Twilight princess character list

Twilight princess character list DEFAULT


Not to be confused with Mdina.

Fictional character

Midna (Japanese: ミドナ, Hepburn: Midona) is a fictional character introduced as one of the main protagonists in The Legend of Zelda: Twilight Princess, a video game in Nintendo's The Legend of Zelda series. She is a member of the magic-wielding Twili who joins forces with Link to prevent the kingdom of Hyrule from being enveloped by a corrupted parallel dimension known as the Twilight Realm. While Midna appears as an imp-like creature in the majority of Twilight Princess, her actual form is humanoid. She was designed by Yusuke Nakano and voiced by Akiko Kōmoto. Midna's first appearance was in a trailer for Twilight Princess shown at the Electronic Entertainment Expo (E3); at the time, her gender was unknown, leaving some journalists confused about it.

Midna was generally well received by critics and gamers alike. Her role in Twilight Princess has been compared to that of Navi, who accompanies Link in the game Ocarina of Time. Midna makes minor appearances in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate, and is a playable character in Hyrule Warriors.

Concept and design[edit]

The concept of Midna came from another game Nintendo was working on before Twilight Princess, which was eventually abandoned.[1] Eventually re-purposed for Twilight Princess, Midna was illustrated by Yusuke Nakano[2] and voiced by Akiko Kōmoto.[3] In describing the character, The Legend of Zelda: Twilight Princess director Eiji Aonuma called her "tsundere", which means a character who starts the story as snobbish and brash, but becomes gentler and kinder over time, a character archetype both he and Shigeru Miyamoto, co-creator of The Legend of Zelda series, are fond of.[4] When asked by Game Informer editor Billy Berghammer if Midna would make a follow-up appearance to her role in Twilight Princess, Aonuma found it unlikely that she would return due to the game's ending, but added that if there were enough demand, the developers may consider it.[4]

Midna's original form is a turquoise-skinned woman with body markings on her limbs, orange hair, and red eyes. As stated in The Legend of Zelda: Hyrule Historia, her design has an "air of the Middle East" as opposed to Princess Zelda's Westernized design.[5] She wears a South Asian-like attire composing of black gagra choli with a trailing black veil. However, after being cursed by Zant, Midna became a diminutive "imp".[6] Other than her lack of clothing, save a fragment of the Fused Shadow relic as a mask, Midna bears elements of her original form. While in her imp form, Midna frequently speaks in sinister and sarcastic ways, often acting uninterested in Link's plight unless they suit her needs. Her bright orange hair is her main method of physical control while she is in imp form and often uses it to deal physical damage or control Link while he is in his wolf form. Her on-screen dialogue is often accompanied by a babble of pseudo-speech, which was produced by scrambling English phrases sampled by Kōmoto.[7]


Midna's game of origin, Twilight Princess, reveals her backstory as being the next in line to rule the Twilight Realm, making her the eponymous "Twilight Princess". However, the power-obsessed Twili Zant usurps the throne from Midna using powers granted to him by Ganon to turn their people into monsters. Stripped of her power and turned into a diminutive imp-like creature, a vengeful Midna finds a fragment of the Fused Shadow prior to witnessing on Link's capture and transformation into a wolf by Zant's Shadow Beasts. Seeing use in him, Midna rescues Link and convinces him to help her find the other Fused Shadow fragments to regain her birthright.[8][9] Over time, Midna becomes less insensitive and sassy toward Link. After obtaining the last Fused Shadow, Zant catches the two of them off-guard and seizes the Fused Shadows, exposes Midna to the Light Spirit Lanayru and makes her fall ill; and curses Link to remain in wolf form, causing him to seek the Master Sword to reverse this.[10][11]Princess Zelda heals Midna, causing herself to disappear. After obtaining the Master Sword, Link and Midna begin their search for the Twilight Mirror.[11] Upon discovery of the mirror, they find that Zant has broken it and scattered its pieces. After the mirror's restoration, Midna and Link travel to the Twilight Realm and defeat Zant.[12] The two of them travel to Hyrule Castle to defeat Ganondorf, the source of Zant's power. After defeating Ganon's Bestial form, Midna uses the power of the Fused Shadows to attempt to finish off Ganondorf, but is found to have been unsuccessful when Ganondorf approaches Link, crushing the fragment of the Fused Shadow that Midna wore on her face as a mask. After Ganondorf is defeated and Hyrule Castle is destroyed, Midna is restored to her original humanoid form. She returns to the Twilight Realm and shatters the Mirror of Twilight, separating the Light and Twilight Realms and preventing a potential repeat of Zant's actions by someone else.

In Hyrule Warriors, Midna is attacked by the sorceress Cia during her battle with Zant's forces and is banished from the Twilight Realm when Cia allies with Zant. While antagonistic at first, Midna allies herself with Lana and Agitha to help Link and Zelda defeat Cia and restore order, and later to defeat the revived Ganondorf. She is also playable in her true Twili form as part of the Twilight Princess DLC pack. In Hyrule Warriors Legends, a mysterious crystal briefly restores Midna to her true form. She uses her restored power to aid Princess Zelda with help from Linkle, but she is forced to destroy the crystal and returns to her imp form.

Midna makes minor appearances in Super Smash Bros. Brawl in the form of collectible stickers and trophies.[13][14] A song from Twilight Princess, "Midna's Lament", is featured as a song in Brawl as well.[15] She also appears in Super Smash Bros. for Nintendo 3DS and Wii U[16] and Super Smash Bros. Ultimate as an assist trophy.


Midna was first revealed in the E3 trailer of Twilight Princess, which also first showed the Twilight Realm and Wolf Link. Her gender was unknown at the time, causing some confusion among journalists.[17]IGN editor Matt Casamassina commented that the "colorful character" clashed with the then-black and white world of the Twilight Realm, though he was excited to see how the wolf-and-rider mechanics would work.[17]

Midna has received mostly positive reception from both the video game press and the public for her role in Twilight Princess. Game Informer editor Andrew Reiner stated that she, along with Link's wolf transformation, had incredible effects on Twilight Princess' gameplay.[18] Fellow Game Informer editor Billy Berghammer stated that he loved Midna, describing her as a cool character due to how she messed with Link throughout the game.[4] editor Jeremy Parish stated that the supporting characters of Twilight Princess make up for Link's laconic nature, Midna more so than others. He described her as being acerbic and thoughtful, as well as an intricate character who moves the plot forward for her own means.[19] While America's Intelligence Wire editor Dave Arey described her as intriguing, he felt that she could have been more so if Nintendo had developed her further.[20]GamesRadar listed her as one of the 25 best new characters of the decade, stating that before Midna, the only characters they could relate to were Link, Princess Zelda, and Ganon.[21] RPGamer editor Matthew Rickert stated that he found nothing intriguing or likable about her, complaining about how much more plot time she receives in spite of this, arguing that she offers little help to Link and that it felt like she had replaced Zelda in Twilight Princess.[22] Yahtzee Croshaw of Zero Punctuation claimed that she stood out from previous support characters in the series with "an interesting arc."[23]

She has also been praised for her overall role in the series and as a Nintendo character. She ranked at fifth place on the top ten best female video game characters by members of Official Nintendo Magazine's forum. The ONM staff added that she was well loved by Nintendo fans, and her back story made it difficult to dislike her.[24]G4TV editor Michael Leffler called her a wonderful addition to the series, adding that she balances Link out.[25]Nintendo Power, in discussing the ending to Twilight Princess, describes the relationship between Link and Midna as one of the most compelling in The Legend of Zelda history.[26] IGN editor Lucas M. Thomas refers to her as essentially the second playable character in Twilight Princess.[27]

Midna has been compared to several characters in fiction, most often to fellow The Legend of Zelda series character Navi. Nintendo World Report editor Jonathan Metts compared Midna to Navi as well, calling them analogues to each other but differed in saying that he did not find her annoying in the least. He added that unlike Navi, she had an actual personality and an ambiguous sense of morality.[28] A preview of Twilight Princess in magazine GameAxis Unwired also compared Midna to Navi, though criticizing her inability to identify enemies' names and weaknesses like Navi could.[29]Shacknews editor David Craddock compared Midna to The Legend of Zelda: Majora's Mask partner Tatl, a character physically similar to Navi, calling her "very sarcastic" and "very amusing." Because of this, he found her to be much more interesting than Navi.[30] In the book "The meaning of video games: gaming and textual studies", author Steven Edward Jones discusses multiple non-playable characters that assist the playable character throughout the game, including Midna. He compared Midna to another wolf-riding assistant named Issun from the action game Ōkami, adding that they both seem to be based on Navi. He went further to suggest that these kinds of characters could be based on Tinker Bell from Peter Pan.[31]

Before the release of Super Smash Bros. Brawl, Midna's inclusion as a playable character was a popular suggestion amongst fans. In an article detailing the top ten most-wanted characters for Brawl, IGN editors Phil Pirrello and Richard George ranked Midna third, citing her controlling personality and shadow-based powers, which they say would add some much-needed unconventional gameplay to the Super Smash Bros. series.[32] Midna was also featured in two of IGN's Smash It Up editorials; first as the Reader's Choice and later amongst other dual characters. Both of these were written by Lucas M. Thomas, who also praised the character for her potential as a quality Super Smash Bros. fighter.[27][33] In response to their top ten most-wanted characters list, a group of Midna fans began sending many emails to IGN, causing members of the IGN Stars staff to create an article mentioning their forum as well as their cause to have Midna appear in more video games.[34]


  1. ^Corrigan, Hope (28 June ). "Zelda's Midna Was Originally Designed for an Unreleased Nintendo Game". IGN. Archived from the original on 28 June Retrieved 28 June
  2. ^Nintendo EAD Group No. 3 (November 19, ). The Legend of Zelda: Twilight Princess. Nintendo. Scene: staff credits.
  3. ^"こうもと あきこ". Arts Vision (in Japanese). Retrieved 12 July
  4. ^ abcBerghammer, Billy (). "GDC Zelda's Link To The Past And Future - The Eiji Aonuma Interview". Game Informer. GameStop. Archived from the original on Retrieved
  5. ^Thorpe, Patrick; et&#;al., eds. (). The Legend of Zelda: Hyrule Historia. Translated by Gombos, Michael; et&#;al. Dark Horse Comics. p.&#; ISBN&#;.
  6. ^Game Arts; Sora Ltd. (). Super Smash Bros. Brawl (Wii). Nintendo. Scene: Trophy description.
  7. ^Hillier, Brenna (July 30, ). "Midna speaks English, and other secrets of The Legend of Zelda". VG. Archived from the original on August 2, Retrieved April 30,
  8. ^Nintendo EAD Group No. 3 (November 19, ). The Legend of Zelda: Twilight Princess (GameCube/Wii). Nintendo.
  9. ^Nintendo EAD Group No. 3 (November 19, ). The Legend of Zelda: Twilight Princess (GameCube/Wii). Nintendo.
  10. ^Nintendo EAD Group No. 3 (November 19, ). The Legend of Zelda: Twilight Princess (GameCube/Wii). Nintendo.
  11. ^ abNintendo EAD Group No. 3 (November 19, ). The Legend of Zelda: Twilight Princess (GameCube/Wii). Nintendo.
  12. ^Zant: As long as my master, Ganon, survives, he will resurrect me without cease!
  13. ^"Sticker List". Smash Bros. Nintendo. Archived from the original on Retrieved
  14. ^"Trophy List". Smash Bros. Nintendo. Archived from the original on Retrieved
  15. ^"Full Song List With Secret Songs". Smash Bros. Nintendo. Archived from the original on Retrieved
  16. ^"Assist Trophies". Smash Bros. Nintendo. Archived from the original on Retrieved
  17. ^ abCasamassina, Matt (17 May ). "E3 Zelda Trailer Impressions". IGN. Archived from the original on Retrieved
  18. ^Reiner, Andrew. "The Legend Continues". Game Informer. GameStop. Archived from the original on Retrieved
  19. ^Parish, Jeremy (). "The Legend of Zelda: Twilight Princess Review". Ziff Davis. Archived from the original on Retrieved
  20. ^Arey, Dave (). "Syracuse: Interactive features take classic game to next level" (Newspaper). The America's Live Wire.
  21. ^"The 25 best new characters of the decade". GamesRadar. Future US. Archived from the original on Retrieved
  22. ^Rickert, Matthew (). "The Legend of Zelda: Twilight Princess". RPGFan. Emerald Shield Media. Archived from the original on Retrieved
  23. ^Croshaw, Yahtzee. "Skyward Sword". The Escapist. Enthusiast Gaming. Retrieved 25 May
  24. ^East, Tom (). "Nintendo Features: Leading Ladies". Official Nintendo Magazine. Future plc. Archived from the original on Retrieved
  25. ^"The Legend of Zelda: Twilight Princess for GameCube Reviews". G4TV. NBCUniversal. Archived from the original on Retrieved
  26. ^"Grand Finales". Nintendo Power. No.&#; San Francisco: Future US. January p.&#; ISSN&#;
  27. ^ abThomas, Lucas M. (30 November ). "Smash It Up! Tag Teams". IGN. Archived from the original on 7 August Retrieved 12 July
  28. ^Metts, Jonathan (). "Wii Review: The Legend of Zelda: Twilight Princess". Nintendo World Report. Archived from the original on Retrieved
  29. ^Husin, Salehuddin (February ). "The Legend of Zelda: Twilight Princess". GameAxis Unwired. SPH Magazines. p.&#; ISSN&#;X.
  30. ^Craddock, David (). "The Legend of Zelda: Twilight Princess Impressions Continued"Shacknews. Archived from the original on Retrieved
  31. ^Jones, Steven E. (). The Meaning of Video Games: Gaming and Textual Studies. Routledge. ISBN&#;.
  32. ^Pirrello, Phil; George, Richard (). "Smash Bros. Wish-List: All Nintendo Edition". IGN. Archived from the original on Retrieved
  33. ^Thomas, Lucas M. (7 September ). "Smash It Up! Ladies' Night". IGN. Archived from the original on 7 August Retrieved 12 July
  34. ^"Save Midna". IGN. Archived from the original on Retrieved

External links[edit]

  • Media related to Midna at Wikimedia Commons

Talk:List of characters in The Legend of Zelda: Twilight Princess/Archive 1

This is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page.


I'm new here and have pretty much no idea what I'm doing. I added some images for Ashei, Auru, Shad and Rusl, but now the page looks really messy. Can someone help?

Character Names

For Chudley/Malver, at the least, there is no official name. The only official source calls him nothing other than "Celebrity Clerk", and the name of his shop does not appear anywhere in the game. Therefore, the section needs to be fixed accordingly , 30 March (UTC)[]

Ganon and the Twilight King

Please stop speculating on whether Ganon is the Twilight King. , 17 November (UTC)[]

Okay so really SPOILER

Gandorf is NOT the Twilight King. Zelda is one of the bosses or whatever you refer to it that Link must battle, she is possessed by Gandorf and fights very similar to Phantom Ganon.

Can we please add spoiler signs

Really, I was just looking at this page and I see all this stuff about Ganondorf that basically reveals the whole plot.

Of every Zelda game?KrytenKoro , 8 June (UTC)[]

Light spirits and goddesses?

Could something be added as to how some of the light spirits are apparently named after the goddesses (Lanayru, Eldin, Fadon and Ordona)?

I see it's been done now (and that I got Faron's name wrong; my excuse is that I haven't played the game myself).
the Lanayru part is probably the only thing you can make a case about. Everything else is a little coincidental. C. Pineda , 23 August (UTC)[]

Update and cleanup

This article is really bad. Considering the game has been out for eight days, I wouldn't expect everything to be in future tense and refering to trailers. I assume few people have tried to edit this page because most people haven't finished the game and they don't want to spoil it for themselves. I finished it Saturday, so I'll start cracking down even though my prose sucks.

Done and done! I cleaned up the text, and added that invisitext. For future reference, the formatting is <!-- replace italics with your own words -->Zooba , 2 December (UTC)[]

Zant's appearance

I am a bit confused about the appearance of the twilight king, primarily his helmet/face, is this a crown or helm of some sort or is he just in human with a monstrous facial appearance?

SPOILERS: It's a helmet (with a retractable tongue). From the videos I've seen, you can see part of his face behind the tongue in an appearance early-ish, and just before his boss battle then his entire face is revealed (although it's still somewhat strange). The whole thing seems to be part of his armour and parts of it can be unfolded and hidden at will. (In addition, it might be interesting to add Zant's lunatic behaviour when you meet him as a boss, in contrast to his more serious depiction earlier - I haven't played the game, but possibly it's because Ganondorf's left him to return to Hyrule personally?)

Thanks, I read the Zant article and saw his real face, wierd and not as good as I expected

Does anyone know what Zant's clothes consist of? (Robes, shorts, pants etc.)

Does it really matter? It's robes with baggy pants, if it's really that important (like Inuyasha, for lack of a better example). However, that level of detail really doesn't mean anything to the character, and is largely irrelevant.KrytenKoro , 21 May (UTC)[]

Game guide information in the boss section

This shit seriously needs to stop. For those reading who don't know, Wikipedia is not a place for GameFAQs style information and strategy. The boss section is a piece of crap because all people add is in-depth strategy. Is there a way to add text only visible on the edit screen that would tell people not to do this? SixteenBitJorge , 1 December (UTC)[]

Thanks to Zooba for taking care of that. Now let's see if people actually listen. SixteenBitJorge , 2 December (UTC)[]

The boss section is looking much, much, better now. High fives to everyone who has helped clean that former atrocity up. SixteenBitJorge , 5 December (UTC)[]


It says in the section under Ganondorf that at the end of the game Zant actually commits suicide and as a result Ganondorf dies. Does he actually? I thought he died as a result of his lifeforce being attached to Ganondorf's when Link defeats him. Even so, if he actually comitted suicide, the game would probrably not be rated Teen, but Mature instead due to the disturbing theme. Can anyone confirm this?

Haven't played the game, but I've seen an uploaded video of the ending. Zant snaps his own neck, jerking it sideways at an angle with a crunching noise (this happens in some kind of vision), and Ganondorf's eyes go white and his head jerks back right after.
Yes, but before the "vision" of Zant, Ganondorf's Triforce of Power fades from his hand and the gash in his torso where the Master Sword is penetrated looses its glow and goes black. I believe that here he isn't dying, but losing his power instead as the Triforce leaves him. He is still alive, but since all of his power is gone, he no longer has the ability to keep Zant revived, and thus Zant dies. Since their lifeforces were still attached, Ganondorf dies in turn. Does that make sense?
It would make sense, but I don't think it should be written here. It's merely speculation after all. To me, it seemed like Zant just appeares as a kind of illusion for Ganondorf as he was dying, and basically saying "Screw you, now you're dead" by taunting Ganondorf and snapping his own neck.

Throughout the game, Zant has shown that his body is extremely flexible, so snapping his neck sidewards would not necesserily have to kill him either. Again, I think it wa smore of a taunt. Both theories are simple speculation, so please just remove them both from here. Thanks.

I'm sick of hearing this theory. Look guys if Zant's death could kill Ganondorf then Ganondorf would be dead twice. And don't say suicide is different. Zant treated Ganondorf as a god and a master. Never in the game is it hinted that Zant can control Ganondorf. Think of Zant like a parasite. When the host(Ganondorf)dies so does the parasite attached to them(Zant) , 9 July (UTC)[]
That'snot quite the theory. The theory is that since Ganondorf said "anything you desire I will desire too", i.e "I will make any wish of yours come true", Zant wished for Ganondorf to die, and that was his personal (crazy) way of communicating that wish.KrytenKoro , 11 July (UTC)[]

OMGGanondorf was LYING TO ZANT he was USING him he didnt care wat zant wanted either way as his "god" he controled the twilight realm anywayDarkest-Link33 (talk) , 24 May (UTC)Erik[]


Should there be a separate article for Zant? I say there should be, since we have one on Agahnim. PlatformerMastah , 6 December (UTC)[]

Yup, I honestly think there should be one, I am thinking abput writing it myself. I just need a picture of Zant unmasked and I'll start :P

Queen Fairy

I think the Queen Fairy she have a small article on this page, after all she does play a larger role in this game than she did in previous games. Does anyone else agree? Tpganon —The preceding unsigned comment was added by Tpganon (talk • contribs) , 6 December (UTC).[]

Yeah, man, go ahead and add it. There's an image on the Great Fairy page if you need it. SixteenBitJorge , 6 December (UTC)[]

I just wrote it! What do you think? Oh, and how do you add images? , 7 December (UTC)[]


I feel there are some knots in the storyline.

  • "In essence, Ganondorf is the one behind all the events of Twilight Princess. After he was sealed away in the Dark World, the Seven Sages released him to await execution in Arbiter's Grounds, a prison in Gerudo Mesa. The Dark Lord was ritualy chained to a giant rock and impaled by a blade of light."

if the blade of light did not kill Ganondorf, why did the Master Sword kill him? the latter is also a blade of light (infused from the Sols), is it not? I think the blade of light mentioned in regards to the Arbiter's Grounds could very well be the Master Sword.

  • "The Triforce of Power gave him power to survive execution and break free from the chains."

why did Ganondorf revive after the execution, but did not revive after Link kills him? where did the Triforce of Power possibly go? I am assuming Ganondorf still has the Triforce of Power. let's remember the Triforce on his hand can fade in and out, but never seems to go away. is there any evidence that Ganondorf is straight-out dead? if he was just plain dead, there would be no later (in the timeline) games with Ganondorf in them. I think Ganondorf never lost the Triforce, but only lost it's power. how the Master Sword made the Triforce stop working, and the blade of light used in the execution did not, is a big puzzler.

what exactly does slay mean? kill? weaken? make the sage need to be revived? and are these the sages of OoT, meaning Rauru or Saria could have been "slayed"? Scepia , 7 December (UTC)[]

Because the Master Sword was made to repel and banish evil is why it could kill him. It's not the Master Sword that Ganondorf was impaled with by the Sages, as Ganndorf keeps that sword, and it's totally different in appearence to the Master Sword. And it is used by Ganondorf in the final battle, where both swords are present.

He was never killed, that's why. The Triforce protected him, but it couldn;t protect him from the Master Sword, for reasons mentioned above. And he must've died, as if you rememebr, Zant says that as long as Ganondorf is alive, he will live. Yet when the Triforce fades, Zant dies. Therefore, Ganondorf must've died. And remember, Ganon can be revied, like seen in the Oracle games etc

Slay means he killed the Sage, which he did. However, these Sages were not the same as the ones from ocarina; after all, these ones seemed to be made of pure light, and only guard the Twilight Mirror and handle affairs with it, such as criminal basnishment.

