOLF FORM:
  • Increases Weapon Damage by 18%.
  • Grants you Major Resolve, increasing your Physical and Spell Resistance by 5948.
Werewolf Rank 9------

Call of the Pack.png

Call of the Pack

PassiveRank IWHILE YOU ARE IN WEREWOLF FORM:
  • Reduce the cost of remaining in your Werewolf Transformation by 10% for each transformed werewolf in your group, including yourself, up to a maximum of 40%.
Werewolf Rank 7------Rank IIWHILE YOU ARE IN WEREWOLF FORM:
  • Reduce the cost of remaining in your Werewolf Transformation by 20% for each transformed werewolf in your group, including yourself, up to a maximum of 80%.
Werewolf Rank 10------
Sours: https://elderscrollsonline.wiki.fextralife.com/Werewolf+Skills
The Ultimate SOLO Werewolf Build! - HOWL - ESO Greymoor Chapter Solo PVE Werewolf Build \u0026 Guide!

Online:Werewolf

This article is about becoming a werewolf. For werewolf NPCs, see Werewolf (NPC).

Werewolves are players infected with a certain strain of lycanthropy, which allows them to transform into bipedal wolf-like beasts. Becoming a werewolf adds the related skill line with which you can unlock extra bonuses.

Benefits and Disadvantages[edit]

Werewolves can deal lethal damage with their claw attacks, move swiftly, and have increased health and stamina. They can also use their forearms to block and bash, similar to normal weapon use. During the transformation, they retain buffs, passive skills from other skill lines, and benefits of equipped weapons and armor, including weapon enchantments. Unlike in previous Elder Scrolls games, player werewolves can still interact with most objects, change equipped armor and weapons, speak with NPCs (who generally behave normally rather than attacking or fleeing), and end the transformation at will (by using the transformation skill a second time).

The main disadvantage of the werewolf transformation is that, while it lasts, the only active skills that can be used are the five from the werewolf skill line. Another significant disadvantage is the limited time on transformations, though this time can be increased by various means using the werewolf skill line. Also, the werewolf will be vulnerable for a brief time while returning to their original form. While in beast form, werewolves are also vulnerable to Poison Damage. Whether in beast form or not, they are vulnerable to Fighters Guild abilities from players who have the Skilled Tracker passive skill.

All werewolves receive the Lycanthropy bonus, which is active all the time (whether you are in werewolf form or not):

BonusEffect
ON-icon-skill-Werewolf-Call of the Pack.pngLycanthropy

You can transform into a savage beast.

  • Take 25% more damage from Poison Attacks while in werewolf form
  • Increased Stamina, Armor, and Sprinting Speed while in werewolf form

Becoming a Werewolf[edit]

In order to become a werewolf, you must be infected with the disease Sanies Lupinus. There are two means of contracting this disease. One is to be scratched by one of a few special werewolf NPCs. These appear only at night, and only in a few locations. It is not necessary to kill the werewolf; once scratched, you can run away, allowing other players to contract the disease from the same werewolf. A Werewolf's Bite can also be bought from the Crown Store for 015001,500 Crowns. You do not need to do the following quest if you take this route, as the initial disease stage is skipped and the skill line is unlocked immediately. Note: If you purchase a werewolf bite from the Crowns Store, make sure that you are logged onto the character you wish to apply the bite to when you purchase it. It will only apply to that single character.

The other way to contract Sanies Lupinus is to be infected by another player who is already a werewolf, and has the Bloodmoon ability.

Once you have the disease and enter a nearby city, you will be approached by an NPC who senses your "blessing", and offers the quest Hircine's Gift. Upon completion of this quest, you'll gain access to the Werewolf skill tree and the ability to transform. If you instead seek a local priest, they will cure the Sanies Lupinus and you will not become a werewolf.

There is one zone for each faction where both contagious werewolves and the Hircine's Gift questgiver reside.

This page or section is incomplete. You can help by adding to it.
Needs more information about becoming a werewolf for each faction.
For more information, see the help files, the style guide, and this article's talk page.

Aldmeri Dominion[edit]

The werewolf questline in Dominion lands begins in Reaper's March. Once infected, seek out Thoreki at the wayshrine in Rawl'kha.

Players will be directed to the Werewolf Ritual Site west of the Fort Sphinxmoth Wayshrine.

