Top 10 builds in NBA 2K21 MyPLAYER
The new 2K21 has made some changes to the franchise and with it the builds you’ll need to succeed in the NBA and in online play. Builds are custom basketball avatars you create, which are made up of pie charts consisting of four main pieces: finishing (blue), shooting (green), playmaking (yellow) and defense/rebounding (red).
The pie chart and attributes you assign to your build will determine the type of player you get. If you’re coming to the court for the first time, or are a regular that wants to try out whatever’s advantageous this year, we’ve compiled a list of the best builds and some tips on how to make them extra effective.
1. Playmaking shot creator
In this year’s 2K, it’s critical to have a high 3-point percentage, and the Playmaking Shot Creator is the only multicoloured build that gives you high enough stats to dominate from behind the line. In 2K21, the playmaking pie chart is the fastest and shooting is by far the slowest, so this even split yellow and green player allows you to increase your speed on the court, making it easy to get open to make shots.
If you're able to get open and sink threes, you will be much deadlier than a purely green player. This build is a great choice for point guards, or even shooting guards, and plays similar to Stephen Curry or Damian Lillard.
2. Stretch four
Spacing the floor is becoming more instrumental to winning games, so making a high percentage shooting big man is critical to efficiently executing this strategy. A big who can hit threes forces the opposing centre to come out of the paint. This creates opportunities for your teammates to attack without worrying about a massive paint protector staying under the rim the whole game.
Creating a pure green at the power forward position is advantageous because you get 10 defensive badges, allowing you to protect your own paint and putting the other at a disadvantage if they don't have a stretch big. Think of this build like the Slim Reaper himself, Kevin Durant.
3. Glass-cleaning finisher
There is no better centre build than the Glass-Cleaning Finisher. This even-split, red and blue build, offers you hall of fame finishing and defensive badges so you can make a huge impact on both ends of the floor. This build gives you access to all the contact dunks and dunk packages all the way up to 6’10, which is insanely tall for the amount of finesse you’ll have finishing at the rack.
Since this is not a shooting build, you can max out the wingspan, giving you to an extra 10 inches. Even though you’re not as tall as the 7’ bigs, your wingspan makes up for the height discrepancy, making you feel well over seven feet tall. This will help you protect the paint and guard perimeter scorers, like the stretch bigs, more than seven foot centres would. Giannis Antetokounmpo is the closest real life example to this build.
One of the newer builds in 2K21, Slasher plays like Kobe Bryant, with a blue and green pie chart that is heavier on the blue. Higher finishing than shooting is better than an even split because finishing allows for higher ball handling and athleticism, making it a more impactful build on both ends of the court.
It’s harder to shoot the lights out in this year’s 2K, so having a higher specialization in finishing is a smarter route to take as an even split pie chart will have significantly less finishing, while their shooting won't be up to par with the other great shooting builds. We recommend you apply this build to a shooting guard since you will be awarded more badges than any other position.
5. 2-Way finisher
Since the Playmaking Shot Creator is such a dominant scoring build this year, most of the best teams have one running at the point guard position. We recommend, if you want to make a pure defender, that you also put it in the PG position. This ensures that you have the best possible defender guarding the other team’s Play Shot.
A lot of this year’s top point guards lack interior defense so when they come up against your 2-Way Finisher, they won't be able to stop you from scoring in the paint. Opposing teams won't be ready for your elite finishing skills and the contact dunks that come with being a pure defender. A similar real life player to this build is Ben Simmons.
6. Post playmaker
This playmaking finisher is best played at power forward because you’ll have a maxed out wingspan and insane athleticism. This build lets you protect the paint while undersized, hustle for rebounds over larger opponents, and offers great perimeter defending, since the Stretch Four is such a popular build this year.
We recommend you make this build at 6’7 to ensure you have the highest athleticism and ball handling. This starts you on the path towards eventually unlocking all of the pro dribble moves so you can run circles around your opponent’s best defenders. This build comes with all the contact dunks from the start, while the hall of fame finishing and playmaking badges make you a force to be reckoned with when attacking the rim, just like LeBron James. Post Playmaker can shoot the ball too, spacing the floor out more than the other dunking bigs.
7. Point forward
This pure playmaker excels at the small forward position for match up and all around badge distribution. We recommend building it a little taller than you’d expect, like 6’6, because having a taller baller on both ends of the court is beneficial for transition passes and breaking down the larger defenders.
