
Where can I get a box trap rs3?
Where can I get a box trap rs3?
In order to obtain a box trap, you can buy them from Aleck (for 38 coins) located in the Hunter shop in Yanille, west of the Pet Shop. Up to 5 box traps may be taken from Nyriki’s crate or the Ruined boat for free.
How do you get a box trap Osrs?
Box traps may be bought from Aleck’s Hunter Emporium. in Yanille or the Nardah Hunter Shop in Nardah. One can also be obtained for free by searching the crate adjacent to the bookcases in the northernmost house at Land’s End. They can also be obtained from hunter kit.
Do box traps break Osrs?
After a certain amount of time, a box trap will collapse, requiring the player to pick it back up, or lay it again.
What is a drop trap for cats?
A drop trap is an essential tool for the TNR trapper. Compared to a normal box trap, cats are not as wary of going in and so don’t need to be as hungry. It can be used for selectively trapping a particular cat, catching several cats at once or general colony trapping.
Are raccoons easy to trap?
Raccoons are very intelligent and have great memories, which may make them wary of traps. Try getting them acquainted with your trap by tying it open and leaving bait inside for a few days before setting it for a catch.
What do you use to bait a possum trap?
Although they aren’t particularly finicky eaters, the best possum bait is fish or apples. Baiting opossum traps with canned pet food also works well. While there are differences of opinion as to the best bait for opossums, all professional trappers agree, the smellier the better.
What do you use a box trap for in RuneScape?
A box trap is a type of trap used in the Hunter skill. The box trapping technique is used to catch ferrets and chinchompas. With the required Hunter level and partial completion of the Eagles’ Peak quest, the player may set up a box trap.
Where do you find trapped chinchompas in RuneScape?
Certain trapped animals appear in the inventory. Left-clicking the animal will release the trapped animal. Trapped chinchompas are stackable, and can be used as a multi-target ranged weapon. With the release of the Summoning skill, more animals were made available for box-trapping.
What happens when a chinchompa passes a box trap?
When a chinchompa or ferret passes the trap, it may be caught, but only when the player is not standing on the trap. If the prey is successfully caught, the box trap will close in around the animal, and the player will have the option to “check” the trap. If not successful, the trap will also close, and the player will have to reset it.
How many traps can you use at a time in RuneScape?
Box-trapping can be done using multiple traps at once, beginning with 2 traps at a time with level 1 hunter and maxing out at 5 box traps at a time with level 80 Hunter or 6 with the Volcanic trapper outfit. It is recommended that players bring multiple box traps with them (perhaps 10-15) while hunting.
Do you get experience for catching chinchompas in RuneScape?
Experience is only gained after the player retrieves the trapped animal. Box traps can be baited or smoked, both of which increases the rates of success for catching chinchompas (although most players report the rate is not significant).
When a chinchompa or ferret passes the trap, it may be caught, but only when the player is not standing on the trap. If the prey is successfully caught, the box trap will close in around the animal, and the player will have the option to “check” the trap. If not successful, the trap will also close, and the player will have to reset it.
How does the box trap work in RuneScape?
Similar to bird snaring, it involves laying a box trap on the ground and waiting for prey to come. After a certain period of time, the box trap will collapse, requiring the player to pick it back up or lay it again. Experience is only gained after the player retrieves the trapped animal.
What can you catch with a box trap?
The box trapping technique is used to catch ferrets and chinchompas. With the required Hunter level and completion of the Eagles’ Peak quest, the player may set up a box trap. When a chinchompa or ferret passes the trap, it may be caught, but only when the player is not standing on the trap.
runelite / runelite Public
Is your feature request related to a problem? Please describe.
Currently, enabling "reset traps" under menu entry swapper applies to 2 things:
- It makes traps on the ground relayable with left click
- It makes the left click for failed traps reset them
The left click lay box (that is on the ground) is very useful and handy,.
However, the reseting trap option is very time consuming, and pretty terrible overall.
At the moment, enabling the swapper option puts them both on, while only ground laying is useful.
Describe the solution you'd like
I would like an option to select only 1. ground laying or 2. box resetting.
Describe alternatives you've considered
A split in the option of the menu entry swapper, to choose ground laying seperate to box resetting.
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OSRS Hunter Guide: 1-99 Training - Old School Runescape
Articles

Complete Hunter guide and how to efficiently train its skills from level 1 to 99
From Scratch to Level 99
Check out our article on the Best Money making skills in OSRS to find guides on the other most profitable skills in Runescape Old School
Introduction
Hunter, a Member-Only Skill, allows you to catch various Creatures and Animals that roam the OSRS world. A lot of these Creatures award very valuable loot when caught, making Hunter one of the most profitable Skills in the entire game.
Leveling up Hunter Skill is quite engaging, especially when compared to leveling up Skills like Runecrafting. There are various ways of raising up this Skill efficiently, while also making a good profit. This Guide will go over the fastest, the most efficient, and the most profitable, alternative methods of leveling up Hunter from 1 to 99. It will also cover the prerequisites, Hunter-related Quests, and some optional Gear and Items that can make skilling process smoother.
RUNESCAPE MARKET |
Before You Start
There are some preparations to be made before you begin to level up Hunter Skill. Some of these preparation steps are mandatory, while others are optional but recommended. These steps take a form of Quests and Items that improve your Skilling efficiency and generally make your Leveling process much more bearable. There are also a few things you should remember when Leveling Hunter, we will cover these as well. |
Quests |
There are some Quests that have to be started/completed for access to various Hunting locations. These Quests are not mandatory, but they open up some very viable Skilling routes that should not be overlooked. Quests with low requirements are a great way of gaining some early Hunter Experience, so they should be strongly considered as a way of skipping the first few, very slow level-ups.
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Items and Equipment |
If there are any OSRS Skilling rules, this is certainly one of them: If there is an item or a piece of equipment that can make your grind easier, you should use it. Below, we present you a list of items that will make your Hunter journey a little easier.