Daggerfall Covenant[edit]

Contagious werewolves in Covenant lands are found in Northern Bangkorai. During a full moon, they spawn all along the road that leads from Troll's Toothpick Wayshrine, winds through the Viridian Woods, and ends at the gates of Pelin Graveyard. Once infected, seek out Thoreki in Evermore.

Players will be directed to the Werewolf Ritual Site just northeast of the Viridian Woods, located before the end of the waterfall.

Ebonheart Pact[edit]

The werewolf questline for the Pact begins in The Rift in the city of Riften. Thoreki is waiting near the Fighters Guild.

Players will be directed to the Werewolf Ritual Site just northeast of Giant Camp.

Curing Lycanthropy[edit]

To cure your lycanthropy, seek out Prelate Sabinus in the Mages Guild hall in Aldmeri DominionRawl'kha, Daggerfall CovenantEvermore, or Ebonheart PactRiften. You will be requested to donate a small amount of gold before being instantly cured.

Skill Perks[edit]

Notes

  • The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50 Champion Points160. Damage values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.

Ultimate Abilities[edit]

These abilities must be activated manually, for a cost of Ultimate.

NameLine RankCast TimeTargetRangeRadiusDurationCost
ON-icon-skill-Werewolf-Werewolf Transformation.pngWerewolf Transformation11 secondSelf30 seconds325 Ultimate
Cost: [400 / 375 / 350 / 325] Ultimate.
Transform into a beast, fearing nearby enemies for 3 seconds. While Transformed your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%.
MorphON-icon-skill-Werewolf-Pack Leader.pngPack LeaderReduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side.
Cost: 300 Ultimate.
Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby allies Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%.
ON-icon-skill-Werewolf-Werewolf Berserker.pngWerewolf BerserkerAugments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you.
Cost: 300 Ultimate.
CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for [4798 / 4798 / 4842 / 4896] Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%.

Active Abilities[edit]

These abilities must be activated manually, for a cost.