Hope I have answered some of your questions. ( , 7 December (UTC))[]

when Ganondorf was executed, how was that any different from his death by the Master Sword? your logic seems to be what happens in the series, but it is confusing. Scepia , 8 December (UTC)[]

Look, there is nothing really confirmed, but there are a lot of possible reasons. First, it could be possible that the Light Master Sword was simply more powerful than the Sword used by the Sages to impale Ganondorf, and that's why he survived it. Second, maybe the first Light Sword attack was just able to weaken Ganondorf, as he called upon his triforce of power to survive. However, his white glowing wound has never healed, and that's what his weak point was. Impaling the scar again with the Master Sword, that was finally enough to beat Ganondorf. Third, it could be that the triforce of power was simply exhausted after the fight with Link. After all, it had to keep Ganondorf alive after his "execution", in his spirit Form in the twilight realm, it had to give him a new human body and it had to face off against another triforce wielder. After Ganondorf wa smortally wounded a second time, there simply wa snot enough power left to live on. And finally, maybe the power of the Sword depended on the power of the wielder. That would explain why the triforce-possessing hero of courage was able to slay Ganondorf, while the sages were not. Serpit

Sounds like OR to me. All we can really go on is what's in the games and what's been explicitly stated. Far be it from me to stop you from speculating, but please leave it out of the articles. -- Digital Watches! , 25 December (UTC)[]

Just some input I want to add in about this article, and also some changes I want to make to this article itself. One, I believe that Ganondorf didn't have the Triforce of Power until after he was impaled with the Sword of Light. If he had it, he wouldn't have let himself be captured. Just as the sages say, by some divine prank, he was chosen as a wielder of power of the Gods. Yes, he survives his impalement because of this sudden boost in his power, and yes, he killed one of the sages. However, he didn't come out of it without injury - his chest still has the injury he receieved, to which Link in the final battle uses in to his advantage to defeat Ganondorf. Also, the mention of Laruto in the article is pure speculation, and should be removed. I'll go ahead and do that. --WarriorofZarona , 27 December (UTC)[]

If you are interested in studying Zelda, than you would learn that the only weapons capable of inflicting damage on Ganon are the Master Sword, Light Arrows, and Silver Arrows. The Master Sword doesn't need to be filled with Sols to defeat him, and the sword the the sages used, even though filled with Sols, wasn't much more than an ordinary blade.

The sages also say they overestimated themselves - and they say Ganondorf HAD been chosen, not that he was right then. In any case, the reason given by Ganondorf himself has nothing to do with the Triforce. He claims the malice left behind by the imprisoned Twili as the thing that repowered. Since the ToP only pumps up his dark magic, it would make sense for him to be captured even though he had it, if his magic had run out.

And he's captured/defeated tons of times, even with the ToP. It's not that powerful. If it was, Link could do the same thing and never worry about being beaten , 15 March (UTC)[]

Ok, not sure if this was stated, but this section is very long to read. anyway. Ganondorf was "executed" by the sages, different from Ocarina of Time. He did kill a sage because, as we see in OoT, a sage is merely a normal being with enlightened powers. Also, stated in the OoT, the Master Sword is the only sword that is the "bane of evil". And is the sole blade capable is slaying Ganondorf for good. The triforce's power cannot be "exhausted" for it is a gift from the goddesses. But rather it left Ganondorf because it feels he is no longer worthy of wielding the Triforce of Power, because in OoT it states that the Triforce pieces go to the one it feels best represents it, so it obviously no longer felt Ganondorf worthy. The Master Sword weakened him, but didn't cause him to die. However, without a triforce piece, Ganondorf is open to death, and with the link he shared with Zant, Zant was able to kill him, because it was his wish (OR moment, maybe because he thought Ganondorf failed him as a God). and a request, no more useless responses like "This is only original research". Please, stop with that, if we say we want to put it in the article, then critique it. otherwise, be quiet. C. Pineda , 23 August (UTC)[]
Again, the Triforce of Power does not give him any new powers, it really only strengthens those he has. As for inexhaustible - that's shown to be false many a time - even Link's and Zelda's don't work like that - the Triforces merely strengthen what is already there. For "worthy" - that's for the first time they are touched by an unworthy - after that, it's whoever can grab them. Ganon shows this many times in the series. I actually doubt that it truly "left him", as in every other case of that happening, an actual golden triangle comes out of Ganondorf - the crest doesn't just disappear. The avatar theory might explain it, but still, all it seems is that, again, he has lost his power, so the Triforce has nothing to increase. As for his dark magic - yes, the game even says this - that he was not revived by the Triforce, but that his powers were returned by being so close to such hate and malice as the execution grounds.
"Sage"nearly all the sages in OoT seemed to have already died - in fact, a few of them (like Darunia) had to have already died. Think Highlander - they come back from the dead, and then gain their power.
"Master Sword" - actually, it just said that it was the "Blade of Evil's Bane" - the Four Sword is another, and apparently the Golden Sword works too.
My own personal theory about the execution, which actually explains why the Sage's thought they had overestimated their ability (as opposed to the popular, contradictory theory that the Goddesses suddenly chose to imbue a captured, powerless criminal with the ToP) is that, like each game with the Sages shows, they are integral to maintaining the sealbut what if they wanted to be done with Ganon? They must have either seen or guessed that as long as he was not fully dead, the seal was just a stall. He was also stripped of his power at the end of OoT - he still had the Triforce, but not anything for it to operate, as was shown. So, wouldn't it be very simple for them to just release the seal, take him to the old execution grounds (or just open the seal there, away from people he could harm, since it's hard to imagine them transporting him in a cage or something), and attempt to remove him once and for all?
Then the stories for OoT and TP nicely mesh - because no matter how you look at the end of OoT, Ganondorf was still a threat: Link went back to the point after Ganondorf had already placed the curses, and so it is quite possible there was his earlier self still playing through the Child part of the game - this could also explain Majora's Mask and why Navi left, as this would be the time Navi was called by the Great Deku Tree (which would conveniently explain why Link can't find her - she only exists in a time loop), and Link was racing either to prevent his earlier self from letting Ganondorf get to the Triforce, or merely looking for Navi (since it might actually be safer to let a known configuration play through, since Link knows Ganondorf will eventually be defeated). This would also neatly explain some of the "Time paradoxes" in the game, like the Song of Storms.
It could be postulated that killing Ganondorf in the Adult timeline removed him from both timelines - but in that case, why didn't Zelda immediately send Link back to before Ganondorf got the Triforce, and kill him then? It doesn't make sense to have to save both periods unless there is a disparate element to them.KrytenKoro , 23 August (UTC)[]

Um. Possibly unsourced statements/OR?

I'm not sure of this, but it seems like a lot of statements in this article are original research. The one that REALLY caught my attention was the statement that Hena is a descendant of the fisherman in OoT. Now, while it's entirely plausible that Nintendo would have such a detail as some sort of easter egg, it sounds more like the same theorizing that leads to the assumption that any given Zelda game is tied to all the others in a direct, chronological manner, which I've yet to hear an official statement for. So could we get some sources or get rid of some of this assumed information? -- Digital Watches! , 16 December (UTC)[]

we know TP takes place years or so after OoT (per Nintendo Power mag). just go to the Fishing Spot, look at the picture of the fisher from OoT, and she'll mention there's a possible relation. honestly, why do we need sources for much anything? Scepia , 17 December (UTC)[]
While NP is usually reliable enough, I have two main gripes. One, a resemblance in a picture isn't exactly explicit. Two, NP is an American publication, and may not get all of its information from the team responsible for creating the Zelda series and/or keeping track of whatever continuity the games may have. The second one isn't so major, but even so, I say we should leave it out of the article until we've got an explicit source. -- Digital Watches! , 17 December (UTC)[]
it was an interview with Aonuma, and it would be pretty hard to screw up the translation of from Japanese to English. the years thing was stated before as well. "Twilight Princess was developed with Ocarina of Time as its starting point, so there are aspects of the story that are based on Ocarina of Time. The main connection is that Twilight Princess is set about a hundred years after Ocarina of Time."
EDIT: well, we don't need to source everything. we all know Midna's name is Midna. is a source going to make that more real? honestly, if it's so obvious as this is, what's the problem? I'm quite sure no one would honestly say different. Scepia , 18 December (UTC)[]
Very wrong. Things like a constant continuity between the games is not "obvious" as you have said, and thus strictly needs sourcing as per the policies of Wikipedia. Midna's name is stated in-game, and I don't even understand how those two situations are comparable. As for this interview, please find a copy from a reliable source that's verifiable by an independent source and then we can use it. -- Digital Watches! , 25 December (UTC)[]

New problem: Telma. Are the rumors that call her a Gerudo descendant in-game? If not, that sentence should be removed, and I will do so. If someone reverts it, please point out that the rumors mentioned are in the game itself, otherwise it's OR. -- Digital Watches! , 17 December (UTC)[]

never heard of it in game, although digging around a lot might yield that rumor in the game. Scepia , 18 December (UTC)[]
If there's no source for it and it's not in game, then it's OR or speculation. -- Digital Watches! , 25 December (UTC)[]

There is no Moblin King, those are Bulblin and his name is Lord Bullbo

This is a common misconception, there are NO moblins in Twilight Princess, those are Bulblin a whole new race exclusive to Twilight Princess, seemingly based off of Lord of the Ring Orcs. Here is artificial artwork from the official Japanese site.

I am correcting this. —The preceding unsigned comment was added by (talk) , 20 December (UTC).[]

I was under the impression that Bulblin was just the Romanised Japanese spelling of the creatures known as Moblins in the Western translations. The Romanised text on the picture reads: "King Bulblin & Lord Bullbo" note the "&" that means that Lord Bullbo is not the name of 'King Bulbin' but more likely the name of his steed (if you can call something thats not a horse a steed). Changing the origional Romanization of Japanese names is common in games to make the names sound more like they are conventionally prounounced in the West. For Example in the game 'Final Fantasy VII' the caractor Arith became Aris in the West. So to present a picture from a Japanese website is probably not the best evidence of a caractors name in the West. It would be the equivilent of using a french Website to argue that the english word for twilight is crépuscule. I am not % sure either way of the names of these charactors in the UK and US but if they are Bulblins a little more evidence is needed than a picture from a Japanese website (is there a similar page on the english language websites for example, that'd be fine so long as it was the official nintendo one or a scan of the page in the official guide showing the name). Shearluck , 27 December (UTC)[]

"The original Japanese name for the Moblin is モリブリン" (wikipedia article about moblins). Compare. I wanted to check another site too, but I couldn't find it back. Anyway, I guess it's fairly safe to assume Bulblins and Moblins are not the same.DreamingLady , 28 December (UTC)[]

I know the japanese site says that it is King Bulblin, but a lot of the japanese names were drastically changed for the american release. Do you know if there is an official source for your claim? , 29 January (UTC)[]

Golden Wolf or Undead Warrior?

I was just wondering what we should to refer to this character by. Personally, I would say the latter, as it is an Undead Warrior who masquerades as a wolf, and doesn't seem to be the other way around. --Zooba , 24 December (UTC)[]

Calling them "Undead Warriors" might be a spoiler. -SaturnYoshiTHE VOICES , 24 December (UTC)[]
Plus, the Prima Guide refers to them as either a White Wolf or Hero's Shade. -SaturnYoshiTHE VOICES , 24 December (UTC)[]
I think it'd be best to mark it as the Hero's Shade. I don't think that the prominence of spoilers is a good argument - the page is full of them as it is. I'll rename the section Hero's Shade and alphabetise it correspondingly. --Zooba , 24 December (UTC)[]
I don't know hwy the Prima guide is considered God, but the official Nintendo Power guide calls it the Hero'

s Spirit. That is its official name. in fact, rather then getting acceptance to this, I'm gonna change it, if it hasn't already. C. Pineda , 29 August (UTC)[]

Identity of Hero's Shade

Given that it is the only one major game confirmed to precede Twilight Princess, can't it be inferred that he is the Link from Ocarina of Time? --Guess Who , 25 December (UTC)[]

However, although OoT is the only Zelda title to proceed TP, anything could have happened between them. --Zooba , 25 December (UTC)[]
Nothing says that anything major happened in that timespan. --Guess Who , 27 December (UTC)[]
actually, Majora's Mask comes before TP as well. what we know is OoT -> MM and also OoT > TP. but none of this speculation belongs on Wikipedia. Scepia , 25 December (UTC)[]
Majora's Mask features the same Link as Ocarina of Time. --Guess Who , 27 December (UTC)[]
Also keep in mind that we haven't verified any source that connects OoT with TP, as far as I'm concerned. -- Digital Watches! , 25 December (UTC)[]
Several interviews have noted that Twilight Princess comes after Ocarina, and prior to Wind Waker. --Guess Who , 27 December (UTC)[]
"Go and do not falter, my child." Wasn't this line said to Link in Ocarina by the Deku Tree? -SaturnYoshiTHE VOICES , 25 December (UTC)[]
No. --Guess Who , 27 December (UTC)[]
And? -- Digital Watches! , 25 December (UTC)[]
if it's the same, that's interesting at least. sadly, it is OR. maybe we'll get an interview about that soon :) Merry Christmas! Scepia , 25 December (UTC)[]

Looking at all the evidence in TP, I have a hard time believing it's only years after OOT. More like at the least. Anything could have happened in between. Maybe Hero's Shade is the one who imprisoned Ganondorf so the sages could kill him. And why would he have to be OOT Link? There have likely been Links before him (even if OOT was the first in the timeline.) that could be him. And again, he doesn't have to be a Link either. I mean, he's a lot bigger, wears different clothes and talks!(^^)

The Link from Ocarina IS the one who imprisoned Ganondorf. If you'll recall, the game ends with Ganondorf being sealed with the sages in the Sacred Realm. There may have been Links before him (Minish Cap and Four Swords Links are commonly said to be before them), but Hero's Shade has not died yet (recall that he says he had to pass on the skills before he could pass on), so he must have been a recent Link. He's not substantially bigger, and obviously he can't wear the Hero's Clothes because the current-day Link is wearing them. He talks, but there's no reason he can't, since he's not the player character anymore. --Guess Who , 29 December (UTC)[]

Don't tell me you think the scene shown in TP is the ending of OOT. Those were completely different in every single aspect! I'm talking about who got Ganondorf in those chains after his return. And why would he have to be a recent Link? Why couldn't he be an older one?DreamingLady , 29 December (UTC)[]

The "scene shown"? Which one? Only one scene prior to fighting him actually had Ganondorf in it, and he wasn't mentioned again until after the Zant battle. The game never mentioned him making a "return" prior to the events of the game. --Guess Who , 30 December (UTC)[]

The one in which the Sages send Ganondorf to the Twilight Realm (cause they couldn't think of anything else :/). It is shown when Link first meets them in TP. It is not the ending of OOT, meaning that after his banishment in OOT, he has come back at least once and then was send to the Twilight Realm. That means someone other than OOT Link defeated Ganondorf prior to TP (even if it was an army that defeated Ganondorf, there still has to be one person who risked and did more to get that result). Maybe that person is Hero's shade.DreamingLady , 30 December (UTC)[]

The ending of OoT has Ganondorf trapped with the Sages in the Sacred Realm, right? After he is trapped in the Sacred Realm with the sages, he kills one of them and the rest banish him to the Twilight Realm to keep him from causing more damage. That's what the scene shows. --Guess Who , 30 December (UTC)[]

Okay, what's all this business of Ganondorf being in the Sacred Realm/Dark World as the sages send him to the Twilight Realm from there? That all happened at the Arbiter's Grounds, which is found in Gerudo Desert, which is found in the LIGHT REALM. In my speculation, Ganon was never in the Sacred Realm before this event. He never escaped nor did he ever enter the Sacred Realm, meaning he was "arrested" by the sages for a heinous crime, involving either control of Hyrule, or the breach of the Sacred Realm - which is why Ganon is all tied up with chains. Jeremy Plaza , July 1,

The ending has Ganondorf with the Triforce of Power, something the Sages know getting trapped into the Sacred Realm. I don't believe the Sages got trapped with him, since Zelda didn't go either. Anyway, that doesn't matter. The Arbiter's ground however is located in the Light World. The Sages don't look or act like the ones we know from Ocarina of Time (who were prepared to face danger head on and alone). These things are cowards of the worst kind, sacrificing others just so they are safe (ie, sending Ganon to the Twilight Realm, leaving the Twili to deal with him).DreamingLady , 30 December (UTC)[]

The Sages stay in the Sacred Realm anyway - that's where the Temple of Light is. We don't know if Zelda went with them, since she sends Link back to the past and that's the last we see of her. Arbiter's Grounds is indeed in the Light World, but the Sages obviously have some business there, since they have Ganondorf chained against the rock right in front of the mirror. The Sages don't look like the ones from Ocarina, but then, they don't look anything like their future counterparts in the Wind Waker either in that they do not take on their original appearance before they became Sages, so their appearance could be considered a retcon of their original. Third, the characters in Ocarina by and large had little personality. Character development prior to Majora's Mask was never a strong point of the series, so remarks about their personality have little bearing. --Guess Who , 30 December (UTC)[]

And they aren't required in their own temples? Then why would those exist in the first place? Though the chamber of sages, or whatever that place is called, is located in the Temple of Light, there's no reason to assume they stay there forever. It is implied that there's a sage bloodline in various TLOZs, and being stuck somewhere were you can't reproduce doesn't seem like a very good idea to secure that bloodline. Besides, isn't it implied Impa got a descendant? One we don't see or have reason to assume existed in OOT? (okay, there's no real reason to assume he/she wasn't born at that time either). Zelda also can't have gone with them for otherwise we wouldn't have a royal family anymore. Back to the topic of Light World-Sacred Realm/Dark World: you're saying yourself they can still travel between the Light World and Sacred Realm(?). So why are we talking about being stuck in the Sacred Realm? And "if" this was what they did to try to kill Ganondorf after OOT, why didn't they do this earlier? You know, when sage nr. 7 and the Hero and the Master Sword (sage nr. 8 and 9) helped them and they had a better chance? And no, it is not for the ToP. Besides, when and why should he have lost it? I don't really care the sages don't look like the ones from OOT (although I wonder why they all look sohuman :\), but their personality is significantly different. OOT did have a good focus on personality. Even ALTTP had that (or otherwise, LA). And those are not what the sages from TP have. Also, I'm terribly sorry, but I don't understand what you are saying about the looks of the sages. Could you repeat that?DreamingLady , 31 December (UTC)[]

Those aren't the sages of OOT. The game says that they are ancient and guarded the mirror since ancient times. Bly , 31 December (UTC)[]

Isn't this section about the Hero's Shade? Anyway, dosn't anyone think it's worth mentioning that the Shade mentions that none of the tecniques after number five don't go outside their bloodline, implining that they're related?

I think he may have been implying the bloodline of the hero, of which Link is (and presumably the hero's Shade as well, wha with his last pieces of dialouge in the game). That doesn't necessarily mean they're ancestrally related, but I suppose it's not out of the question. —The preceding unsigned comment was added by (talk) , 17 January (UTC).[]

, 7 January (UTC)[]

The Ocarina of Time ends with the seven sages sealing Ganon in the Sacred Realm, which later became the Dark World (ALttP). The sages are all "alive" afterwards, and they knew Ganon had the Triforce of Power BECAUSE HIS THEFT OF IT PRECIPITATED THE EVENTS OF THE GAME. In Twilight Princess, they chain him up at the prison grounds and attempt to execute him. AT THAT TIME, he gains the Triforce of Power, slays a sage, and is sent to the TWILIT REALM, which was made specifically to keep the Twili AWAY from the Sacred Realm. The two stories are as opposite as you can get while still having Ganondorf sealed.
As for the Hero's Shade, OOT Link was never stated to have failed in his quest to become a hero, and it is implied that Shade was unable to finish the deed; he is probably the one who played a part in sealing Ganon in the Twilit Realm, this would indeed count as a failure. At any rate, the fact that he's a ghost implies that he died trying to save Hyrule, and he is definitely older than Link was at the end of Majora's Mask. There's really nothing but the nostalgia linking him to OoT Link, and as for knowing the "magic songs"? The Hylian Royal family (and random bystanders) knew most of them too, and besides, they're magic songs. You know what they are when you find them , 28 January (UTC)[]

Considering there is nothing whatsoever to even imply that he's the Hero of Time. He looks completely different from Link, and wields a sword in his RIGHT hand (yeah, the GC version came later an whatnot, but since it was the first announced, and since Nintendo has implied SO MUCH that the Wii versions' mirroring is non canonical). Also, Ganondorf never LOST the triforce of power. Not yet, anyway. Also, the thing about being a ghost implys nothing of saving hyrule. Otherwise, the above user is someone I agree with ALOT. No offence, but it seems like the only reason people even thought he's OoT Link is because they're excessive OoT fanboys. I IMPLY NO INSULTS TO ANYBODY. It's THERE opinion, I acknowledge it, just saying that it seems people are just trying to find connections to OoT. It's creepy. -Chao , 3 February (UTC)[]

Even though I don't think he's OOT Link, or maybe even a Link at all, I have to admit there are a few hints. And I'm pretty sure that in the NGC version, HS is a lefty. I agree about everything else. Especially the part about OOT fanboys. I simply hate them (note: fanboys, not fans. The difference is a brain. (BTW, also not saying everyone who think he's OOT Link is a fanboy, even though most are)). Kinda like them trying to prove everything that has an eye(-ish) symbol is a Sheikah. Or better, thinking the Sages always have been the same individuals.DreamingLady , 3 February (UTC)[]

BING. Right there, basically *WARNING: This may offend some* only hardcore OoT fanboys who think OoT is the best and unbeatable and thought that there even WAS a plot (come ON, almost no real plot progression, good game, but seriously, plot wasn't strong), thinks that the "Hero of Time" is the only Link, and thinks that Ganondorf is brown because in ONE scene he looks brown-ISH, and they cannot bother to play future games because WW is "too kiddy" and TP is "on a lame system". Whoa, rant. *Ok, you can come back now*. Anyway, my point is that it seems like people are just trying desperately to find connections with OoT. It's just stuipid, really. -Chao , 8 February (UTC)[]

Regardless of whether he's OoT's Link or another Link i think its pretty obvious that he's a Link of some sorts. Afterall Link is a master swordsman and considering that these are master skills with the sword its common sense. And by the way i think that is the same Link from OoT myself. Kou Nurasaka , 22 May

He is another Link; it doesn't matter which Link he is (he doesn't necessarily have to be any of the Links from the games). Even if N has yet to confirm it, there's far too much evidence that he is another Link.

1. He says that he "accepted the life of the Hero". And who is always called "the Hero"? Link.

2. He says that the last 2 or 3 of the Hidden Skills are never taught to those outside the bloodline of the Hero, or in other words, those who are not Link.

3. Identical fighting style and choice of weaponry.

4. Like TP's Link, he too can transform into a Wolf.

5. Like the other Links, he too has an affinity for music.

6. Seriously, who else could it be? Some other master swordsman who fights just like a Link would and was another Hero? Yeah, right. Besides, this is Zelda we're talking about here, a series of games with a massive, epic medieval fantasy storyline. A common fantasy plot element is having the Wise Old Mentor who teaches the Protagonist be a past relative of the Protagonist, and the Zelda storyline is FILLED with common fantasy plot elements (done well, mind you, but common nonetheless).

7. Every other sword-wielding foe in the game has a dominant hand that's the opposite of Link's (in other words, in the GC version Link and the Hero's Shade are left-handed and everybody else is right-handed. In the Wii version Link and the Hero's Shade are right-handed and everybody else is left-handed). Psydon , 6 June (UTC)[]

If you can't reliably source it (I'm quite sure you can't), it's original research and should not be added to the articleAtlan (talk) , 6 June (UTC)[]

The Hero's Shade might be OOT Link because of Well, Navi, Navi died between OOT and TP, So without Navi, Link couldnt Figure out the monsters Weaknesses, leading to his defeat, proving it might be OoT Link, and the reason The Wii's Link is right handed is because of right Handed Wii Remote Users.