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Things to Remember |
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The Training For the most part, leveling up Hunter is straightforward, but there are some alternative methods available here and there, so you should pick the ones that suit you (and your wallet) the best. |
![]() Skill Levels 1-9 ⇒ The "Natural History Quiz" Quest |
Note: This is the recommended way of getting the first few Hunter levels, as it is a lot less time-consuming than the standard Experience Grind. |
![]() An alternative approach for Levels 1-7 ⇒ Hunting Polar Kebbits |
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![]() Skill Levels 7(9)-15 ⇒ Hunting Feldip Weasels |
Note: The Ring of Pursuit might come in handy for Hunting these, as it provides a 25% chance of revealing the entire track of a Weasel. If you opt for using it, remember to bring a few, because it has 10 charges only. |
![]() Skill Levels 15-33 ⇒ Hunting Ruby Harvest Butterflies and Copper Longtails |
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![]() Skill Levels 33-37 ⇒ Hunting Swamp Lizards |
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![]() An alternative approach for Levels 33-37 ⇒ Hunting Barb-Tailed Kebbits |
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![]() Skill Levels 37-43 ⇒ Hunting Prickly Kebbits |
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![]() Skill Levels 43-60 ⇒ Hunting Spotted Kebbits at the Falconry |
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![]() Skill Levels 59(60)-67 ⇒ Hunting Red Salamanders |
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![]() Skill Levels 67-80 ⇒ Hunting Black Salamanders |
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![]() Skill Levels (73)80-99 ⇒ Hunting Black Chinchompas |
Note: Hunting Black Chinchompas is associated with high risks, and you should Hunt Red Chinchompas instead if you have problems avoiding/running away from Player Killers. |
![]() An alternative approach for Levels 63(80)-99 ⇒ Hunting Red Chinchompas |
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END NOTE
This Guide has covered the basics of Leveling up Hunter Skill and should allow you to Grind Hunter experience efficiently. Please remember that all steps featured above are just raw guidelines, and you are free to develop your Skills however you want, but nevertheless, we hope that you will find this Guide at least somewhat helpful.
Please do note that this is an early version of our guide, and we will be happy to receive constructive criticism, that will help us improve it, so leave your suggestions in the comment section below. We also plan to add further, less known Skilling methods to the list in the foreseeable future.
Pictures used in this article are the intellectual property of Jagex
Old School Runescape - The Complete Hunter Guide
Hunter is a Pay-to-Play skill that requires having a membership to use it, thus the only way to train it is by using P2P methods. It is used to catch various creatures all over the map such as animals, birds, etc. It is a non-combat skill which means it isn’t used in combat, but using it can still cause you to take damage and reduce your Hitpoints.
Players mainly train this skill to unlock new quests as well as certain activities in the game. Using Hunter can also be useful as you can be rewarded with some good items such as Spotted Kebbit Fur which is obtained by hunting Spotted Kebbits to make Spotted capes.
Hunter can also be used to make some money by catching Chinchompas to sell them at the Grand Exchange to the other players. You can also use the Chinchompas as ammunition for Chining to train your Ranged skill.
In this article, we will be focusing on the various and most efficient training methods to get your Hunter skill to level 99 as fast as possible. A way to make money will also be mentioned later on. Note that this skill isn’t really expensive to train as it doesn’t require many items to use. Most of the methods below are not AFK.
Make sure to check out all 23 OSRS skills in our relevant guide.
Table of Contents
OSRS Hunter 101
Hunting creatures can be done by using the Hunter skill and it has various ways to be done, each requires some requirements to be used. This can only be done in some areas in the game which are called the Hunter Areas and they can be found around the map marked with its Hunter icon.
Catching creatures is not always guaranteed, it highly depends on your Hunter level.
Each Hunter Area has its own creatures depending on the habitat. The table below shows all of the various Hunter Areas.
Habitat | Area |
---|---|
Aerial | Lake Molch |
Ape Atoll | Kruk’s Dungeon |
Desert | Uzer Hunter area |
Jungle | Feldip Hunter area |
Karamja | Karamja Hunter area |
Lava | Ourania Hunter area |
Lava | Boneyard Hunter area |
Snow | Rellekka Hunter area |
Swamp | Canifis Hunter area |
Woodland | Piscatoris Hunter area |
Woodland | Falconry |
Woodland | Kourend Woodland |
Other | Gwenith Hunter area |
Other | Fossil Island underwater |
Other | Mushroom Forest and Fossil Island Volcano |
Other | Mushroom Forest |
Other | Wilderness |
Other | Gielinor |
Completing the Eagles’ Peak Quest will unlock the Eagle transport system which is used for traveling between the Hunter Areas quickly.
Hunter Shops & Tools
There are only two shops where you can buy your Hunter tools, these two shops are located in Yanille and Nardah. The table below shows all the Hunter tools these shops offer.
Item | Number in stock | Price (in Gold) |
---|---|---|
Butterfly net | 5 | 20 |
Butterfly jar | 100 | 1 |
Magic box | 30 | 600 |
Noose wand | 50 | 4 |
Bird snare | 50 | 5 |
Box trap | 25 | 32 |
Teasing stick | 5 | 50 |
Unlit torch | 20 | 4 |
Rabbit snare | 10 | 15 |
Bird snare pack | 3 | 505 |
Box trap pack | 3 | 3,200 |
Magic imp box pack | 3 | 60,000 |
Aerial Fishing
Aerial Fishing is a good way to train Hunter and Fishing at the same time, but it is generally used to train Fishing and it requires level 35 Hunter and level 43 Fishing to be used. You can read everything about it in our 99 Fishing guide.
Bird House Trapping
Bird House Trapping Location, Old School Runescape
It is a good way to AFK train Hunter but it maybe not as fast as the other training methods. It consists of using Bird Houses to catch birds on Fossil Island. This can be done by using Bird Houses on their designated spots on Fossil Island while filling them with Hop/Herb seeds (10 seeds each). Players should wait until the Bird House gets filled with birds before checking it to gain Hunter XP.
Filling a Bird House with birds may take up to 50 minutes, so using this method is usually good for being AFK. Players will receive Hunter XP, raw bird meat, bird nests, and feathers once they check the Bird House to empty it.
Note that the chance to receive a Bird nest is depending on your Hunter level and the Bird House type (higher is better).
You can craft your own Bird Houses instead of buying them from other players. Each Bird House requires a Hammer, Chisel, Clockwork, and Logs along with a specific Crafting level depending on the kind of the Bird House.
