Box traps osrs

Box traps osrs DEFAULT

Where can I get a box trap rs3?

Where can I get a box trap rs3?

In order to obtain a box trap, you can buy them from Aleck (for 38 coins) located in the Hunter shop in Yanille, west of the Pet Shop. Up to 5 box traps may be taken from Nyriki’s crate or the Ruined boat for free.

How do you get a box trap Osrs?

Box traps may be bought from Aleck’s Hunter Emporium. in Yanille or the Nardah Hunter Shop in Nardah. One can also be obtained for free by searching the crate adjacent to the bookcases in the northernmost house at Land’s End. They can also be obtained from hunter kit.

Do box traps break Osrs?

After a certain amount of time, a box trap will collapse, requiring the player to pick it back up, or lay it again.

What is a drop trap for cats?

A drop trap is an essential tool for the TNR trapper. Compared to a normal box trap, cats are not as wary of going in and so don’t need to be as hungry. It can be used for selectively trapping a particular cat, catching several cats at once or general colony trapping.

Are raccoons easy to trap?

Raccoons are very intelligent and have great memories, which may make them wary of traps. Try getting them acquainted with your trap by tying it open and leaving bait inside for a few days before setting it for a catch.

What do you use to bait a possum trap?

Although they aren’t particularly finicky eaters, the best possum bait is fish or apples. Baiting opossum traps with canned pet food also works well. While there are differences of opinion as to the best bait for opossums, all professional trappers agree, the smellier the better.

What do you use a box trap for in RuneScape?

A box trap is a type of trap used in the Hunter skill. The box trapping technique is used to catch ferrets and chinchompas. With the required Hunter level and partial completion of the Eagles’ Peak quest, the player may set up a box trap.

Where do you find trapped chinchompas in RuneScape?

Certain trapped animals appear in the inventory. Left-clicking the animal will release the trapped animal. Trapped chinchompas are stackable, and can be used as a multi-target ranged weapon. With the release of the Summoning skill, more animals were made available for box-trapping.

What happens when a chinchompa passes a box trap?

When a chinchompa or ferret passes the trap, it may be caught, but only when the player is not standing on the trap. If the prey is successfully caught, the box trap will close in around the animal, and the player will have the option to “check” the trap. If not successful, the trap will also close, and the player will have to reset it.

How many traps can you use at a time in RuneScape?

Box-trapping can be done using multiple traps at once, beginning with 2 traps at a time with level 1 hunter and maxing out at 5 box traps at a time with level 80 Hunter or 6 with the Volcanic trapper outfit. It is recommended that players bring multiple box traps with them (perhaps 10-15) while hunting.

Do you get experience for catching chinchompas in RuneScape?

Experience is only gained after the player retrieves the trapped animal. Box traps can be baited or smoked, both of which increases the rates of success for catching chinchompas (although most players report the rate is not significant).

When a chinchompa or ferret passes the trap, it may be caught, but only when the player is not standing on the trap. If the prey is successfully caught, the box trap will close in around the animal, and the player will have the option to “check” the trap. If not successful, the trap will also close, and the player will have to reset it.

How does the box trap work in RuneScape?

Similar to bird snaring, it involves laying a box trap on the ground and waiting for prey to come. After a certain period of time, the box trap will collapse, requiring the player to pick it back up or lay it again. Experience is only gained after the player retrieves the trapped animal.

What can you catch with a box trap?

The box trapping technique is used to catch ferrets and chinchompas. With the required Hunter level and completion of the Eagles’ Peak quest, the player may set up a box trap. When a chinchompa or ferret passes the trap, it may be caught, but only when the player is not standing on the trap.

Sours: https://boardgamestips.com/popular/where-can-i-get-a-box-trap-rs3/

runelite / runelite Public

Is your feature request related to a problem? Please describe.
Currently, enabling "reset traps" under menu entry swapper applies to 2 things:

  1. It makes traps on the ground relayable with left click
  2. It makes the left click for failed traps reset them
    The left click lay box (that is on the ground) is very useful and handy,.
    However, the reseting trap option is very time consuming, and pretty terrible overall.

At the moment, enabling the swapper option puts them both on, while only ground laying is useful.

Describe the solution you'd like
I would like an option to select only 1. ground laying or 2. box resetting.

Describe alternatives you've considered
A split in the option of the menu entry swapper, to choose ground laying seperate to box resetting.

Sours: https://github.com/runelite/runelite/issues/5335
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OSRS Hunter Guide: 1-99 Training - Old School Runescape

Articles

OSRS Hunter Guide: 1-99 Training - Old School Runescape

Complete Hunter guide and how to efficiently train its skills from level 1 to 99

From Scratch to Level 99

Check out our article on the Best Money making skills in OSRS to find guides on the other most profitable skills in Runescape Old School

 

Introduction

Hunter, a Member-Only Skill, allows you to catch various Creatures and Animals that roam the OSRS world. A lot of these Creatures award very valuable loot when caught, making Hunter one of the most profitable Skills in the entire game.

Leveling up Hunter Skill is quite engaging, especially when compared to leveling up Skills like Runecrafting. There are various ways of raising up this Skill efficiently, while also making a good profit. This Guide will go over the fastest, the most efficient, and the most profitable, alternative methods of leveling up Hunter from 1 to 99. It will also cover the prerequisites, Hunter-related Quests, and some optional Gear and Items that can make skilling process smoother.


Odealo is a secure gamer-driven marketplace for Runescape Gold, Items, and Power Leveling.

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Before You Start

There are some preparations to be made before you begin to level up Hunter Skill. Some of these preparation steps are mandatory, while others are optional but recommended. These steps take a form of Quests and Items that improve your Skilling efficiency and generally make your Leveling process much more bearable. There are also a few things you should remember when Leveling Hunter, we will cover these as well.
Quests

There are some Quests that have to be started/completed for access to various Hunting locations. These Quests are not mandatory, but they open up some very viable Skilling routes that should not be overlooked. Quests with low requirements are a great way of gaining some early Hunter Experience, so they should be strongly considered as a way of skipping the first few, very slow level-ups.

  • Natural History Quiz (Recommended, Skill Requirements: None. Rewards: 1000 Hunter Experience, 1000 Slayer Experience). This quest is a great place to start your Hunter journey. Quiz answers are readily available, so you shouldn't have any problems answering all of them quickly. You can start the Quiz by talking to NPC Orlando Smith in the Varrock Museum.
  • A Fairy Tale Part II - Cure a Queen (Recommended, Skill Requirements: Level 40 Thieving, Level 57 Herblore, Level 49 Farming. Reward: Access to the Fairy Rings network which enables you to quickly travel between Banks and Hunting areas). Completing this Quest will speed up your Hunter Skilling process by reducing your travel times significantly, so we strongly recommend you to to complete it if you meet the requirements.
  • Eagles' Peak (Recommended/Mandatory, Skill Requirements: 27 Hunter. Reward: 2500 Hunter Experience, access to the Eagle transportation system, the Ability to set up Box Traps). Box Traps are essential for some of the Hunter Skilling methods, so you Should complete this Quest as soon as you reach Level 27 Hunter. It also awards some nice Hunter Experience, which is a good bonus.
  • Monkey Madness II (Optional, Skill Requirements: 60 Hunter 70 Crafting, 69 Slayer, 55 Agility, 55 Thieving, 60 Firemaking. Reward: 15000 Hunter Experience, 15000 Thieving Experience, 20000 Agility Experience, 25000 Slayer Experience, Access to Crash Site Caverns). This has very high requirements and is very, very long, but also offers some good Experience and access rewards. If you meet the requirements, you can complete it when you get bored with traditional Skilling methods for some additional Hunter Experience.
Items and Equipment

If there are any OSRS Skilling rules, this is certainly one of them: If there is an item or a piece of equipment that can make your grind easier, you should use it. Below, we present you a list of items that will make your Hunter journey a little easier.