The pure playmaker has always been the jack of all trades and 2K21 is no exception to that, making you a threat from all levels of the court, just like Jayson Tatum. It’s also the fastest build in the game, letting you blow by or step back from defenders at will. Great badges to give your Point Forward are Hall of Fame Floor General and Hall of Fame Dimer so all of your teammates will get boosts to their offensive stats with you on their team.
8. Sharpshooting facilitator
This pure green build is best as a shooting guard, since it’s not necessary to have elite playmaking abilities at the off guard position. We recommend this matchup because it’s very helpful to have a player that will almost never miss when they’re open, forcing the other team to always keep a defender on them behind the three point line.
Sharpshooting Facilitator acts as an off ball mover, constantly running around the perimeter looking for an open shot, causing confusion among the other team’s defenders and, potentially, forcing a failed rotation or defensive error. Manoeuvring like this will likely result in you, or your point guard, getting an open shot behind the line. This build best emulates players like Ray Allen or Klay Thompson.
9. Interior finisher
For anyone who grew up watching the best bigs in basketball history, like Shaquille O'Neal or Wilt Chamberlain, you can imitate their play with the 7’ plus pure finishing centre build, the Interior Finisher. This is the ultimate Post Scoring build, letting you use your great size, strength and finishing skills to bully and wreak havoc down low.
Although this is not a common build you'll see in the modern NBA, it is an insanely fun one to play in 2K21. Due to its size and strength, you’ll be setting immovable screens for your guards, improving the amount of open shots your team receives. This build also comes with great interior defense, shot blocking and rebounding, allowing you to guard the other bigs effectively.
10. 3-Level Scorer
This shooting defender excels as a power forward because, due to the height restrictions at the centre position, this build needs to be under 6’9 to consistently make shots. If you make this even split red and green build with an increased wingspan, they will be an elite defender, able to guard all positions and swat all kinds of shots away from the rim.
The longer wingspan also makes you a better finisher, expanding your offensive game. You shouldn’t expect the 3-Level Scorer to have the same shooting abilities as the Stretch Four, but you can still rely on it to make the majority of open shots, allowing you to space the floor. Players that play like the 3-Level Scorer in the NBA are Kawhi Leonard and Toronto Raptors’ Serge Ibaka
NBA 2K22 sees the famed basketball series return to the next generation of gaming consoles, hitting Xbox Series X and PS5 with a flurry of excitement and hype. A lot has changed in the series’ transition across generations, with the familiarity of the MyPlayer Builder now a thing of the past with a more refined — and complex — system in place. Not to worry, however: I’ve spent many hours tinkering and playing my way through the NBA 2K22 MyPlayer Builder, so here are some tips to help you build the ultimate MyPlayer demigod.
As has always been the case with the NBA 2K franchise, the MyPlayer Builder in NBA 2K22 is the driving force of the experience, granting players unprecedented access to a player creation suite that is truly unmatched across the industry. One of the best features and modes of NBA 2K has always been building your player and guiding them to NBA stardom, and NBA 2K22 is certainly no exception to that.
There are some colossal decisions you need to make when you first start up NBA 2K22 and begin the MyPlayer Builder. Ask yourself some important questions: Do you want to be a pass-first guard, or a slashing play maker? Do you want to be a lockdown defender with some long range precision, or an interior defensive beast with unmatched finishing power? There’s a seemingly endless variety of player archetypes you can build in NBA 2K22.
NBA 2K22 Next Gen MyPlayer Builder tips
Perhaps the most important piece of advice with NBA 2K22 — which is the same advice I give every year — is to not overthink the type of player you’re creating. This is especially relevant with NBA 2K22, because the MyPlayer Suite allows you to easily return back to edit your player once you find out which NBA player your created player has shades of. In previous years you needed to progress through MyCareer and return to the main menu, but the game now lets you cycle back through all of the key creation suites.
That feeds into a fantastic reliance on trial and error, and there’s going to be a lot of that in this year’s game. It took me more than 30 tries to land a LeBron James build, and even more for Stephan Curry.
Another important piece of advice is embrace the fact that your player is not going to be a superstar when you immediately start your career: you want to create a player that is set up for success, so make sure you identify key attributes that you want to focus on, and ensure that boosting these attributes doesn’t have an adverse affect on other integral features of your player.