Each Bird House also requires a certain Hunter level to use and XP gained by using each of them varies depending on its type. Note that the house will be destroyed (the Clockwork won’t be lost) upon checking it so it can only be used for 1 time.
Bird House Type | Hunter Level | XP |
---|---|---|
Regular | 5 | 280 |
Oak | 14 | 420 |
Willow | 24 | 560 |
Teak | 34 | 700 |
Maple | 44 | 820 |
Mahogany | 49 | 960 |
Yew | 59 | 1,020 |
Magic | 74 | 1,140 |
Redwood | 89 | 1,200 |
Hammer and Chisel can be obtained from some General stores such as Varrock General Store in Varrock. While the seeds are obtained by killing monsters such as Ice troll females.
The Clockwork can be made in the player-owned house, but it is advised to directly buy it from the Grand Exchange since it is much faster this way.
Bait and Smoke
There two ways to increase the Hunting catch rate aside from having a High Hunter level. These two ways are using either bait or a smoking trap. Both of these ways will increase the chance by a very small chance while requiring extra steps to add them to the trap. That means they both are not worth to use at all if you want to train efficiently.
Bird Snares
Bird Caught in a Bird Snare Trap, Old School Runescape
A trap that is used to catch birds in their own Hunter Area. Players should set up the trap in the creature’s area and wait until it gets caught. If the trap catches the bird successfully, you will be able to use the “check” option upon right-clicking the trap. If not, you will have to re-setup the trap.
There are a few types of birds that can be caught depending on your Hunter level with each giving different XP rates. Check the table below to learn more about them.
Hunter Level | Creature | XP | Location |
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1 | Crimson swift | 34 | Feldip Hunter area |
5 | Golden warbler | 47 | Uzer Hunter area |
9 | Copper longtail | 61 | Piscatoris Hunter area and Kourend Woodland |
11 | Cerulean twitch | 65 | Rellekka Hunter area |
19 | Tropical wagtail | 95 | Feldip Hunter area |
Butterfly Netting
Butterfly netting requires you to have a Butterfly net, Impling jar or Butterfly jar to use. It is used for catching Bats, Implings, and Butterflies with each requiring a different Hunter level.
This is done by left-clicking the creature while having the required tool to catch it.
These tools can be bought from some Hunter shops such as Aleck’s Hunter Emporium in Yanille
Box Traps
Box Trapping, Old School Runescape
This trapping method is used for catching Ferrets and Chinchompas requiring the completion of Eagles’ Peak and having a certain Hunter level for each type of these creatures.
The player should set up the Trap in the creature’s area waiting for one of them to pass through it. The chance to catch the creature is highly depending on your Hunter level.
Once the creature is caught, you will be able to see a “check” option when you right-click the trap. If you fail, you will have to re-setup the trap.
Hunter Level | Creature | XP | Location |
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27 | Ferret | 115 | Piscatoris Hunter area |
53 | Chinchompa | 198 | Piscatoris Hunter area and Kourend Woodland |
63 | Carnivorous chinchompa | 265 | Feldip Hunter area, red chinchompa hunting ground and Gwenith Hunter area |
73 | Black chinchompa | 315 | Wilderness |
Deadfall Traps
Deadfall Trap, Old School Runescape
It is a type of traps that can be used to catch Maniacal Monkeys and Kebbits. Each type of these creatures requires a certain Hunter level to catch. Having a Knife, Logs and/or Banana in your inventory is also required to be able to catch them.
The boulder will fall on the creature if it was successfully caught. If not the player will have to set up the boulder again back from its original position.
Hunter Level | Creature | XP | Location |
---|---|---|---|
23 | Wild kebbit | 128 | Piscatoris Hunter area |
33 | Barb-tailed kebbit | 168 | Feldip Hunter area |
37 | Prickly kebbit | 204 | Piscatoris Hunter area |
51 | Sabre-toothed kebbit | 200 | Rellekka Hunter area |
60 | Maniacal monkey | 1,000 | Kruk’s Dungeon |
Osrs box traps

Table of Contents
1.0 - Introduction
The Hunter skill is unlike many other skills in-game, being based moreover on patience above training strategy. Players that have started this skill have experienced tracking and catching numerous animals, most of which are newly introduced. The Hunter skill also introduced a new range of equipment, some of which includes tribal-like helms, capes, gloves, and even live animals! In order to start hunting you must buy hunting equipment from players or from hunting stores. Hunting stores are located in Yanille and Nardah (south-east of Pollnivneach).
Once you have your equipment, you're all set to hunt. The first animals you are able to hunt are Crimson Swifts and Polar Kebbits. The Crimson Swifts are located in the Jungle Hunting Area, and the Polar Kebbits are located in the Snow Hunting Area. For more details visit their respective sections.
2.0 - Equipment
There is a lot of hunter equipment that is available from hunter stores in certain places throughout RuneScape. These include traps, snares and different tools used to trap or provoke the creatures of Runescape.
The following table describes all of the Hunter equipment you can purchase and use from Hunter stores:
* - The Hunter Crossbow requires level 50 ranged to use, and gives +55 range attack bonus. It uses kebbit bolts, which are akin to adamant arrows in power.
3.0 - Hunter Training Areas
Scattered across RuneScape are 6 Hunting Areas. These 6 areas are the only areas in which you can train hunting on (Excluding Imps, which require 71 Hunter. These are located all around RuneScape). In these Hunting Areas players witness hunting animals. Not all hunting animals are located in the same area; hence there are 6 climates that suit each hunting animal. All hunting areas are marked by the on the Mini-map. Information about each animal and their hunting area are located below.