  • Stamina Potions - Energy drinks. Skilling Hunter is not that running-heavy, but Stamina Potions are still recommended. These potions will make relocating much faster, by allowing you to run almost constantly. Time is very precious and Stamina Potions will allow you to save a lot of it with just a small Gold Expense. Don't forget to use these when moving between Bank and Hunting Spots.
  • Graceful Outfit - Be Light as a Feather. Just like with the Stamina Potions, this Set of Equipment is recommended, but not really mandatory. It will save you some time, but nothing more. This set of Weight-Reducing Gear will allow you to run for longer, by reducing your Weight and providing you with a 30% boost to Run Energy Regeneration. The whole set provides a weight reduction of 25 kilograms. It can be bought in Parts from NPC Grace. Acquiring it will require ~55 Agility (needed to collect Marks of Grace from Rooftop Agility Courses). The whole Set costs 260 Marks, and you should start by buying OSRS Cape, Boots, Gloves, and Legs, as those parts provide you with the best Cost/Weight-Reduction ratio. Getting this can be quite of a hassle on its own, but it is worth it.
  • Various Hunter Shop items - Be prepared. Depending on your chosen Hunter Skilling methods, you will need all or at least some of these items. Generally, they are easy to get, but some of them require Quest completions (check the Quests section for a reference). There are two Hunter Shops in the OSRS, one is located in Yanille and the second one can be found in Nardah.
    • Noose Wand - used for tracking Kebbits
    • Bird Snares - Used for catching Birds
    • Butterfly Net - Used for catching Butterflies
    • Butterfly Jars - Used in combination with the Butterfly Net for catching Butterflies
    • Box Trap - Used for catching Chinchompas
Things to Remember

 

  • You can set up one extra Trap in the Wilderness. This means that you are able to use Two Traps instead of One at Level 1 Hunter when in the Wild.
  • You gain the ability to set up One extra Trap every 20 Hunter Levels. Level 1 - 1 Trap, Level 20 - 2 Traps, Level 40 - 3 Traps, Level 60 - 4 Traps, Level 80 - 5 Traps. This increase is separate from the Wilderness Trap bonus, which means that at Level 80 Hunter you can set up 6 Traps in the Wild. Ability to lay extra Traps greatly increases your Skilling pace, so you should memorize these thresholds and take advantage of extra Traps as soon as they become available to you.
  • Check your Inventory before embarking on a Hunt as there is nothing more frustrating and time-consuming as having to run back to the Bank because you have forgotten something essential.

 

The Training

For the most part, leveling up Hunter is straightforward, but there are some alternative methods available here and there, so you should pick the ones that suit you (and your wallet) the best.

Natural History Museum
Skill Levels 1-9 ⇒ The "Natural History Quiz" Quest
  • You can pick up the Quiz in the Varrock Museum
  • Check the "Quests" section for a reference
  • If you don't know the Quiz answers, just ask other players, or search for them on the internet, they are readily available.
  • Completing the Quiz just takes a few minutes, and is a great way of leveling up some Hunter Skill Levels without any actual Hunting.

Note: This is the recommended way of getting the first few Hunter levels, as it is a lot less time-consuming than the standard Experience Grind.

Polar Kebbit
An alternative approach for Levels 1-7 ⇒ Hunting Polar Kebbits
  • The Noose Wand is required for Hunting these.
  • They can be found in the Relekka Hunter Area, situated north-east of Rallekka (the best spot is located on the northern island, on its north-west corner). Fairy Ring comes in handy when traveling to the spot.
  • Catching a Polar Kebbit awards 30 Hunter Experience, and Catching a total of 22 is required for advancing to Level 7 Hunter.
Feldip Weasel
Skill Levels 7(9)-15 ⇒ Hunting Feldip Weasels
  • The Noose Wand is required for Hunting these.
  • They can be found in the Feldip Hunter Area, situated south of Yanille. You can get there quickly by using the Ring of Dueling (Castle Wars option) and running south.
  • Catching Feldip Weasel awards 48 Hunter Experience, and Catching a total of 37 is required for advancing from Level 7 to Level 15 Hunter.

Note: The Ring of Pursuit might come in handy for Hunting these, as it provides a 25% chance of revealing the entire track of a Weasel. If you opt for using it, remember to bring a few, because it has 10 charges only.

Fire Rune
Skill Levels 15-33 ⇒ Hunting Ruby Harvest Butterflies and Copper Longtails
  • The Butterfly Net is required for Hunting these.
  • You should bring a full inventory of Butterfly Jars.
  • They can be found in the Piscatoris Hunter Area, situated south of the Piscatoris Fishing Colony. Piscatoris Teleport can be used to get to the spot very quickly.
  • It is a good idea to also bring Bird Snares because Ruby Harvest Butterflies reside at the same spot as the Copper Long Tails. You can take advantage of this by Hunting both of those at once for increased Experience per Hour.
  • Catching Ruby Harvest Butterfly awards 24 Hunter Experience, and Catching a total of 660 is required to reach Level 33 Hunter (if you don't catch any Copper Long Tails).
  • Catching Copper Longtail awards 61 Hunter Experience.
Swamp Lizard
Skill Levels 33-37 ⇒ Hunting Swamp Lizards
  • A Rope and a Small Fishing Net are needed for catching these (1 Rope and 1 Net for each Trap).
  • Swamp Lizards can be found in Morytania, south-east of Canifis, and north of Slepe. Kharyrll Teleport can be used for quick Bank traveling.
  • Catching Swamp Lizard awards 152 Hunter Experience. You should be able to gain about 22k Hunter Experience per Hour when Hunting these. 
Barb-Tailed Kebbit
An alternative approach for Levels 33-37 ⇒ Hunting Barb-Tailed Kebbits
  • A Knife and an Axe are required for Hunting these (the Noose Wand doesn't work, and the Deadfall Trap must be used instead).
  • Barb-Tailed Kebbits can be found in the Feldip Hunter Area, situated south of the Feldip Hills (travel south from Yanille).
  • Kandarin Headgear comes in handy when Hunting these, as it lets you cut two logs at a time.
  • It is a good idea to also bring Bird Snares because Barb-Tailed Kebbits reside at the same spot as the Crimson Swifts. You can take advantage of this by Hunting both of those at once for increased Experience per Hour.
  • Catching Barb-Tailed Kebbit awards 168 Hunter Experience, and Catching a total of 55 is required for advancing to level 37 Hunter (if you don't catch any Crimson Swifts).
  • Catching Crimson Swift awards 34 Hunter Experience.
Prickly Kebbit
Skill Levels 37-43 ⇒ Hunting Prickly Kebbits
  • A Knife and an Axe are required for Hunting these (the Noose Wand doesn't work, and the Deadfall Trap must be used instead).
  • They can be found in the Piscatoris Hunter Area, situated south of the Piscatoris Fishing Colony. Piscatoris Teleport can be used to get to the spot very quickly.
  • If you have at least 32 Fletching, you should bring a Chisel, which will allow you to fletch Kebbit Spikes into stackable Kebbit Bolts. This will free a lot of inventory space and let you Hunt for longer.
  • It is a good idea to also bring Bird Snares, Butterfly Net and some Butterfly Jars because Prickly Kebbits reside at the same spot as Copper Longtails and Ruby Harvest Butterflies. Hunting all three of them will increase your Experience gain per Hour.
  • Catching Prickly Kebbit awards 204 Hunter Experience, and Catching a total of 117 is required for advancing to level 43 Hunter (if you don't catch any Copper Longtails and/or Ruby Harvest Butterflies).
Spotted Kebbit
Skill Levels 43-60 ⇒ Hunting Spotted Kebbits at the Falconry
  • 500 Gold is needed for renting a Gyr Falcon that can be used for catching Spotted Kebbits (You can't have Gloves, Weapons, and Shield equipped or you won't be able to rent a Falcon). Please remember that 500 coins are needed for every Falconry entry.
  • Falconry is located at the Piscatoris Hunter Area, situated south of the Piscatoris Fishing Colony. Piscatoris Teleport can be used to get to the spot very quickly.
  • It is a good idea to bring a Bonecrusher because it will automatically bury the Kebbit bones, which halves the time needed for dropping items.
  • Catching Spotted Kebbits at the Falconry should make you around 45k Hunter Experience per Hour (it is very Clicking-intensive and requires some precision, so the ultimate experience number will depend on your skill in using a Falcon).
  • From Hunter Level 57, you can also catch Dark Kebbits for increased Experience per Hour. Each caught Dark Kebbit awards 132 Hunter Experience. 
  • Catching Dark and Spotted Kebbits at once should result in about 70k Hunter Experience per Hour, depending on your skill in using a Falcon.
Red Salamander
Skill Levels 59(60)-67 ⇒ Hunting Red Salamanders
  • These are unlocked at Level 59 Hunter but is better to start Hunting them at Level 60, as this is when you unlock the ability to lay 4th Trap.
  • One Rope and one Small Fishing Net is required for each Trap.
  • They can be found south of the Ourania Cave's entrance. Ourania Teleport can be used to get to them very quickly.
  • Hunting them from level 60 Hunter with 4 Traps should yield you around 80k Hunter Experience per Hour. With a proper Trap placement, some consumables (Stamina Potions), and when wearing a Graceful Outfit, it is possible to achieve up to 100k Hunter Experience per Hour when Hunting Red Salamanders.
Black Salamander
Skill Levels 67-80 ⇒ Hunting Black Salamanders
  • One Rope and one Small Fishing Net is required for each Trap.
  • Black Salamanders can be found in the Wilderness, south-east of the Bone Yard and north-east of the southern Chaos Temple. However, the Hunting area is rather safe, and you will be able to Teleport away (this means that you SHOULD bring some form of Teleportation with you) when attacked by a PK.
  • Please remember that you can place one additional Trap when Hunting Black Salamanders (the Wilderness bonus).
  • Hunting Black Salamanders in the WIlderness should net you about 110k Hunter Experience per Hour.
Black Chinchompa
Skill Levels (73)80-99 ⇒ Hunting Black Chinchompas
  • Hunting Black Chinchompas offers the best Hunter Experience gains per hour from level 73 onwards, but Hunting them is very risky, as they can be found in very dangerous parts of the Wilderness (levels 32-36).
  • They can be found in the Wilderness, south-east of the Lava Maze. You can get there quickly by using the Waka Canoe from Edgeville to the Wilderness pond (this will require 57 Woodcutting). 
  • Eagles' Peak Quest is required to Hunt these, as they require Box Traps.
  • Hunting Black Chinchompas from Level 73 to Level 99 Hunter will earn you about 111kk Gold in total, and you will have to catch about 38000 of them in order to reach Level 99 Hunter.
  • High Defense and Magic levels (90+) and good defensive equipment are recommended for additional safety when Hunting these.