I’ve made some absolutely disastrous builds in my time: my rim-protector centre lacked pace and strength, and so while he could get good position and the outlet pass, he didn’t win enough of the ball nor get back onto defense in time to be part of the play enough. A lot of the MyPlayer Builder creation suite is simply common sense, so embrace the trial and error component and don’t rush into making those decisions.
MORE:NBA 2K22 LeBron James Build Guide
Another key thing to remember is if you want your player to be exceptionally good in key areas — think Shaq being an interior force, or Steph being a perimeter force — or if you want more of an all-rounder — think LeBron, or Durant. Focusing on specific areas is going to give a more varied time of NBA shade, whereas more rounded players are tougher to refine and perfect the balance with. Achievable, but challenging.
As I have already touched on, have a good, long think about the type of player you want to create: if you want a slashing point guard with strong finishing skills, you’re going to need pace, strength, and ball handling, not to mention high finishing attributes. If you want more of a pass-first playmaker, then passing, handling, and defense are going to be the key components to that specific build.
My suggestion is to check the attributes of actual NBA players. Do this by navigating to “Settings” and then “Roster”. Each player has their Badges, Attributes, and styles listed on their detailed player profile, and while it’s important to create exactly the same player — the system often simply doesn’t allow you to spend attribute points the same way — you can get close enough to creating the same player.
What I like to do is find a player a like — say, Zion Williamson — note down his weight, height, position, all of his attributes, his distribution of badges, and his key skill takeovers (ie. finishing, long range shooting), and then build it out from there.
Let’s take a look at Stephen Curry for example. He’s listed as an “Offensive Threat”, with strong 3PT Scoring, Inside Scoring, and Mid-Range Scoring. His badges look like this:
- Finishing: 8
- Shooting: 20
- Playmaking: 19
- Defense/Rebounding: 1
We could build a player out using those statistics alone, but I like looking at the player’s actual attributes as well so that we can get it as close as possible. This part is going to take a lot of trial and error, as you simply don’t have enough attribute spend to fill out the skills exactly as the player is. But focusing on the key areas and trying to align the badges with the real player, we can get close to the real thing, and build a player with shades of Stephen Curry.
This is ultimately going to vary and change depending on the type of player you want to create, but I feel that each position dictates a prioritisation of attributes, which I’ve listed below. Essentially, this lists the importance of attributes in order, from most to least important (ie. for a Playmaking PG, you should prioritise Playmaking first, and Defense/Rebounding last).
- Play-Making PG/SG: Playmaking > Shooting > Finishing > Defense/Rebounding
- Shot Creator PG/SG: Shooting > Finishing > Playmaking > Defense/Rebounding
- Slash PG: Finishing > Shooting > Defense/Rebounding > Playmaking
- Defensive Forward/Centre: Defense/Rebounding > Playmaking > Finishing > Shooting
- Shot Maker/Scoring Forward/Centre: Shooting > Defense/Rebounding > Finishing > Playmaking
- Paint Beast Forward/Centre: Defense/Rebounding > Finishing > Playmaking > Shooting
Takeovers are the “cherry on top” of your created player. They are going to separate your player from others, and ultimate give boosts to particular attributes and areas of your player’s skillset. Here are the Takeovers to choose from:
- Advanced Gathers – Unlocks more effective spin, euro, hop step, cradle gathers
- Finishing Moves – Able to absorb contact and finish at the rim
- Easy Blowbys – Enhances ability for slashers to beat defenders off the dribble
- Pull-Up Precision – Boosts well timed/aimed shots off the dribble
- Anklebreaking Shots – More anklebreakers off of spin and stepback jumpers
- Negative Impact – Reduces defensive impact against pull-ups and other skill shots
- Limitless Range – Extends your shooting range out to the logos
- Spot-Up Precision – Boosts well timed/aimed stationary jump shots
- Team Ratings Boost – Playmakers boost their teammates’ offensive ratings
- Team Takeover Boost – Boost your teammates’ takeover meter progress
- Team Badge Boost – Boosts your teammates’ badges up a tier
- Extreme Clamps – More stone wall and lost dribble body-up resolutions for locks
- Perimeter Badge Drop – Knocks shooting badges down a tier when you get close
- Enhanced Jump Shot Contests – Boosts your ability to contest jumpers
- Stuff Blocks – Unlocks more swat, backboard pins, and grab blocks
- Paint Intimidation – Boosts your ability to affect shots around the rim
- Interior Badge Drop – Drops opposition’s scoring badges down a tier in the paint
- Boxout Wall – Improves ability to seal off opponents for easy boards
- See the Future – Shows where missed shots are going to end up
- Glass Clearing Dimes – After rebounds, kick out passes boost your teammate’s shooting
- Power Backdowns – Easier to push defenders around when posting up
- Post Playmaking – Boost your teammates’ offensive abilities when passing out of post
- Advanced Post Moves – Easier to beat defenders with post moves
- Post Shot Daggers – Increased scoring ability with hooks, fades, shimmy shots, etc
You’ll get two Takeover slots to fill in the MyPlayer Builder. Once your takeover meter fills up during game, you can use it to activate your primary takeover, or wait for it to fill up a second time to activate the second one. So your prioritisation here of placement is important as possible. I don’t feel that Takeovers have much impact on the shade of NBA player your created player may represent, but it will ultimately change the way your player impacts a game.