3.1 - Woodland
The Woodland Hunting Area is located in South of Piscatoris, and North of Gnome Stronghold. Here lies most of the kebbit race, along with a few other selections of animals. Below is a chart of the animals that are within the Piscatoris Hunting Area:
Picture | Name | Type | Level Required | Experience | Drop(s) |
![]() | Common Kebbit | Tracking | 3 | 36 | Bones, Raw Beast Meat, Common Kebbit Fur |
![]() | Copper Longtails | Bird Hunting | 9 | 61 | Bones, Raw Bird Meat, Brown Feathers |
![]() | Ruby Harvest | Butterfly Catching | 15 | 24 | Ruby Harvest |
![]() | Wild Kebbit | Deadfall Trapping | 23 | 128 | Bones, Kebbit Claws |
![]() | Rabbit | Snaring | 27 | 144 | Bones, Raw Rabbit Meat, Rabbit Foot |
![]() | Ferret | Box Trapping | 27 | 115.2 | Ferret |
![]() | Prickly Kebbit | Deadfall Trapping | 37 | 204 | Bones, Kebbit Spikes |
![]() | Razor-backed Kebbit | Tracking | 49 | 348 | Bones, Raw Beast Meat, Long Kebbit Spikes ** |
![]() | Chinchompa | Box Trapping | 53 | 198 | Chinchompa |
3.2 - Jungle
The Jungle Hunting Area is located south of Feldip Hills, which is south of Yanille. This hunting area is home of the Crimson Swifts, which is one of the first animals you are required to hunt in order to bring your level higher. The jungle is also one of the most efficient training areas for hunters that have attained level 30-40 hunting. Below are the animals located in the Jungle Hunting Area:
From | Picture | Name | Notes |
Tropical Wagtail | ![]() | Stripy Feathers | These are used to catch Rainbow fish, which heal 11hp, at level 38 with a fly-fishing rod, and level 38 cooking to cook. |
Carnivorous Chinchompa | ![]() | Red Chinchompa | Can be used as a range weapon. They have short, medium and long fuses that can be changed to give a greater chance at hitting a target. For example a long fuse has a greater chance of hitting a target further away. |
3.3 - Desert
The Desert Hunting Area is located east of Shantay Pass, just over the bridge lying east. This hunting area includes an abundance of Golden Warblers and Orange Salamanders, perfect for Hunters levelled 20-50. Due to the small range of animals, and a semi-large training area, hunters now have more space for animals to trap. To use the Orange salamander as a weapon, you must first give it fuel. You need to mix 15 swamp tar and one marrentill in a mortar and pestle and feed it to the lizard. Once fuelled up, it can be used as melee, range and mage weapons depending on the style you choose. Below is a list of animals located within the Desert training Area:
Picture | Name | Type | Level Required | Experience | Drop(s) |
![]() | Golden Warblers | Bird Hunting | 5 | 47.5 | Bones, Raw Bird Meat, Orange Feathers |
![]() | Desert Devils | Tracking | 13 | 66 | Bones, Raw Beast Meat, Desert Devil Fur |
![]() | Orange Salamander | Net Trapping | 47 | 224 | Orange Salamander |
3.4 - Snow
The chilly frozen part of Hunting is located North-East of Rellekka. This hunting area contains a good amount of butterflies, so it is strongly recommended to come here for butterfly hunting between levels 30-40. The Snow Hunting area also contains Polar Kebbits, which are another beginning animal for hunters. Below is a list of animals located in the Snow Hunting Area:
3.5 - Horned Graahks
Just north of Cairn Isle is the area where Horned Graahks can be found. Cairn Isle is located just off the west coast of Karamja. As the name suggests, the area only contains Horned Graahks, so don't come expecting to find a bounty of different creatures.
Picture | Name | Type | Level Required | Experience | Drop(s) |
![]() | Horned Graahk | Pitfall Trapping | 41 | 240 | Big bones, (tatty) Horned Graahk Fur |
3.6 - Swamp
The Swamp Hunting Area is located South-East of Canafis. This hunting area is only for players who wish to seek the Swamp Lizards. Not only are the swamp lizards difficult to reach by walking, it is required that you complete the Priest in Peril, and Nature Spirit quests before reaching the hunting areas. Below are details about the Swamp Lizard. To use this as a weapon, you must first give it fuel. You need to mix 15 swamp tar and a guam leaf in a mortar and pestle and feed it to the lizard. Once fuelled up, it can be used as melee, range and mage weapons depending on the style you choose.
Picture | Name | Type | Level Required | Experience | Drop(s) |
![]() | Swamp Lizard | Net Trapping | 29 | 152 | Swamp Lizard |
3.7 - Lava
The Lava Hunting Areas are spread out throughout the map, each containing a type of salamander. The Hunting Area for Red Salamanders is located South-West of Ardougne. An easy way to get here is to teleport to Castle Wars with a Ring of Dueling, then walk north, or to use the spirit trees to the battlefield of Khazard and then walk west. The Hunting Area for Black Salamanders is located in level 20 Wilderness, in the far east by the Hill Giants. Below is a compiled list of information for these animals. To use these as weapons, you need to give them fuel. You need to mix 15 swamp tar in a mortar and pestle, using tarromin for the Red salamander and Harralander for the Black salamander. Once fuelled up, these can be used as melee, range and mage weapons depending on the style you choose.
Picture | Name | Type | Level Required | Experience | Drop(s) |
![]() | Red Salamander | Net Trapping | 59 | 272 | Red Salamander |
![]() | Black Salamander | Net Trapping | 67 | 304 | Black Salamander |
3.8 - Falconry
The Woodland area can be located west of the Gnome tree stronghold, and is accessed by walking from the Gnome gate and west along the south wall. The Falconry area is east of the main hunting area. No gloves, shields or weapons are allowed to be worn in this area, as equipment is provided for 500gp. You cannot take the falcons from the falconry. Below are the details of the animals that can be hunted using this method:
Picture | Name | Type | Level Required | Experience | Drop(s) |
![]() | Spotted Kebbit | Falconry | 43 | 104 | Spotted fur |
![]() | Dark Kebbit | Falconry | 57 | 132 | Dark kebbit fur |
![]() | Dashing Kebbit | Falconry | 69 | 156 | Dashing kebbit fur |
3.9 - Worldwide
Worldwide, as the name suggests, means this creature can be found all over the world. It is the normal level 2 imp, and the main spots for these are Varrock, Falador, south of Ardougne Zoo, and Karamja volcano. There are many other locations, and a little exploration can find them if it is desired.
Picture | Name | Type | Level Required | Experience | Drop(s) |
![]() | Imp | Magic box trap | 71 | 450 | N/A - You obtain a Boxed Imp |
4.0 - Hunting
Not all hunting includes tracking down your enemies and capturing them. The hunter skill is separated into differing categories, each with different animals and differing styles of hunting. The compiled list of information below will explain in detail, what each hunting style is, and how it works.