Note: Hunting Black Chinchompas is associated with high risks, and you should Hunt Red Chinchompas instead if you have problems avoiding/running away from Player Killers.

Red Chinchompa
An alternative approach for Levels 63(80)-99 ⇒ Hunting Red Chinchompas
  • Hunting Red Chinchompas is a bit less profitable, but also a much safer alternative for Hunting Black Chinchompas.
  • These can be Hunted from Level 63 Hunter, but Experience Gains below Level 80 Hunter are rather low. However, it might still be worth it if you are profit-oriented because Red Chinchompas are in very high demand.
  • Eagles' Peak Quest is required to Hunt these, as they require Box Traps.
  • Red Chinchompas can be found in the Red Chinchompa Hunting Ground, situated south of Feldip Hills (you have to complete Hard Tasks of the Western Provinces Diary for access). Use the Feldip Hills Teleport to get there quickly.
  • From Level 80 Hunter forward, you should be able to get about 110k Experience per Hour when Hunting these. With the 3-Tick Hunting method, it is possible to achieve up to 170k Experience per Hour, which makes this method potentially the fastest in the game.
  • Hunting Red Chinchompas from Level 63 to Level 99 Hunter will earn you ~74kk Gold in total, and you will have to catch around 47800 of them in order to reach Level 99 Hunter.


Buying Runescape Gold with real money is a hassle-free way to get all the items you need for your character.

 

END NOTE

This Guide has covered the basics of Leveling up Hunter Skill and should allow you to Grind Hunter experience efficiently. Please remember that all steps featured above are just raw guidelines, and you are free to develop your Skills however you want, but nevertheless, we hope that you will find this Guide at least somewhat helpful.

Please do note that this is an early version of our guide, and we will be happy to receive constructive criticism, that will help us improve it, so leave your suggestions in the comment section below. We also plan to add further, less known Skilling methods to the list in the foreseeable future.

Pictures used in this article are the intellectual property of Jagex

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Sours: https://odealo.com/articles/osrs-hunter-guide-1-99-training-old-school-runescape
OSRS 1 tick Hunter - How to place traps fast

Old School Runescape - The Complete Hunter Guide

Hunter is a Pay-to-Play skill that requires having a membership to use it, thus the only way to train it is by using P2P methods. It is used to catch various creatures all over the map such as animals, birds, etc. It is a non-combat skill which means it isn’t used in combat, but using it can still cause you to take damage and reduce your Hitpoints.

Players mainly train this skill to unlock new quests as well as certain activities in the game. Using Hunter can also be useful as you can be rewarded with some good items such as Spotted Kebbit Fur which is obtained by hunting Spotted Kebbits to make Spotted capes.

Hunter can also be used to make some money by catching Chinchompas to sell them at the Grand Exchange to the other players. You can also use the Chinchompas as ammunition for Chining to train your Ranged skill.

In this article, we will be focusing on the various and most efficient training methods to get your Hunter skill to level 99 as fast as possible. A way to make money will also be mentioned later on. Note that this skill isn’t really expensive to train as it doesn’t require many items to use. Most of the methods below are not AFK.

Make sure to check out all 23 OSRS skills in our relevant guide.

Table of Contents

OSRS Hunter 101

Hunting creatures can be done by using the Hunter skill and it has various ways to be done, each requires some requirements to be used. This can only be done in some areas in the game which are called the Hunter Areas and they can be found around the map marked with its Hunter icon.

Catching creatures is not always guaranteed, it highly depends on your Hunter level.

Each Hunter Area has its own creatures depending on the habitat. The table below shows all of the various Hunter Areas.

HabitatArea
AerialLake Molch
Ape AtollKruk’s Dungeon
DesertUzer Hunter area
JungleFeldip Hunter area
KaramjaKaramja Hunter area
LavaOurania Hunter area
LavaBoneyard Hunter area
SnowRellekka Hunter area
SwampCanifis Hunter area
WoodlandPiscatoris Hunter area
WoodlandFalconry
WoodlandKourend Woodland
OtherGwenith Hunter area
OtherFossil Island underwater
OtherMushroom Forest and Fossil Island Volcano
OtherMushroom Forest
OtherWilderness
OtherGielinor

Completing the Eagles’ Peak Quest will unlock the Eagle transport system which is used for traveling between the Hunter Areas quickly.

Hunter Shops & Tools

There are only two shops where you can buy your Hunter tools, these two shops are located in Yanille and Nardah. The table below shows all the Hunter tools these shops offer.

ItemNumber in stockPrice (in Gold)
Butterfly net520
Butterfly jar1001
Magic box30600
Noose wand504
Bird snare505
Box trap2532
Teasing stick550
Unlit torch204
Rabbit snare1015
Bird snare pack3505
Box trap pack33,200
Magic imp box pack360,000

Aerial Fishing

Aerial Fishing is a good way to train Hunter and Fishing at the same time, but it is generally used to train Fishing and it requires level 35 Hunter and level 43 Fishing to be used. You can read everything about it in our 99 Fishing guide.