What are your thoughts on the NBA 2K22 MyPlayer Builder? Have any tips to share? Sound off in the comments below!
NBA 2K22 MyPlayer Builder - New Pie Charts, Badges, Takeover System in 2K22 Build System
NBA 2K22 MyPlayer build creator is officially revealed on current gen and next gen, along with that, a new Takeover system, new Shot Meter, and new badges are available in the game. In this NBA 2K22 MyPlayer Builder guide, we’ll go through the addition of pie charts and badges to the build system on both generations, as well as the changes of the Takeover system.
Related Read: NBA 2K22 Best Jumpshot
NBA 2K22 MyPlayer Builder Current Gen & Next Gen - New Pie Charts & Shot Meter
We are getting a brand new NBA 2K22 current-gen MyPlayer Builder with the addition of some new pie charts, as for the build system next gen, we’ll get free choice build creator once again with adjustments for customizing more types of players.
There is a new shot meter that will dynamically expand when players take high-quality shots with a high rating, but will shrink when heavily contested or when attempting with a low-rated player.
NBA 2K22 MyPlayer Builder Current Gen & Next Gen - New Badges and Badge System Changes
NBA 2K22 MyPlayer Builder gets crazy badges and takeover adjustments to create more balanced MyCareer builds and increase your total badges to 80. These 80 badges can be used for the NBA 2K22 build system on both current-gen and next-gen, which means you have more options to badge out your MyPLAYER. There are 17 new badges added to the game, including new finishing badges, shooting badges, playmaking badges and defensive badges.
New NBA 2K22 Shooting Badges
Chef: Ability to knock down Steph-like off-dribble deep 3’s.
Limitless Spot-up: Ability to hit logo-range 3’s off a catch and shoot.
Lucky #7: Boosts your ability to score when shooting early in the clock.
Mismatch Expert: Ability to successfully shoot over taller defenders on a switch.
New NBA 2K22 Finishing Badges
Fast Twitch: Ability to get off the floor quicker for standing layups and dunks.
Grace Under Pressure: Ability to convert standing layups more effectively.
Limitless Takeoff: Ability to soar from further away on driving dunk attempts.
Mouse in the House: Ability for bigs to finish over shorter players more efficiently.
Unstrippable: Ability to secure the ball better when gathering for a layup/dunk in traffic.
New NBA 2K22 Playmaking Badges
Glue Hands: Ability to make difficult catches and quicker branch out to a shot or dribble.
Hyperdrive: Boosts the speed and effectiveness of moving dribble moves.
Quick Chain: Boosts the ability to quickly chain dribble moves together.
Post Playmaker: Boosts the effectiveness of both shots and moves when playing in the post.
Triple Threat Juke: Increases the effectiveness of triple threat fakes, jabs, and go moves.
New NBA 2K22 Defensive Badges
Ball Stripper: Ability to strip layup and dunk attempts more effectively.
Hustler: Ability to get to those scrappy 50/50 balls quicker than opponents.
Menace: Significantly drops the offensive ratings of opponents when you smother them.
In addition to that, some of the existed badges will receive nice upgrades, which can be expected once the game launches. Another change to the badge system is the addition of Badge Loadouts, allowing you to quickly switch the badges you have equipped with based on how you play on a particular day or based on a race. This means you can choose a set of badges for different games. The builder screen also becomes more flexible, you can identify the available badges and other information more easily.