The 'little group' at Telma's

The four people at Telma's; Ashei, Auru, Shad, and Ruslwhat do you think they call their group? Obviously they're paramilitary, and they make better soldiers than what we've seen of the Hyrulian Army, so wouldn't you think they'd be knighted after the events of the main story? That is, of course, if Link mentioned them to the Princess. Anyway, if they got knighted, what if they'd be known as the Guardian Knights, as those mentioned in A Link to the Past?

Either way, the group should be placed in a single sub-header. —The preceding unsigned comment was added by (talk) , 28 December (UTC).[]

They are called "the resistance" are they not? andre

"Aisha was the girl in the Resistance Movement who pointed you towards Peak Province."[1]—The preceding unsigned comment was added by Scepia (talk • contribs) , 1 January (UTC).[]

Main Character Descriptions

Should be kept on their main article. Thats how it works. ( , 1 January (UTC))[]

{{editprotected}}on the Ilia page the statement:and according to the game's official website, she has true affection for him.[23] should be deleted as the official website does not in any way prove this and it goes against the Fringe Theroy ruleGoldenWolfy (talk) , 30 May (UTC)Tera[]

Not done It has a source. The official website is not often a reliable source, so taking info from there is not proof one way or the other. PeterSymonds(talk) , 31 May (UTC)[]

sry if i wasnt supposed to use the editprotected thing again. I meant that his source gave no evidence at all

.."gave no evidence" of what? Wikipedia articles aren't supposed to "give evidence to prove one side or the other", they are supposed to encyclopedically present the known info. You should probably read WP:SOAPBOX. The line is a character description from the prologue section of the official site, and so is appropriate for her section.Not even Mr. Lister'sKoromon survived intact. , 1 June (UTC)[]

You know what just for u, I read that prologue 6 times. The most i see is sisterly affection. Listen i understand the whole 'this is medevil times' thing but i dont think Nintedno planned for him to date somone like a little sisterGoldenWolfy (talk) , 1 June (UTC)Tera[]

Not done: The phrase is an exact quotation from the source, and so it appropriate when suitably indicated and cited. Happymelon , 1 June (UTC)[]


The postman makes appearances throughout this game. Shouldn't he therefore also get a mention?

I wouldn't know why not. He's the only not storyline related character that returns in this game and should be mentioned.DreamingLady , 2 January (UTC)[]

Okay, I put the Postman in. His article is rather short, so if anyone wants to flesh it out, be my guest. I did mention that he hums the "Zelda chime" and the "You found a key" tune when he delivers letters, but I know how some of you feel about trivia. --Luke

Clean up needed!

Not one as urgent as when we did the bosses, but one is needed nonetheless. This time it's the details that people are forgetting. By "little details", I am referring to proper formatting ie. the correct formatting of game titles (in italics, please), and correct wiki-linking (ie. proper page titles, using the # formatting, etc.)

Also, as nice as it is to see the page expand so much, we need to keep a general standard. First of all, I think it would be a very good idea to implement links to the Places in The Legend of Zelda: Twilight Princess page wherever possible, and vica versa. —The preceding unsigned comment was added by Zooba (talk • contribs) , 3 January (UTC).[]

  • And yes, it is indeed wonderfully ironic that I bemoan bad formatting before forgetting to sign my comment. I was rushed off the computer. --Zooba , 3 January (UTC)[]
  • Did a minor clean-up on Argorok's section: removed the part about the battle-area resembling a Harry Potter Quidditch ring, as it wasn't relevant to the articleAveil , 19 January (UTC)Aveil[]

Dark Rider?!

In the boss section, there is a boss called Dark Rider, Ganondorf. Even though you did fight Ganondorf on horseback, that battle wasnt considered a true boss fight because it lacked the subtitles giving the bosses name and a little description and Dark Rider, Ganondorf isnt an official name. I don't think the mention of the fight should be removed but it definitely should not be titled with made up names liked Dark Rider, but simply it should be mentioned in between the other two boss fights. I'm sorry if Dark Rider, Ganondorf was an official name and I just forgot about it but I definitely dont remember Dark Rider as a name. —The preceding unsigned comment was added by Jarvisganon (talk • contribs) , 5 January (UTC).[]

Um, I also just noticed that there is another unofficial boss: the Feeder of Darkness, Twilit Bloat. That is also another unofficial name- that fight wasnt even really a boss, that giant insect guy you fought was more of a sub-boss. He should be just plain taken out of the article. Where are these names coming from?!

Those names are featured in the PRIMA Official Game Guide for TP, at least, and so I believe they are rather credible, although to my knowledge the guide doesn't explicitly say these are the names NOA certifies. I agree that the Twilit Bloat is not a major boss and shouldn't be listed under the "boss" category. But if the motion (below) to include minibosses is agreed upon, someone should move it there. --Tryforceful , 13 January (UTC)[]

Yeah, I thought those names came from a strategy guide, I wouldn't consider them official. If someone has a Nintendo Power strategy guide, I think it would be good to use those.

Prima makes stuff up, until we get a credible source, no trust to them. Nuff said. -Chao , 3 February (UTC)[]

Nintendo's player guide calls the fight Dark Lord Ganon then lists a on horseback phase and a final battle phase, maybe we could do something like Dark Lord Ganon on Horseback and Dark Lord Ganon Final Battle, although it probably isn't neccessary. BassxForte , 13 February (UTC)[]


I'm wondering whether to put minibosses somewhere in there. What does anyone think? —The preceding unsigned comment was added by (talk) , 7 January (UTC).[]

Ook and goron-guard-person definetely should be on the page. I'm not sure about the rest.DreamingLady , 7 January (UTC)[]

Yeah. I'll add those two to the bosses section.

Hmmcome to think of it, maybe they should go in the secondary chaaracters section. That might work better.

Skull Kid

Look, I don't know who would be stupid enough to make a fuss over a freaking lantern in the first place, but oh well. I scrounged the internet and couldn't find a damn thing about the lantern or any screenshots (proof that it's a stupid thing to fuss over). If I feel like doing another play-through, I'll happily take a photo of the Skull kid to prove my statement. But seriously, if anyone with at least half a brain sees the close-ups the game makes of the Skull Kid, if they look at the ground they will clearly see the lantern emits rainbow-colored light. My point is, if anyone could be so kind as to help, I would very much appreciate it. Thanks.SilentWind , 25 January (UTC)[]

(As in, the light INSIDE the lantern appears blue but the light it casts around the Sacred Grove is a rainbow of colors).SilentWind , 25 January (UTC)[]

I'm not doubting it's true, but the real question here is, does it matter? JackSparrow Ninja , 25 January (UTC)[]

I don't think his section should be written as "he" when Skull Kid (Stalchild, rather. The Stalchilds in the english version are Stalbabies) is a species of monster (very likely transformed Kokiri). This isn't fanon either, there are clearly multiple Skull Kids in the Lost Woods in Ocarina of Time.

And they all get the Skull Mask at the same time, and if you kill one, they all disappear together. Plus, Majora's Mask refers to it as one, fairly ancient and important being, and says nothing about him being cursed. It's fair to assume that this was another urban legend designed to keep the Kokiri in and others out of the forest (just like the "Kokiri will die if they leave the forest" lie , 8 March (UTC)[]

Malo Mart

Does anyone have a Spanish-language version of the PAL edition of this game, and can tell me whether Malo's name was changed? Seems like they probably would have.. cuz otherwise that shop would sound hilarious. Lol "Bad Mart"


So Ooccoo is the american name, and its real name is Obachan/Gramma so then what is the real name of the 'Oocca' race? —The preceding unsigned comment was added by (talk) , 6 March (UTC).[]

A SLIGHT resemblance to Ridley?!

If you asked me, I think that Argorok (in his first form) looks like a red and black version of Meta-Ridley from Metroid Prime (not any other Meta-Ridley, just this one). —The preceding unsigned comment was added by (talk) , 9 March (UTC).[]

Bosses non-notable?

Uhm mind explaining why you find the bosses non-notable characters?[2]
I've got a feeling not everyone agrees.

Cheers JackSparrow Ninja , 9 March (UTC)[]

Not-notable in a character article. And they're not not-notable characters - they're not characters. - A Link to the Past(talk) , 9 March (UTC)[]
The boss section is fine. I would suggest leaving it alone. They play an important role in the game. If you don't think they are notable enough, why not just remove almost every character listed in this article?Pastel kitten , 10 March (UTC)[]
So conversely, why not add every single living creature in Zelda TP to the article? Wikipedia is a discriminate collection of information, and really, the majority of the bosses are only there as a more significant enemy - they have no backstory, no forestory, no personality, unknown intelligence (with the exception of the Fire Temple boss), no relationships to speak of. They're really just a part of the gameplay, like an enemy would be - I mean for instance, most of the bosses are replaceable, as they only serve to block the player from progressing. - A Link to the Past(talk) , 13 March (UTC)[]
I don't get why they're in the 'characters' article. They really belong in the 'enemies' article, but those don't exist for individual games, and it would be choked if all bosses were included, so I think bosses belong on the game's article. Still, they're fine here. In several cases the bosses are themselves transformed characters.
Like I've said before, the only notable enough bosses are either important bosses like Ganon or Majora, or recurring bosses like Vire (from the Oracle games). - A Link to the Past(talk) , 17 March (UTC)[]

Diababa is merely a curse of the Fused Shadows, and the only effect it has had is to poison it's own little pool. So, not really notable. Fyrus is important, as it effects all of the Gorons. Morpheel is slightly important, as it has affected all of the Lake and Hyrule Castle Town by draining the lake. Stallord is kind of important because it is animated by Zant, but only he knows it's even there, so really not. Plus, it's not even cursing anything, so it's very literally only an obstacle for Link, and not a real problem. Blizzeta is surely important to the story. Armogohma is like Stallord and Diababa - only noticeable because it is there. It isn't even casting darkness on the region. Argorok is surely important, as all of the Oocca notice it, and it has been tormenting them.

So, Fyrus, Blizzeta, and Argorok are story important, Morpheel is noticeable, and Diababa, Stallord, and Armogohma have no contribution to the story. If we wanted to be very legalistic, we should remove at least the last three, but that makes the section look weird. So, make your own decisions , 24 March (UTC)[]

Armogohma is kind of notable because it's another appearance of Gohma, but that still doesn't affect the story Oh, and I created a Bosses in The Legend of Zelda series in order to split off a portion of the Enemies article, in case that helps. Gurko , 26 April (UTC)[]


I fail to see how he's leonine (lionlike) I mean he has a mane, but he's always had one. His tail is quite wolflike, and bizarrely he seems to have ape paws.. I remember them being hooves in the game, but I guess I don't remember properly. —The preceding unsigned comment was added by (talk) , 15 March (UTC).[]

You are right about how Ganon is more leonine. I was told this new Ganon is a cross-breed of boar/wolf/lion. However, the paws were taken from a human, just modified to fit the Ganon persona. Jeremy Plaza July 1,


In the Fado section when talking about the name relations it says, "a deceased sage in The Wind Waker." Could someone put insted, "the former sage of the forest" or "the deceased forest sage in the Wind Waker" or maybe get rid of it all together, since we're warning them about "Twilight Princess" spoilers, not "Wind Waker" spoilersMaybe?Please?

Well, it's not the Forest Sage, it's the Wind Sage. And it's not really a spoiler, since you get to it in the first half of the game, and there's really no suspense attached to it. KoRL seems to know there would be a sage, so it's not a mystery like why Ganon is back, or who KoRL is , 24 March (UTC)[]

wellhewas in theforestnevermind , 29 March (UTC)

Fado doesn't appear in the Forest - he only appears on Gale Isle. The Korok appears on Forest Haven, yes, but he's not dead, and he's not Fado.KrytenKoro , 14 April (UTC)[]

Source for Character Names?

Charlo Chudley/Malver, Soal Doctor Borville Kili, Hanna, Misha

I personally cannot find any instance in the game where any of these names are given, so I don't know where the names come from (they are not on the official site or player's guide, either). Then again, the game script faq says that the three girls cheer you on while you play S.T.A.R, and I haven't gotten them to do that either, so maybe it's just really hard to find that text. If it is the latter, there should at least be a note so that people will know, because it's not presented clearly in the game. At all , 24 March (UTC)[]

The three girls will cheer if you getI don't know I think it was like two or more star things. As for the names, I have noo idea. I don't recall hearing any names or reading any in the manual/site either. I think it should be removed or changedor something , 29 March (UTC)

The three girls cheer for you when you get three or more STARS. Also, as a side note, the girls represent each Goddess by their hair colour; red, blue and green, for Din, Nayru and Farore respectively. Jeremy Plaza , July 1,

Cleanup badly needed

This page is NOT supposed to be a game guide - yet the boss section especially has been turned into such. The only reason the bosses are allowed to be here at all is that they are somewhat important, and are thus semi-characters. If the game guide stuff can't be removed without damaging the boss sections, then the boss sections cannot stay here.KrytenKoro , 14 April (UTC)[]


Umanyone know where Blizzeta went? She's not on the page. She's definitely a story-important boss, and she needs to go back. —The preceding unsigned comment was added by (talk) , 6 May (UTC).[]

She's right here. No need for two seprate entries of the same character.Takuthehedgehog , 10 May (UTC)[]

vandalism on links profile

i belive this should be fixed promtly i tried to but it did not work —The preceding unsigned comment was added by (talk) , 13 May (UTC).[]

Link, Midna, Zelda

Anything relevant to Link should be in the main Link article. The same with Zelda, and Ganondorf. However, Midna only appears in this game - sure, she's a major character, but still, ONLY IN THIS GAME - her article should be merged with this one.

In fact, most of the information about those are just repeats of the plot of the game - really doesn't belogn here.KrytenKoro , 21 May (UTC)[]

Japanese removed

When Midna's page was merged with the main TP character page, the mentions of her last line in Japanese and the obvious liberty the translators took in translating it have been removed.

I personally think it's an outstanding point that probably needs to be mentioned, as there is now so much speculation about the English version (what she was going to say when she trailed off at "I"). However, I haven't seen the Japanese version of the game myself, so I can't say if it's actually true.

Feel free to prove me wrong. I just think if you're going to quote what Midna says at the end, you must then include what the writers truly intended for her to say in the original Japanese version.

The source given said it was a translation from a beta version. The text could have been changed in the final Japanese release. Takuthehedgehog , 21 May (UTC)[
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Twilight Princess Characters

See also: Gallery:Twilight Princess Characters

Below is a complete listing of every character found within The Legend of Zelda: Twilight Princess.

Main Characters


Main article: Link

Link begins the game as a goat wrangler working at Ordon Ranch, on the edge of Ordon Village, a small settlement just outside Hyrule. Seemingly well-regarded, he seems to have a romantic relationship with Ilia, the daughter of Mayor Bo. Link is looked up to by some of the children of Ordon, especially Colin, who wishes to grow up to be just like Link. Rusl, Colin's father, is Link's mentor early in the game.

Link's adventure leads him to navigate all of Hyrule as well as the Twilight Realm. Transformed into a wolf when dragged into the Twilight, Link is freed by Midna, who acts as Link's companion throughout his quest. Link sets off on a journey to find three Fused Shadow pieces, three shards of the Mirror of Twilight, and to save Princess Zelda and the kingdom of Hyrule.

Wolf Link

Main article: Wolf Link‎

Wolf Link is the form that Link takes when he enters the world of Twilight. Rather than use his deep inventory of weaponry, but instead, relies on his animal instincts, teeth and claws. In this form, he can use his senses to view spirits in the Twilight Realm, discover strange scents and find secret holes. He can also dig through loose patches of soil, which allows him to reach several secret areas and many previously unreachable areas, and is able to speak with many animals throughout the land.

In Twilight, and always after Zant's attack following the Lakebed Temple, Link's companion Midna will accompany him on his back in wolf form. Once Link gains the Master Sword, he also gains the Shadow Crystal, which allows Link to transform from a human to a wolf at almost any point in time.


Main article: Midna

Midna is an imp-like creature whose background and purpose are unknown throughout most of the game. She is a member of the Twili people who dwell within the Twilight Realm. She is first seen in the Faron Woods as Link is dragged away in wolf form. Midna then appears within Hyrule Castle and helps Wolf Link escape. She acts as a companion for Link throughout his quest.

When Link is in the Twilight, or after obtaining the Shadow Crystal, Midna will ride on top of Wolf Link. While in wolf form, Link uses Midna to reach distant ledges and also uses Midna's charged attack to defeat multiple enemies at once. Midna is also used as a form of transportation. Wolf Link can speak with Midna and she will warp him to any place where there is a Twilight Portal in the sky. When Link is in the Light World, Midna disappears into Link's shadow. Early in the game, Midna takes Link on a quest to recover three Fused Shadows, only to have them stolen by Zant.

Midna later tries gaining access to the Twilight Realm only to see that the Mirror of Twilight is broken. This puts Midna and Link on their next quest to find three Mirror Shards and enter the world of Twilight. Midna's character goes through quite an evolution throughout the game as her motives have changed because of the selflessness of both Link and Princess Zelda. At the end of the game, it is revealed that Midna is the Twilight Princess and her true form is revealed.


Main article: Zant

Zant is the leading villain throughout most of the game. He is a member of the Twili race and the self-proclaimed ruler of the Twilight. This garnered the name, Usurper King of the Twilight. Zant invades Hyrule Castle alongside several Shadow Beasts and forces Princess Zelda to surrender. He appears sparingly throughout the game, confronting Midna and Link on several fronts. After gathering the three Fused Shadows, Zant steals them from Midna and puts the Shadow Crystal within Link. This makes Link remain in his wolf form even when in the Light World.

Zant later attempts to destroy the Mirror of Twilight but is unable to do so. Instead, he breaks it into four large Mirror Shards and scatters three of them throughout Hyrule. Before the battle with Zant, it is revealed that the Usurper King was acting as a tool for his "God", Ganondorf.

Princess Zelda

Main article: Zelda

Princess Zelda is the regent of Hyrule. Seemingly imprisoned within her chambers in one of the towers of Hyrule Castle, she appears to remain in her normal form when the world is covered in Twilight. In her first meeting with Wolf Link, she reveals that she surrendered to Zant in the hope of preserving the lives of the Hyrulean people.

Later, when Midna is on her last breath, Zelda shows that she has "been granted special powers by the goddesses". Scanning Wolf Link with it, she tells him to go to the Sacred Grove to retrieve the Master Sword and drive out the evil power which keeps him in wolf form. She then transfers her power to Midna to save the latter's life, against Midna's wishes. In the process, she disappears.

At the end of the game, Zelda's body is seen as a lifeless trophy for Ganondorf in the throne room of Hyrule Castle. Midna tries to revive her, only to find that Ganondorf has possessed her. This triggers several final battles of the game, the first being with Ganon's Puppet Zelda. After he is driven out, Princess Zelda is later revived for real. The reunion is cut short by Ganondorf's recovery, however, and Midna transports her and Link to Hyrule Field while she battles Ganondorf, unsuccessfully. On seeing Midna's defeat and the resulting destruction of Hyrule Castle, Princess Zelda summons the four Light Spirits to create the Light Arrows. She uses these in battle alongside Link to defeat Ganondorf.


Main article: Ganon

Once the Gerudo "Great King of Evil", Ganondorf was captured and sent for execution in the Arbiter's Grounds many years before the events of Twilight Princess. However, owing to a "divine prank" he had been "blessed with the chosen power of the gods". This revealed itself during the attempted execution by the Ancient Sages, allowing him to break free. Immediately, he took the Sword of the Six Sages from his chest wound, killed the Sage of Water and threatened to escape. Panicking, the remaining Sages then used the Mirror of Twilight to banish him to the Twilight Realm.

In more recent times, he appeared to Zant as a blazing head of flame. Despairing at being passed over for rulership of the Twili, Zant was easily manipulated by Ganondorf. With Ganondorf's power backing him, Zant usurped Midna and invaded the Light World, giving Ganondorf access to Hyrule once more.

Ultimately, Link and Midna find him in the throne room of Hyrule Castle, with Zelda's lifeless body on display as a trophy. Challenging them, he takes control of Zelda and uses her body to attack. When Midna drives him out, he reforms as the Dark Beast Ganon and faces Wolf Link. Defeated again, he takes his flaming head form. Seeing this, Midna sends Link and the revived Zelda away and battles Ganondorf alone using the Fused Shadow. While the fight destroys Hyrule Castle, Ganondorf emerges victorious on horseback, with Midna's helmet as a trophy.

The next phase of the final battle takes place on horseback. Link and Zelda ride around on Epona and Princess Zelda shoots Light Arrows at Ganondorf, stunning him and allowing Link to slash at him with his sword. The final battle takes place when a ring of fire surrounds Link and Ganondorf in the middle of Hyrule Field. After a long sword duel Link thrusts the Master Sword through the body of Ganondorf. With the blade of evil's bane embedded in him, and his link with Zant abruptly broken, Ganondorf dies.

Other Characters


Main article: Agitha

Agitha is a little girl who lives in Castle Town and views herself as the princess of the bug kingdom. She has a passion for golden bugs and has invited all 24 of them to a ball at her castle. There are twelve types of golden bugs, with each coming in pairs, one male and one female. She asks Link to bring the golden bugs that he collects to her house, Agitha's Castle. For the first golden bug, she will give Link the Big Wallet. Afterward, she will reward Link with 50 rupees for one golden bug and rupees for a golden bug that makes a pair. If Link brings all 24 bugs to her ball, she thanks him and gives him the Giant Wallet. If Link has golden bugs but doesn't show them to her, she will mention it as Link walks out.

Agitha can be seen outside the south gate of Castle Town searching for bugs during the daytime. She is one of the few people that is not afraid of Wolf Link. to the point she wants to play with him. At sunset, she will leave to return to her castle.

Ancient Sages

Main article: Ancient Sages

The Ancient Sages first make an appearance near the mirror chamber at the peak of Arbiter's Grounds. They appear in ethereal form and a cut-scene is shown where they attempt to execute Ganondorf using the Sword of the Sages. They fail at this endeavor and Ganondorf kills the Sage of Water. In desperation, the Sages then used the Mirror of Twilight to banish Ganondorf into the Twilight Realm.


Main article: Ashei

Ashei is one of the members of The Resistance, a group that meets within Telma's Bar. Ashei wears armor and can handle herself with the bow and arrow. She doesn't think too highly of the soldiers of Hyrule and refers to them as sorry excuses for Hyrule soldiers. She has an interest in the Yeti who live in Peak Province.

Ashei spots the beast that comes down from Snowpeak to Zora's Domain and draws a sketch of him. Link uses this sketch to show to the Zora, who note that the fish that the beast is carrying is known as a reekfish. Link can later catch a reekfish with the help of Prince Ralis.


Main article: Auru

Auru is one of the members of The Resistance, a group that meets within Telma's Bar. He is an old wise man who seemingly has some relationship with the sages of Hyrule and perhaps even the royal family. Auru wears a symbol of the Triforce on the front of his clothing.

Link encounters Auru at Lake Hylia where he mentions that he believes the evil plaguing Hyrule has something to do with Arbiter's Grounds, a prison deep in the desert that has held Hyrule's worst prisoners. Auru saved Fyer's life sometime in the past, which resulted in the latter owing Auru a favor. Auru gives Link a memo to show to Fyer, which tells the Human-Cannonball Ride owner to launch Link into the desert with his large cannon, allowing Link to gain access to the Gerudo Desert.