Bird House Trapping

Bird House Trapping Location, Old School Runescape

It is a good way to AFK train Hunter but it maybe not as fast as the other training methods. It consists of using Bird Houses to catch birds on Fossil Island. This can be done by using Bird Houses on their designated spots on Fossil Island while filling them with Hop/Herb seeds (10 seeds each). Players should wait until the Bird House gets filled with birds before checking it to gain Hunter XP.

Filling a Bird House with birds may take up to 50 minutes, so using this method is usually good for being AFK. Players will receive Hunter XP, raw bird meat, bird nests, and feathers once they check the Bird House to empty it.

Note that the chance to receive a Bird nest is depending on your Hunter level and the Bird House type (higher is better).

You can craft your own Bird Houses instead of buying them from other players. Each Bird House requires a Hammer, Chisel, Clockwork, and Logs along with a specific Crafting level depending on the kind of the Bird House.

Each Bird House also requires a certain Hunter level to use and XP gained by using each of them varies depending on its type. Note that the house will be destroyed (the Clockwork won’t be lost) upon checking it so it can only be used for 1 time.

Bird House TypeHunter LevelXP
Regular5280
Oak14420
Willow24560
Teak34700
Maple44820
Mahogany49960
Yew591,020
Magic741,140
Redwood891,200

Hammer and Chisel can be obtained from some General stores such as Varrock General Store in Varrock. While the seeds are obtained by killing monsters such as Ice troll females.

The Clockwork can be made in the player-owned house, but it is advised to directly buy it from the Grand Exchange since it is much faster this way.

Bait and Smoke

There two ways to increase the Hunting catch rate aside from having a High Hunter level. These two ways are using either bait or a smoking trap. Both of these ways will increase the chance by a very small chance while requiring extra steps to add them to the trap. That means they both are not worth to use at all if you want to train efficiently.

Bird Snares

Bird Caught in a Bird Snare Trap, Old School Runescape

A trap that is used to catch birds in their own Hunter Area. Players should set up the trap in the creature’s area and wait until it gets caught. If the trap catches the bird successfully, you will be able to use the “check” option upon right-clicking the trap. If not, you will have to re-setup the trap.

There are a few types of birds that can be caught depending on your Hunter level with each giving different XP rates. Check the table below to learn more about them.

Hunter LevelCreatureXPLocation
1Crimson swift34Feldip Hunter area
5Golden warbler47Uzer Hunter area
9Copper longtail61Piscatoris Hunter area and Kourend Woodland
11Cerulean twitch65Rellekka Hunter area
19Tropical wagtail95Feldip Hunter area

Butterfly Netting

Butterfly netting requires you to have a Butterfly net, Impling jar or Butterfly jar to use. It is used for catching Bats, Implings, and Butterflies with each requiring a different Hunter level.

This is done by left-clicking the creature while having the required tool to catch it.

These tools can be bought from some Hunter shops such as Aleck’s Hunter Emporium in Yanille

Box Traps

Box Trapping, Old School Runescape

This trapping method is used for catching Ferrets and Chinchompas requiring the completion of Eagles’ Peak and having a certain Hunter level for each type of these creatures.

The player should set up the Trap in the creature’s area waiting for one of them to pass through it. The chance to catch the creature is highly depending on your Hunter level.

Once the creature is caught, you will be able to see a “check” option when you right-click the trap. If you fail, you will have to re-setup the trap.

Hunter LevelCreatureXPLocation
27Ferret115Piscatoris Hunter area
53Chinchompa198Piscatoris Hunter area and Kourend Woodland
63Carnivorous chinchompa265Feldip Hunter area, red chinchompa hunting ground and Gwenith Hunter area
73Black chinchompa315Wilderness

Deadfall Traps

Deadfall Trap, Old School Runescape

It is a type of traps that can be used to catch Maniacal Monkeys and Kebbits. Each type of these creatures requires a certain Hunter level to catch. Having a Knife, Logs and/or Banana in your inventory is also required to be able to catch them.

The boulder will fall on the creature if it was successfully caught. If not the player will have to set up the boulder again back from its original position.

Hunter LevelCreatureXPLocation
23Wild kebbit128Piscatoris Hunter area
33Barb-tailed kebbit168Feldip Hunter area
37Prickly kebbit204Piscatoris Hunter area
51Sabre-toothed kebbit200Rellekka Hunter area
60Maniacal monkey1,000Kruk’s Dungeon

Sours: https://altarofgaming.com/osrs-hunter-guide/

Osrs box traps

Zybez RuneScape Help's Paw Print

Table of Contents




1.0 - Introduction

The Hunter skill is unlike many other skills in-game, being based moreover on patience above training strategy. Players that have started this skill have experienced tracking and catching numerous animals, most of which are newly introduced. The Hunter skill also introduced a new range of equipment, some of which includes tribal-like helms, capes, gloves, and even live animals! In order to start hunting you must buy hunting equipment from players or from hunting stores. Hunting stores are located in Yanille and Nardah (south-east of Pollnivneach).

Once you have your equipment, you're all set to hunt. The first animals you are able to hunt are Crimson Swifts and Polar Kebbits. The Crimson Swifts are located in the Jungle Hunting Area, and the Polar Kebbits are located in the Snow Hunting Area. For more details visit their respective sections.



2.0 - Equipment

There is a lot of hunter equipment that is available from hunter stores in certain places throughout RuneScape. These include traps, snares and different tools used to trap or provoke the creatures of Runescape.

The following table describes all of the Hunter equipment you can purchase and use from Hunter stores:

* - The Hunter Crossbow requires level 50 ranged to use, and gives +55 range attack bonus. It uses kebbit bolts, which are akin to adamant arrows in power.



3.0 - Hunter Training Areas

Scattered across RuneScape are 6 Hunting Areas. These 6 areas are the only areas in which you can train hunting on (Excluding Imps, which require 71 Hunter. These are located all around RuneScape). In these Hunting Areas players witness hunting animals. Not all hunting animals are located in the same area; hence there are 6 climates that suit each hunting animal. All hunting areas are marked by the Zybez RuneScape Help's City Key of a Hunter Training Ground on the Mini-map. Information about each animal and their hunting area are located below.

3.1 - Woodland

The Woodland Hunting Area is located in South of Piscatoris, and North of Gnome Stronghold. Here lies most of the kebbit race, along with a few other selections of animals. Below is a chart of the animals that are within the Piscatoris Hunting Area:

PictureNameTypeLevel RequiredExperienceDrop(s)
Zybez RuneScape Help's Common Kebbit ImageCommon KebbitTracking336Bones, Raw Beast Meat, Common Kebbit Fur
Zybez RuneScape Help's Copper Longtails ImageCopper LongtailsBird Hunting961Bones, Raw Bird Meat, Brown Feathers
Zybez RuneScape Help's Ruby Harvest ImageRuby HarvestButterfly Catching1524Ruby Harvest
Zybez RuneScape Help's Wild Kebbit ImageWild KebbitDeadfall Trapping23128Bones, Kebbit Claws
Zybez RuneScape Help's Rabbit ImageRabbitSnaring27144Bones, Raw Rabbit Meat, Rabbit Foot
Zybez RuneScape Help's Ferret ImageFerretBox Trapping27115.2Ferret
Zybez RuneScape Help's      ly Kebbit ImagePrickly KebbitDeadfall Trapping37204Bones, Kebbit Spikes
Zybez RuneScape Help's Razor-backed Kebbit ImageRazor-backed KebbitTracking49348Bones, Raw Beast Meat, Long Kebbit Spikes **
Zybez RuneScape Help's Chinchompa ImageChinchompaBox Trapping53198Chinchompa




3.2 - Jungle

The Jungle Hunting Area is located south of Feldip Hills, which is south of Yanille. This hunting area is home of the Crimson Swifts, which is one of the first animals you are required to hunt in order to bring your level higher. The jungle is also one of the most efficient training areas for hunters that have attained level 30-40 hunting. Below are the animals located in the Jungle Hunting Area:


FromPictureNameNotes
Tropical WagtailZybez RuneScape Help's Stripy Feathers ImageStripy FeathersThese are used to catch Rainbow fish, which heal 11hp, at level 38 with a fly-fishing rod, and level 38 cooking to cook.
Carnivorous
Chinchompa
Zybez RuneScape Help's Red Chinchompa ImageRed ChinchompaCan be used as a range weapon. They have short, medium and long fuses that can be changed to give a greater chance at hitting a target. For example a long fuse has a greater chance of hitting a target further away.