At certain levels you gain the ability to set more traps. The table below shows the levels at which you gain these abilities.
Note: You can set a maximum of one fall trap no matter what your level is.
Level | Number of Traps |
1 | 1 |
20 | 2 |
40 | 3 |
60 | 4 |
80 | 5 |
4.1 - Tracking
Tracking is rather self-explanatory - you track down your prey. Tracking involves searching for Kebbit prints leading out of Burrows, then following the tracks around by searching nearby plants, rocks and trees. You will probably have to find the rest of the trail about five times before it leads you to the Kebbit you are hunting. At this point it is vital you have your noose wand equipped. After finding the end of the tracks inspect a nearby bush, or something else the Kebbit may be hiding in, and inspect it. You'll hook yourself a Kebbit if you have the noose wand equipped.

4.2 - Bird Hunting

Bird Hunting is a very basic and understandable concept. When bird hunting, always remember to bring at least 2 snares. If you are at a higher level (20-40) bring more snares, as you may set more than one trap. The reason you bring extra snares is because you can often fail to see that one has collapsed, or even lag out, thus losing your snares. As the areas where you catch birds are quite remote, it's a pain to trek back to a bank or a Hunting Store to get new ones.
In order to catch a bird, you must first set up your bird snare. Set it up using the 'Lay' option, in an area where birds of a level you can catch are flying around. When it is set up, you must wait for a bird to come by, and if successful the bird will be trapped, and you will have a new option; "Check Snare". Note that you will only get hunting experience by checking the snare. If you leave your snare for a limited amount of time, it will fall over, and you will have to reset your trap. There are times that your trap will be unsuccessful - when a bird lands on your snare, but flies away before it gets trapped - and you will need to dismantle your trap, before laying it again. Individual birds do have a certain respawn area, so it is wise to set-up your snare close to the respawn area.
4.3 - Butterfly Catching
While butterfly catching requires concentration at all times, this is a very easy method for levelling up from levels 15 to 40. To catch butterflies, a butterfly net must be wielded, and at least one butterfly jar must be in your inventory. To catch a butterfly, locate one and click on it. You will attempt to catch the butterfly and this, depending on your level, could take many attempts. To speed up hunting butterflies, it is wise to have a lot of butterfly jars in your inventory. This saves time lost repeatedly releasing them. Another, more tricky method, is to find the butterflies respawn spot. Finding it speeds up hunting much faster as there is no need to find the butterfly.
"What do I do with these jarred butterflies?" you might ask. These jarred butterflies, when used on another player in a multi combat zone, can boost their attack, defence, hitpoints and strength. See the below table to know each butterfly's effect:
4.4 - Fall Trapping
Using the fall trapping option is a very good way to collect experience for the Hunter skill. The only downfall is that it can be very popular as well. To set up a fall, you first must have the required items: 1 Knife, Logs (A good amount, any type of log will do), Bait (Varies on the creature, not required but recommended), and Proper clothing for the certain area you are in (Not required once again, but recommended). Once you have those items, head over to a spot that looks like this. Basically it looks like a bunch of boulders on the ground. First set up your fall by clicking on the boulder, this will automatically take out the logs from your bag and set it up. Next, this is recommended, click on your 'bait' (Once again varies on the animal, it might be raw meat to fish to even barley) and use it on the fall. Then sit there and wait, eventually the creature will get close and go under the trap. The boulder will then fall and fall on top of the creature. Click on the boulder again and collect the drops.
Using the fall method of training can also be very difficult. Using a fall is very popular, so it is recommended to train in a world with fewer users. The reason that using the fall method can be difficult is because there are a limited amount of spots, and if the area you are training in is too crowded, people will tend to very quickly take your spot. This happens very often as well due to the fact that you need to constantly refill your bag with logs and quickly returning to your spot. A good way to avoid others 'stealing' your spot is to always keep an eye on your spot. Before you start training, stock up on logs as said above and have a good amount. When you are starting to run low on logs, set up your fall and run to the nearest trees while still keeping and eye on your fall trap. If you see it has collapsed, quickly run back and re-set your trap. If you see your fall has captured the creature (Put your cursor over the trap, it if says 'Check' that means you have captured your creature) this will give a limited amount of time to get more logs without other players taking your fall. Be quick though because your trap can 'Collapse' again and if it does it is then open to other players to take. Doing this over and over can prove successful most of the time for keeping your spot.
4.5 - Box Trapping
Box trapping is used to capture Chinchompas in the woodland area, Red Chinchompas in the jungle and - with the release of the quest Eagles' Peak - Ferrets. To trap an animal, simply set up a box trap (bought from any hunting store) and place it in the area where the hunted animal is. Then your trap can be baited (different animals like different baits):
Animal | Bait Used |
Chinchompa (Woodland) | Spicy Chopped Tomato |
Red Chinchompa (Jungle) | Spicy Minced Meat |
Your trap can also be smoked by using a lit torch; this will remove any scent you left behind which decreases the intervals at which they come to you. This, like any trap, has a chance of failing - if an animal walks up to it and pauses, it may spring the trap prematurely, startling it, but not catching it.
4.6 - Net Trapping
Animal | Bait Used |
Swamp Lizards (Swamp) | Guam Tar |
Orange Salamanders (Desert) | Marrentill Tar |
Red Salamanders (Lava) | Tarromin Tar |
Black Salamanders (Lava) | Harralander Tar |
Net trapping is used to capture lizards and salamanders. This is commonly used as it provides fast experience for all medium to high levelled hunters. Another bonus is the fact that your trap is reusable, and cheap. To lay a net trap, a rope and a small fishing net is needed, and they should be attached to a special tree located in the hunting area. The trap can be smoked, and bait can be used. To make bait, use swamp tar and the herb that the lizard likes. You can make 15 bait per herb (1 herb + 15 swamp tar). The amount of traps you can lay is dependent on your level. Using anymore than 3 traps at a time for this is bad for two reasons. One being that three will have you running around constantly, and the second being that there aren't places where 4 trees are close enough to make it logical.