Main article: Barnes

Barnes is the owner of the Kakariko Village bomb shop, Barnes Bombs. Early on in the game, Barnes can be seen hiding with Renado from the monsters that have come to the village. Barnes Bombs is closed early on because the route to Death Mountain is closed due to unsteady relations with the Gorons. Once it opens up Link can purchase his first bomb bag from Barnes. Barnes will offer regular bombs once the store is open, but later in the game water bombs and bomblings become available. If Link does not have a free bomb bag for a new type of bomb, Barnes will buy back unused bombs, albeit at a steep discount.


Main article: Beth

Beth is one of the children of Ordon Village and the daughter of Hanch and Sera. She is somewhere between 8 and 11 years of age and can be found hanging around Malo and Talo during the early portions of the game. While she can be seen with Malo and Talo, she often thinks of them being quite immature. Beth seems to tease Colin, believing that he is not up to being the hero that he dreams to be. Beth seemingly has a crush on Link early on the game. Beth has aspirations to one day leave the village and live a life as a city girl in town.

When the kids were taken to Kakariko Village, King Bulblin appears, riding Lord Bullbo - his massive boar-like creature - directly at Beth is standing. Colin heroically jumps in and pushes her out of the way, saving her from any harm. This leads Beth to turn her crush away from Link and towards Colin. Beth is also good friends with Renado's daughter Luda in Kakariko Village.


Main article: Colin

Colin is one of the children of Ordon Village and the son of Rusl and Uli. Colin is a timed child that is somewhere between 7 and 10 years of age. Colin is much more laid back than the rest of the children of the Village and is very reluctant to take part in any of their more dangerous adventures. Colin is often teased by the other kids in the village because of his timid nature. He views Link and Ilia as great role models and even says that he'd like to be like Link when he grows up.

Early in the story, Colin makes the fishing rod, which he gives to Link. Soon after, Colin and Ilia are both kidnapped by King Bulblin and taken away. Link eventually finds Colin in Kakariko Village, where he is being taken care of by Renado. Colin lives up to his heroic role model when he saves Beth from the path of King Bulblin, but this causes him to be captured instead. He is later saved by Link after an epic battle in Hyrule Field and on the Bridge of Eldin. For some time thereafter Colin can be found within Kakariko Village resting his wounds; but is seen in the end credits returning to Ordon, walking alongside his father with a sword on his back.


Coro birds.png
Main article: Coro

Coro lives within the Faron Woods, where he runs a lantern business and acts as a gatekeeper. He gives Link the lantern free of charge in the hope of making money by selling lantern oil. He is a very bad cook; while Link can scoop up some of the soup that he is making, it is Nasty Soup and may harm Link if he drinks it. Coro later sells Link his second bottle for rupees, which comes filled with lantern oil.

Coro also seems to have a good relationship with all sorts of animals, and his long hair has even become a nesting place for birds. He is one of the very few people who doesn't fear Wolf Link when he runs by. Coro is roughly 15 or 16 years of age and has two sisters; older sister Iza, the owner of Iza's Rapid Ride, and younger sister Hena, the owner of Hena's Fishing Hole.


Main article: Dangoro

A resident of the Goron Mines tasked with protecting the Hero's Bow from trespassers, Dangoro is distrustful of non-Gorons and mistakenly assumes Link is an intruder. After a fight, he is ultimately brutalised into listening to Link and giving him access to the bow.


Darbus Large.png
Main article: Darbus

The massive Darbus is the patriarch of the Goron Tribe. While he is aggressive and proud to a fault, he considers it a moral duty to help others. When Link first encounters him, however, he is locked away within the Goron Mines having been consumed by the Fused Shadow. This corrupted Darbus is the temple boss of the Goron Mines, the Twilit Igniter Fyrus.

Once freed from the Fused Shadow, Darbus helps Link in his quest to recover Ilia's memory. He is sent to the area that blocks the entrance to the Hidden Village. Using his vast strength, Darbus breaks the boulders to allow Link to gain entrance. This allows Link to gain the Horse Call, which proves to be the key to restoring Ilia's memory; along with the Ancient Sky Book, a key item in reaching the City in the Sky.

Dr. Borville

Main article: Dr. Borville

Dr. Borville is the resident doctor of Castle Town and obsessed with money. He is summoned to treat the injured Prince Ralis but cannot because Zora are beyond his expertise. Dr. Borville did give some sort of treatment to Ilia before sending her to Telma's Bar, but also stole a wooden statue from her in the process. This is only exposed when Telma sends Link to interrogate him for information on what happened to Ilia, armed with the massive invoice for his bar tab as leverage. He claims that selling the statue would have got him the rupees to pay Telma, but medicine was spilled on it, then it was stolen when he left it out to dry. Wolf Link can use his senses to follow the Medicine Scent from there.


Main article: Eldin (Light Spirit)

Eldin is the Light Spirit that Link encounters at Eldin Spring, on the outskirts of Kakariko Village. Eldin's true form is revealed after Wolf Link gathers enough Tears of Light to fill the Vessel of Light, banishing the Twilight. Eldin takes the form of a bird and tells Link to travel to the land guarded by Lanayru.

Eldin is seen alongside the other three spirits at the end of the game when Princess Zelda summons the spirits to make the Light Arrows. After Link meets the Great Fairy on the 30th floor of the Cave of Ordeals, fairies are released at Eldin Spring.


Main article: Fado (Twilight Princess)

Fado is a resident of Ordon Village who works at the Ordon Ranch. His house is the only one in the village to be locked at all times.

Although laid-back and around the same age as Link, he appears to be Link's employer. Possibly because of his laid-back attitude, Fado is not too great with the Ranch's Ordon Goats. As a result, they sometimes come running into the village on his watch, requiring Link to wrangle them back.


Falbi Large.png
Main article: Falbi

Falbi is a tall and cheerful man who used to work in a circus. He runs Falbi's Flight-by-Fowl from a location overlooking Lake Hylia. This allows Link to fly a cucco down to Lake Hylia and numerous secret locations around it, including the hiding places of two Pieces of Heart. He is partnered with Fyer, whose Human-Cannonball Ride sends people directly to Falbi's location.

The cucco in Ordon Village mentions Falbi's flight game when spoken to as Wolf Link. It is believed that one of the cuccos in Kakariko Village left Lake Hylia because he was unhappy with his previous master. However, when speaking to Falbi's current cuccos, they all seem to be in good spirits and have no complaints about him.


Main article: Faron (Light Spirit)

Faron is the Light Spirit that Link encounters at Faron Spring, within Faron Woods. Wolf Link first meets Faron in Twilight, with them too weak to take a form. Once Wolf Link gathers enough Tears of Light to fill the Vessel of Light, banishing the Twilight, Faron can take his true, monkey-like form and speaks to Link. By restoring Faron, Link is also restored to his human self, and Faron highlights that he is now wearing the Hero's Clothes. Hailing him as the hero chosen by the gods, the Light Spirit directs him to take the Fused Shadow piece from the Forest Temple to match Zant's power.

Faron is seen alongside the other three spirits at the end of the game when Princess Zelda summons the spirits to make the Light Arrows. After Link meets the Great Fairy on the 20th floor of the Cave of Ordeals, fairies are released within Faron Spring.


Main article: Fyer

Fyer is a short, hunched, and unhappy looking man who runs the Human-Cannonball Ride, a cannon service on a small island in the center of Lake Hylia. He is also a mechanical specialist and can repair machinery. The standard flight that offers shoots Link up to the top of Lake Hylia where Link can meet up with Fyer's partner Falbi.

Later in the game Link will show Fyer a memo from Auru and this will open up a second flight, which will send Link flying to the Gerudo Desert. After Link has been through the Temple of Time and restored Ilia's memory, Link discovers a massive Sky Cannon underneath Renado's house in Kakariko Village. Midna warps Link and the cannon to Lake Hylia, whence for rupees Fyer will repair the Sky Cannon, which can be used to launch him all the way to the City in the Sky.

Gor Amoto

Main article: Gor Amoto

Gor Amoto is the first Goron Elder found within the Goron Mines. He is rather old and is the fourth in power amongst the Goron Elders. He helps Link by giving him a Key Shard, which are eventually put together to form the Big Key.

Gor Coron

Gor Coron.png
Main article: Gor Coron

Gor Coron is one of the four Goron elders who live on Death Mountain. When Darbus, the patriarch of the Goron tribe, is consumed by the evil power of the Fused Shadow, Gor Coron takes a leadership role amongst the tribe.

Gor Coron challenges Link to a sumo wrestling match to prove his power. With the help of the Iron Boots, Link defeats Gor Coron and gains access to the sacred Goron Mines. Much later in the game, Gor Coron and Darbus aid Link in restoring Ilia's lost memory.

Gor Ebizo

Main article: Gor Ebizo

Gor Ebizo is the second elder found within the Goron Mines. He is incredibly old and second in power amongst the Goron Elders. Gor Ebizo helps Link by giving him the second Key Shard, which will eventually be put together to form the Big Key.

After the Goron Mines, Gor Ebizo can be found at Malo Mart within Kakariko Village. He asks for donations to try and raise enough money to get the bridge to Castle Town rebuilt. Once he gets enough rupees, he then asks for donations to open a Malo Mart in Castle Town.

Gor Liggs

Main article: Gor Liggs

Gor Liggs is the third elder found within the Goron Mines. His body is tattooed with various symbols and he loves to meditate in his chamber. Gor Liggs is rather mellow and is third in power amongst the Goron Elders. Gor Liggs helps Link by giving him the third Key Shard, which forms the Big Key.

After the Goron Mines, Gor Liggs can be found outside of Malo Mart in Kakariko Village. If Link speaks with him after the bridge to Castle Town has been built, he'll give Link Hot Spring Water to pour on his son, who is sitting exhausted on the bridge from Hyrule Field to Castle Town. Doing this will lead him to be reenergised and reopen his spring water shop in Castle Town. This will also cut the cost of opening Malo Mart in Castle Town by 90%.

Great Fairy

Main article: Great Fairy

The Great Fairy only appears deep in the Gerudo Desert within the Cave of Ordeals. She can be found every ten floors, making a total of five appearances. The first four times Link reaches the Great Fairy, she will reward Link by releasing fairies into one of Ordon, Faron, Eldin and Lanayru Springs.

Once Link reaches the 50th floor, the Great Fairy fills one of his bottles with Great Fairy's Tears. Each time Link uses the tears he can return to any of the four springs and have them refilled. If Link goes through the Cave of Ordeals a second time, he can get more Great Fairy's Tears, allowing Link to carry two bottles' worth at once.


Main article: Hanch

Hanch is the father of Beth and the husband of Sera. He lives in Ordon Village and can be seen early in the game trying to catch some bee larvae for the family's commodity shop, Sera's Sundries. Sera's cat had gone missing and Hanch hopes the bee larva can cheer her up. Between 30 and 40 years of age, Hanch can be described as being meek and timid, and attacks Wolf Link with a hawk from fear.


Main article: Hena

Hena is the owner of Hena's Fishing Hole, which is a small fishing center near Upper Zora's River. Link can talk to Hena and rent a fishing rod & boat. For rupees Hena will come along with Link on his fishing quest. Before Link goes fishing, he can look at the various items within the building. Hena will comment on all the various items as Link looks at them. Link can roll into the wall and break some of the jars, but Hena will kick Link out of the building. Link then has to apologize in order to return.

When fishing with Hena, she won't allow Link to use the sinking lure as she believes it is cheating and can be harmful to the environment. Hena has two siblings of which she is the youngest. She has an older brother Coro and an older sister Iza. During the end credits she can be seen together with Coro and Iza at the fishing hole.

Hero's Spirit

Main article: Hero's Spirit

The Hero's Spirit, or Hero's Shade, is a mighty warrior ghost that teaches the Hidden Skills to Link. He resembles the old hero, presumably the Hero of Time. The hero appears to have some distant relationship with Link, often referring to him as his child. Link encounters the Hero's Spirit in a mysterious foggy area where he is taught the hidden skills.

Wolf Link first finds a howling stone and howls the tune back at the stone. From there a wolf icon appears on the map and Link meets the Golden Wolf at this location. Walking near it will summon the Hero's Spirit.


Main article: Ilia

Ilia is roughly 16 and is one of Link's close friends. She is also the daughter of the mayor of Ordon Village, Mayor Bo. Ilia seems to have a bond with Link's horse Epona, often looking towards Epona's needs even more than Link does. She also acts as a role model for Colin early in the game. There seems to be some sort of romantic connection between Ilia and Link.

After the attack from King Bulblin, Ilia is captured and is not seen until much later in the game. She appears in Castle Town within Telma's Bar, but she has no recollection of who Link is. She has lost her memory and does not remember what happened. Ilia has been taking care of an injured Zora, Prince Ralis. It is later revealed that Ilia was held captive by bulblins within the Hidden Village. After regaining her memory within Kakariko Village, Ilia helps Link gain access to the City in the Sky. She also gives Link the Horse Call, an item she was making at the beginning of the game that allows Link to summon Epona at almost any part of Hyrule.


Main article: Impaz

Impaz is an old woman and the only resident of the Hidden Village. She is not allowed to leave the village until the messenger of the heavens arrives, of which Impaz will give this person the Ancient Sky Book. Her name comes from the founder of the village, Impa from Ocarina of Time. Impaz also appears to be a member of the Sheikah tribe.

Bulblins took over the Hidden Village and Impaz became a prisoner within her own house. When Ilia was captured from Ordon Village, she was taken to the Hidden Village where she became friends with Impaz. Impaz helps Ilia escape the village, but she herself stays behind. Ilia had told Impaz about Link and, after Link defeats all the bulblins in the village, Impaz recognizes him as the one Ilia spoke of.

Link later mentions the Dominion Rod of which Impaz realizes that Link is the messenger of the heavens. Impaz then gives Link the Ancient Sky Book, which leads Link on a journey to the City in the Sky.


Main article: Iza

Iza runs the Rapid Ride mini-game that begins at Upper Zora's River and ends at Lake Hylia. When Link first encounters Iza, he won't be able to play the game. Once Link defeats the Shadow Beasts nearby, Iza opens up her game and allows Link to play.

She first mentions that there are boulders blocking the way of the ride so Link cannot play. She asks Link if he'd be kind enough to take care of the boulders and of course Link is. She gives Link a bomb bag, which combined with arrows will be able to break the boulders. At the bottom of the river, Link sees a Zora who works as her part-time assistant. As a reward for his work, Link is allowed to keep the bomb bag that Iza gave him. Link can then play the Rapid Ride mini-game with a chance to win a bigger bomb bag.

Iza is the oldest of her siblings. She has a younger brother Coro and a younger sister Hena. All three of them can be seen together during the end credits.


Main article: Jaggle

Jaggle is the husband of Pergie and the father of Malo and Talo. He works on a small farm in Ordon Village and also has a passion for doing wood work. While he is said to be quite lazy, he does craft the Ordon Shield, which Link later acquires as his first shield. Jaggle teaches Link how to climb up ivy and how to summon a hawk using a piece of hawk grass as a whistle.


Main article: Jovani

Jovani is a man in Castle Town who has lost his soul. He lives in the house that has a bunch of cats running around the front lawn. Wolf Link first encounters him as part of the storyline when passing through the rafters of Telma's Bar. Jovani helps Link by showing him a passage into the Hyrule Castle sewer.

Jovani sold his soul to Poe's in exchange for a massive amount of money. However, he's had a change of heart and wishes to give the money back in return for his soul. Jovani tells Wolf Link to collect Poe Souls and bring them back to him. If Wolf Link brings 20 of them back, Jovani gives Wolf Link a new bottle filled with Great Fairy's Tears. Jovani hasn't gained full mobility and won't until Link brings all 60 Poe Souls to Jovani. Link can then return and get unlimited rupees from Jovani's cat, Gengle, while Jovani drowns his sorrows at being dumped by his girlfriend.

King Bulblin

Main article: King Bulblin

King Bulblin is one of the common villains within the game. He is first encountered in the Ordon Spring, where he comes riding in with Lord Bullbo, his boar-like creature. He captures Ilia and Colin and blows in his horn instrument, which causes a Twilight Portal to appear over the Ordon Spring.

King Bulblin is later seen within Kakariko Village, once again riding Lord Bullbo. He runs straight towards Beth, but ends up capturing Colin instead. King Bulblin ends up becoming a repeat mini-boss, where Link battles him on the Bridge of Eldin, the Great Bridge of Hylia, the Bulblin Base, and within the Hyrule Castle courtyard. After his final defeat, King Bulblin shows his humanity, by speaking to Link, saying that he serves the strongest side. In the end credits, King Bulblin is shown riding throughout Hyrule Field. His horns have grown back indicating that he is at peace with Hyrule.


Main article: Lanayru (Light Spirit)

Lanayru is the Light Spirit that Link encounters at the spring near Lake Hylia. Lanayru takes the form of a snake after the Vessel of Light is filled. Lanayru is perhaps the most important of the spirits as it has its own shrine within Lake Hylia. Many local Hylians have been known to visit Lanayru to pay respect to the spirit. Lanayru explains that the power of the Fused Shadows was created by dark magic wielders. He explains that the Light Spirits sealed this magic into the Fused Shadows and then banished the dark magic wielders into the Twilight Realm. When Zant appears and attacks Midna and Link near the spring, Lanayru appears and tries to attack Zant. Lanayru doesn't succeed but successfully warps Link and Midna outside the spring to Hyrule Field.

Lanayru is seen alongside the other three spirits at the end of the game when Princess Zelda summons the spirits to make the light arrows. After Link meets the Great Fairy on the 40th floor of the Cave of Ordeals, fairies are released at the Lanayru spring in Lake Hylia.


Main article: Luda

Luda is the daughter of Renado and lives within Kakariko Village. She befriends the children of Ordon and especially Beth upon their arrival. Luda is roughly 10 to 12 years of age, making her the same age as Beth. She is compliant, polite, reliable, and very mature for her age. Luda and Beth take care of Colin while he is injured creating a close bond between the two girls. During the end credits Luda and Beth can be seen hugging as the children leave to get back to Ordon Village.


Main article: Malo

Malo is one of the children of Ordon Village somewhere between 4 and 6 years of age. He is the younger brother of Talo and the son of Jaggle and Pergie. He might be rather small, but he is quite intelligent and perhaps even more mature than his older brother Talo. When he does talk, his words are always quiet and sarcastic.

After the kids are taken to Kakariko Village, Malo opens up his own shop in Kakariko Village known as Malo Mart. He sells notable items such as the Hylian Shield and later in the game, the Hawkeye. After the Goron Mines have been completed, there is a side-quest that leads to Link donating some rupees to pay for the western bridge to be repaired. Once it is paid off, donations are taken to buy a shop in Castle Town. After enough rupees are donated, Malo Mart will open up in Castle Town and sell the Magic Armor for a very cheap, rupees, in comparison to the , rupees it costs before. Malo however, remains in Kakariko Village even after Malo Mart has opened in Castle Town.

Mayor Bo

Mayor Bo(TP).png
Main article: Mayor Bo

Mayor Bo is the mayor of Ordon Village and the father of Ilia. Early in the game Mayor Bo chooses Link to go and deliver the special gifts to Hyrule Castle. Mayor Bo can be a bit clumsy with his decisions and this leads to arguments with Ilia at times.

Mayor Bo is also much respected amongst the Goron Tribe. When Link is having trouble scaling Death Mountain, he speaks with Mayor Bo and the mayor teaches Link the art of sumo wrestling. Once Link defeats Mayor Bo, he is given the Iron Boots, which will give Link the necessary power to hold off the strong Gorons and become a respected member of their tribe.


Main article: Ooccoo

Ooccoo is a member of the Oocca tribe who Link encounters in several of the dungeons. Ooccoo is found in every temple through the Temple of Time as she is looking for the Dominion Rod. Once Link is about to shoot into the City in the Sky, Ooccoo jumps into the Sky Cannon and is launched to her native city.

Link can use Ooccoo as a warping device within dungeon to easily return to a specific spot within a dungeon. Link uses Ooccoo in a dungeon and is then taken outside. From there Link can use Ooccoo once again to return to the exact location within the dungeon.

Ooccoo Jr.

Main article: Ooccoo Jr.

Ooccoo Jr. is a member of the Oocca and the son of Ooccoo. When Link uses Ooccoo to warp out of the temple, Ooccoo Jr. will stay with you. Link can use Ooccoo Jr. to return to Ooccoo. It appears that the children of the Oocca are nothing more than heads floating around.


Main article: Ordona

Ordona is the first Light Spirit that Link encounters and is located at the Ordon Spring. Link reveals Ordona's true form after defeating Shadow Beasts near the spring. Ordona resembles an Ordon goat and tells Link of the other three Spirits. Ordona also mentions a bit about Zant, and his desires to take over the world. Ordona doesn't seem to be as important as the other three spirits. Lanayru, one of the other spirits, refers to the spirits as three and not four, inferring that Ordona is not responsible for the protection of Hyrule. This could be because Ordona Province is actually just an outskirt area and not actually a part of Hyrule.

Ordona is seen alongside the other three spirits at the end of the game when Princess Zelda summons the spirits to make the light arrows. After Link meets the Great Fairy on the 10th floor of the Cave of Ordeals, fairies are released within the Ordon Spring.


Main article: Postman

The Postman will deliver mail to Link all throughout Hyrule. There are several locations that if Link comes across, the Postman will find him and deliver a piece of mail. He is quite a comical character and can even be heard humming the victory tune when he gives Link a letter. The Postman takes his job very seriously and is always prompt with his letter deliveries. He even is able to spot Link even when he is in Wolf Link form.

When not delivering mail, the Postman can be found in a few random places. He is seen in Telma's Bar looking at a menu, at the Ordon Ranch near the goats, in the Elde Inn drying off a letter by the fireplace, in Zora's Domain pondering a letter to Mr. Zora, on a bridge in Plumm's Fruit Pop Flight Challenge, and even on the 49th floor of the Cave of Ordeals during Link's second time through it.


Main article: Purlo

Purlo lives in Castle Town and runs the STAR Game. Purlo is in the business to try and make money. He is happy whenever Link loses when playing the STAR Game and upset when Link wins. When Castle Town is covered in Twilight, Wolf Link can sense Purlo outside of his tent and can hear that Purlo believes he can "make a killing off this town". If Link completes the STAR Game the first time, he is rewarded with a quiver upgrade which allows Link to carry 60 arrows rather than the base After Link gets the second Clawshot, he can play a more difficult STAR Game for a further quiver upgrade, allowing him to carry arrows.

Prince Ralis

Main article: Prince Ralis

Prince Ralis is an Zora prince found injured by Ilia after he traveled to Castle Town with intent to deliver a message for Princess Zelda about the frozen Zora's Domain. He is subsequently escorted to Kakariko Village by Link, Telma and Ilia for treatment by Renado.

Once recovered, Prince Ralis is not confident that he will be able to rule over the Zora as their king. Link finds him at his parents' grave, and helps the prince out, giving him the confidence needed to return to Zora's Domain. Prince Ralis is an excellent Reekfish angler and he gives Link the Coral Earring, which will allow Link to catch Reekfish. After giving the lure, Ralis will return to Zora's Domain to begin his rule.

Queen Rutela

Main article: Queen Rutela

Queen Rutela was the queen of the Zora race, but was executed by Shadow Beasts in Zant's invasion of Hyrule with the intent to intimidate the Zora into surrender. She first appears in Zora's Domain and pleads to Link to save her son's life.