3.3 - Desert

The Desert Hunting Area is located east of Shantay Pass, just over the bridge lying east. This hunting area includes an abundance of Golden Warblers and Orange Salamanders, perfect for Hunters levelled 20-50. Due to the small range of animals, and a semi-large training area, hunters now have more space for animals to trap. To use the Orange salamander as a weapon, you must first give it fuel. You need to mix 15 swamp tar and one marrentill in a mortar and pestle and feed it to the lizard. Once fuelled up, it can be used as melee, range and mage weapons depending on the style you choose. Below is a list of animals located within the Desert training Area:

PictureNameTypeLevel RequiredExperienceDrop(s)
Zybez RuneScape Help's Golden Warblers ImageGolden WarblersBird Hunting547.5Bones, Raw Bird Meat, Orange Feathers
Zybez RuneScape Help's Desert Devils ImageDesert DevilsTracking1366Bones, Raw Beast Meat, Desert Devil Fur
Zybez RuneScape Help's Orange Salamander ImageOrange SalamanderNet Trapping47224Orange Salamander



3.4 - Snow

The chilly frozen part of Hunting is located North-East of Rellekka. This hunting area contains a good amount of butterflies, so it is strongly recommended to come here for butterfly hunting between levels 30-40. The Snow Hunting area also contains Polar Kebbits, which are another beginning animal for hunters. Below is a list of animals located in the Snow Hunting Area:




3.5 - Horned Graahks

Just north of Cairn Isle is the area where Horned Graahks can be found. Cairn Isle is located just off the west coast of Karamja. As the name suggests, the area only contains Horned Graahks, so don't come expecting to find a bounty of different creatures.

PictureNameTypeLevel RequiredExperienceDrop(s)
Zybez RuneScape Help's Horned Graahk ImageHorned GraahkPitfall Trapping41240Big bones, (tatty) Horned Graahk Fur



3.6 - Swamp

The Swamp Hunting Area is located South-East of Canafis. This hunting area is only for players who wish to seek the Swamp Lizards. Not only are the swamp lizards difficult to reach by walking, it is required that you complete the Priest in Peril, and Nature Spirit quests before reaching the hunting areas. Below are details about the Swamp Lizard. To use this as a weapon, you must first give it fuel. You need to mix 15 swamp tar and a guam leaf in a mortar and pestle and feed it to the lizard. Once fuelled up, it can be used as melee, range and mage weapons depending on the style you choose.

PictureNameTypeLevel RequiredExperienceDrop(s)
Zybez RuneScape Help's Swamp Lizard ImageSwamp LizardNet Trapping29152Swamp Lizard



3.7 - Lava

The Lava Hunting Areas are spread out throughout the map, each containing a type of salamander. The Hunting Area for Red Salamanders is located South-West of Ardougne. An easy way to get here is to teleport to Castle Wars with a Ring of Dueling, then walk north, or to use the spirit trees to the battlefield of Khazard and then walk west. The Hunting Area for Black Salamanders is located in level 20 Wilderness, in the far east by the Hill Giants. Below is a compiled list of information for these animals. To use these as weapons, you need to give them fuel. You need to mix 15 swamp tar in a mortar and pestle, using tarromin for the Red salamander and Harralander for the Black salamander. Once fuelled up, these can be used as melee, range and mage weapons depending on the style you choose.

PictureNameTypeLevel RequiredExperienceDrop(s)
Zybez RuneScape Help's Red Salamander ImageRed SalamanderNet Trapping59272Red Salamander
Zybez RuneScape Help's Black Salamander ImageBlack SalamanderNet Trapping67304Black Salamander



3.8 - Falconry

The Woodland area can be located west of the Gnome tree stronghold, and is accessed by walking from the Gnome gate and west along the south wall. The Falconry area is east of the main hunting area. No gloves, shields or weapons are allowed to be worn in this area, as equipment is provided for 500gp. You cannot take the falcons from the falconry. Below are the details of the animals that can be hunted using this method:

PictureNameTypeLevel RequiredExperienceDrop(s)
Zybez RuneScape Help's Spotted Kebbit ImageSpotted KebbitFalconry43104Spotted fur
Zybez RuneScape Help's Dark Kebbit ImageDark KebbitFalconry57132Dark kebbit fur
Zybez RuneScape Help's Dashing Kebbit ImageDashing KebbitFalconry69156Dashing kebbit fur



3.9 - Worldwide

Worldwide, as the name suggests, means this creature can be found all over the world. It is the normal level 2 imp, and the main spots for these are Varrock, Falador, south of Ardougne Zoo, and Karamja volcano. There are many other locations, and a little exploration can find them if it is desired.

PictureNameTypeLevel RequiredExperienceDrop(s)
Zybez RuneScape Help's Imp ImageImpMagic box trap71450N/A - You obtain a Boxed Imp



4.0 - Hunting

Not all hunting includes tracking down your enemies and capturing them. The hunter skill is separated into differing categories, each with different animals and differing styles of hunting. The compiled list of information below will explain in detail, what each hunting style is, and how it works.

At certain levels you gain the ability to set more traps. The table below shows the levels at which you gain these abilities.

Note: You can set a maximum of one fall trap no matter what your level is.

LevelNumber of Traps
11
202
403
604
805

4.1 - Tracking

Tracking is rather self-explanatory - you track down your prey. Tracking involves searching for Kebbit prints leading out of Burrows, then following the tracks around by searching nearby plants, rocks and trees. You will probably have to find the rest of the trail about five times before it leads you to the Kebbit you are hunting. At this point it is vital you have your noose wand equipped. After finding the end of the tracks inspect a nearby bush, or something else the Kebbit may be hiding in, and inspect it. You'll hook yourself a Kebbit if you have the noose wand equipped.

Zybez Runescape Help's Screenshot of Tracks


4.2 - Bird Hunting

Adam's Screenshot of Tracks

Bird Hunting is a very basic and understandable concept. When bird hunting, always remember to bring at least 2 snares. If you are at a higher level (20-40) bring more snares, as you may set more than one trap. The reason you bring extra snares is because you can often fail to see that one has collapsed, or even lag out, thus losing your snares. As the areas where you catch birds are quite remote, it's a pain to trek back to a bank or a Hunting Store to get new ones.

In order to catch a bird, you must first set up your bird snare. Set it up using the 'Lay' option, in an area where birds of a level you can catch are flying around. When it is set up, you must wait for a bird to come by, and if successful the bird will be trapped, and you will have a new option; "Check Snare". Note that you will only get hunting experience by checking the snare. If you leave your snare for a limited amount of time, it will fall over, and you will have to reset your trap. There are times that your trap will be unsuccessful - when a bird lands on your snare, but flies away before it gets trapped - and you will need to dismantle your trap, before laying it again. Individual birds do have a certain respawn area, so it is wise to set-up your snare close to the respawn area.