4.7 - Pitfall Trapping
Pitfalls are used to trap big monsters - Larupias, Horned Graahks, and Kyatts. To create a pitfall trap, you will need a minimum level of 31, an axe, a knife, and a teasing stick. You'll need to chop some logs - any kind will do - then click on the pit with the logs and knife in your inventory. Then, with the teasing stick equipped, tease your chosen animal. This will anger the animal, making it chase you. Run to your trap, and click on it to jump over. The animal following you will then either jump over the trap following you, or fall into it. If the animal jumps over, you will need to jump over a second trap, as they will not jump over the same trap twice in a row. If the animal is trapped, you will need to click on the trap to check it to gain your experience and the rewards.
Note: Keep in mind these large animals do attack you as they chase you, and they inflict damage. Lower levelled characters should be cautious around them.
4.8 - Falconry
To begin using Falconry, you must first travel to Piscatoris hunting grounds with a minimum level of 43 Hunter. Find and talk to Matthias, and for 500gp he will lend you a Falcon and grant you access to his Falconry training grounds.
Note: Remember no Gloves, Shields, or Weapons can be wielded in this area.
Once you have found an appropriate spot, hold the bird, and head south of where Matthias is to the kebbits. Click on one of the kebbits and your Falcon will lunge forward, and swoop down on the selected kebbit. Drops from these animals, as explained above, include furs that can be made into lightweight clothing, used to greatly increase success of other skills.
5.0 - Clothes
The rewards for hunting animals come in the form of useful dress wear. Some items help with the hunting skill, while others are useful for other skills. To make the clothes, take the required fur and money to the Fancy Clothes Store, located just South-East of Varrock's East Bank, through the wooden gate.
There are three categories of clothes; camouflage, animal camouflage, and falconry fur accessories. The bonus these clothes give is that you have a greater chance of trapping a creature as they provide greater camouflage. Details on how to obtain them are as follows:
6.0 - Strategies
I'm going to be brutally honest right off the bat, you shouldn't plan on training hunting if you expect to gain decent profit or benefit in any significant way, however it is still a skill that many players choose to train simply because they enjoy playing the game. The act of hunting itself usually relies on trapping or fooling animals in order to capture them and their contents. In this guide I will explain the most efficient method of training hunting that I've found from my own experiences.
Please keep in mind that this is a strategy guide, not a skill guide. Therefore I will skip most of the hunting methods simply because I've found them to be inefficient. I'm sure that some other players have found methods other than what I've listed in certain level categories that suit them better and I am in no way saying that this guide shows THE best way to train hunting, but the best way I found to train hunting. And trust me, I've tried many ways.
Varrock Museum
In the basement of the Varrock museum there are several exhibits where you can be quizzed on various facts about the creatures presented in them. If you successfully complete them all, then you will be given 1000 Hunter and Slayer XP. This is a very quick method to get level 9 Hunter (and Slayer) from level 1. For more information please view our Varrock Museum Guide.
Beginner Hunting
Crimson Swifts (1 - 5)
Items:
- Bird snare - Yanille Hunting Shop
- Jungle camo top (Optional) - Exchange for 2 Feldip weasel furs and 20gp at the Fancy Clothes Store in the south-eastern section of Varrock past the gate.
- Jungle camo bottom (Optional) - Exchange for 2 Feldip weasel furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Dramen or Lunar Staff - If you wish to use Fairy Rings to get to this spot
Note that wearing camo or fur clothes will drive away some of the suspiciousness from the animals which you are trying to capture. See next section for more info.

By far the fastest way to the Feldip Hills hunting area is by using Fairy Rings and heading south. The code for the fairy ring spot north of the Jungle Hunting Ground is AKS. Another possible way to reach this hunting area is to use Gnome Gliders and run South. Note: To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings. Also, to use Gnome Glider to Feldip Hills completion of One Small Favour and The Grand Tree quests.
The StrategyStarting off hunting will not be very easy or fun. Your traps will fail most of the time and reaching level 2 might seem to take forever. A good amount of patience is required if you plan to get good at this skill. Head to the area south of Feldip Hills until you see Crimson Swift birds flying in the air. Go ahead and set your trap on the ground. Since you are just beginning to hunt, it's a good idea to step away from the trap slightly (7 - 9 squares away is fine) to help attract birds onto your snare. If a bird lands on your snare but does not get caught, you will need to dismantle it and reset it, otherwise no bird will attempt your trap. If your trap has stood for too long, it will fall over and appear as a typical item on the ground.
A trap can fall if:- No creature has attempted it for too long.
- A creature attempted it but was not caught, and the player who set the trap did not dismantle it.
- A creature has been caught but the player who set the trap did not check and dismantle it.
You will receive bones and feathers which are associated with the bird you've caught. Or in this case, red feathers. They don't serve any special purpose other than the likes of regular chicken feathers such as feathering arrows and such. Keep catching crimson swifts until you are level 5, then you are ready to hunt a more challenging creature.
Golden Warblars (5 - 9)
Items:
- Bird snare - Yanille Hunting Shop
- Waterskins - Shantay Pass
- Desert camo top (Optional) - Exchange for 2 Desert devil furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Desert camo bottom (Optional) - Exchange for 2 Desert devil furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Shanty Pass - Needed to get within the desert
- 200 Gold pieces - Needed if you wish to use Magic Carpets
- Dramen or Lunar Staff - If you wish to use Fairy Rings to get to this spot

How to get there
The fastest way to the Desert Hunting Area would be to use Magic Carpets. With the completion of the Golem quest, you can use the magic carpet to fly from Shanty Pass to the Ruins of Uzer. From there, head west until you reach the Hunting Area. If you have not done the Golem quest, it is suggested you use the Fairy Ring code DLQ and then head north to the Desert Hunting Area.
The StrategyYou will now be hunting in the desert, so be sure bring waterskins to help maintain yourself. Make your way past Shantay's Pass and stop at about halfway to Uzer. Go ahead and continue setting your traps as before until you reach level 9. There isn't much difference between hunting warblars and the crimson swifts.