After he brings Prince Ralis to Kakariko Village for treatment, he is led by Rutela's ghost to the back of the Graveyard. There, she thanks him and directs him to the grave containing the Zora Armor. With this, Link is able to reach the depths of the Lakebed Temple. She can be seen during the ending credits, watching over Prince Ralis.


Main article: Renado

Renado is the shaman of Kakariko Village and the father of Luda. When the children of Ordon are kidnapped, they make it to Kakariko Village where Renado cares for them. Renado also shelters and takes care of Ilia and Prince Ralis when they come to the village.

Renado has an awkward relationship with Telma from Castle Town. Telma has a thing for Renado but Renado specifically tells Link he does not want to see her. Renado also appears to be good friends with Mayor Bo of Ordon.


Main article: Rusl

Rusl is around 30 years of age and acts as a mentor towards Link early on in the game. Rusl is the husband of Uli and the father of Colin. Rusl and Uli are having a second child, an unnamed daughter. At the start of the game, Rusl entrusts Link with a duty of delivering a special gift to Hyrule Castle. Rusl can be seen early in the game slashing his sword around, honing his skills, indicating he is a knowledge swordsman. Rusl delivers Link his first sword in the game, the wooden sword.

Rusl is injured early on in the game when monsters come to the village and take away the children. Link later finds out that Rusl is one of the members of The Resistance in Telma's Bar. He is covered in armor though and only shows himself to Link if he is spoken to multiple times. As part of the group, he helps Link stay on his path to find the Mirror Shards. Rusl makes an appearance outside of the Forest Temple and gives Link a golden cucco which allows him to reach the Sacred Grove as a human and eventually the Temple of Time.

Sacred Grove Guardians

Main article: Sacred Grove Guardians


Main article: Sera

Sera is the mother of Beth and wife of Hanch. She runs Sera's Sundries, a commodity shop in Ordon Village where Link can purchase basic items. Sera has a cat called Link which she loves very much. Some villagers even think that Sera loves her cat more than her husband, Hanch.

Sera is dejected early in the game as her cat has run away after she yelled at him for eating a fish, which was the family's dinner. Link later catches a fish and the cat grabs it and takes it back to Sera. When Link speaks with Sera next, she is happy that her cat has come back and gives Link his first bottle, which is half filled with milk. Link then can purchase the much needed Slingshot from Sera's Sundries.


Main article: Shad

Shad is one of the members of The Resistance, a group that meets within Telma's Bar. He shows a great interest in the Oocca sky creatures, who he believes were around even before the Hylians. Shad is believed to be the only member of the Resistance who is not trained for battle. He states that while he is formidable at book reading, he lacks physical skills and strength.

Shad's father before him also studied the Oocca and Shad is following in his footsteps. Since Shad is one of the few that can read Sky Writing, he is able to assist Link in reaching the City in the Sky. He aids Link in restoring the Dominion Rod. Link can then use the Dominion Rod to collect letters missing from the Ancient Sky Book, which allows Link to reach the Sky Cannon found deep under Kakariko Village.

Skull Kid

Main article: Skull Kid

The skull kid leads Link through the forest to reach the sacred grove. When Link first encounters the skull kid he is in his wolf form and the two play a game of hide and seek. Wolf Link travels from area to area in the lost woods searching for the skull kid. After finding him numerous times, the skull kid will lead Link to the remains of the Temple of Time.

In order to track the skull kid, just use your eyes and ears. The skull kid is always carrying a lantern, so just follow the light and you'll see which area he has traveled too next. Also, the skull kid will use his horn instrument to play Saria's song, a theme from a previous Zelda title. While Link is chasing after the skull kid, he will periodically blow his horn and four puppets appear and attack Link.

Link comes through to the sacred grove a second time, but this time as human Link. The process is the exact same except the skull kid hides in different areas. After Link has found the skull kid several times, there is a mini battle between you and him. However, even though you shoot the skull kid with arrows, he believes he is having fun. The skull kid laughs it off and tells you that was fun as he vanishes.


Main article: Talo

Talo is one of the children of Ordon Village somewhere between 8 and 11 years of age. He is the older brother of Malo and the son of Jaggle and Pergie. He is very immature and constantly teasing Colin. He has a great interest in weaponry and early in the game he is overly excited about the slingshot and the wooden sword. These weapons send off a chain of events that lead Talo to chasing a monkey into Faron Woods. He is later found captured in a cage just outside the Forest Temple. After being saved he returns to Ordon Village.

Talo is taken from Ordon Village but later found with Renado in Kakariko Village. Talo later gains much more respect for Colin after he saved Beth from King Bulblin. He remains in Kakariko until the end of game, acting as a protector of the village, standing at the highest post of Kakariko Village, eyeing any enemies that come into town. Throughout the game, if Wolf Link is spotted in Kakariko Village by Talo, he warns the town to take cover.


Main article: Telma

Telma is the owner of a bar within Castle Town, conveniently named, Telma's Bar. She helps Ilia and Prince Ralis when they stumble upon the Castle Town. Telma mentions that Renado of Kakariko Village may be able to help them recover. Link, Telma, Ilia, and Prince Ralis set out on a long journey through Hyrule Field to get to Kakariko Village. Telma seems to have a thing for Renado, but he has no interest in Telma. Telma does not think to highly of the soldiers of Hyrule, often criticizing them as being cowards in the face of danger.

Telma also is a part of The Resistance, a group that meets within her bar, to try and save Hyrule. The group consists of Auru, Rusl, Ashei, and Shad. Link uses the help of Telma and the group to guide him on his quest to find the Mirror of Twilight and recover all the Mirror Shards.


Main article: Uli

Uli is the wife of Rusl and the mother of Colin. She appears to be in her 20's and is pregnant with the family's second child. Early in the game, Link find's Uli's missing Baby Cradle, which leads Uli to give Link the fishing rod that was created by Colin. Uli is a very kind and loveable lady who spends all of her time in her house or wandering within Ordon Village. Uli is seen with her newborn baby girl during the credits of the game.


Main article: Yeta

Yeta is the wife of Yeto and is first seen within the Snowpeak Ruins. She knows of the Mirror Shard but has forgotten where she placed it. She gives Link incorrect locations within the mansion at first, but finally gives him the correct location, her bedroom.

Once Link reaches the bedroom Yeta transforms into the Twilit Ice Mass: Blizzeta. After the boss battle, Yeta seems to have broken away from the curse of the Mirror Shard and Yeto runs to the room. Together they hug each other and all seems to be well.

Yeto and Yeta can be seen later on Snowpeak and Link can challenge Yeto to an ice boarding race to the mansion. Once he beats Yeto he can challenge his wife Yeta. Yeats is much faster than Yeto and Link will need to take the short-cut in order to beat her.


Main article: Yeto

Yeto is part of the yeti race and lives in the Snowpeak Ruins. He is the husband of Yeta, who is sick at the mansion when Link first meets her. Yeto is seen as a beast by the members of the Zora tribe when he comes to the river. In order to make a soup to heel Yeta, Yeto comes to Zora's River to catch a reekfish. After gaining the scent fo a reekfish, Link follows the trail all the way through the Peak Province and meets with Yeto. From here, Link learns from Yeto and uses a piece of ice to snowboard over to the Snowpeak Ruins.

Yeto is found in a room within the Snowpeak Ruins, boiling up a potion for his wife. Link can taste samples of the soup and is progressively gets better as the dungeon goes on and new ingredients are added. After the battle with the boss of the Snowpeak Ruins, who happens to be a transformed version of Yeta, Yeto and Yeta can be seen hugging as Yeta seemingly has recovered.

Yeto and Yeta can be seen later on Snowpeak and Link can challenge Yeto to an ice boarding race to the mansion. Once he beats Yeto he can challenge his wife Yeta.


Cucco Leader

Cucco Leader - TPHD.png
Main article: Cucco Leader


Main article: Epona

Epona is Link's trusty horse companion throughout the game. Early on Epona is used at the Ordon Ranch to help herd the goats. Ilia has a very close bond with Epona and is upset with Link after Epona experiences a minor injury. After the attack from King Bulblin and the kidnapping of Colin and Ilia, Epona goes missing. Epona is later found in Kakariko Village, where with the help of Link, the two defeat King Bulblin and save Colin.

Link controls Epona with the use of spurs. Link has six spurs to use, with Epona's speed ranging on how many spurs are used consecutively. Link also has the ability to use several items while riding on Epona, including his sword and the bow and arrow. Link can call over Epona from almost anywhere in Hyrule where there is a piece of Horse Grass on the ground. Alternatively, just before the City in the Sky, Link receives the Horse Call, which is an item made by Ilia that allows Link to call Epona from almost anywhere.

Female Monkey

Main article: Female Monkey

Ganondorf's Steed

Main article: Ganondorf's Steed


Main article: Gengle

Gengle is Jovani's cat and his best friend. When Jovani's greed leads him to sell his soul, Gengle turns into a golden rock that is stock on Jovani's head. The other cats outside of Jovani's house are worried as to where Gengle has gone. After Link restores Jovani's soul, Link can talk to Gengle at any time and gain unlimited rupees.

Golden Cucco

Main article: Golden Cucco

Golden Wolf

Main article: Golden Wolf

The Golden Wolf, or White Wolf, seems to be the animal incarnation of the Hero's Spirit. Once Wolf Link finds a howling stone, he howls the correct tune and this takes him to a mysterious location outside a Castle. On another cliff, Wolf Link will see the Golden Wolf and the two will howl the new tune together. Once this is complete, a symbol appears on Link's map and the golden wolf tells Link to take sword in hand and find him. When Link encounters the Golden Wolf, he is taken to a foggy area and meats the Hero's Spirit.

Link (Sera's Cat)

Sera's Cat.jpg
Main article: Link (Sera's Cat)

Lord Bullbo

Main article: Lord Bullbo

Lord Bullbo is a boar-like creature that is ridden by King Bulblin. Lord Bullbo is first seen when King Bulblin rides into Ordon and kidnaps Colin and Ilia. The boar runs extremely fast and during battle Epona must ride at full speed just to keep up with the boar.

Lord Bullbo fights alongside King Bulblin in a jousting match with Link on the Brdige of Eldin and later on the Great Bridge of Hylia. He is not seen again until near the end of the game in the Hyrule Castle Courtyard. The end credits show Lord Bullbo and King Bulblin riding through the Hyrule Field.


Main article: Louise

Louise is an intelligent and fluffy white cat that belongs to Telma. Her intelligence leads her to be looked down upon by the other cats of the Castle Town. She is unable to speak with Link in his human form, but helps out Link while he is in his wolf form. Louise helps Wolf Link and Midna enter the Hyrule Castle sewers for a second time by showing them a secret path through the rafters of Telma's Bar. Later in the game Louise helps Wolf Link retrace Ilia's steps by telling him that a gang of stalhounds stole Ilia's wooden statue, and that they are at the southern gate of Castle Town.


Main article: Ook

Ook is a baboon that makes common appearances within the Forest Temple. He wields the gale boomerang and uses it to cut down a bridge, making it hard for Link to reach the north side of the temple. After Link helps rescues four monkeys he is allowed to pass the broken bridge and meet up with Ook.

Ook serves as a mini-boss of the Forest Temple and after Link defeats him, Link is rewarded with the Gale Boomerang. Once defeated, a parasite will jump off the monkey's back and Ook will flee the room. With the parasite gone, Ook reveals his good nature and helps Link during the temple's final boss battle. He carries bomblings as he swings across the room. Link can target these bomblings and use them to defeat Diababa, the boss of the forest temple.


Main article: Plumm

Plumm is a myna bird who appears near Fyer in Lake Hylia. Plumm is near Horse Grass that is in between two small bridges. Plumm appears to be owned by Iza, since both of Iza's siblings own a myna bird as well. If Link is in human form and tries to speak with the bird, Plumm will say that he does not deal with humans. If Wolf Link speaks with Plumm, he will ask if Wolf Link would like to play a mini-game.

His game is called the Fruit Pop Flight Challenge. Wolf Link grabs onto a kargarok, and has to use the creature to fly into the large fruit balloons. Wolf Link gets bonuses for running into the same fruit several times in a row. The reward for getting 10, points is a Piece of Heart.


Main article: Purdy

Purdy is a myna bird who lives with Hena at Hena's Fishing Hole. Each of Hena's two siblings, Coro and Iza, both have myna birds as well. Those birds are named Trill and Plumm.


Main article: Trill

Trill is a myna bird who is owned by Coro. Trill watches over an unattended shop in North Faron Woods. Trill is friends with Plumm, another myna bird that resides near Lake Hylia.

Trill sells red potion for 30 rupees and lantern oil for 20 rupees. However, Link just scoops up either and donates money to Trill. Link can pay the exact amount, more, less, or nothing at all. Trill will react depending on how much Link pays, either complimenting him for his generosity, calling him a cheapskate, or pecking at Link if he tries to steal. Trill won't let Link come back in without getting pecked at if he does steal.

Minor Characters

Ashei's Father

Main article: Ashei's Father


Main article: Charlo

Charlo is a man who stands near the goat pens in Castle Town. He accepts donations in increments of 30 and 50 rupees, although no real reward seems in sight when Link initially donates the rupees. However, once Link reaches a total of rupees in donations, he will be rewarded with a piece of heart.


Main article: Chudley

Chudley is the founder of Chudley's Fine Goods and Fancy Trinkets Emporium, located within Castle Town. The fancy store has ridiculously overpriced merchandise that is so expensive that Link cannot even afford the cheapest item. Link is not even allowed to enter Chudley's shop unless he gets his shoes shined by Soal, who shines shoes just outside of Chudley's shop.

Once Link has donated enough rupees to build a bridge to Castle Town and to move Malo Mart into town, Chudley's shop will close. Chudley becomes a worker at Malo Mart and changes his name to Malver.

Cursed Swordsman

Main article: Cursed Swordsman

Fairy of Winds

Main article: Fairy of Winds

The Fairy of Winds resides in, and is responsible for, the wind-generating powers of the Gale Boomerang. They thank Link for freeing them from evil when he obtains it.


Main article: Fanadi

Madame Fanadi is a fortune-teller who works in Castle Town. For just 10 rupees Link can learn his fortune. Some of the things she says have hidden meanings while others are completely dubious. However, Madame Fanadi often says accurate information that helps Link progress further in the game. One of her fortune readings even leads to Link gaining an extra heart piece.

Gor Liggs' Son

Main article: Gor Liggs' Son

Gor Liggs' Grandson

Top 10 Weirdly Sexualized Nintendo Characters

The Triforce Wielders:Link, Princess Zelda, Ganon/Ganondorf
Other Recurring:Goddesses and Allies, Villains and Enemies, Races
Main Series:The Legend of Zelda, Zelda II: The Adventure of Link, A Link to the Past, Link's Awakening, Ocarina of Time, Majora's Mask, Oracle games, Four Swords, The Wind Waker, Four Swords Adventures, The Minish Cap, Twilight Princess, Phantom Hourglass, Spirit Tracks, Skyward Sword, A Link Between Worlds, Tri Force Heroes, Breath of the Wild
Spin-Offs:Philips CD-i Games, Hyrule Warriors, Cadence of Hyrule, Hyrule Warriors: Age of Calamity

All spoilers are unmarked.

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Voiced by:Akira Sasanuma

This Link is a simple Farm Boy living in Ordon Village who rounds up goats on the Mayor's ranch. One day, he is attacked by Bulblins and pulled into a mysterious fog known as Twilight by a Shadow Beast. After realizing he has turned into a wolf, he is rescued by the imp Midna in exchange for agreeing to help her recover the Fused Shadows to stop the Usurper King Zant.