4.3 - Butterfly Catching

While butterfly catching requires concentration at all times, this is a very easy method for levelling up from levels 15 to 40. To catch butterflies, a butterfly net must be wielded, and at least one butterfly jar must be in your inventory. To catch a butterfly, locate one and click on it. You will attempt to catch the butterfly and this, depending on your level, could take many attempts. To speed up hunting butterflies, it is wise to have a lot of butterfly jars in your inventory. This saves time lost repeatedly releasing them. Another, more tricky method, is to find the butterflies respawn spot. Finding it speeds up hunting much faster as there is no need to find the butterfly.

"What do I do with these jarred butterflies?" you might ask. These jarred butterflies, when used on another player in a multi combat zone, can boost their attack, defence, hitpoints and strength. See the below table to know each butterfly's effect:




4.4 - Fall Trapping

Using the fall trapping option is a very good way to collect experience for the Hunter skill. The only downfall is that it can be very popular as well. To set up a fall, you first must have the required items: 1 Knife, Logs (A good amount, any type of log will do), Bait (Varies on the creature, not required but recommended), and Proper clothing for the certain area you are in (Not required once again, but recommended). Once you have those items, head over to a spot that looks like this. Basically it looks like a bunch of boulders on the ground. First set up your fall by clicking on the boulder, this will automatically take out the logs from your bag and set it up. Next, this is recommended, click on your 'bait' (Once again varies on the animal, it might be raw meat to fish to even barley) and use it on the fall. Then sit there and wait, eventually the creature will get close and go under the trap. The boulder will then fall and fall on top of the creature. Click on the boulder again and collect the drops.

Using the fall method of training can also be very difficult. Using a fall is very popular, so it is recommended to train in a world with fewer users. The reason that using the fall method can be difficult is because there are a limited amount of spots, and if the area you are training in is too crowded, people will tend to very quickly take your spot. This happens very often as well due to the fact that you need to constantly refill your bag with logs and quickly returning to your spot. A good way to avoid others 'stealing' your spot is to always keep an eye on your spot. Before you start training, stock up on logs as said above and have a good amount. When you are starting to run low on logs, set up your fall and run to the nearest trees while still keeping and eye on your fall trap. If you see it has collapsed, quickly run back and re-set your trap. If you see your fall has captured the creature (Put your cursor over the trap, it if says 'Check' that means you have captured your creature) this will give a limited amount of time to get more logs without other players taking your fall. Be quick though because your trap can 'Collapse' again and if it does it is then open to other players to take. Doing this over and over can prove successful most of the time for keeping your spot.




4.5 - Box Trapping

Box trapping is used to capture Chinchompas in the woodland area, Red Chinchompas in the jungle and - with the release of the quest Eagles' Peak - Ferrets. To trap an animal, simply set up a box trap (bought from any hunting store) and place it in the area where the hunted animal is. Then your trap can be baited (different animals like different baits):

AnimalBait Used
Chinchompa (Woodland)Spicy Chopped Tomato
Red Chinchompa (Jungle)Spicy Minced Meat

Your trap can also be smoked by using a lit torch; this will remove any scent you left behind which decreases the intervals at which they come to you. This, like any trap, has a chance of failing - if an animal walks up to it and pauses, it may spring the trap prematurely, startling it, but not catching it.




4.6 - Net Trapping

AnimalBait Used
Swamp Lizards (Swamp)Guam Tar
Orange Salamanders (Desert)Marrentill Tar
Red Salamanders (Lava)Tarromin Tar
Black Salamanders (Lava)Harralander Tar

Net trapping is used to capture lizards and salamanders. This is commonly used as it provides fast experience for all medium to high levelled hunters. Another bonus is the fact that your trap is reusable, and cheap. To lay a net trap, a rope and a small fishing net is needed, and they should be attached to a special tree located in the hunting area. The trap can be smoked, and bait can be used. To make bait, use swamp tar and the herb that the lizard likes. You can make 15 bait per herb (1 herb + 15 swamp tar). The amount of traps you can lay is dependent on your level. Using anymore than 3 traps at a time for this is bad for two reasons. One being that three will have you running around constantly, and the second being that there aren't places where 4 trees are close enough to make it logical.




4.7 - Pitfall Trapping

Pitfalls are used to trap big monsters - Larupias, Horned Graahks, and Kyatts. To create a pitfall trap, you will need a minimum level of 31, an axe, a knife, and a teasing stick. You'll need to chop some logs - any kind will do - then click on the pit with the logs and knife in your inventory. Then, with the teasing stick equipped, tease your chosen animal. This will anger the animal, making it chase you. Run to your trap, and click on it to jump over. The animal following you will then either jump over the trap following you, or fall into it. If the animal jumps over, you will need to jump over a second trap, as they will not jump over the same trap twice in a row. If the animal is trapped, you will need to click on the trap to check it to gain your experience and the rewards.
Note: Keep in mind these large animals do attack you as they chase you, and they inflict damage. Lower levelled characters should be cautious around them.





4.8 - Falconry

To begin using Falconry, you must first travel to Piscatoris hunting grounds with a minimum level of 43 Hunter. Find and talk to Matthias, and for 500gp he will lend you a Falcon and grant you access to his Falconry training grounds.
Note: Remember no Gloves, Shields, or Weapons can be wielded in this area.

Once you have found an appropriate spot, hold the bird, and head south of where Matthias is to the kebbits. Click on one of the kebbits and your Falcon will lunge forward, and swoop down on the selected kebbit. Drops from these animals, as explained above, include furs that can be made into lightweight clothing, used to greatly increase success of other skills.




5.0 - Clothes

The rewards for hunting animals come in the form of useful dress wear. Some items help with the hunting skill, while others are useful for other skills. To make the clothes, take the required fur and money to the Fancy Clothes Store, located just South-East of Varrock's East Bank, through the wooden gate.

There are three categories of clothes; camouflage, animal camouflage, and falconry fur accessories. The bonus these clothes give is that you have a greater chance of trapping a creature as they provide greater camouflage. Details on how to obtain them are as follows:










6.0 - Strategies

I'm going to be brutally honest right off the bat, you shouldn't plan on training hunting if you expect to gain decent profit or benefit in any significant way, however it is still a skill that many players choose to train simply because they enjoy playing the game. The act of hunting itself usually relies on trapping or fooling animals in order to capture them and their contents. In this guide I will explain the most efficient method of training hunting that I've found from my own experiences.

Please keep in mind that this is a strategy guide, not a skill guide. Therefore I will skip most of the hunting methods simply because I've found them to be inefficient. I'm sure that some other players have found methods other than what I've listed in certain level categories that suit them better and I am in no way saying that this guide shows THE best way to train hunting, but the best way I found to train hunting. And trust me, I've tried many ways.

Varrock Museum


In the basement of the Varrock museum there are several exhibits where you can be quizzed on various facts about the creatures presented in them. If you successfully complete them all, then you will be given 1000 Hunter and Slayer XP. This is a very quick method to get level 9 Hunter (and Slayer) from level 1. For more information please view our Varrock Museum Guide.

Beginner Hunting


Crimson Swifts (1 - 5)


Items:
  • Bird snare - Yanille Hunting Shop
  • Jungle camo top (Optional) - Exchange for 2 Feldip weasel furs and 20gp at the Fancy Clothes Store in the south-eastern section of Varrock past the gate.
  • Jungle camo bottom (Optional) - Exchange for 2 Feldip weasel furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Dramen or Lunar Staff - If you wish to use Fairy Rings to get to this spot

Note that wearing camo or fur clothes will drive away some of the suspiciousness from the animals which you are trying to capture. See next section for more info.

Zybez RuneScape Help's Image of the Crimson Swift Hunting Area

How to get there

By far the fastest way to the Feldip Hills hunting area is by using Fairy Rings and heading south. The code for the fairy ring spot north of the Jungle Hunting Ground is AKS. Another possible way to reach this hunting area is to use Gnome Gliders and run South. Note: To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings. Also, to use Gnome Glider to Feldip Hills completion of One Small Favour and The Grand Tree quests.