NameLine RankCast TimeTargetRangeRadiusDurationCost
ON-icon-skill-Werewolf-Pounce.pngPounce2InstantEnemy22 meters4016 Stamina
CRIMINAL ACT Pounce on an enemy with primal fury, dealing [2249 / 2271 / 2297 / 2323]Bleed Damage. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for [1696 / 1719 / 1723 / 1744] Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health.
MorphON-icon-skill-Werewolf-Brutal Pounce.pngBrutal PounceDeals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon and Spell Damage every time you apply it to an enemy.
Area: 5 meters.
CRIMINAL ACT Pounce on an enemy with primal fury, dealing [2324 / 2347 / 2374 / 2399] Bleed Damage to them and to other nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes the enemies to bleed for 1732 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Increases your Weapon and Spell Damage by [85 / 90 / 95 / 100] for each enemy hit, up to a maximum of 6 times.
ON-icon-skill-Werewolf-Feral Pounce.pngFeral PouncePounce and Carnage now restore Stamina and extend your Werewolf Transformation whenever they deal damage.
CRIMINAL ACT Pounce on an enemy with primal fury, dealing 2324 Bleed Damage. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for [1696 / 1719 / 1723 / 1744] Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores [85 / 90 / 95 / 100] Stamina and extends your Werewolf Transformation by 1 second.
ON-icon-skill-Werewolf-Hircine's Bounty.pngHircine's Bounty4InstantSelf5737 Magicka
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for [6000 / 6066 / 6131 / 6198] Health. This ability scales off your Max Health. If you are at full Health you instead restore [2700 / 2800 / 2900 / 3000] Stamina. While slotted you gain Major Brutality, increasing your Weapon Damage by 20%.
MorphON-icon-skill-Werewolf-Hircine's Rage.pngHircine's RageIf cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken.
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 6 seconds, but you also take [8 / 7 / 6 / 5]% more damage. While slotted you gain Major Brutality, increasing your Weapon Damage by 20%.
ON-icon-skill-Werewolf-Hircine's Fortitude.pngHircine's FortitudeIncreases the healing done and increases your Health and Stamina Recovery by a small amount of the healing caused.
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for [7747 / 7832 / 7917 / 8002] Health and increasing your Health and Stamina Recovery by [2 / 3 / 4 / 5]% of the healing caused for 6 seconds, up to a maximum of 333. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality, increasing your Weapon Damage by 20%.
ON-icon-skill-Werewolf-Roar.pngRoar5InstantArea6 meters4 seconds4303 Stamina
Duration: [3 / 3.3 / 3.7 / 4] seconds.
Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for [3 / 3.3 / 3.7 / 4] seconds and setting them Off Balance for 7 seconds. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629.
MorphON-icon-skill-Werewolf-Ferocious Roar.pngFerocious RoarIncreases the speed of your Heavy Attacks after casting.
Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for [7 / 8 / 9 / 10] seconds after casting. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629.
ON-icon-skill-Werewolf-Deafening Roar.pngDeafening RoarApplies Major Breach and Minor Maim to enemies, reducing their Resistances and damage done.
Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by 5948 and damage done by 5% for [7 / 8 / 9 / 10] seconds. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629.
ON-icon-skill-Werewolf-Piercing Howl.pngPiercing Howl6InstantEnemy10 meters2869 Stamina
CRIMINAL ACT Crush enemy with a deafening howl, dealing [3749 / 3788 / 3832 / 3872]Physical Damage. Enemies who are facing you take 10% more damage from this attack.
MorphON-icon-skill-Werewolf-Howl of Despair.pngHowl of DespairGrants a synergy to allies that grants them Empower.
CRIMINAL ACT Crush enemy with a deafening howl, dealing [3876 / 3920 / 3963 / 4005] Physical Damage. Enemies who are facing you take 10% more damage from this attack. Allies targeting the enemy can activate the ON-icon-synergy-Feeding Frenzy.png​Feeding Frenzysynergy, which grants them Empower for 5 seconds, increasing their damage done with Light and Heavy Attacks by 40%.
ON-icon-skill-Werewolf-Howl of Agony.pngHowl of AgonyBonus damage to targets facing you increases, and also works on feared enemies.
CRIMINAL ACT Crush enemy with a deafening howl, dealing 3876 Physical Damage. Enemies who are feared or facing you take [22 / 23 / 24 / 25]% more damage from this attack.
ON-icon-skill-Werewolf-Infectious Claws.pngInfectious Claws9InstantCone7 meters3442 Stamina
CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing [2811 / 2843 / 2872 / 2906]Disease Damage and an additional [2803 / 2826 / 2846 / 2896] Disease Damage over 10 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect.
MorphON-icon-skill-Werewolf-Claws of Anguish.pngClaws of AnguishAfflicts enemies with Major Defile.
CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing 2900 Disease Damage and an additional 2911 Disease Damage over 10 seconds. Afflicts enemies with Major Defile for [2 / 2.7 / 3.3 / 4] seconds, reducing their healing received by 16% and Health Recovery by 16%. Enemies hit by the initial hit are afflicted with the Diseased status effect.
ON-icon-skill-Werewolf-Claws of Life.pngClaws of LifeThe damage over time heals you for its damage caused.
CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing [2900 / 2933 / 2964 / 2995] Disease Damage and an additional [2911 / 2952 / 2980 / 3003] Disease Damage over 10 seconds. You are healed for 100% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect.

Passive Abilities[edit]

Passive abilities are active all the time.

Advancement[edit]

Earn kills while in Werewolf form to advance this skill line. Each kill advances your skill rank by 5 points.

RankPoints Required
for Next Rank
Total Points
for Rank
1250
25025
37575
4100150
5125250
6150375
7175525
8200700
9225900
10-1125

Achievements[edit]

There are seven Achievements associated with Lycanthropy:

Notes[edit]

  • As of Patch 4.1.5, skill points spent in the Werewolf skill line are refunded after you cure yourself of Lycanthropy.
  • Any experience you previously gained will remain, allowing you to become a werewolf again at a later point without any progression loss if you choose to cure yourself.
  • Leveling up the Active skills in the Werewolf line can take longer than expected, since you will only earn experience towards these skills while they are slotted in your skill bar, which can only happen while you are in werewolf form. The Werewolf Transformation skill itself will level even when you are not in werewolf form, so long as it is slotted (since it is an Ultimate), but the regular Active skills require you to transform regularly in order to level them.
  • As of Patch 4.1.5, the ability bar can be rearranged without being in werewolf form.
  • As of Patch 6.0.5, Werewolf skills were altered. Transforming into a Werewolf and using Werewolf active abilities will now be considered a criminal act, and there are now seven Achievements associated with being a Werewolf under Character Achievements.