  • Animal Talk: He can understand and talk to animals as a wolf.
  • Animorphism: He turns into a wolf when in Twilight, and can transform voluntarily by touching the Shadow Crystal created by Zant's magic.
  • Awesome, but Impractical: If Link sheathes his sword with the right timing after killing an enemy, he twirls his sword as he resheathes it. While this looks cool, you can't interrupt it until the end, leaving you open to attack.
  • Badass Adorable: He has his moments. The wolf form is maybe easier to see this aspect in, due him to being both a big sharp-toothed predator and basically a big friendly dog if you're on his good side, but despite the realistic art style making him look more serious compared to a lot of other Links, this is the one who carries around stray cats and dogs by cradling them against his shoulder and the one who is completely stoked when he walks into the fishing hut for the first time.
  • Badass Normal: Wolf form aside, he's this compared to some other Links due to not having a magic pool, with many of his items and abilities relying more on his physical strength - the only indication of magical abilities is his transformation into a wolf in the Twilight, ability to interact with spirits as a wolf, and the charged up Jump Strike and Great Spin, which carry an extra punch.
  • Bag of Holding: This is the game where it's actually seen where Link puts all his stuff: a small pouch on the back of his belt, where he stuffs such things as a huge ball and chain, a fishing pole, and a top he rides like a skateboard.
  • Baleful Polymorph: His wolf transformation, especially when he is shown writhing painfully when he first becomes a wolf.
  • Beware the Nice Ones: A staple of the character. The only reason such an amazing warrior can be kind and caring is that he can afford to be.
  • Big Brother Instinct: To all the kids in Ordon Village, but particularly Colin. When Colin is abducted, Link is beyond furious with King Bulblin and gives chase through Kakariko Village to save the boy.
  • Birthmark of Destiny: As mentioned by the Sages, Link has a noticeable birthmark in the shape of the Triforce on his sword hand.
  • Bish&#;nen: The most mature-looking Link in the series, and appropriately one of the most handsome.
  • Blow You Away: The Gale Boomerang becomes the center of a small whirlwind as it's being thrown.
  • Bow and Sword, in Accord: He gets to use a sword shortly after the start of the game, and the Hero's Bow during his visit to the Goron Mines. Mastering both weapons proves vital to succeed in his adventure.
  • But Now I Must Go: At the end of the game, Link leaves Ordon for parts unknown.
  • Chained by Fashion: His wolf form. It comes from being shackled up by Zant's minions at the start of the game, and Midna only breaks the chain instead of removing the shackle, so it's retained when Link becomes a wolf.
  • The Champion: Although the gods and Zelda have a stake in his victory, he most fills the role for the Princess of Twilight, Midna, as he is the one that purges Zant and Ganondorf's influence from her realm.
  • Charles Atlas Superpower: As a result of his physical strength earned by wrestling goats, he's strong enough to sumo wrestle Gorons and can overpower Ganondorf.
  • Character Tics: When targeting an enemy with his sword drawn, he will frequently twirl his weapon in his hand. This was carried over in Super Smash Bros. Brawl and the 3DS remake of Ocarina of Time.
  • Chick Magnet: Link gets a lot of attention from a lot of girls. Like Ilia, Beth, Midna, and Telma (who flirts with a lot of men), even Hena seems to have a thing for him along with three other fangirls he meets upon completing the claw shot challenge. In a literal case, he also gets hit on by a chicken while in wolf form.
  • Childhood Friend Romance: Heavily implied to have one with Mayor Bo's daughter, Ilia, as a significant portion of the game centers on their relationship.
  • The Chosen One: The next chosen wielder of the Triforce of Courage, in direct contrast to the Link in Wind Waker.
  • Clothes Make the Legend: The Light Spirit Faron gives him the clothes that the Hero Of Time once wore.
  • Combat Pragmatist: As expected from an incarnation of Link, but this one wins a sumo match against the Goron elder Gor Coron by wearing the Iron Boots.
  • The Comically Serious: What few humorous moments he gets usually involve him dealing with the quirkiness or snark of other characters, particularly in wolf form whenever he has to put up with Midna quipping at him.
  • Contrasting Sequel Main Character: Several Links before him are either Hyrulean Knights, a Chosen One who was told of his destiny, or Jumped at the Call, with their own funny quirks. This Link has a non-lethal case of The Call Knows Where You Live, and he's a deadly serious No-Nonsense Nemesis when push comes to shove.
  • Cool Horse: Epona makes her third appearance in the series as Link's trusty steed.
  • Cool Sword: The Master Sword, as usual. It's also an Ancestral Weapon, previously wielded by his ancestor, the Hero of Time.
  • Counter-Attack: The Mortal Draw Hidden Skill, which involves Link sheathing his sword and slashing an enemy just as they attack.
  • Crazy-Prepared: Has a weapon/item for every possible situation.
  • Cursed With Awesome: The Invasion of Twilight has affected all Hylians, Link included. However unlike the rest of them, barring Princess Zelda, who turn into ghostly phantoms, his connection to the Triforce of Courage allows him to keep his corporeal form, albeit that of a Wolf, allowing him to reach places he never could before, able to sense things only an animal could, and communication with other wildlife.
  • Destructive Savior: Link in general has a reputation as a human wrecking ball, and one dungeon item is a giant flail that can smash up just about everything in the dungeon &#; the home of two of the friendliest people in the game. He also blows up Barnes' bomb storage shed while hunting for the twilight bugs.
  • Epic Flail: The Ball and Chain.
  • Expy: Directly inspired by the Hero of Time - who is heavily implied to be the Hero's Shade and thus his ancestor. In-universe, he's this to Young Link while out-of-universe, he closely resembles Adult Link, the opposite situation of the Hero of Winds.
  • Everyone Can See It: From the Ordon kids, to Telma, Renado, Midna let's just say a lot of people note how close Link and Ilia are.
  • Farm Boy: Starts life as a farmhand in a small village.
  • Fashionable Asymmetry: His starting outfit.
  • Foil: As with the other Triforce bearers, Twilight-era Link is this to his Great Sea-era self. While TWW!Link just wants his sister back, Link has been chosen by the goddesses to fight against the Twilight's usurper king.
  • Friend to All Children: The self-appointed guardian of the other children in Ordon.
  • Friend to All Living Things: Even in human form, animals follow him around.
  • Genius Bruiser: Smart enough to solve the various puzzles in the dungeons, strong enough to swing around a huge ball-and-chain.
  • Guest-Star Party Member: Wolf Link appears in The Legend of Zelda: Breath of the Wild as an AI-controlled ally to that game's Link via his amiibo.
  • Hair of Gold, Heart of Gold: A trait he shares with the Hero of Time, his ancestor. His hair is more of a dirty blond rather than the more yellow/golden color of his predecessors, which was also used for the Links in Skyward Sword and Breath Of The Wild.
  • Hammerspace: Made more interesting because some weapons weigh him down when he uses them, but he walks normally when he puts them away.
  • Heartbroken Badass: For a portion of the game, as Link loses his friends to the Bokoblin bandits, and can't talk to them, being stuck in wolf-shape. When Link finds Ilia again, she's suffering from amnesia and doesn't recognize him. Fortunately, he manages to save them all and restore Ilia's memory.
  • The Hero: He's chosen by the ancient gods to be this after the Prolonged Prologue ends (when Faron Province is purged from Twilight curse).
  • Heroic Build: As seen in his sumo fight with Bo, this Link is quite ripped for a boy his age, especially compared to others in the series. This is likely due to being a goat herder.
  • Heroic Lineage: As confirmed per Hyrule Historia, he's a descendant of the Hero of Time, who appears in this game as The Hero's Shade. This is especially notable as a departure from most Links before and after, who only resemble one another as per being the reincarnation of the Hero as opposed to being a direct succeeding generation by bloodline.
  • Heroic Mime: Lampshaded by Midna. It's implied that he does speak, other characters react like he does, but he is never shown speaking and no subtitles appear.
  • Horse Archer: Now he can use most of his weapons while on Epona, not just his Bow. He even fights King Bulblin in a jousting match.
  • Hunk: This Link's got a nice, buff body, and the game isn't afraid to show it.
  • Iaijutsu Practitioner: One of the Hero's Shade's techniques, the Mortal Draw, allows him to strike a One-Hit Kill from the sheath.
  • Implied Love Interest: It's implied that Link and Ilia are a pair, or close enough friends that they might as well be. Also, Midna warms up to him over the course of the game, losing her snark and showing concern for his wellbeing. At the end when she returns to the Twilight Realm, she is unable to say goodbye and can only stammer out the words "Link I See you later" while shedding a tear.
  • Innocent Blue Eyes: Of the heroic and idealistic variety.
  • Instant Cosplay Surprise: Justified, since he had just regained his human form for the first time since becoming a wolf. His new attireis that of his ancestor, the Hero of Time.
  • Instant Expert: While his skill with swordplay is justified by Rusl teaching him, his skill with the rest of his arsenal isn't. Lampshaded by Malo, who wonders if Link can use a bow as he's never seen Link so much as hold one back in Ordon.
  • It's Personal with the Dragon: While King Bulblin serves as The Brute instead of The Dragon, Link's most personal beef is with him instead of Zant or Ganon as his tribe of Bulblins raided Ordon Village and kidnapped the local children.
  • Just Whistle: He can use whistle grass to call for Epona. Even in wolf form, which is definitely a weird way to use wolf whistling.
  • Kindhearted Cat Lover: He can pick up cats and puppies; when he does, rather than holding them above his head like Cuccos, he cradles them against his chest.
  • Knight in Shining Armor: The Magic Armor literally makes him one.
  • Lady and Knight: The White Knight to both Midna's Dark Lady and Zelda's Bright Lady.
  • The Lady's Favor: After regaining her memory, Ilia tells Link that it was the reason she made the Horse Call. She intended to give it to him, just before he set off to deliver the Ordon Sword and Shield to Hyrule Castle, but was abducted by King Bulblin before she had the chance.
  • Legacy Character: Probably the most explicit example of the series, as he is a direct descendant of the Hero of Time, who appears as the Hero's Shade. In fact, the reason he receives his trademark green outfit is because he is recognized as the next bearer of the Triforce of Courage by the spirit Faron.
  • Leitmotif: Finally receives one in the form of the new Hyrule Field theme, which also plays after particularly heroic moments, when he has the upper handin boss fights, and in the Link/Hero dedicated part of the Zelda 25th Anniversary montage.
  • Master Swordsman: As expected of the wielder of the Master Sword. His skill at fighting is highlighted here through the various sword-fighting techniques he learns. Although most of them are optional, he defeats Ganondorf in a straight-up duel. While he doesn't start the game as a distinguished fighter, by the end of it, he truly lives up the title of "Master Swordsman".
  • Magic Music: Less so in this game than usual, but he can howl in wolf form to do things.
  • Man in a Kilt: During his sumo fight against Bo, he's wearing practically nothing except for the waist-wrap of his Ordon outfit, which ends up being worn like a skirt or kilt.
  • Mr. Fanservice: He has a shirtless sumo fight against Bo.
  • Muscles Are Meaningless: An interesting variation compared to other Links. While this Link is more visibly muscular, he also performs his ludicrous feats of strength without the need for some sort of magic artifact.
  • Nice Guy: He shows remarkable maturity and goes out of his way to help everyone he meets.
  • Nice Hat: He gets the legendary green hat along with the rest of the green tunic after he restores Faron Woods from the influence of the Twilight Realm.
  • Noble Wolf: A knight in furry armor is he.
  • Not So Stoic: The one time Link is literally brought to his knees in fear is during the Lanayru Spirit&#;s history lesson of the battles the denizens of the world fought over the very existence of the Sacred Realm along with the Triforce itself and the Interlopers who killed the denizens and sought to conquer the sacred realm to satiate their own lust for power and were sealed away by the three spirits in the Twilight Realm. The visions and warning Link received from the Lanayru Spirit to not let his search for the Fused Shadows end up corrupting his quest of saving Hyrule into a lust for power shake him up so badly he collapses in shock.
  • One-Man Army: He is much braver than the cowardly Hylian soldiers, and he's got the skills, gear, and weapons to back it up. The most overt demonstration being when he single-handedly storms King Bulblin's desert fortress and routs his army. No "clearing one room at a time" to minimize the number of enemies he has to fight simultaneously here, like in most dungeons.
  • Our Werewolves Are Different: The Triforce of Courage causes him to transform into a wolf in the Twilight Realm, and Midna later uses a cursed crystal to let him transform at will.
  • Papa Wolf: To the Ordon village kids. Literally, sometimes.
  • The Paragon: While downplayed, it's implied that he inspired a handful of characters to be more selfless and/or courageous simply by setting a good example for them.
  • Parental Abandonment: In tradition with the rest of the series, his parents are nowhere to be seen. If the manga is any indication, they're most likely dead.
  • Rated M for Manly: Probably the manliest incarnation of the usually somewhat effeminate Link, in terms of looks (sharper features and a slightly muscular build), physical strength, a more aloof personality, the ability to turn into a ferocious wolf, and having hidden skills with names like "Helm Splitter" and "Mortal Draw". He also has a manlier upbringing than other Links (starting the game as a ranch hand).
  • Red Baron: His wolf form is known as the Blue-Eyed Beast in Twili legend. Breath of the Wild would also retroatively grant him the title "Hero of Twilight", though it had widely been used in the fandom beforehand.
  • Rewarding Vandalism: However, in Iza's boat shop, he has to pay for vandalism.
  • Shared Family Quirks: Retroactively. Link sometimes twirls his sword in his hand when targeted on a foe. The 3DS remake of Ocarina of Time has this backported to his ancestor, the Hero of Time.
  • Shirtless Scene: When Mayor Bo teaches him Sumo wrestling.
  • Signature Move: The famous Spin Attack returns, and he gets a new one in the form of the Ending Blow. He can upgrade the former to the more powerful "Great Spin", while the latter is the only Hidden Skill actually needed to finish the game.
  • The Stoic: This Link is probably the most aloof, serious, and mature incarnation yet, showing more subtle and understated responses than other Links. Even the versions of adult Link from Ocarina of Time and Skyward Sword had more moments of goofy adorableness.
  • Strong Family Resemblance: This Link looks nearly identical to his ancestor and predecessor. The only main difference is that this Link has darker hair than the one from Ocarina of Time.
  • Super Senses: As a wolf, he gains heightened senses that allow him to follow scent trails, find objects underground, and see in the dark. They also enable him to see the physical forms of spirits and ghosts.
  • Super Strength: Physically much stronger than the Links before him, being able to stop a charging goat without budging, stop a Goron's Rolling Attack before throwing them off to the side, wrestling their Elder, pulling down Fyrus to stun him, using the absolutely huge ball and chain, and shoving aside massive stone doors. While many of these feats require the Iron Boots, they only keep him planted. The actual physical strength required to carry out these feats is his own.
  • Supporting Protagonist: Link is the muscle, as the main plot revolves around Midna collecting the Fused Shadows/Mirror shards to fight her nemesis Zant and retake the Kingdom. The ending shows how she's changed. The quest to find the children of Ordon Village is less vital than her quest to stabilize the Twilight, and the subtitle refers to her.
  • Travel Transformation: His wolf form can do Tightrope Walking, while his human one can't.
  • Tsurime Eyes: His eyes are sharp and angular, signifying his serious and determined nature.
  • Unknown Rival: This time around, Ganondorf doesn't seem the least bit bothered about him, likely because the Hero of Time didn't fight Ganondorf in the childhood timeline, which Twilight Princess follows. He gives Midna more attention, and only really acknowledges Link after Midna's presumed death.
  • Voluntary Shapeshifting: After obtaining the Master Sword, Link gets the ability to change between his wolf and human forms at any time with the help of the Shadow Crystal Zant had tried to use on him.
  • Weapon Twirling: Link twirls his sword if he sheathes it after every major kill and sometimes while L-targeting. Ocarina of Time 3D suggests the latter is inherited from that Link.
  • Wolverine Publicity: Nintendo has treated this incarnation of Link as the default Link from to , when Breath of the Wild was released. Even when Skyward Sword came out years later, Twilight Princess Link usually received the lion's share of media attention, and the HD remake only helped in this regard. This version of Link also has more amiibo than his other incarnations, with his Super Smash Bros. and Zelda Hylian variants as well as Wolf Link - and all three can summon companions for the Link in The Legend of Zelda: Breath of the Wild,note Epona for the Hylian amiibo, Wolf Link himself for the wolf amiibo something that no other Link amiibo can do. Somewhat fitting, considering he is the descendant of the previous Link to have Wolverine Publicity.
  • Wooden Katanas Are Even Better: Inverted. The wooden sword is the weakest sword in the game and is broken well before Link reaches the first dungeon.
  • Wrestler in All of Us: Not only does he grapple goats during his work time, he sumo wrestles a Goron.

Click to see Midna's true form

Voiced by:Akiko Koumoto

An enigmatic and snarky imp who has a mysterious connection to the Twilight that has enveloped Hyrule. She offers to help Link escape from his prison and eventually becomes his guide. She rides on his back when he's in wolf form, and hides in his shadow when he's a human.

  • Action Girl: Despite her being an imp, Midna is not one to be underestimated. During the majority of the game she takes a backseat and lets Link handle the action aside from using her ability to hold enemies in place and creating a circle of magic for a One-Hit Polykill, but when facing against Dark Beast Ganon, she assists Link by grabbing Ganon by the face and tossing him to the ground when he charges at them both. And when Ganon transforms into his spirit form, she dons the Fused Shadows and attempts to attack Ganon while she teleports Link and Zelda to safety.
  • Aloof Ally: Starting off, she's only interested in overthrowing Zant and couldn't care less about Link and the Light World.
  • Anti-Hero: At first, she's arrogant and only cares about killing Zant.
  • Arc Hero: Of the game. She gets the brunt of Character Development and is more emotionally invested in stopping Zant than Link, who is merely doing his duty to save Hyrule.
  • Artifact of Doom: The Fused Shadows, one of which she wears as a helmet.
  • Back from the Dead: It's implied that Ganondorf killed her when they fought, and the Light Spirits resurrected her, restoring her true form.
  • Badass Adorable: When in a good mood, her imp form can be downright cute. Her actions include helping Link kill giant monsters and throwing Ganon across the room.
  • Baleful Polymorph: She's the princess of the Twilight Realm forcibly transformed into an imp.
  • Bequeathed Power: Zelda transferred some sort of energy to her that allowed her to survive in the light, resulting in the latter losing her physical form. It's never specified what the energy was, but it's hinted to be the Triforce of Wisdom.
  • Black Magic: She uses Twilight magic to teleport and shapeshift.
  • Casting a Shadow: She can merge with Link's shadow at will, and uses it to stay alive in non-Twilight Hyrule.
  • Cerebus Call-Back: Her Catchphrase is "See you later!", which she says playfully and laughingly while disappearing into Link's shadow whenever a Light Spirit is freed. She says it one last time tearfully when she must destroy the Mirror of Twilight.
  • Character Title: Though she mocks Zelda by calling her the Twilight Princess, the title rightfully belongs to her.
  • Cool Helmet: The piece of the Fused Shadow she wears for most of the game.
  • Creepy Good: Her initial Slasher Smile makes it clear that she's this from the start, and remains this throughout (even if she gets a bit nicer). Especially with the completed Fused Shadows, which turns her into an Eldritch Abomination.
  • Cute Little Fangs: In her imp form, Midna has a prominent fang that is visible whenever she smiles.
  • Cute Monster Girl: The appearance and behavior she had in her imp form give her this trait. In her true form, however, she appears to be the most human-looking of the Twili.
  • Dark Is Not Evil: Midna has shadow-based abilities. She's also arrogant, sarcastic, and initially selfish, but not evil. She opposes Zant and his minions because she doesn't like how he tries to govern the Twilight Realm.
  • Deadpan Snarker: During the first third of the game, she's snarky towards Link and even Princess Zelda, along with providing a usually unflattering running commentary on everyone else around them. By the time Link completes the Fused Shadow/gets the Master Sword (the scene where she meets Zelda again while dying and reveals that she was begging Link to take her there to save him cements it), he's no longer her favorite target.
  • Defrosting Ice Queen: Over the course of the game, she slowly becomes less arrogant and haughty.
  • Dimension Lord: It is revealed that she's the true ruler of the Twilight Realm. Zant usurped the throne from her.
  • Does Not Know Her Own Strength: When she kills Zant using the power of the completed Fused Shadow, she is visibly shocked, stating that she only used a fraction of its power to pull it off.
  • Does Not Like Shoes: She doesn't wear shoes in either her imp form or her true form.
  • Eldritch Abomination: With the Fused Shadows, she becomes an amorphous creature made of Twilight, though she still retains her normal personality.
  • Exposition Fairy: She takes this role as part of a deal she and Link have at the start of the game, though she's a lot more impatient and sardonic about it (at least to begin with).
  • Fallen Princess: Not only was she the princess of the Twilight Realm, she was also chosen to be its new ruler. But Zant was so jealous and power-hungry that he usurped her and turned her into an imp. It led to a fall from grace and a struggle to regain what she once had.
  • Fiery Redhead: Her hair glows red and yellow. It enlarges its size when Midna is using the force field attack.
  • Fisher King: She fulfils this role for the Twilight Realm.
  • Forgotten Phlebotinum: She can levitate titanic hunks of rock with her mind, then teleport them through space, but makes Link do all the fighting. She can fly, but chooses to ride around on his back. Justified by it being in-character for her.
  • Full-Frontal Assault: She's naked in her imp form, though she has no sensitive anatomy to hide anyway.
  • Green-Skinned Space Babe: In her true form. She even teases Link over it: "Am I so beautiful that you've no words left?"
  • Hartman Hips: Her imp form has pronounced hips. Her real form has these as well, but that fits into another trope.
  • Herd-Hitting Attack: When riding wolfback, she can create a circle of magic around her that lets Link become a Pinball Projectile to One-Hit Polykill enemies caught in it.
  • Heroes Want Redheads: There's a lot of Ship Tease moments between her and Link in the game.
  • Hurting Hero: She feels profound guilt about letting Zant overrun her kingdom, Ganondorf or no Ganondorf. Then, when she realizes how noble Link and Zelda are, she feels even more guilt about how she treated Link. She goes from Jerkass to Defrosting Ice Queenover the course of the game.
  • The Imp: Essentially forces Link into helping her, emotionally manipulating him in the process, and snarks at him along the way. She defrosts over time, and later drops this characterization completely after Zelda saves her life.
  • Impossible Hourglass Figure: Her true form qualifies into this trope. Her thin waist isn't very noticeable as her bust size and hips though.
  • It's Personal with the Dragon: Her only conflict is with Zant, being the one who cursed her and directly usurped her position as ruler of the Twilight Realm, and she does not find out about Ganondorf until the midpoint of the game.
  • Jerk with a Heart of Gold: Even when she was acting like a jerk to Link and Zelda, she still loved and cared about her people. And then there's how her relationship with Link and Zelda gradually grew.
  • Kick the Dog: Her mocking Zelda and Link about their situation and the fate of Hyrule, before her Character Development.
  • King Incognito: She doesn't let anyone in the Light World know that she is the rightful ruler of the Twili, preferring to let them assume that she is just some random imp. Zelda and the Sages are able to figure it out on their own, leaving Midna disappointed in the latter case.
  • Lady and Knight: The Dark Lady to Link's White Knight.
  • Leaning on the Fourth Wall: At one point in the game, she hums her own theme music.
  • Leitmotif: A minor-key variation of Zelda's theme, which hints at her identity as the Twilight Princess.
  • Living Shadow: She can merge with Link's shadow, and even in the Light World early in the game, she shows up on Wolf Link's shadow's back.
  • Lust Object: A very, very disturbing example. The way he gets uncomfortably close to her and drools while calling her "My Midna" during the post-Lakebed Temple scene implies that she's Zant's.
  • Manipulative Bitch: Before her Character Development, she happily blackmails Link into helping her, before playing on his emotions by taking on the scared forms of Colin and Ilia - the latter of which she retains, with a smirk, as she's manipulating Link into helping her get the Fused Shadow.
  • Mask of Power: The creepy-looking helmet-thingy covering her left eye is part of an ancient artifact of dark magic.
  • Modest Royalty: In the scope of her species, and in stark contrast to Zant. The Twili wear no clothing at all, and Zant wears no shortage of it to display his opulence. Midna, however, wears only a sarong about her waist and a simple cape. In the manga this is reversed, as most of the other Twili have more human-like appearances and wear significantly more, while Midna's outfit remains the same.
  • Morphic Resonance: Cat-like head aside, her imp form's body is revealed to be nearly identical to her true form's body, albeit with smaller proportions on the former.
  • Ms. Fanservice: In her true form, she's a gorgeous young woman whose beauty renders Link speechless. She even lampshades it. Even in her imp form, the camera seems to linger on her backside (particularly in her introduction scene).
  • My God, What Have I Done?: She has this after killing Zant with her ancestors' power. Unusually for the trope, it's not that she killed Zant that shocked her, but how easily she did it.

    Midna: (shocked) I I used just a fraction of the power that's in me now (horrified) I did THAT using only a fraction of my ancestors' magic?!

  • Nonhumans Lack Attributes: While she is naked in her imp form, she lacks certain attributes.
  • No Sense of Personal Space: She hops on Wolf Link's back when they first meet and treats him like a horse.
  • One-Winged Angel: The completed Fused Shadow turns her into an enormous trident-wielding multi-limbed monstrosity.
  • Prehensile Hair: She can transform her ponytail into a clawed hand and uses it to grab handles, designate large objects for teleport, and punch through Zant with it.
  • Proud Beauty: Midna's reaction to Link's speechlessness over her true form is rather smug.
  • Punny Name: Word of God says Midna was meant as a play on Midnight.
  • "The Reason You Suck" Speech: She gives a brief, but brutal one to Zant after he's beaten.

    Midna: Traitors, ha! You want to know why none would call you king? It was your eyes, Zant. All saw it, a lust for power burning in your pupils Did you think we'd forget our ancestors lost their king to such greed?

  • The Reveal: Halfway through the game, it's revealed that Midna is the Twilight Princess, trapped in an imp form by Zant.
  • Royalty Superpower: As the Twilight Princess, Midna inherited the Fused Shadows, powerful artifacts that embody the magic once used by the Twili's ancestors. They work great against Zant; not so much against Ganondorf.
  • Shapeshifting Trickster: She takes an almost sadistic delight in trickery before her Character Development.
  • She Cleans Up Nicely: After she regains her true form, Link looks quite taken aback.
  • Slasher Smile: When she sees Link turn into a wolf while being captured, she busts out an absolutely malevolent grin. Just before that, she takes on an outright demonic one when she first discovers a fragment of the Fused Shadow and forms a plan for revenge (seen here from ). And when she and Link confront Ganondorf, she sports another unsettling one. She seems to have a thing for this trope.
  • Speaking Simlish: Her method of speech. It's made of scrambled English phrases, and deciphering them yields surprisingly relevant sentences: "Have you made up your mind?", "I'll take you there with my power.", "What do you think happened to those who tried to rule with sacred magic?", "I'll be watching.", and "I guess you aren't stupid."
  • Spotlight-Stealing Squad: If Twilight Princess is the only Zelda you've played, you can be forgiven for wondering why all the other games focus on that quiet chap she rides around on and that other girl. Even the conversations with Zant and Ganondorf are more about her than Link, with the latter only acknowledging him after he assumes Midna is dead.
  • Super-Deformed: Midna's imp form is a chibi version of her true form.
  • Swiss Army Tears: She sheds a Single Tear to destroy the Mirror of Twilight.
  • Technicolor Eyes: Her eyes have yellow sclerae, and her irises are multicolored, pink on the outside, and dark red on the inside.
  • The Tease: Teases Link about her true form at the end of the game.
  • Tiny Tyrannical Girl: Spends the first half of the game mocking Zelda's and Hyrule's plight, and belittling Link in his quest. It's not until Link and Zelda save her life that she starts to clean up her act.
  • Title Drop: She sarcastically calls Zelda the "Twilight Princess" during Link's first meeting with them. It turns out that Midna is the Twilight Princess; her earlier Title Drop was a false lead.
  • Took a Level in Kindness: Initially, Midna comes off as very condescending and sarcastic, even manipulative and downright cruel at points, but she comes to regret her behaviour and apologises for it. After Zelda sacrifices her physical body to save Midna's life, she is touched by the princess's selflessness and dedicates herself to saving the kingdom of Hyrule.
  • Tsundere: Midna develops a soft spot for Link (and Hyrule) over the course of the Fused Shadows arc (one that Zant mocks her for), but even when she's helpful, she's too proud to be nice about it. After that, she starts being nicer about it.

    Midna: Hey, don't think for a second that I care about your world of light I don't! I'm helping you because I have to! You remember that!

  • Voluntary Shapeshifting: She transforms into Colin and Ilia to taunt Link while blackmailing him. Oddly, this is the only time she displays this ability.
  • What You Are in the Dark: For all her bossing Link around, she begs Zelda to save him from Zant's curse while she's dying of fatal light exposure, even asking Zelda tell Link how to continue his quest without her because his life is more important than hers.
  • Why Did It Have to Be Snakes?: The miniboss of the Lakebed Temple suggests that she is grossed out by frogs and/or toads, to the point that she refuses to give Link any hints during the battle.
  • The Worf Effect: She loses to Ganondorf while wielding the Fused Shadows just to demonstrate how strong he is at full power.


Voiced by:Jun Mizusawa

The Princess and reigning monarch of Hyrule. She was to be crowned queen, but Zant invaded on the day preceding her coronation. She gives Link advice in a tower in Hyrule Castle in which she is imprisoned.