NBA 2K22 MyPlayer Builder Next Gen - Change to Takeover System
To further upgrade the MyPlayer Builder, Takeover Perks is introduced exclusively for NBA 2K22 next-gen version (PS5 and Xbox Series) to strengthen your existing Takeover abilities.
More reveals and leaks about NBA 2K22 build creator will be updated on buynba2kmt.com, which also offers budget 2K22 MT for sale on different platforms.
NBA 2K21 MyPLAYER BUILDER
Creator 2k build
NBA 2K22 MyPLAYER: Playmaking Shot Creator Build Guide - Best Badges and Takeovers
If you're looking to build a nearly unstoppable MyPLAYER in NBA 2K22, look no further than the Playmaking Shot Creator.
This build has been the most popular for some time, and we're here to help you put it together on current and next gen NBA 2K22. We've also got the best Badges to use for this particular build.
Here's how you can build the best Playmaking Shot Creator this year.
LATEST - Best Playmaking Badges
So you've built your Playmaking Shot Creator but don't know which Badges to apply to make your MyPLAYER efficient. Don't worry, we've got the Badges you'll need.
For instance, you'd like to create more separation when taking your first step. This is where we'll suggest the Quick First Step Badge. This Badge is an ability that when driving out of a triple threat or after a size-up, ball handlers have access to quicker, and more effective, launches.
For the rest of our favorite Playmaking Badges, follow this link!
NBA 2K22 Current Gen Playmaking Shot Creator Build
In NBA 2K22 the current gen builds work much differently than they do on next gen, sticking with the color pie system. We'll start with a Playmaking Shot Creator build for current gen players.
This build works great for guards, but works best on point guards, emulating someone such as Stephen Curry and Damien Lillard.
Here's how you can put together this dominant build, with attributes, Badges, and Takeovers:
- Position: Point Guard
- Skill Breakdown Pie Chart: 40% Playmaking (Orange), 40% Shooting (Green)
- Main Attributes: MAX Shooting, MAX Playmaking, Remaining to Defense & Finishing
- Height: 6'2"
- Weight: 167LBS
- Wingspan: 74.0"
- Takeover: Spot Up Shooter
- Required Badges: Blinders (HOF), Chef (HOF), Hot Zone Hunter (HOF), Green Machine (Gold)
NBA 2K22 Next Gen Playmaking Shot Creator Build
The best Playmaking Shot Creator build on next gen consoles is considerably different than the current gen build due to no color pie restrictions on your attributes.
One of the most notable differences is in height, which plays a much larger factor in the next gen version of NBA 2K22. The great news is the build still plays similar to John Wall and Stephen Curry.
Let's get started on building the next gen version of the Playmaking Shot Creator:
- Position: Point Guard / Shooting Guard
- Main Attributes:
- Finishing: Driving Layup (78), Driving Dunk (90)
Shooting: Mid Range (83), Three-Point Shot (85)
Playmaking: Pass Accuracy (85), Ball Handle (85)
Defense & Rebounding: Perimeter Defense (85), Steal (90)
- Finishing: Driving Layup (78), Driving Dunk (90)
- Height: 6'3" to 6'4"
- Weight: 175LBS
- Wingspan: 83.0"
- Primary Takeover: Spot Up Precision
- Secondary Takeover: Limitless Range
- Required Badges: Catch & Shoot (Gold), Hot Zone Hunter (Gold), Limitless Spot Up (Gold)
If you follow these guides you'll have the best Playmaking Shot Creator MyPLAYER on current gen and next gen.
Follow this link to build the best Perimeter Lockdown player in NBA 2K22.
NBA 2K20 MyPlayer Builder
Compare NBA 2K20 attributes and badges for your MyPlayer build
This is an early prototype for our NBA 2K20 MyPlayer Builder
We don't have all of the attribute caps yet. This is mainly a badge planner at this time until we get the attributes from the game.
How it works:
- Select your Skills from the pie charts.
- Manually set your total badge upgrade points for each category.
- Select your badges.
- Share your build.
Minimize AllReset All
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Lob City Finisher
Pick & Roller
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Catch & Shoot
Hot Zone Hunter
Ice In Veins
Pick & Popper
Pump Fake Maestro
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Handles For Days
Lob City Passer
Pass Fake Maestro
Post Spin Technician
Quick First Step
Stop & Go
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Chase Down Artist
Post Move Lockdown
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- PositionPoint Guard
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