The Strategy

Starting off hunting will not be very easy or fun. Your traps will fail most of the time and reaching level 2 might seem to take forever. A good amount of patience is required if you plan to get good at this skill. Head to the area south of Feldip Hills until you see Crimson Swift birds flying in the air. Go ahead and set your trap on the ground. Since you are just beginning to hunt, it's a good idea to step away from the trap slightly (7 - 9 squares away is fine) to help attract birds onto your snare. If a bird lands on your snare but does not get caught, you will need to dismantle it and reset it, otherwise no bird will attempt your trap. If your trap has stood for too long, it will fall over and appear as a typical item on the ground.

A trap can fall if:
  1. No creature has attempted it for too long.
  2. A creature attempted it but was not caught, and the player who set the trap did not dismantle it.
  3. A creature has been caught but the player who set the trap did not check and dismantle it.

You will receive bones and feathers which are associated with the bird you've caught. Or in this case, red feathers. They don't serve any special purpose other than the likes of regular chicken feathers such as feathering arrows and such. Keep catching crimson swifts until you are level 5, then you are ready to hunt a more challenging creature.


Golden Warblars (5 - 9)


Items:
  • Bird snare - Yanille Hunting Shop
  • Waterskins - Shantay Pass
  • Desert camo top (Optional) - Exchange for 2 Desert devil furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Desert camo bottom (Optional) - Exchange for 2 Desert devil furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Shanty Pass - Needed to get within the desert
  • 200 Gold pieces - Needed if you wish to use Magic Carpets
  • Dramen or Lunar Staff - If you wish to use Fairy Rings to get to this spot

Zybez RuneScape Help's Image of the Golden Warblar Hunting Area


How to get there

The fastest way to the Desert Hunting Area would be to use Magic Carpets. With the completion of the Golem quest, you can use the magic carpet to fly from Shanty Pass to the Ruins of Uzer. From there, head west until you reach the Hunting Area. If you have not done the Golem quest, it is suggested you use the Fairy Ring code DLQ and then head north to the Desert Hunting Area.

The Strategy

You will now be hunting in the desert, so be sure bring waterskins to help maintain yourself. Make your way past Shantay's Pass and stop at about halfway to Uzer. Go ahead and continue setting your traps as before until you reach level 9. There isn't much difference between hunting warblars and the crimson swifts.


Copper Longtails (9 - 19)


Items:
  • Bird snare - Yanille Hunting Shop
  • Wood camo top (Optional) - Exchange for 2 Common kebbit furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Wood camo bottom (Optional) - Exchange for 2 Common kebbit furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Dramen or Lunar Staff - If you wish to use Fairy Rings to get to this spot

Zybez RuneScape Help's Image of the Copper Longtail Hunting Area


How to get there

The Woodland spot is one of the easiest training spots to reach. The code for the fairy ring spot north of the Woodland Hunting Ground is AKQ. From there, just head south until you see Copper Longtails. Note: To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings.

The Strategy

To hunt copper longtails, you will need to make a long trip to the Piscatoris woods area if you do not have access to Fairy Rings. The longtails are a lot smarter than the swifts or warblars, therefore you will need a lot of patience to achieve level 19, which is when you will move on to the next creature.


Tropical Wagtails (19 - 33)


Items:
  • Bird snare - Yanille Hunting Shop
  • Jungle camo top (Optional) - Exchange for 2 Feldip weasel furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Jungle camo bottom (Optional) - Exchange for 2 Feldip weasel furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Dramen or Lunar Staff - If you wish to use Fairy Rings Guide to get to this spot

Zybez RuneScape Help's Image of the Tropical Wagtail Hunting Area

How to get there

As with the Crimson Swifts. Fairy Rings are an excellent way to reach the Jungle Hunting Area. The code for the Fairy Rings spot north of the Jungle Hunting Area is AKS. Another option would be to use Gnome Gliders and run South to the Hunting Area. To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings. Also, to use Gnome Glider to Feldip Hills completion of One Small Favour and The Grand Tree quests is required.

The Strategy

This is the last type of bird you will hunt. You'll be hunting slightly west of where you were hunting crimson swifts (levels 1 - 5). It would definitely be within your interest to bring another bird snare with you because you will be able to set up two traps at the same time upon reaching level 20.



Masking

Masking is a part of hunting which determines your success of convincing animals into your traps.

  • Smoking traps - This is simply a waste of time.
  • Baiting Traps - Again, no. Waste of inventory space and hardly helps save time.
  • Camouflaging - This is a definite must. For this you will need to wear fur clothes that match the area in which you hunt. This will decrease the amount of time that passes from the moment you set the trap until a creature will attempt it.
  • Polar - Northern/colder areas including the land which geographically resembles North America Rellekka. Wear Sabretooth or polar camo.
  • Wood - Piscatoris woods area and other forest-like environments. Wear Spined larupia or woodland camo.
  • Jungle - South of Feldip Hills and other jungle-like environments. Wear Spined larupia or jungle camo.
  • Desert - Southern/sandy areas including the hunting area between Uzer and Shantay Pass. Wear Horned graahk or desert camo.
  • Stepping away - Believe it or not, this does help decrease the amount of time it takes for a creature to attempt your trap. I myself haven't tried it so much after level 40 because by the time your level is high enough to set multiple traps at the same time, you're going to be spending more time running around and resetting your traps than running away and waiting for something to attempt it.


Experienced Hunting


Kebbits (33 - 53)


Items:
  • Knife - Outside of Lumbridge castle spawn.
  • Chisel - General stores
  • Any metal axe/hatchet - Buy from Bob's axes in Lumbridge.
  • Spined larupia hat (Recommended) - Exchange for 1 perfect larupia fur and 500gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Spined larupia top (Recommended) - Exchange for 1 tatty or perfect larupia fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Spined larupia legs (Recommended) - Exchange for 1 tatty or perfect larupia fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Dramen or Lunar Staff - If you wish to use Fairy Rings Guide to get to this spot

Zybez RuneScape Help's Image of the Barbtailed Kebbit Hunting Area

How to get there

As with the Crimson Swifts and Tropical Wagtails, the Fairy Rings are an excellent way to reach the Jungle Hunting Area. The code for the fairy ring spot north of the Jungle Hunting Area is AKS. Another option would be to use Gnome Gliders and run South to the Hunting Area. Note: To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings. Also, to use Gnome Glider to Feldip Hills completion of One Small Favour and The Grand Tree quests.

The Strategy

The fall technique is different from snaring birds. Once at the jungle, begin cutting down jungle trees because you will need a log for every time you reset your trap. This will become tiresome but the effort is worth it. You will hunt barbtailed kebbits by tricking them under a heavy rock. After gathering a reasonable amount of wood, go ahead and set up your trap one of the fall rock trap areas. Keep in mind that a fall trap can only be used by one person at a time, so you might have to battle with other hunters for the position. You will receive a barbtail harpoon for each kebbit you trap. Once you have one of their unique drop, you don't need anymore, so you can afford to drop them. Do Barbtailed Kebbits until level 45. Then do Prickly Kebbits. While doing the Prickly ones, use your chisel on the kebbit spikes. If you do this, you'll have about 2200 kebbit bolts.


Chinchompas (53 - 59)


Items:
  • 3 or more box traps - Yanille Hunting Shop
  • Spined larupia hat (Recommended) - Exchange for 1 perfect larupa fur and 500gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Spined larupia top (Recommended) - Exchange for 1 tatty or perfect larupa fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Spined larupia legs (Recommended) - Exchange for 1 tatty or perfect larupa fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Dramen or Lunar Staff - If you wish to use Fairy Rings to get to this spot

Zybez RuneScape Help's Image of the Chinchompa Hunting Area

How to get there

To reach the woodland spot, the fastest way would be to, again, use Fairy Rings. The code for the fairy ring spot north of the Woodland Hunting Ground is AKQ. From there, just head south until you see the Chinchompas. Note: To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings.