  • Action Girl: Zelda is a skilled archer and, judging by her holding a rapier when about to confront Zant&#;s forces during the invasion of her castle, implied to have some skill in swordplay. She puts her archery to good use to aid Link against his fight with Ganondorf.
  • All-Loving Heroine: She is a kind and benevolent ruler who wants the best for everyone. She doesn't even hate Ganondorf, even after everything he had done. In a small, yet noticeable moment after the final battle, you can see her making a praying gesture next to his corpse. That's right, Zelda is praying for the soul of her enemy.
  • Alone with the Psycho: Not seen from Zelda's perspective, but she was trapped with Ganondorf alone for an awful long time.
  • Archer Archetype: For the final battle, she uses light arrows against Ganondorf.
  • Badass in Distress: She was perfectly willing to face Zant's forces alongside her soldiers, but surrendered to prevent unnecessary death. She spends the rest of the game under house arrest.
  • Beat the Curse Out of Him: When her body is possessed by Ganondorf, Link and Midna drive him out by force.
  • Big Good: Zelda is the de facto ruler of Hyrule and one of the key figures keeping the Twilight at bay.
  • Black Cloak: A particularly stylish one complete with In the Hood.
  • Boss Subtitles: "Ganon's Puppet: Zelda" when Ganondorf possesses her body in the final battle.
  • Brainy Brunette: Princess of a kingdom, incredibly good archer, and bearer of the Triforce of Wisdom.
  • Cool Crown: A lovely golden tiara with a blue gem in the center.
  • Damsel in Distress: Link can't rescue her the first time they meet, nor the second for that matter. She gets saved near the end (third time's the charm).
  • Demonic Possession: Used on her empty body near the end of the game, while Zelda's soul is secretly keeping Midna alive.
  • Ermine Cape Effect: She wears her dress even under her brown cape.
  • Eye Awaken: Not her, specifically, but Ganondorf does this with her body after he possessed her, shortly before the Ganon's Puppet: Zelda battle. The result literally sends Midna flying.
  • Graceful Ladies Like Purple: A very graceful combo of purple, ivory, and gold here.
  • Hartman Hips: She has pretty prominent hips, but not to the same extent as Midna.
  • High-Class Gloves: She wears elbow-length gloves.
  • Heartbroken Badass: Possibly. The Black Cloak she wears while imprisoned in the tower is actually a robe of mourning for her ravaged country.
  • Heroic Sacrifice: While technically still alive, she sacrifices her physical body to enter Midna&#;s dying body to protect her from the toxic light of the Light Realm.
  • The High Queen: Perhaps here more than any other game. In fact, she was about to be crowned queen, but Zant invaded on the day before her coronation.
  • Iconic Outfit: Her Twilight Princess dress is the closest thing she has to one, anyway.
  • In the Hood: Wears a hooded Black Cloak at the beginning of the game.
  • Lady and Knight: The Bright Lady to Link's White Knight.
  • Lady of War: She's got a sword this time around, as well as a bow that's almost as long as she is tall. She joins Link in the final battle, shooting light arrows at Ganondorf while riding on Epona. The prologue also shows her wielding the Royal Rapier (Ganondorf also uses it when possessing her body, but only for diving lunges, not any actual swordfighting).
  • Legacy Character: She keeps the tradition of having the name Zelda as a female of the Royal Family.
  • Leitmotif: As usual, her Lullaby. It gets a Dark Reprise as part of her Puppet Zelda theme.
  • Light 'em Up: The Light Arrows as well as in her boss fight as Instant Runes and an Energy Ball because she is a Tennis Boss.
  • Light Is Good: With the Light Arrows when she's free.
  • Living MacGuffin: Once again, she possesses the Triforce of Wisdom, and her soul keeps Midna alive.
  • Magic Knight: She wields a sword in a flashback, and she fights Ganondorf with light arrows in the final battle.
  • Out of Focus: While she doesn't really get that much less screen-time than her predecessors (and indeed, morethansome), on average, she is less important to the plot than usual. However, she is a pivotal part of Midna's Character Development and helps Link in his horseback fight against Ganondorf.
  • Parental Abandonment: The fact that she was due to be crowned queen implies that her parents have died, although they're never mentioned at all.
  • Pimped-Out Dress: Her dress is more detailed here than in any other game.
  • Princesses Rule: Despite the title, she's the reigning monarch of Hyrule — she would be Queen Zelda if her coronation had gone on schedule.
  • Rapunzel Hair: Her hair goes down to her waist, even when tied into a braid near the bottom.
  • Royal Rapier: Wields one during the cutscene showing her kingdom's fall, but drops it when she surrenders to Zant. Ganondorf takes it up when he possesses her body.
  • Royals Who Actually Do Something: She's the reigning monarch of Hyrule. Like other incarnations of Zelda, she's a very competent ruler and helps Link during the final battle, but notably this Zelda gives her life to save Midna's.
  • Sadistic Choice: She surrenders to Zant so that he will not harm her people.
  • Sexy Backless Outfit: Her dress bares her back pretty well, which combined with her High-Class Gloves makes her the "elegant evening dress" version of this trope.
  • Silk Hiding Steel: A kind and gentle princess who is not afraid to fight.
  • Statuesque Stunner: She's taller than Link.
  • Symbol Motif Clothing: Just about the hem, her skirt is decorated with harp symbols.
  • Tennis Boss: How she is defeated as Puppet Zelda.
  • The Wise Princess: Bearer of the Triforce of Wisdom, natch.
  • Wolverine Publicity: Much like Link, Nintendo treated Twilight Princess Zelda as the default Zelda until Breath of the Wild came out in Even then, the Twilight Princess Zelda remains one of the most heavily referenced of the legacy Zelda characters, where even in Super Smash Bros. Ultimate where she gets a redesign, she still has an outfit the is clearly based on this version of her.
  • The Woman Wearing the Queenly Mask: In the prologue, she is forced to surrender her kingdom to Zant.

Villains and Bosses

Main Antagonists


Voiced by:Junji Kitajima

The central antagonist of Twilight Princess. Zant was a servant of the Twili Royal Family and was next in line to be king of the Twilight Realm, but was passed over in favor of Midna due to his apparent lust for power. Enraged by the rejection, Zant turned to the heavens for an answer and encountered Ganondorf, who was banished to the Twilight Realm by the sages. Ganondorf offered Zant the power to take over the Twilight Realm in exchange for his freedom. With his newfound powers, Zant usurped the throne from Midna and turned the Twili into creatures called Shadow Beasts. He now seeks to spread Twilight all over Hyrule and create a world of total darkness.

  • 0% Approval Rating: No one who actually likes him is ever seen, and he's turned his entire realm's population into monsters that have to obey him.
  • Ambition Is Evil: Midna states this is the reason why he was initially passed over for power.

    Midna: Traitors, ha! You want to know why none would call you king? It was your eyes, Zant. All saw it, a lust for power burning in your pupils Did you think we'd forget our ancestors lost their king to such greed?

  • Amusing Injuries: Link inflicts these on him in the fourth and fifth rounds of the fight. In the fourth round, knocking him off the totem pole results in him getting his head stuck in the ground. And in the fifth round, hitting his foot with the Ball and Chain results in him hopping around and clutching his foot, shrinking to mouse size as he does.
  • Animal Motifs: Snakes and reptiles, as seen in his clothing. The chameleon helmet in particular is rather fitting, given his facade and his true nature.
  • Arch-Enemy: Between turning her into an imp, usurping her throne, and turning the Twili into Shadow Beasts, Zant has more than earned Midna's hatred.
  • Ax-Crazy: Revealed to be this when you fight him.
  • Badass Baritone: Subverted. His voice is initially deep when Link first encounters him, but during the Final Battle with him, his voice gets progressively higher.
  • Badass Longcoat: Invoked, but ultimately subverted. He's a sorcerer with a stylish black longcoat, but between the lengthy sleeves, his small feet poking out from the bottom, and his pouty, psychotic demeanor, it actually has the effect of making him look less badass.
  • Bad Powers, Bad People: A megalomaniacal Twili who gained powerful dark magic from an evil sorcerer posing as a god.
  • Beam Spam: His main attack during the boss fight with him is to fire bolts of Twilight magic like a machine gun.
  • Belief Makes You Stupid: His blind following of Ganondorf. Granted, he was very, very desperate and willing to do just about anything for power, so it's not like blindly following anyone willing to so much as throw him a bone was out of character for him to begin with.
  • Bond Villain Stupidity: Zigzagged. Though he was smart enough to take the Fused Shadows from Midna and Link, he merely curses Link to stay as a wolf permanently rather than killing him outright. When he meets them again at Arbiter's Grounds and sees that Link is still alive, he shatters the Mirror of Twilight and scatters its pieces across Hyrule, but he doesn't actively stop them from reclaiming them. Before that, he animates Stallord to kill Link, and then promptly leaves without even bothering to make sure that Stallord actually beat him.
  • Boss Subtitles: Usurper King: Zant
  • The Caligula: After coming to power, he used his magic to transform the Twili into Shadow Beasts for his army to conquer Hyrule.
  • Casting a Shadow: Comes with being a Twili. Though as stated by Midna, his magic is far different than the normal shadow magic used by Twili due to gaining his magic from Ganondorf.
  • Characterization Marches On: The reason for his change in personality when he's confronted; as the story was being developed, Zant was given more characterization in the end.

    Yoshiyuki Oyama: This is kind of a tangent, but Zant received a lot more characterization in the end, and that's why we had the last boss battle against Zant end on a bit of comical note.

  • Classic Villain: Ambition, Greed, Pride, and Wrath.
  • Confusion Fu: His swordplay is heavily erratic, even moreso the more hits you deal to him.
  • Coat, Hat, Mask: He wears a longcoat, a balaclava, and his iconic helmet.
  • Collapsible Helmet: His helmet can collapse by mental command to reveal his face, or if he doesn't want to completely remove the helmet, he can just open the mouthguard.
  • Contortionist: As shown in the cutscene before his boss fight, Zant has an unnerving amount of flexibility, able to twist and bend his body in various poses.
  • Cool Helmet: One that resembles a chameleon's head. And apparently he knows just how cool it is, as he creates sentient copies of his helmet to guard the Palace of Twilight and creates giant copies of his helmet during the third round of the boss fight.
  • Cool Sword: He has a rather large magical sword (known as the Scimitar of Twilight in Hyrule Warriors) that he drives into Stallord's head, reanimating the monster.
  • Creepy Long Arms: Like all Twili, his arms are quite long and reach to his knees.
  • Creepy Long Fingers: Like the Shadow Beasts and the Zant Hands, his index and pinky fingers are longer than his two middle fingers.
  • Curb-Stomp Battle: His first meeting with Link has him knocking Link around like a ragdoll and nearly killing Midna all without even waving his arms.
  • Dark Is Evil: While the Twili race as a whole is a clear-cut example of Dark Is Not Evil, he stands out as the sole exception.
  • Darth Vader Clone: Walks around in black robes with a Cool Helmet. Makes that weird sort of distinctive sound whenever he appears that could be likened to Vader's breath. Also, the scene when he breaks down the door of Hyrule Castle, massacres the Hyrulean soldiers, walks in after his troops like a badass, and captures Princess Zelda really seals the deal. He can also be considered The Dragon to Ganondorf to some extent, but is more independent than Vader was. Interestingly, another Star Wars villain (Kylo Ren), also a Darth Vader Clone, was later introduced with even more similarities to Zant than the man himself.
  • Deal with the Devil: Ganondorf makes one with him. Ganon would give him the power to take over the Twilight Realm and in exchange, Zant would help him return to the world of light.
  • Death by Irony: Earlier, he mocked the Fused Shadows as ancient and withered magic. In the end, Midna finishes him off with only a fraction of the Fused Shadows's power.
  • Despotism Justifies the Means: Near the end of the game, Midna outright spells it out to Zant that this is why he was passed over for the throne of the Twilight Realm in favor of her: because everyone could tell he only wanted the throne for the power.

    Midna: Traitors, ha! You want to know why none would call you king? It was your eyes, Zant. All saw it, a lust for power burning in your pupils Did you think we'd forget our ancestors lost their king to such greed?

  • Dimension Lord: Subverted. Midna is the true ruler of the Twilight Realm. Zant took the throne from her.
  • Do Not Taunt Cthulhu: After losing to Link, Zant uses the last of his strength to taunt Midna that her curse will never be broken. Midna shuts him up permanently.
  • The Dragon: Downplayed. Even though he's bonded to Ganon, he's largely free to do whatever he wants, though Ganondorf takes advantage of his diversion to take over Hyrule himself.
  • Dual Wielding: Uses twin scimitars in the sword fight with him.
  • Dub Name Change: He's called Xanto in French.
  • Entitled Bastard: In contrast to the other Twili, who were content with life in the Twilight Realm, Zant feels that he and the Twili were oppressed and banished from what he feels is rightfully their realm and longed to take it back. Ganondorf gives him the chance to do so.
  • Evil Chancellor: The game is vague on whatever position he had, only revealing that he served in the royal house, and was initially next in line for the throne.
  • Evil Is Bigger: Is the second-most prominent villain after Ganondorf, and towers over every other main character aside from the aforementioned Ganondorf.
  • Evil Overlord: Rules over both the Twilight Realm and Hyrule as this.
  • Evil Redhead: Somewhat. As shown in this image, he does have red hair, but most of it is obscured by the balaclava he wears.
  • Evil Sorcerer: Wields powerful dark magic granted to him by Ganon.
  • Evil Wears Black: Wears black clothing decorated in turquoise Twilight markings.
  • The Faceless: For the most part of the game, until he removes his helmet during his Motive Rant in the Palace Of Twilight.
  • Family-Unfriendly Death: Downplayed due to Bloodless Carnage, but still pretty gruesome. In a rage, Midna, using the Fused Shadow, impales him with three tendrils of hair, causing him to swell up and pop like a zit.
  • Faux Affably Evil: He presents himself with an air of control at first glance, but it is all an act, one that falls apart at the seams when he's provoked.
  • Final-Exam Boss: His boss fight involves him creating copies of different areas from certain dungeons from earlier in the game along with the movements of each of the bosses fought in said areas.
  • Fog of Doom: Zant's Twilight curse manifests as a black fog composed of shadow crystals that absorb light.
  • Foil: He's Link's opposite in every way. While Link is a rancher from Ordon (which isn't considered Hyrule proper), Zant was on speaking terms with the royal family of the Twilight Realm. While Link wears the obviously patched and resewn hero's clothes with chainmail, Zant wears a fancy robe and helmet. Link invariably uses a longsword and is a Master Swordsman, while Zant has two small scimitars and proves himself hilariously awkward with them. While Link relies on himself despite having the Triforce of Courage, Zant is almost totally dependent on Ganondorf's power to pose any kind of threat. Finally, while Link has an equal partnership with Midna and Zelda, Zant's never more than a junior partner to Ganondorf.
  • Foreshadowing: After you beat the Lakebed Temple, Midna tells you that Zant's power is a false one, and shortly after, he himself tells you that he received it from his "god".
  • Forgot About His Powers: In Morpheel's stage of the fight, after being pulled out of the giant replica of his helmet, he'll attempt to swim back inside, apparently forgetting he could just teleport. Especially hilarious considering he spends a good 90% of the fight teleporting around.
  • From Nobody to Nightmare: He was just an ordinary, but insane Twili until Ganondorf gave him his power. It got worse from there a lot worse.

    Zant: With the Fused Shadow, I'll become one with the powerful, ancient magic. I will obtain it. I will merge shadow and light to make "darkness" and become the king that rules over it all!

  • Glasgow Grin: His Lips appear to have been carved in the shape of an X.
  • Green-Eyed Monster: His envy of both the royal family of the Twili and those who dwelt in the light of Hyrule led to him becoming a conquering warlord.
  • Hand-Hiding Sleeves: That nearly reach the floor, with tassels hanging down even farther. The only time his hands are shown is when he's bringing Stallord to life. In his boss battle, he reveals he has blades hidden up them.
  • The Heavy: Zant is responsible for the game's events, even after he's revealed to be working for Ganondorf.
  • Hidden Depths: Zant's criticism of the Twili for lacking "the faintest bloom of desire" implies that one of the reasons he wasn't seen as trustworthy was his bombastic temperament. This puts his motives under a different lens: Zant's obsessive desire to save the Twili from the shadows is what led to his corruption, not any sort of power-hungry For the Evulz tripe.
  • Hijacked by Ganon: It's revealed that it was Ganondorf who gave him enough power to invade the Twilight Realm, and eventually Hyrule.
  • Hypocrite: After he's defeated in the boss fight, he calls Link and Midna traitors, yet he is the one who usurped the throne from Midna and turned his own people into monsters in the service of a Light Dweller, the very species he despises so much.
  • An Ice Person: He encases Zora Domain in ice. Offscreen, of course.
  • Impaled with Extreme Prejudice: How he meets his end at Midna's hand.
  • In the Hood: Wears a yellow balaclava under his helmet.
  • Irony: He hates light-dwellers for imprisoning the Twili in the Twilight Realm, but he's working for one, Ganondorf.
  • Junior Counterpart: Although they are both adults, Zant is one to Ganondorf. Zant envied the prosperity of the Light World much like how Ganondorf envied the prosperity of Hyrule, and like Ganondorf, Zant's desire for this other land concealed a hidden desire for power for its own sake. In this timeline, both characters even chance upon a source of power that allows them to make their desires come to fruition (Triforce of Power for Ganondorf, Ganondorf himself for Zant). But while Zant ultimately breaks down and reveals his true nature as an entitled, spoiled manchild, Ganondorf remains collected and mature to the very end.
  • Kick the Dog:
    • Turning Midna into an imp and transforming the Twili into Shadow Beasts.
    • Executing Queen Rutela in front of the Zoras for resisting his rule and freezing the Zoras in ice.
    • Cursing Link to remain in Wolf form and nearly killing Midna by exposing her to light.
    • Mocks Midna that her curse will never be broken as long as Ganondorf lives.
  • The Kingslayer: Has Queen Rutela of the Zoras executed as an example to her people.
  • Large and in Charge: Is the leader of the Shadow Beasts and stands as one of the tallest characters in the game (barring Ganon), towering over other characters. It helps that the helmet adds a bit to his height.
  • Large Ham: He uses a lot of exclamation marks in his speech.
  • Laughing Mad: Let's just say that during the final battle against Zant, he seems to laugh a lot of the time, and that it is one seriously disturbed laugh.
  • Lean and Mean: Though his clothing obscures this.
  • Leitmotif: Has a very subtle one. In his theme music, at the beginning, after the Scare Chord, there is a very weird sequence of six notes played on what sounds like a very discordant stringed instrument. When you are in Twilight-covered areas of Hyrule, you hear the same six notes on a flute in the BGM. He has another one titled Light and Darkness that plays during his first confrontation with Link and their final encounter in the Palace of Twilight.
  • Made of Iron: While not at Ganon's level, this is a villain that can take a beat down and won't stay down. He endures a gruelling six-round fight with Link that involved falling on his head, getting hit in the foot repeatedly, and a copious amount of sword swings, and still clung to life long enough to taunt Midna about how her curse can never be broken. And even when Midna impales him using the Fused Shadows, Ganon's death scene reveals he's still alive in some capacity. What ultimately finishes him off? Him snapping his own neck.
  • Magic Knight: Though he leans more towards magic than swordplay.
  • Make an Example of Them: Executes Queen Rutela and encases Zora Domain in ice to serve as a warning for those who would defy his rule.
  • Master Swordsman: Inverted. He's hilariously inept by the standards of the franchise's swordsmen, wildly hacking at Link with his swords and getting tired after just a few moments of action. It's not for nothing that he only resorts to a sword fight with Link after literally everything else has failed.
  • Mask of Sanity: The immediate impression he gives is that of a calm, controlled Evil Overlord. The way he drools in Midna's earnote could also be stitches, it's hard to tell is the first clue to his real personality. The mask comes off entirely in his boss fight, along with his cool and calm demeanor.
  • Mind over Matter: Has powerful telekinesis.
  • Mood-Swinger: He presents a veneer of control for the most part, but he is easily provoked, and when backed into a corner, his true colors appear.
  • Motive Rant: Gives one during the final confrontation with Midna and Link in the Palace of Twilight.

    Zant: You speak of magic? Still your tongue for a moment, whelp, and I will tell you of both magic and the oppression of ages The people of our tribe a tribe that mastered the arts of magic were locked away in this world like insects in a cage. In the shadows we regressed, so much so that we soon knew neither anger nor hatred nor even the faintest bloom of desire. And all of it was the fault of a useless, do-nothing royal family that had resigned itself to this miserable half-existence! I had served and endured in that depraved household for far too long, my impudent princess. And why, you ask? Because I believed I would be the next to rule our people! THAT is why! But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler. It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens and found a god. My god had only one wish To merge shadow and lightand make darkness!

  • Mouth Stitched Shut: When giving his We Can Rule Together speech to Midna, there seem to be stitches connecting Zant's lips together.
  • My Species Doth Protest Too Much: The other Twili are peaceful and content with their life in the Twilight Realm. Zant is not.
  • A Nazi by Any Other Name: He believes that the Twili are the true inhabitants of Hyrule and wishes to conquer it. To that end, he wants to take the Humans and Hylians out of the equation by reducing them to "spirits" trapped in Twilight.
  • Near-Villain Victory: By the time Link got involved in the plot, Zant had already conquered most of Hyrule, with the only province remaining being the Ordona province, and that was only thwarted because Link just happened to be there at the exact moment a Shadow Beast appeared to steal Ordona's light.
  • Neck Snap: He does one in Ganon's death scene for some reason. By doing this, he is striking the final blow and getting rid of his former master. Apparently their life-forces were tied together somehow.
  • Necromancer: Zant uses a Twilight Sword to bring Stallord, the boss of Arbiter Grounds, to life.
  • Never My Fault: He just can't accept that his lust for power is what caused Midna to be chosen over him, blaming it rather on the Royal Family's lack of ambition like a typical sociopath. Midna all but spells it out for him.
  • Nerd in Evil's Helmet: At first he appears to be a powerful, ruthless and competent Evil Overlord, with a literal creepy-looking helmet to match. However, his imposing air rapidly unravels completely by the endgame as it turns out that his power is not really his own, he is not actually the mastermind behind the attack but a puppet to a greater evil, and he is actually childish, bratty and hilariously unprepared for things to not go his way, a far cry from the first impression he projects. Oh, and underneath that helmet, his face is actually not really threatening-looking in the slightest and is even somewhat goofy.
  • Nice Job Fixing It, Villain!: He curses Link to stay in wolf form with a Shadow crystal. This ultimately bites him in the ass later, as the power of the Master Sword not only allows Link to return to human form, but also become a Voluntary Shapeshifter by keeping the crystal. This is lampshaded by Midna when she and Link confront him.

    Midna: Isn't this ironic? Here we are, all thanks to the dark magic curse you placed on Link!