Copper Longtails (9 - 19)
Items:
- Bird snare - Yanille Hunting Shop
- Wood camo top (Optional) - Exchange for 2 Common kebbit furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Wood camo bottom (Optional) - Exchange for 2 Common kebbit furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Dramen or Lunar Staff - If you wish to use Fairy Rings to get to this spot

How to get there
The Woodland spot is one of the easiest training spots to reach. The code for the fairy ring spot north of the Woodland Hunting Ground is AKQ. From there, just head south until you see Copper Longtails. Note: To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings.
The StrategyTo hunt copper longtails, you will need to make a long trip to the Piscatoris woods area if you do not have access to Fairy Rings. The longtails are a lot smarter than the swifts or warblars, therefore you will need a lot of patience to achieve level 19, which is when you will move on to the next creature.
Tropical Wagtails (19 - 33)
Items:
- Bird snare - Yanille Hunting Shop
- Jungle camo top (Optional) - Exchange for 2 Feldip weasel furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Jungle camo bottom (Optional) - Exchange for 2 Feldip weasel furs and 20gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Dramen or Lunar Staff - If you wish to use Fairy Rings Guide to get to this spot

As with the Crimson Swifts. Fairy Rings are an excellent way to reach the Jungle Hunting Area. The code for the Fairy Rings spot north of the Jungle Hunting Area is AKS. Another option would be to use Gnome Gliders and run South to the Hunting Area. To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings. Also, to use Gnome Glider to Feldip Hills completion of One Small Favour and The Grand Tree quests is required.
The StrategyThis is the last type of bird you will hunt. You'll be hunting slightly west of where you were hunting crimson swifts (levels 1 - 5). It would definitely be within your interest to bring another bird snare with you because you will be able to set up two traps at the same time upon reaching level 20.
Masking
Masking is a part of hunting which determines your success of convincing animals into your traps.
- Smoking traps - This is simply a waste of time.
- Baiting Traps - Again, no. Waste of inventory space and hardly helps save time.
- Camouflaging - This is a definite must. For this you will need to wear fur clothes that match the area in which you hunt. This will decrease the amount of time that passes from the moment you set the trap until a creature will attempt it.
- Polar - Northern/colder areas including the land which geographically resembles North America Rellekka. Wear Sabretooth or polar camo.
- Wood - Piscatoris woods area and other forest-like environments. Wear Spined larupia or woodland camo.
- Jungle - South of Feldip Hills and other jungle-like environments. Wear Spined larupia or jungle camo.
- Desert - Southern/sandy areas including the hunting area between Uzer and Shantay Pass. Wear Horned graahk or desert camo.
- Stepping away - Believe it or not, this does help decrease the amount of time it takes for a creature to attempt your trap. I myself haven't tried it so much after level 40 because by the time your level is high enough to set multiple traps at the same time, you're going to be spending more time running around and resetting your traps than running away and waiting for something to attempt it.
Experienced Hunting
Kebbits (33 - 53)
Items:
- Knife - Outside of Lumbridge castle spawn.
- Chisel - General stores
- Any metal axe/hatchet - Buy from Bob's axes in Lumbridge.
- Spined larupia hat (Recommended) - Exchange for 1 perfect larupia fur and 500gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Spined larupia top (Recommended) - Exchange for 1 tatty or perfect larupia fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Spined larupia legs (Recommended) - Exchange for 1 tatty or perfect larupia fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Dramen or Lunar Staff - If you wish to use Fairy Rings Guide to get to this spot

As with the Crimson Swifts and Tropical Wagtails, the Fairy Rings are an excellent way to reach the Jungle Hunting Area. The code for the fairy ring spot north of the Jungle Hunting Area is AKS. Another option would be to use Gnome Gliders and run South to the Hunting Area. Note: To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings. Also, to use Gnome Glider to Feldip Hills completion of One Small Favour and The Grand Tree quests.
The StrategyThe fall technique is different from snaring birds. Once at the jungle, begin cutting down jungle trees because you will need a log for every time you reset your trap. This will become tiresome but the effort is worth it. You will hunt barbtailed kebbits by tricking them under a heavy rock. After gathering a reasonable amount of wood, go ahead and set up your trap one of the fall rock trap areas. Keep in mind that a fall trap can only be used by one person at a time, so you might have to battle with other hunters for the position. You will receive a barbtail harpoon for each kebbit you trap. Once you have one of their unique drop, you don't need anymore, so you can afford to drop them. Do Barbtailed Kebbits until level 45. Then do Prickly Kebbits. While doing the Prickly ones, use your chisel on the kebbit spikes. If you do this, you'll have about 2200 kebbit bolts.
Chinchompas (53 - 59)
Items:
- 3 or more box traps - Yanille Hunting Shop
- Spined larupia hat (Recommended) - Exchange for 1 perfect larupa fur and 500gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Spined larupia top (Recommended) - Exchange for 1 tatty or perfect larupa fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Spined larupia legs (Recommended) - Exchange for 1 tatty or perfect larupa fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Dramen or Lunar Staff - If you wish to use Fairy Rings to get to this spot

To reach the woodland spot, the fastest way would be to, again, use Fairy Rings. The code for the fairy ring spot north of the Woodland Hunting Ground is AKQ. From there, just head south until you see the Chinchompas. Note: To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings.
The StrategyTrapping Chinchompas is similar to bird snaring. You will not need additional items besides box traps themselves, because you will be catching Chinchompas alive. Head back to the Piscatoris woods area and begin hunting the little devils.
Note: Chinchompas' properties resemble metal throwing knives: they can be wielded in one hand and used as ranged weapons.
Red Salamanders (59 - 80)
- 3 or more small fishing nets - Most fishing shops such as at Port Sarim and Catherby.
- 3 or more ropes - Shantay's Pass or Ardougne Adventurer's Shop.
- Any camo headgear (Recommended)
- Any camo top (Recommended)
- Any camo bottom (Recommended)

This spot is a little more tricky than all the other hunting areas. To reach this hunting ground, the fastest way would probably be to use an Ardougne Teleport Spell (Level 51 Magic required and 2 Law and Water Runes). Another option would be to use the Watchtower teleport (Level 58 Magic required and 2 Law and Earth Runes). Even another option would be to use the Ring of Dueling to teleport to Castle Wars, and then walk a short distance north to the hunting area. Using the Ring of Dueling does not require a set magic level (good for skillers or others who do not wish to gain magic experience). Using the Watchtower teleport spell also requires completion of the Watch Tower quest). If you use the Ardougne Teleport, head south-west, through the battlefield and you're there. If you plan on using the Watchtower Teleport spell, head north to the battlefield, cross the bridge, head west and you're there.