The Strategy

Trapping Chinchompas is similar to bird snaring. You will not need additional items besides box traps themselves, because you will be catching Chinchompas alive. Head back to the Piscatoris woods area and begin hunting the little devils.
Note: Chinchompas' properties resemble metal throwing knives: they can be wielded in one hand and used as ranged weapons.


Red Salamanders (59 - 80)

  • 3 or more small fishing nets - Most fishing shops such as at Port Sarim and Catherby.
  • 3 or more ropes - Shantay's Pass or Ardougne Adventurer's Shop.
  • Any camo headgear (Recommended)
  • Any camo top (Recommended)
  • Any camo bottom (Recommended)

Zybez RuneScape Help's Image of the Red Salamander Hunting Area

How to get there

This spot is a little more tricky than all the other hunting areas. To reach this hunting ground, the fastest way would probably be to use an Ardougne Teleport Spell (Level 51 Magic required and 2 Law and Water Runes). Another option would be to use the Watchtower teleport (Level 58 Magic required and 2 Law and Earth Runes). Even another option would be to use the Ring of Dueling to teleport to Castle Wars, and then walk a short distance north to the hunting area. Using the Ring of Dueling does not require a set magic level (good for skillers or others who do not wish to gain magic experience). Using the Watchtower teleport spell also requires completion of the Watch Tower quest). If you use the Ardougne Teleport, head south-west, through the battlefield and you're there. If you plan on using the Watchtower Teleport spell, head north to the battlefield, cross the bridge, head west and you're there.

The Strategy

Different camo suits don't have any significant effect on lava/wilderness hunting areas, but not wearing any camo clothing at all is a disadvantage. Head southwest of Ardougne until you find an altar with lava around it. Similar to the falls (33 - 53), each trap here can only be used by one person at a time, so prepare to defend your position (or change worlds). In this particular case, I would recommend using 3 of the 4 traps on the southwestern side of this hunting area because the traps are closer to each other, therefore not as much moving around is needed. You can keep releasing the salamanders as you catch them because you will not need them unless you plan on preparing them into weapons.



Master Hunting


Red (Carnivorous) Chinchompas (80 - 99)


Items:
  • 5 or more box traps - Yanille Hunting Shop
  • Spined larupia hat (Recommended) - Exchange for 1 perfect larupa fur and 500gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Spined larupia top (Recommended) - Exchange for 1 tatty or perfect larupa fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Spined larupia legs (Recommended) - Exchange for 1 tatty or perfect larupa fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
  • Dramen Staff - If you wish to use Fairy Rings to get to this spot

Zybez RuneScape Help's Image of the Red Chinchompa Hunting Area

How to get there

As with the Crimson Swifts and Tropical Wagtails, the Fairy Rings are an excellent way to reach the Jungle Hunting Area. The code for the fairy ring spot north of the Jungle Hunting Area is AKS. Once there, head south until you reach the Hunting grounds. Another option would be to use Gnome Gliders and run south to the Hunting Area. Note: To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings. Also, to use Gnome Glider to Feldip Hills completion of One Small Favour and The Grand Tree quests.

The Strategy

If you think that hunting Red Chinchompas from this point to 99 is a joke, think again. At this point there is no more efficient method which required least effort and takes the least amount of time to gain experience than Red Chinchompas. This will be pretty much the same as catching Regular Chinchompas except that they'll be harder to catch.



7.0 - Impetuous Impulses

Impetuous Impulses is a minigame where your goal is to try and net some implings running around RuneScape and in their home plane of Puro-Puro. Finding an impling outside of Puro-Puro is harder so the xp is higher. See our Impetuous Impulses minigame guide for more information on these pesky creatures.



8.0 - Frequently Asked Questions

Zybez RuneScape Help's Hunter Potion Image

Q: Is there a potion that helps to boost my hunter level?

A: Yes. The hunter potion temporarily boosts your hunter level by 3.

Q: I've been waiting forever, why aren't the creatures attempting my trap?

A: This is probably because a creature has attempted your trap before. Simply dismantle and reset the trap.

Q: Why do the creatures always escape my trap when they attempt it?

A: Your hunting level isn't high enough to catch whatever you're trying to catch.

Q: Are you sure there's nothing better to catch for fast experience than Red Chinchompas?

A: Yes, most players have no other choice for fast experience other than possibly salamanders.

Q: Can I use the bird feathers to catch fish?

A: No. The only type of hunting feather you can use to catch fish is the stripy feather, to catch the rainbow fish.

Q: I've got tons of the hunter bird feathers, what do I do with them?

A: These feathers can be used for fletching arrows, so I'd recommend you keep them since they only occupy one inventory slot. Especially keep the stripy feathers if you want to fish Rainbow fish.

Q: Where can I collect swamp tar?

A: There are two places, one is the Mort Myre swamp and the other is Lumbridge swamp. It's rather better to collect them from the Lumbridge swamp, as Mort Myre swamps have Ghasts who can damage you.



9.0 - Quests for Experience


Quests with a choice Experience


  • A Fairy Tale Part II: 2,500 XP in any skill of your choice that is over level 30.
  • Legends Quest: 7,650-30,600 XP (7,650 is given to 4 skills from a list of skills)
  • One Small Favour: 10,000-20,000 XP (2 x 10,000 lamps for any skill of your choice over level 30)
  • Recipe for Disaster: 20,000 XP (A Lamp to grant 20,000xp in a skill of your choice over level 50)
  • Great Brain Robbery, The: 5,000 XP for any skill you choose that is over level 30.
Sours: https://2007rshelp.com/skills.php?id=24
Complete Red Chinchompa Hunting Guide - Locations, Trap setup and 3t Hunter - Oldschool Runescape

Table of Contents

How do you get ground bat bones Osrs?

Ground bat bones is an item used in the Watchtower quest and in the Herblore skill. They are made by using a pestle and mortar on bat bones. When combined with a Guam potion (unf) it will explode, and will leave the empty vial only.

How many hours does 99 mining take?

400 hours

How do you get red chins?

However, the best place to catch them is in the Gwenith Hunter area, which becomes available after completing Song of the Elves followed by the red chinchompa hunting ground, which becomes available after completing hard tasks in the Western Provinces Diary.

How do you make box traps Osrs?

Box-trapping can be started at level 27 Hunter, and requires completion of Eagles’ Peak quest, after Nickolaus shows the player how to use one. After a player sets up a box trap, they will automatically walk one square west to stand next to the trap.

What is a drop trap for cats?

Drop traps are useful tools when conducting Trap-Neuter-Return or rescuing sick or injured cats by allowing you to selectively trap a specific member of a colony, since you determine when to spring the manually operated trap.

Where can I buy box traps?

Box traps can be bought from Aleck for 38 coins in the Hunter shop in Yanille, west of the Pet Shop.

How does drum trap work?

Water drains through the trap so fast that any solid materials are pulled out of the trap along with the water. A drum trap holds so much water that any solids entering the trap won’t be pulled directly through, which can allow for solids to accumulate in the bottom of the trap.

Why are drum traps illegal?

A drum trap is illegal because it is neither self cleaning or easy to clean. It also violates the requirement that the interior be a smooth flowing surface.

Why does my P trap smell?

A dried p trap will result in a sewer odor emitting from a sink that maybe hasn’t been used in a while. A p trap is designed to use water to block the sewer gases from leaking up the drain. To alleviate this problem pour water down the drain to restore the water barrier in the p trap.

Sours: https://answerstoall.com/language/how-do-you-get-ground-bat-bones-osrs/

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Away her clothes. The woman listened incredulously to the confused speech, grinning wryly. - Got it.



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