  • The Night That Never Ends: His ultimate goal is to spread Twilight all over Hyrule.
  • Noodle People: It's not really noticeable because of his clothes, but he's quite skinny, lanky, and has disturbingly long arms.
  • No-Sell: When he catches Link and Midna off-guard in Lanayru Spring, the Light Spirit Lanayru tries to attack him with its light, but Zant isn't fazed in the slightest, due to being bonded with Ganon.
  • Not-So-Well-Intentioned Extremist: He claims his invasion of Hyrule is for the good of his people, but it's clear he's just an insane megalomaniacal psychopath out for Revenge.
  • Nothing Up My Sleeve: Hides his scimitars in his sleeves when not fighting or when using his magic.
  • Offscreen Villainy: Him turning the Twili into Shadow Beasts and executing Queen Rutela is mentioned but never explicitly shown.
  • One Head Taller: Zant towers over other characters in the game. Link, in particular, barely reaches his chest.
  • Orcus on His Throne: Zigzagged. He personally leads the coup to overthrow Midna, is on the front lines with the invasion of Hyrule, and even takes care of Link personally when he begins to become a problem, but after shattering the Mirror of Twilight and preventing Link and Midna from entering the Twilight Realm, he believes he's taken care of all obstacles and spends the rest of the game at the Palace of Twilight, which is the dungeon where the player fights him (it's the semifinal dungeon of the game).
  • Pay Evil unto Evil: Is on the receiving end of it. He survives the fight with Link and is rendered helpless, but he manages to provoke Midna into killing him anyways, and he more than earned it.
  • Psychopathic Manchild: While initially appearing as a calm, collected, and ruthless ruler, he ultimately reveals himself to be an immature, egotistic, and psychotic madman. After he was rejected by the Twili people, his response was rather infantile. He acted like a child who didn't get something he wanted. Midna even gives a "Reason You Suck" Speech, calling him out on his lust for power.
  • Puppet King: He even admits his rise to power was thanks to Ganondorf's influence, even though he has an equal amount of control on the resurrected Dark lord.
  • Reality Warper: Thanks to Ganondorf's power, Zant can do virtually anything. He can change size at will, levitate, teleport, travel between the Twilight Realm and Hyrule without the Mirror of Twilight, conjure objects out of Twilight matter, turn others into Shadow Beasts, defeat the powerful Light Spirits with a wave of a hand, create holograms of himself, and replicate past locations of previous bosses, among other magical feats. What makes this terrifying is that there doesn't seem to be any known limit to his powers. If it wasn't for his lack of actual combat skill, he would probably be unstoppable.
  • Reptiles Are Abhorrent: His helmet is shaped like a chameleon's head, his shoulder guards are decorated with snakes, and his shoes resemble crocodile heads as shown in his concept art.
  • Revenge: His motive from the beginning was revenge against the Light Dwellers for sealing his ancestors in the Twilight realm, and he later included the Twili after he was rejected as ruler.
  • Royals Who Actually Do Something: Downplayed, as he is not the true King of the Twilight.
  • Sadistic Choice: Offers one to Zelda, forcing her to surrender so he would spare her people.
  • Sanity Slippage: Downplayed and zigzagged; he was insane from the very beginning, and he just drops his facade. He becomes even more insane as the battle against him goes on, though.
  • Scare Chord: His musical theme begins with some strange shrieking noise.
  • Sequential Boss: When Midna and Link finally engage Zant in a boss fight towards the end of the game, the battleground shifts throughout the fight, and so do Zant's techniques.
  • Sinister Scimitar: Wields two as his Weapon of Choice.
  • Sizeshifter: During the fifth round of the fight, Zant grows to giant size and tries to crush Link underfoot. Hilariously, when struck by the Ball and Chain, he'll jump around clutching his foot while shrinking to tiny size.
  • Smug Snake: He is nowhere near as powerful as he thinks he is despite gaining Ganondorf's power.
  • The Sociopath: Despite claiming to have the Twili's best interests at heart, it's pretty clear that he cares only for himself and will do whatever it takes to secure his rule.
  • Spin Attack: One of his attacks during the boss fight with him.
  • Stealth Pun: His wooden shoes are carved in the shape of crocodile heads. He's wearing Crocs.
  • Supernatural Gold Eyes: When not wearing the helmet.
  • Tantrum Throwing: He does this A LOT after taking off his mask. Heck, in Hyrule Warriors it states that his fighting style is even reminiscent to throwing a tantrum.
  • Tattooed Crook: Has the Twilight Emblem on his forehead.
  • Terms of Endangerment: He keeps referring to Midna as "my Midna". May be a Stalker with a Crush, although this is unconfirmed.
  • The Usurper: To Midna, the eponymous Twilight Princess. It's literally in his title: "Usurper King Zant".
  • Unskilled, but Strong: As his boss fight shows, he tends to rely on his magical prowess more than actual skill. When forced to fight with swords, his fighting style is childish and unpredictable and boils down to a mix of Teleport Spam and wild flailing, and the fact that he gets winded easily while fighting that way suggests that it's probably his first time ever actually having to fight like that.
  • Unwitting Pawn: To Ganon. If his speech during the endgame is any indication, Ganon only bonded to Zant to feed off of his hatred to restore his power.
  • Villain Ball: For most of the game, Zant zigzags between being smart and bouts of Bond Villain Stupidity, but halfway through the game, he ends up holding this as he curses Link to remain as a wolf instead of killing him, and shatters the Mirror of Twilight to stop them from reaching him, but doesn't actively stop them from reclaiming the fragments - probably on the grounds that he reckons that since he's got the other half of the Fused Shadow, they're not even remotely a threat to him. Needless to say, he was wrong.
  • Villainous Breakdown: Though he wasn't exactly sane from the start, only keeping a calm facade. He loses this facade once Link reaches his throne room, and he breaks down even more when their fight goes on, as his attacks get even more unpredictable as he is on his last hits. While he could be considered as giving a Motive Rant before the boss fight, his reaction after it is definitely a breakdown.

    Zant: Y-You&#; TRAITORS!

  • Villain Teleportation: Can teleport in a flash of Twilight particles. In battle, this is Zant's most dangerous trait as he is incredibly hard to hit.
  • Weakened by the Light: Averted. Despite being a Twili, light doesn't seem to have any effect on him. It's most likely because of Ganondorf's power.
  • We Can Rule Together: Offers this to Midna. When she refuses, he nearly kills her in response.
  • You Have Outlived Your Usefulness: He states that as long as Ganondorf lives, he will resurrect him without cease. He doesn't, and it's later implied that Ganondorf had no intention to revive Zant, as he believed the Twili race to be foolish, and they had already fulfilled their purpose.

Click to see Ganon

Voiced by:Hironori Miyata

After falsely swearing allegiance to the king, Ganondorf was exposed as a traitor by the Hero of Time, having just come back from a Bad Future where he'd taken over Hyrule. His plans to get the Triforce were foiled, and he was condemned to execution by the Sages themselves. However, even though he got his heart pierced, it didn't quite kill him, as the mark of the Triforce of Power somehow appeared in his hand, and reanimated his body. In a fit of Unstoppable Rage, he broke free of his chains, killed the Sage of Water, and took the very sword meant to execute him for his own. In a desperate move, the Sages sent Ganondorf to the Twilight Realm, in the hopes of keeping him trapped there. After wandering there for who-knows-how-long, he met Zant, and the events of the game were set in motion.

  • Alas, Poor Villain: After the final battle, when the impaling Master Sword severs his connection to the Triforce of Power, killing him. After his passing, Zelda prays for him.
  • Amazing Technicolor Population: His skin is somewhere between green and gray this time around.
  • Anthropomorphic Shift: Inverted by his Ganon form. In previous games, Ganon was a trident-wielding sorcerer Pig Man, but in this game, Ganon runs on all fours and only attacks by charging around the room like an animal. This is likely due to it being portrayed as a counterpart to Link's wolf form.
  • Arch-Enemy: Averted this time, from his point of view at least, as he doesn't really know who Link is in this game. Especially in contrast to the equivalent moment in the Wind Waker Timeline. There he faces The Hero of Time Reborn, who overthrew his kingdom after his successful grand master plan and stabbed him in the face at the end of an epic duel. Here he faces The Hero of Time Reborn who called the cops on him during the early stages of his grand master plan.
  • Armor Is Useless: Averted. The black armor he wears can deflect all of Link's sword attacks, forcing him to target the glowing scar on his chest.
  • Attack the Injury: He still has the glowing scar he received from his failed execution, which serves as his primary weak point.
  • Attention Deficit Ooh, Shiny!: Can be distracted in the final battle by your fishing rod. It's a long-standing series tradition (dating back to A Link to the Past) for a single non-combat item to have an inexplicable combat usage like this.
  • Badass BeardOf Evil: Second game in a row he has it. Looks like he's keeping it.
  • BFS: The Sword of Sages, which he pulled out of his own chest. He uses it during the last two phases of his boss battle.
  • Big Bad: Even though Zant is the one who drives the plot, it's still Ganondorf's master plan.
  • Bish&#;nen Line: He possesses Zelda, turns into a giant boar-monster, then attacks you on horseback, and then ends it all in a one-on-one swordfight.
  • Black Eyes of Crazy: After receiving the Triforce of Power and killing the Sage of Water, he's shown with yellow, pupil-less irises and black sclera.
  • Black Knight: Has a hefty black armor, huge sword, and a slow, stoic, and imposing nature, and he also fights similarly to the Darknuts that play this trope straight. However, Ganondorf is a manipulative evil king rather than an actual knight.
  • Blade Lock: For the first time in the series. Slash or Jump Attack at him when he comes running at you with his sword raised and you'll lock blades. Lose, and you'll get stabbed (and a brief Dark Reprise of his already dark theme). Win, and he'll be left wide open for a devastating combo (and accompanying Triumphant Reprise of his theme).
  • Boss Subtitles: He has a number, one for each stage of his fight:
    • Ganon's Puppet: Zelda
    • Dark Beast: Ganon
    • Dark Lord: Ganondorf
  • Bring It: His reply to Midna's threat to deny him reign over Hyrule.

    Ganondorf: Very well deny me, then! Yes, try to deny me you and your little friend

  • Card-Carrying Villain: At one point, he talks about how hatred fuels his power. (Skyward Sword makes this a combination of Foreshadowing and Call-Back!)
  • Cool Sword: He wields an intricate blade made of Hard Light, in fact, the very sword used in his botched execution.
  • Cosmic Lottery Winner: Ganondorf should have been killed during his execution. Zelda sending Link back in time at the end of Ocarina of Time gave Ganondorf the Triforce of Power, making him Nigh-Invulnerable. His goal was to get the Triforce and he was stopped before he could even start, but he got it anyway.
  • Dark-Skinned Redhead: Due to his Gerudo heritage. Though, as previously said, his skin isn't as much dark as it is green by now.
  • Darth Vader Clone: The other Vader-like character in the game, especially when you consider how Zant's true personality turns out to be the exact opposite of Vader's. He has the black armor, Badass Cape, and general build, kills a sage using a chokehold, and is a towering Mighty Glacier swordfighter (with a sword made of light, no less) during his final boss battle. Fittingly, his usual Arch-Enemy Link, usually a blond, blue-eyed swordsman just like Luke Skywalker, looks a bit more like Luke in this game than in other Zelda games and even starts out as a farm boy just like Luke did.note However, Link is less of an Arch-Enemy to Ganondorf this time around, due to the game taking place in the "Child" timeline where Ganon didn't encounter other Links much beforehand, unless you consider how Demise started the inter-generational rivalry in the first place.
  • Demonic Possession: He uses this on Zelda for the first phase of the final battle, although it's just her empty body and Zelda's soul is keeping Midna alive. Likely because of this, the resulting Puppet Zelda only has his own voice and not hers.
  • Death Is Cheap: He actually dies at the end of the game. But he is reborn as a second Ganondorf prior to the events of Four Swords Adventures. Considering that he's the product of Demise's curse as the end of The Legend of Zelda: Skyward Sword, it makes sense that he would reincarnate the same way Link and Zelda do if it became necessary.
  • Determinator: Even when he's impaled with the Master Sword, he refuses to give up.
  • Died Standing Up: After the final battle and especially noticeable since the finishing blow was done while he was on his back, meaning he managed to stand up with a sword through his chest before the Triforce of Power left him and he finally died from the injury.
  • Dimension Lord: By extension of being the one commanding Zant.
  • Duel Boss: The final stage of the Ganondorf face-off is a sword duel between him and Link; neither Midna nor Zelda can help for this round.
  • Dying as Yourself: When the Triforce of Power fades from his hand, Ganondorf suddenly becomes mortal and the glow on his wound disappears. He dies not as Ganon, the dark god that granted Zant the power to invade Hyrule, but as Ganondorf, the mortal Gerudo criminal with an overdue execution.
  • Dying Curse: Before he dies, he warns Link and Zelda that this bloody conflict between light and shadow will not end here. Dialogue cut from the final release would have him state that when the chosen ones appear in this world, so too will their anthesis from his bloodline to renew the conflict over again. Much of this speech would be later reused for Demon King Demise and it foreshadows Ganon's reincarnation in The Legend of Zelda: Four Swords Adventures.
  • Emotion Eater: He states that he regained his power by feeding on the hatred of the Twili, implying that the reason he bonded to Zant was to feed on his hatred.
  • Evil Is Bigger: As usual, he towers over Link. His Ganon form is also at its largest until Calamity Ganon in The Legend of Zelda: Breath of the Wild.
  • Evil Laugh: Toned down considerably from the previous games. More like an Evil Chuckle.
  • Evil Overlord: By the climax, he has taken control of both Hyrule and the Twilight Realm.
  • Evil Sorcerer: He gave Zant his powers.
  • Evil Sounds Deep: Toned down slightly from previous games; his voice sounds deep when it's quieter but is higher-pitched and raspy when he's shouting.
  • Fangs Are Evil: After killing the Sage of Water, he's shown with protruding canine teeth on his lower jaw.
  • Final Boss: The hidden Big Bad and boss of Hyrule Castle, the final dungeon at the end of the game.
  • Foil: To his Wind Waker counterpart. His Wind Waker counterpart has become Older and Wiser, due to being defeated by the Hero of Time, and having time to think about his motives while sealed away. This Ganondorf, however, never fought the Hero of Time, and was instead arrested and sentenced to death before he could even put his plan into motion, only surviving due to being granted the Triforce of Power. As such, he doesn't even acknowledge Link as a threat.
  • Four Is Death: The Ganondorf battle at the end of Twilight Princess has four phases to it.
  • Full-Boar Action: Ganon. Instead of being a sorcerous Pig Man, he instead runs on all fours like a beast.
  • Genius Bruiser: He's an extremely strong eight-foot-tall armored giant who masterminded the game's entire plot.
  • God Guise: He poses as a god to manipulate Zant. However, this played with somewhat, as he is somewhat of a god due to possessing the Triforce of Power. Additionally, Skyward Sword reveals that he is the reincarnation of Demise.
  • God Is Displeased: Implied. It's never stated exactly how Ganondorf came into possession of the Triforce of Power, but the sages suggest that it was a "divine prank" for which the goddess Din was responsible. In the end of the game, he loses the Triforce piece after Link stabs him through the chest (again, the exact reason why isn't stated). Stripped of its divine protection, he succumbs to his wounds and Dies Standing Up.
  • Godzilla Threshold: The Sword of the Six Sages was used in his botched execution and he calls it a "foul blade," but he resorts to using it after being purged from Zelda's body and losing to Link in his Ganon form.
  • Guttural Growler: His voice is more growly here than in previous appearances.
  • Heart Light: He has a white, glowing scar in the middle of his chest. His permanent reminder of the Sages' failed attempt at executing him.
  • Hellish Horse: With glowing red eyes.
  • Huge Holographic Head: He appeared before Zant as a giant spectral version of his head made of flames and Twilight. He takes on this form after his Ganon form is subdued, forcing Midna to confront him with the Fused Shadows.
  • Humanoid Abomination: He was human (or very close to it) to start with, but after getting the Triforce of Power, he became something much, much worse.
  • Hypocrite: Ganondorf considers the Twili's magic petty, but during his fights, he uses the same type of magic against the Hero and Midna, including twilight portals. He also sees Midna's race as pathetic, but still, the reason why he was released was due to such a 'pathetic' race.
  • Impaled with Extreme Prejudice: The Sages do this to him. It doesn't work. Then Link does it. It works.
  • Improbable Hairstyle: His hair is arranged around his crown in some elaborate cross between dreadlocks, cornrows, and Regal Ringlets, with the Hot Blooded Sideburns he had since OoT. And it connects to his eyebrows and beard, too.
  • Large and in Charge: In this game, measurements place him at slightly over nine feet tall.
  • Larynx Dissonance: Invoked, when he possesses Zelda's body. Puppet Zelda only uses Ganondorf's own voice clips.
  • Late-Arrival Spoiler: When the game initially came out in , Ganondorf was the biggest and best-kept secret in the game, as he was absent from all marketing and Zant was built up to be the Big Bad of the story. However, Nintendo decided to just spoil the reveal by including the King of Evil's face on the front cover of the Twilight Princess HD port for Wii U.
  • Leitmotif: Remixed with Hyrule Castle's while you progress through it. And with Zelda's for the first phase of the final battle.
  • Light Is Not Good: Light was good when the Sages tried to off him with a Cool Sword made of the stuff, but in his hands, not so much.
  • Lightning Bruiser: His Ganon form is extremely fast in spite of its size and can ram through the stone pillars in the throne room you fight it in like they aren't even there.
  • Lodged-Blade Recycling: Up to Eleven: he takes an entire longsword stabbed through his heart as his own.
  • Magic Knight: He not only possesses powerful magic, but is also unbelievably strong and skilled with a sword.
  • The Man Behind the Man: Much like in A Link to the Past, Zant first alludes to it when he confronts Link and Midna after they've returned from the Lakebed Temple. He tells Midna that their "Old Magic"note i.e. the Fused Shadows was no match for the power that's been bestowed upon him by his Lord. The Sages fill in the rest, once Link reaches the Mirror Chamber atop the Arbiter's Grounds, where they recount having banished Ganondorf to the Twilight Realm after a failed attempt to execute him. They explain that he was amassing power there, in preparation for his eventual return to Hyrule.
  • Manipulative Bastard: Manipulates Zant in order to escape the Twilight Realm.
  • Might Makes Right: He claims that having been blessed with the power of the Gods grants him the right to rule.
  • Mighty Glacier: Despite his occasional sprinting and jumping in his final boss fight, he mostly moves around with a menacing slow gait. He's also generally much slower than Link, who can easily roll around him and repeatedly use Back Slice on his scar during the final duel.
  • Mix-and-Match Critters: His Ganon form in this game resembles a boar on a wolf's body, with a mane resembling a lion's.
  • Nigh-Invulnerable: First he gets exposed as a traitor, which probably nets him very harsh treatment in a prison (Arbiter's Grounds, and if they're anything to go by). Then he gets Impaled with Extreme Prejudice by a sword made of Hard Light specially made for executing deranged madmen like him. Then he gets thrown into the Twilight Realm (and it really looks like it hurt him when he got disintegrated into the portal). Then when Link confronts him, he gets hit by his own powerful light magic spells, which should be his antithesis, then gets his still-very open scar and weak spotbrutally abused, then gets hit by Midna's One-Winged Angel form's BFS of a spear (which was enough to trigger an explosion strong enough to level Hyrule Castle), then gets turned into a Light Arrowpincushion, then gets repeatedly slashedin his scarby the Master Sword, and finally, is stabbed one last time in the chest, right where his glowing scar is, bringing this Overly Long Gag to a subverted close. For those who skipped the paragraph, Ganondorf just refuses to die.
  • Older Than They Look: While he's noticeably older and stockier looking, he has still aged remarkably well considering he's centuries older than he was in Ocarina of Time.
  • Ominous Latin Chanting: Continuing the trend started in Ocarina of Time, the cutscene and battle themes have some choral chanting. Though in the case of the Dark Beast Ganon and sword duel fights, it sounds more like strange tribal chanting.
  • One-Handed Zweihänder: The Sword of the Six Sages is a heavy greatsword that the Sage of Water had to levitate and Link, in The Legend of Zelda: Breath of the Wild, can only flail about with using both hands. Ganondorf can easily swing or thrust with one hand, and only uses two for his charge attack.
  • One-Winged Angel: Ganon, as always. He turns back into his human form for the very last fight, though.
  • Opportunistic Bastard: While wandering in the Twilight Realm as a spirit, he waited for about a century for the opportunity to escape. Eventually, he found the perfect opportunity in Zant.
  • Partial Transformation: When he breaks free from his failed execution, he's shown with protruding canines on his lower jaw and Black Eyes of Crazy.
  • Physical God: Almost literally, considering what powers him. He also pretends to be an actual god to Zant.
  • The Power of Hate: According to his speech during the endgame, he drew on the hatred on the Twili to restore his power, which is possibly why he specifically bonded with Zant. This makes sense as he is the incarnation of Demise's hatred.
  • Pure Is Not Good: The Sages describe him as possessing "the purest malice". If you play Skyward Sword, you'll know why.
  • Rated M for Manly: Up until Hyrule Warriors, this game had Ganondorf at his manliest yet; he's even more imposing than he was in Ocarina of Time, is very well-built, sports a Badass Beard, and survives an execution attempt by the Sage of Water after being stabbed. Even when dealt the final blow, he remains standing for one last quip before he dies.
  • Running Gag: Obeying the tradition of the most mundane item being most effective against the final boss, the fishing rod can distract him.
  • Sealed Evil in a Can: What the Sages did to him after they failed to kill him. He got out.
  • Sequential Boss: Link and Midna don't meet Ganondorf until the end of the game, and when they do, Link has to deal with four stages of Ganon.
  • Sinister Schnoz: Toned down from previous games, but it's still fairly wide compared to other characters.
  • Slouch of Villainy: When you meet him in Hyrule Castle's throne room.
  • Staying Alive: Although he seems to be Deader Than Dead at the end, with the Triforce of Power abandoning him, he ends up reincarnating just in time to hijackThe Legend of Zelda: Four Swords Adventures.
  • The Stoic: Ganondorf is usually a grade-A Large Ham, but this particular incarnation is very much the opposite.
  • Stout Strength: He isn't nearly as hefty as he looked in Wind Waker, but he isn't as trim as he was in Ocarina of Time and is no less imposing or powerful.
  • Tennis Boss: When he's possessing Zelda.
  • Ungrateful Bastard: It was thanks to Zant and the Twili that Ganondorf was capable of being freed from his banishment; but while talking to Midna, he slanders them for defying the gods with their 'petty' magic and calls them pathetic. He doesn't even refer to Zant by name, implying that he thought of him as just another pawn in his plan.
  • Vocal Dissonance: Ganondorf has a slightly higher-pitched and raspy voice in this game, similar to the original Megatron. While the voice isn't completely unfitting for the character and it emphasizes how bestial he's become, it can be a bit jarring after the near-operatic Badass Baritone he had in Ocarina of Time.
  • Voices Are Mental: He keeps his voice when possessing Zelda's empty body.
  • Wicked Cultured: Ganondorf fancies the power of the Golden Goddesses and their holy artifacts over Twili magic, despite using both to his advantage. He believes the Triforce of Power makes him a worthy king for Hyrule, and loves the irony of using the holy blade meant to execute him. He also had time to braid his hair for his fancy head brooch.
  • Wound That Will Not Heal: The glowing wound on his chest is the result of the Sages' failed attempt to execute him. It's remained there for decades, and serves as his weak point.

    King Bulblin

The chief of the Bulblin tribe in Twilight Princess, who raids Link's village at the beginning of the game. He and his minions serve as recurring enemies throughout the game, with Link fighting him four times, two on horseback, two on foot.

  • Adaptational Villainy: In the game, he is just a strong monster following orders from who he deems the strongest. While this is also true in the manga, his cruelty is more pronounced, and he has a hint of sadism not seen in his original incarnation.
  • Always Chaotic Evil: Subverted. While he and his army sided with Zant and Ganondorf, it's because he follows whomever he believes to be the strongest. After being bested by him four times, he decides that this is Link.
  • Amazing Technicolor Population: Like all Bulblins, he has green skin. Also extends to his mount, King Bulbo, which is the only Bulbo to have blue fur.
  • An Axe to Grind: He wields a giant dual-bladed battle axe, during the confrontations at the Bulblin Compound and at Hyrule Castle.
  • Anti-Villain: While he is firmly a villain in the game, it was clear that he was Just Following Orders

Character list princess twilight

Masha began to say like you're not going there, and I replied that I want to ride her. To my surprise, she replied that it was okay, that she didnt want to go home, that everything was bored, and so on. We spent a long time spinning around the city. I offered to eat durums, she agreed. I went and took it to the car.

5 SECRETS In Twilight Princess You MIGHT Have Missed!

Vadik could fuck me, putting me on my stomach, so my mouth was at the level of the bed. But I liked Sasha more, and I experienced more pleasure during sex with him. We went to the shower several times.

Now discussing:

You gently touch them. They are so soft and silky, so pleasant to the touch. I, unable to move, freeze and remain in this position. And you pinch them between your fingers and gently touch them. as if kneading.

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