The StrategyDifferent camo suits don't have any significant effect on lava/wilderness hunting areas, but not wearing any camo clothing at all is a disadvantage. Head southwest of Ardougne until you find an altar with lava around it. Similar to the falls (33 - 53), each trap here can only be used by one person at a time, so prepare to defend your position (or change worlds). In this particular case, I would recommend using 3 of the 4 traps on the southwestern side of this hunting area because the traps are closer to each other, therefore not as much moving around is needed. You can keep releasing the salamanders as you catch them because you will not need them unless you plan on preparing them into weapons.
Master Hunting
Red (Carnivorous) Chinchompas (80 - 99)
Items:
- 5 or more box traps - Yanille Hunting Shop
- Spined larupia hat (Recommended) - Exchange for 1 perfect larupa fur and 500gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Spined larupia top (Recommended) - Exchange for 1 tatty or perfect larupa fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Spined larupia legs (Recommended) - Exchange for 1 tatty or perfect larupa fur and 100gp at the Fancy Clothes Store in the southeastern section of Varrock past the gate.
- Dramen Staff - If you wish to use Fairy Rings to get to this spot

As with the Crimson Swifts and Tropical Wagtails, the Fairy Rings are an excellent way to reach the Jungle Hunting Area. The code for the fairy ring spot north of the Jungle Hunting Area is AKS. Once there, head south until you reach the Hunting grounds. Another option would be to use Gnome Gliders and run south to the Hunting Area. Note: To use the Fairy Rings, you must have completed Fairy Tale Part I and up to step 8 on Fairy Tale Part II. A dramen or lunar staff is also required to operate the Fairy Rings. Also, to use Gnome Glider to Feldip Hills completion of One Small Favour and The Grand Tree quests.
The StrategyIf you think that hunting Red Chinchompas from this point to 99 is a joke, think again. At this point there is no more efficient method which required least effort and takes the least amount of time to gain experience than Red Chinchompas. This will be pretty much the same as catching Regular Chinchompas except that they'll be harder to catch.
7.0 - Impetuous Impulses
Impetuous Impulses is a minigame where your goal is to try and net some implings running around RuneScape and in their home plane of Puro-Puro. Finding an impling outside of Puro-Puro is harder so the xp is higher. See our Impetuous Impulses minigame guide for more information on these pesky creatures.
8.0 - Frequently Asked Questions

Q: Is there a potion that helps to boost my hunter level?
A: Yes. The hunter potion temporarily boosts your hunter level by 3.
Q: I've been waiting forever, why aren't the creatures attempting my trap?
A: This is probably because a creature has attempted your trap before. Simply dismantle and reset the trap.
Q: Why do the creatures always escape my trap when they attempt it?
A: Your hunting level isn't high enough to catch whatever you're trying to catch.
Q: Are you sure there's nothing better to catch for fast experience than Red Chinchompas?
A: Yes, most players have no other choice for fast experience other than possibly salamanders.
Q: Can I use the bird feathers to catch fish?
A: No. The only type of hunting feather you can use to catch fish is the stripy feather, to catch the rainbow fish.
Q: I've got tons of the hunter bird feathers, what do I do with them?
A: These feathers can be used for fletching arrows, so I'd recommend you keep them since they only occupy one inventory slot. Especially keep the stripy feathers if you want to fish Rainbow fish.
Q: Where can I collect swamp tar?
A: There are two places, one is the Mort Myre swamp and the other is Lumbridge swamp. It's rather better to collect them from the Lumbridge swamp, as Mort Myre swamps have Ghasts who can damage you.
9.0 - Quests for Experience
Quests with a choice Experience
- A Fairy Tale Part II: 2,500 XP in any skill of your choice that is over level 30.
- Legends Quest: 7,650-30,600 XP (7,650 is given to 4 skills from a list of skills)
- One Small Favour: 10,000-20,000 XP (2 x 10,000 lamps for any skill of your choice over level 30)
- Recipe for Disaster: 20,000 XP (A Lamp to grant 20,000xp in a skill of your choice over level 50)
- Great Brain Robbery, The: 5,000 XP for any skill you choose that is over level 30.
Table of Contents
How do you get ground bat bones Osrs?
Ground bat bones is an item used in the Watchtower quest and in the Herblore skill. They are made by using a pestle and mortar on bat bones. When combined with a Guam potion (unf) it will explode, and will leave the empty vial only.
How many hours does 99 mining take?
400 hours
How do you get red chins?
However, the best place to catch them is in the Gwenith Hunter area, which becomes available after completing Song of the Elves followed by the red chinchompa hunting ground, which becomes available after completing hard tasks in the Western Provinces Diary.
How do you make box traps Osrs?
Box-trapping can be started at level 27 Hunter, and requires completion of Eagles’ Peak quest, after Nickolaus shows the player how to use one. After a player sets up a box trap, they will automatically walk one square west to stand next to the trap.
What is a drop trap for cats?
Drop traps are useful tools when conducting Trap-Neuter-Return or rescuing sick or injured cats by allowing you to selectively trap a specific member of a colony, since you determine when to spring the manually operated trap.
Where can I buy box traps?
Box traps can be bought from Aleck for 38 coins in the Hunter shop in Yanille, west of the Pet Shop.
How does drum trap work?
Water drains through the trap so fast that any solid materials are pulled out of the trap along with the water. A drum trap holds so much water that any solids entering the trap won’t be pulled directly through, which can allow for solids to accumulate in the bottom of the trap.
Why are drum traps illegal?
A drum trap is illegal because it is neither self cleaning or easy to clean. It also violates the requirement that the interior be a smooth flowing surface.
Why does my P trap smell?
A dried p trap will result in a sewer odor emitting from a sink that maybe hasn’t been used in a while. A p trap is designed to use water to block the sewer gases from leaking up the drain. To alleviate this problem pour water down the drain to restore the water barrier in the p trap.
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Away her clothes. The woman listened incredulously to the confused speech, grinning wryly. - Got it.