Equipment[edit]

  • The 5 item Salvation set bonus "Reduce cost of Werewolf Transformation by 33%" results in a net cost of 200 Ultimate.
Sours: https://en.uesp.net/wiki/Online:Werewolf

Werewolf skills eso

Ultimate Skills Werewolf Transformation
Werewolf Transformation
Transform into a beast, fearing nearby enemies for 3 seconds. While Transformed your Maximum Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. Pack Leader
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Pack Leader

Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Maximum Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby allies Minor Courage, increasing their Weapon Damage and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. Werewolf Berserker
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Werewolf Berserker

Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3716 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Maximum Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. Active Skills Pounce
Pounce
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1296 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Brutal Pounce
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Brutal Pounce

Pounce on an enemy with primal fury, dealing 1799 Bleed Damage to them and to other nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes the enemies to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Increases your Weapon Damage and Spell Damage by 100 for each enemy hit, up to a maximum of 6 times. Feral Pounce
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Feral Pounce

Pounce on an enemy with primal fury, dealing 1742 Bleed Damage. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1296 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 100 Stamina and extends your Werewolf Transformation by 1 second. Hircine's Bounty
Hircine's Bounty
Invoke the Huntsman's blessing, healing you for 6198 Health. This ability scales off your Maximum Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality, increasing your Weapon Damage by 20%. Hircine's Rage
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Hircine's Rage

Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Maximum Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 6 seconds, but you also take 5% more damage. While slotted you gain Major Brutality, increasing your Weapon Damage by 20%. Hircine's Fortitude
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Hircine's Fortitude

Invoke the Huntsman's blessing, healing you for 8002 Health and increasing your Health and Stamina Recovery by 5% of the healing caused for 6 seconds, up to a maximum of 333. This portion of the ability scales off your Maximum Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality, increasing your Weapon Damage by 20%. Roar
Roar
Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629. Ferocious Roar
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Ferocious Roar

Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 10 seconds after casting. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629. Deafening Roar
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Deafening Roar

Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical Resistance and Spell Resistance by 5948 and damage done by 5% for 10 seconds. While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2629. Piercing Howl
Piercing Howl
Crush enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Howl of Despair
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Howl of Despair

Crush enemy with a deafening howl, dealing 2999 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Allies targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower for 5 seconds, increasing their damage done with Light and Heavy Attacks by 40%. Howl of Agony
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Howl of Agony

Crush enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 25% more damage from this attack. Infectious Claws
Infectious Claws
Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 2170 Disease Damage over 10 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. Claws of Anguish
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Claws of Anguish

Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 2175 Disease Damage over 10 seconds. Afflicts enemies with Major Defile for 4 seconds, reducing their healing received by 16% and Health Recovery by 16%. Enemies hit by the initial hit are afflicted with the Diseased status effect. Claws of Life
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Claws of Life

Shred enemies in front of you with your tainted claws, dealing 2249 Disease Damage and an additional 2245 Disease Damage over 10 seconds. You are healed for 100% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Passive Skills Devour
Devour
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health. Every second you spend devouring a corpse adds 3 seconds to the duration of your Werewolf Transformation and restores 8% of your Maximum Health. Each corpse can be devoured for up to 4 seconds. Pursuit
Pursuit
Increases your Movement Speed by 30%. Increases the Stamina your Heavy Attacks restore by 50%. Blood Rage
Blood Rage
When you deal damage, the duration of your Werewolf Transformation is increased by 4 seconds. This effect can occur once every 5 seconds. Savage Strength
Savage Strength
Increases your Weapon Damage and Spell Damage by 18%. Grants you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Bloodmoon
Bloodmoon
Allows you to infect another player with Lycanthropy once every 7 days by returning to the Werewolf ritual site. Players already infected with Noxiphilic Sanguivoria cannot be infected with Lycanthropy. Call of the Pack
Call of the Pack
Reduces the cost of remaining in your Werewolf Transformation by 20% for each transformed werewolf or direwolf in your group, including yourself, up to a maximum of 80%.
Sours: https://eso-skillbook.com/skillline/werewolf
The Elder Scrolls Online: Greymoor - New Werewolf Skills

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